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Regeneration

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Regeneration is a form of recovery that automatically restores life, mana or energy shield over time.

Mechanics

All classes have the following base regeneration stats:

  • 1.75% of Mana Regenerated per second

When Vaal Pact is allocated all life regeneration has no effect, including Zealot's Oath.

Active skill gems

Related base stats

The following active skill gems have stats related to regeneration:

Skill gemStr.Dex.Int.Lvl.
ClarityClarityAura, Spell, AoE
Radius: 36
Mana Reserved: (34 to 279)
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies regenerate (2.9-17.2) Mana per second
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Clarity skill icon.png
N/AN/Ayes10
ConvocationConvocationMinion, Spell, Duration
Mana Cost: (9 to 13)
Can store 1 use(s)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:
1% increased Skill Effect Duration
0.5% increased Cast Speed
Base duration is 2 seconds
(19.2-116) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Convocation skill icon.png
N/AN/Ayes24
Enduring CryEnduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Requires Level 16Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
3% increased Area of Effect
(8-36) Endurance Charges granted per one hundred nearby enemies
Base duration is 0.75 seconds
(48-394) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry skill icon.png
yesN/AN/A16
Essence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.3-1159) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6-334) to (9-501) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes12
Frost BombFrost BombSpell, AoE, Duration, Cold
Mana Cost: (6 to 19)
Can store 1 use(s)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 130%
Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies that reduces their cold resistance and life regeneration. When its duration ends, the crystal explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:
1% increased Cold Damage
Deals (10-521) to (14-781) Cold Damage
Base duration is 3.5 seconds
Base secondary duration is 2 seconds
-20% to Cold Resistance
75% reduced Life Regeneration rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon.png
N/AN/Ayes4
Rallying CryRallying CryWarcry, AoE, Duration
Mana Cost: (8 to 27)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Requires Level 10Performs a warcry, granting increased damage and mana regeneration to you and your allies if there are nearby enemies. The damage increase is scaled by surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
1.5% increased Skill Effect Duration
(140-178)% increased Damage per one hundred nearby Enemies
(10-16)% increased Damage
(1.8-14.8) Mana Regenerated per second
Base duration is 8 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rallying Cry skill icon.png
yesN/AN/A10
Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE, Duration
Radius: 10
Mana Cost: (13 to 32)
Cast Time: 0.60 sec
Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:
3% increased Aura Area of Effect
Summons a Totem which uses this Skill
Totem lasts 8 seconds
(6.3-162.2) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rejuvenation Totem skill icon.png
yesN/AN/A4
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem
Mana Cost: (30 to 54)
Can store 1 use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
Can Summon up to 1 Golem at a time
(30-68)% increased Minion Maximum Life
Golems grant (33-105) Life Regenerated per second
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Stone Golem skill icon.png
yesyesN/A34
VitalityVitalityAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Requires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies regenerate (0.7-1.65)% Life per second
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vitality skill icon.png
yesN/AN/A24

Related quality stats

The following active skill gems have quality stats related to regeneration:

Currently, there are no active skill gems that have quality stats related to regeneration.

Support skill gems

Related base stats

The following support skill gems have stats related to regeneration:

Skill gemStr.Dex.Int.Lvl.
Arcane Surge SupportArcane Surge SupportSupport, Spell, Duration
Icon: N
Mana Multiplier: 110%
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support totems, traps, or mines.Per 1% Quality:
Supported Skills deal 0.5% increased Spell Damage
Arcane Surge grants (10-20)% more Spell Damage
Arcane Surge grants (10-19)% increased Cast Speed
Arcane Surge grants (0.5-1)% of maximum Mana Regenerated per second
Arcane Surge lasts 4 seconds
Gain Arcane Surge when you spend (15-400) Mana with Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes1

Related quality stats

The following support skill gems have quality stats related to regeneration:

Currently, there are no support skill gems that have quality stats related to regeneration.

Base items

Life regeneration

Base items that affect or grant life regeneration.

