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Lighthouse Map (Atlas of Worlds)

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Lighthouse MapMap Level: 80
Map Tier: 13
Guild Character: w
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Beacon Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 80
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasBeacon

Lighthouse
Map area
No Waypoint
IdMapAtlasBeacon
Act11
Area level80
Area type tagsbeach
Tagsmap, area_with_water, einharmaps, lighthouse_area
The Shaper: Fire ignites the sky. A signal to keep away. An invitation to invade.
Maps loading screen.png

This map is based on The Ledge and The Battlefront.

The Lighthouse Map, formerly known as Beacon Map. Since version 3.1.0, it is a legacy variant of Lighthouse MapLighthouse MapMap Level: 71
Map Tier: 4
Guild Character: F
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Map Type: Outdoors

Boss

warband of Redblade leaders located at the top, next to the beacon. Can drop Warbands league-specific items on death.

These bosses can drop unidientified blue helmets with a special affix.

  • Redblade: 10% of Physical Damage taken as Fire Damage (helmets)

Boss video

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Estuary MapEstuary MapMap Level: 79
Map Tier: 12
Guild Character: s
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shaped Castle Ruins MapShaped Castle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: [
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Volcano MapVolcano MapMap Level: 81
Map Tier: 14
Guild Character: \
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Lighthouse MapLighthouse MapMap Level: 80
Map Tier: 13
Guild Character: w
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Divination card

The following divination card can drop in this area:

Other versions

  • Lighthouse MapLighthouse MapMap Level: 76
    Map Tier: 9
    Guild Character: F
    Fire ignites the sky.
    A signal to keep away.
    An invitation to invade.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Lighthouse MapLighthouse MapMap Level: 75
    Map Tier: 8
    Guild Character: F
    Fire ignites the sky.
    A signal to keep away.
    An invitation to invade.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Lighthouse MapLighthouse MapMap Level: 71
    Map Tier: 4
    Guild Character: F
    Fire ignites the sky.
    A signal to keep away.
    An invitation to invade.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Lighthouse MapLighthouse MapMap Level: 71
    Map Tier: 4
    Guild Character: F
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.