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List of Descent: Champions unique items

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Weapons

These items always come with three linked, white sockets.

ItemBase ItemLvl.Str.Dex.Int.DamageAPSCritpDPSeDPSDPSStats
Fragment of EternityFragment of Eternity
Glass Shank
Dagger
Quality: +20%
Physical Damage: 8.416.8
Critical Strike Chance: 12.00%
Attacks per Second: 1.65
Weapon Range: 10
Requires 9 Dex, 6 Int30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage
10% increased Attack Speed
100% increased Critical Strike Chance
+45% to Global Critical Strike Multiplier
15% chance to gain a Power Charge on Kill
Into darkness, horror, madness...
So goes the descent.
Glass Shank10968.416.81.6512.00%20.8N/A20.830% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage
10% increased Attack Speed
100% increased Critical Strike Chance
+45% to Global Critical Strike Multiplier
15% chance to gain a Power Charge on Kill
Splinter of the MoonSplinter of the Moon
Driftwood Wand
Wand
Quality: +20%
Physical Damage: 4.89.6
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 120
Requires 14 Int(8-12)% increased Spell Damage20% increased Spell Damage
12% increased Cast Speed
Regenerate 2 Mana per second
4% chance to Freeze, Shock and Ignite
Into darkness, horror, madness...
So goes the descent.
Driftwood Wand100144.89.61.407.00%10.1N/A10.1(8-12)% increased Spell Damage20% increased Spell Damage
12% increased Cast Speed
Regenerate 2 Mana per second
4% chance to Freeze, Shock and Ignite
Vestige of DivinityVestige of Divinity
Gnarled Branch
Staff
Quality: +20%
Physical Damage: 1225.2
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 15
Requires Level 4, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a StaffAdds 2 to 4 Physical Damage
15% increased Area of Effect
8% Chance to Block Attack Damage
Reflects 8 to 14 Physical Damage to Attackers on Block
+2 to Weapon range
Into darkness, horror, madness...
So goes the descent.
Gnarled Branch4120121225.21.306.00%24.2N/A24.2+18% Chance to Block Attack Damage while wielding a StaffAdds 2 to 4 Physical Damage
15% increased Area of Effect
8% Chance to Block Attack Damage
Reflects 8 to 14 Physical Damage to Attackers on Block
+2 to Weapon range
Thunder of the DawnThunder of the Dawn
Corroded Blade
Two Hand Sword
Quality: +20%
Physical Damage: 8.415.6
Elemental Damage: 1–9
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 13
Requires Level 3, 11 Str, 11 Dex40% increased Global Accuracy RatingAdds 1 to 9 Lightning Damage
+25% to Lightning Resistance
9% chance to Shock
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
Into darkness, horror, madness...
So goes the descent.
Corroded Blade3111108.415.6
1–9
1.455.00%17.47.224.640% increased Global Accuracy RatingAdds 1 to 9 Lightning Damage
+25% to Lightning Resistance
9% chance to Shock
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
Relic of the CycleRelic of the Cycle
Crude Bow
Bow
Quality: +20%
Physical Damage: 1128.6
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
Weapon Range: 120
Requires 14 Dex100% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
Projectiles Return to you after Hitting targets
Into darkness, horror, madness...
So goes the descent.
Crude Bow101401128.61.545.00%30.5N/A30.5100% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
Projectiles Return to you after Hitting targets
Rust of WinterRust of Winter
Rusted Hatchet
One Handed Axe
Quality: +20%
Physical Damage: 9.618
Elemental Damage: 2–4
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 2, 12 Str, 6 DexAdds 2 to 4 Physical Damage
Adds 2 to 4 Cold Damage
50% chance to Avoid being Chilled
Your Physical Damage can Chill
Into darkness, horror, madness...
So goes the descent.
Rusted Hatchet212609.618
2–4
1.505.00%20.74.525.2Adds 2 to 4 Physical Damage
Adds 2 to 4 Cold Damage
50% chance to Avoid being Chilled
Your Physical Damage can Chill
Ashes of the SunAshes of the Sun
Driftwood Club
One Handed Mace
Quality: +20%
Physical Damage: 7.29.6
Elemental Damage: 3–6
Critical Strike Chance: 5.00%
Attacks per Second: 1.74
Weapon Range: 11
Requires 14 Str10% reduced Enemy Stun ThresholdAdds 3 to 6 Fire Damage
20% increased Attack Speed
500% increased Ignite Duration on Enemies
25% increased Burning Damage
30% chance to Ignite
Into darkness, horror, madness...
So goes the descent.
Driftwood Club114007.29.6
3–6
1.745.00%14.67.822.410% reduced Enemy Stun ThresholdAdds 3 to 6 Fire Damage
20% increased Attack Speed
500% increased Ignite Duration on Enemies
25% increased Burning Damage
30% chance to Ignite
Blood of SummerBlood of Summer
Rusted Sword
One Handed Sword
Quality: +20%
Physical Damage: 7.218
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 11
Requires 8 Str, 8 Dex40% increased Global Accuracy RatingAdds 2 to 6 Physical Damage
2% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
20% increased Area of Effect
33% chance to gain a Frenzy Charge on Kill
Into darkness, horror, madness...
So goes the descent.
Rusted Sword18807.2181.555.00%19.5N/A19.540% increased Global Accuracy RatingAdds 2 to 6 Physical Damage
2% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
20% increased Area of Effect
33% chance to gain a Frenzy Charge on Kill
Scar of FateScar of Fate
Nailed Fist
Claw
Quality: +20%
Physical Damage: 7.220.4
Critical Strike Chance: 6.20%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 3, 11 Dex, 11 Int+3 Life gained for each Enemy hit by AttacksGrants Level 20 Hatred Skill
Adds 2 to 6 Physical Damage
Socketed Gems have 50% reduced Mana Cost
+3 Life gained for each Enemy hit by Attacks
+3 Life gained for each Enemy hit by your Spells
Into darkness, horror, madness...
So goes the descent.
Nailed Fist3011117.220.41.606.20%22.1N/A22.1+3 Life gained for each Enemy hit by AttacksGrants Level 20 Hatred Skill
Adds 2 to 6 Physical Damage
Socketed Gems have 50% reduced Mana Cost
+3 Life gained for each Enemy hit by Attacks
+3 Life gained for each Enemy hit by your Spells