ItemLvl.+x per minutex% per minute
Coral AmuletCoral Amulet(2-4) Life Regenerated per second1(120 to 240)0
Primal Skull TalismanPrimal Skull TalismanTalisman Tier: 22% of Life Regenerated per secondCorruptedWith the will of the first ones in our sinews
we shall tear down the walls of Sarn.
Yet as is the way of the wildlands,
Only the strong may grow stronger.
- The Wolven King
10120
Marble AmuletMarble AmuletRequires Level 74(1.2-1.6)% of Life Regenerated per second740(72 to 96)

Mana regeneration

Base items that affect or grant mana regeneration.

ItemLvl.x% rate
Paua AmuletPaua Amulet(20-30)% increased Mana Regeneration Rate1(20 to 30)
Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate77(48 to 56)

Unique items

Life regeneration

Unique items that affect or grant life regeneration.

ItemLvl.+x per minute+x per minute
conditional
+x per minute
per type of charge
x% per minutex% per minute
conditional
x% per minute
per type of charge
Araku TikiAraku Tiki
Coral Amulet
(2-4) Life Regenerated per secondYou gain 100 Evasion Rating when on Low Life
+(30-50) to maximum Life
+(20-30)% to Fire Resistance
1% of Life Regenerated per second while on Low Life
It is said to make you invisible when the Great
Spirit comes to take you on your final journey.
1(120 to 240)00000
BlackheartBlackheart
Iron Ring
Adds 1 to 4 Physical Damage to Attacks5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Fear is highly infectious.
1(120 to 240)00000
Fragile BloomFragile Bloom
Crimson Jewel
2% of Life Regenerated per second
10% increased Damage taken
The first green shoots of Spring are the most resilient,
and the most vulnerable.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
100012000
SpringleafSpringleaf
Plank Kite Shield
Quality: +20%
Chance to Block: 22%
Armour: (36 to 43)
Energy Shield: (8 to 9)
Requires Level 7, 13 Str, 13 Int3% reduced Movement Speed (Hidden)
+4% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
50% reduced Freeze Duration on You
3% of Life Regenerated per second
3% of Life Regenerated per second while on Low Life
From death springs life.
700018000
Crest of PerandusCrest of Perandus
Pine Buckler
Quality: +20%
Chance to Block: 31%
Evasion: 51
Requires Level 8, 26 Dex3% reduced Movement Speed (Hidden)
3% increased Movement Speed
+(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
"With piety and justice."
- Perandus family motto
8(300 to 450)00000
Flesh and SpiritFlesh and Spirit
Ironscale Gauntlets
Quality: +20%
Armour: (56 to 67)
Evasion: (56 to 67)
Requires Level 15, 14 Str, 14 Dex(6-9)% increased Attack Speed
(80-120)% increased Armour and Evasion
(3-4) Life Regenerated per second
Recover 20% of your Maximum Life on Rampage
Gain 5 Souls for Vaal Skills on Rampage
Rampage
What is greed but trading a mountain of death
for a sliver of life?
15(180 to 240)00000
Shaper's SeedShaper's Seed
Agate Amulet
Requires Level 16+(16-24) to Strength and Intelligence(30-50)% increased Mana Regeneration Rate
2% of Life Regenerated per second
Nearby Allies gain 2% of Life Regenerated per second
Nearby Allies gain 40% increased Mana Regeneration Rate
The first light to grow in the primordial darkness.
1600012000
Trolltimber SpireTrolltimber Spire
Cedar Tower Shield
Quality: +20%
Chance to Block: 25%
Armour: (270 to 291)
Requires Level 17, 46 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
The problem with working fresh trolltimber:
by the time you've carved out one end,
the other has sprouted fresh roots!
170003000
Heartbound LoopHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy Shield(10-15) Life Regenerated per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect of Area Skills
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
20(600 to 900)00000
KikazaruKikazaru
Topaz Ring
Requires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
