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Lion's Roar

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Lion's Roar
Granite Flask
Lasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+3000 to Armour
Requires Level 27Adds Knockback to Melee Attacks during Flask effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(20-25)% more Melee Physical Damage during effect
A sprinkle of hunger, a spoonful of menace
and three generous cups of Might.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Lion's Roar inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
10x Alchemy Shard
Miscellaneous
Item class: Utility Flasks

Lion's Roar is a unique Granite FlaskGranite FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+3000 to Armour
Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
5Earth DrinkerEarth Drinker5Granite FlaskTaste and grow strong. Drink too much and be buried.random unique Granite Flask
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random unique item

Legacy variants

Lion's Roar has legacy variants.

Version Discontinued Modifiers
3.0.0


+3000 to Armour
Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(30-35)% more Melee Physical Damage during effect
Adds Knockback during Flask effect
2.2.0


+3000 to Armour
Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(70 to 100)% increased Charges used
30% more Melee Physical Damage during effect
Adds Knockback during Flask effect

Version history

Version Changes
3.1.0
  • Now only grants knockback to melee attacks during flask effect.
3.0.0
  • More Physical Damage lowered to 20-25%
2.2.0
  • Lion's Roar no longer requires extra charges to use and can be used twice. It now also provides 30-35% more melee physical damage (instead of a fixed 30%).
2.0.0
  • Introduced to the game.