Armour

These items always come with three linked, white sockets.

ItemBase ItemLvl.Str.Dex.Int.AREVESStats
Remnant of EmpiresRemnant of Empires
Goathide Buckler
Quality: +20%
Chance to Block: 28%
Evasion: 14
Movement Speed: -3%
Requires Level 2, 13 Dex3% increased Movement Speed30% Chance to Block Spell Damage
+15 to maximum Life
+3% to all Elemental Resistances per Endurance Charge
50% chance to gain an Endurance Charge when you Block
+3% Chance to Block
Reflects 4 to 8 Physical Damage to Attackers on Block
Into darkness, horror, madness...
So goes the descent.
Goathide Buckler2013001403% increased Movement Speed30% Chance to Block Spell Damage
+15 to maximum Life
+3% to all Elemental Resistances per Endurance Charge
50% chance to gain an Endurance Charge when you Block
+3% Chance to Block
Reflects 4 to 8 Physical Damage to Attackers on Block
Tear of EntropyTear of Entropy
Iron Hat
Quality: +20%
Armour: 10
Requires 9 Str30% increased Attack Speed when on Low Life
15% increased Attack Speed when on Full Life
+10 to maximum Life
20% increased Cast Speed when on Low Life
9% increased Cast Speed when on Full Life
Into darkness, horror, madness...
So goes the descent.
Iron Hat1900100030% increased Attack Speed when on Low Life
15% increased Attack Speed when on Full Life
+10 to maximum Life
20% increased Cast Speed when on Low Life
9% increased Cast Speed when on Full Life

Accessories

ItemBase ItemLvl.Stats
Chains of TimeChains of Time
Rustic Sash
(12-24)% increased Global Physical Damage10% increased Elemental Damage
30% increased Life Recovery from Flasks
30% increased Mana Recovery from Flasks
30% reduced Flask Effect Duration
Into darkness, horror, madness...
So goes the descent.
Rustic Sash1(12-24)% increased Global Physical Damage10% increased Elemental Damage
30% increased Life Recovery from Flasks
30% increased Mana Recovery from Flasks
30% reduced Flask Effect Duration
Slivers of ProvidenceSlivers of Providence
Serrated Arrow Quiver
Adds 1 to 4 Physical Damage to Bow Attacks+10% to all Elemental Resistances
50% increased Duration of Elemental Ailments on Enemies
10% chance to Freeze, Shock and Ignite
Gain 25% of Weapon Physical Damage as Extra Damage of a random Element
Into darkness, horror, madness...
So goes the descent.
Serrated Arrow Quiver1Adds 1 to 4 Physical Damage to Bow Attacks+10% to all Elemental Resistances
50% increased Duration of Elemental Ailments on Enemies
10% chance to Freeze, Shock and Ignite
Gain 25% of Weapon Physical Damage as Extra Damage of a random Element