(20-40)% increased Mana Regeneration Rate
40% reduced Effect of Curses on You
1 Life Regenerated per second per Level
Hear no evil.
20000000
Umbilicus ImmortalisUmbilicus Immortalis
Leather Belt
Requires Level 30+(25-40) to maximum Life(8-12)% increased maximum Life
2% of Life Regenerated per second
Flasks do not apply to You
Flasks apply to your Zombies and Spectres
"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3
3000012000
Kaom's WayKaom's Way
Coral Ring
Requires Level 32+(20-30) to maximum Life+(10-20) to Strength
0.4% of maximum Life Regenerated per second per Endurance Charge
+(2-4) Life gained for each Enemy hit by your Attacks
+1 to Maximum Endurance Charges
Kaom guided his Karui across the sea
and spilled their blood on foreign soil
320000024
Meginord's ViseMeginord's Vise
Steel Gauntlets
Quality: +20%
Armour: (185 to 208)
Requires Level 35, 52 Str10% increased Physical Damage
+100 to Strength
(40-60)% increased Armour
2% of Life Regenerated per second with at least 400 Strength
Ride with pride,
strike with vengeance,
live with honour.
3500001200
Ngamahu TikiNgamahu Tiki
Coral Amulet
Requires Level 36(2-4) Life Regenerated per second(50-70)% increased Fire Damage
You gain 100 Evasion Rating when on Low Life
+(30-50) to maximum Life
+(20-30)% to Fire Resistance
1% of Life Regenerated per second while on Low Life
Flames to guide the Great Spirit to the site of the dead,
and smoke to carry them into the sky.
36(120 to 240)00000
Zahndethus' CassockZahndethus' Cassock
Sage's Robe
Quality: +20%
Energy Shield: (181 to 199)
Requires Level 37, 104 Int3% reduced Movement Speed (Hidden)Adds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance on Block to create Consecrated Ground
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 16 (Hidden)
Consecrated Ground lasts 8 second (Hidden)
When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick
3700003600
Gruthkul's PeltGruthkul's Pelt
Wyrmscale Doublet
Quality: +20%
Armour: 252
Evasion: 252
Requires Level 38, 57 Str, 57 Dex3% reduced Movement Speed (Hidden)(60-100)% increased Physical Damage
+(130-160) to maximum Life
+(20-40)% to Cold Resistance
2% of Life Regenerated per second
15% increased Character Size
Spell Skills deal no Damage
Your Spells are disabled
Simple is the life of the bear.
3800012000
The OakThe Oak
Plank Kite Shield
Quality: +20%
Chance to Block: 22%
Armour: (36 to 43)
Energy Shield: (8 to 9)
Requires Level 40, 13 Str, 13 Int+4% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
(80-120)% increased Armour and Energy Shield
+(100-150) to maximum Life
50% reduced Freeze Duration on You
3% of Life Regenerated per second
3% of Life Regenerated per second while on Low Life
Even the mightiest tree was once just a sapling.
4000018000
WinterheartWinterheart
Gold Amulet
Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
20% of Life Regenerated per second while Frozen
Those who dwell in the deep freeze
enjoy a special kind of madness.
42000012000
Ambu's ChargeAmbu's Charge
Crusader Chainmail
Quality: +20%
Armour: (711 to 805)
Energy Shield: (141 to 159)
Requires Level 43, 64 Str, 64 Int5% reduced Movement Speed (Hidden)(180-220)% increased Armour and Energy Shield
+(60-80) to maximum Life
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
Share Endurance Charges with nearby party members
2% of Life Regenerated per second if you have been Hit Recently
Nothing stops the pain like a courageous rush into battle.
4300001200
The Blood DanceThe Blood Dance
Sharkskin Boots
Quality: +20%
Evasion: 174
Requires Level 44, 79 Dex+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
0.5% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
"Sharks thrash and swirl
To the pounding drum of their frenzied hearts
As they dance in the waters red."
-Lavianga, Guardian of the Karui Way
440000030
The Blood ReaperThe Blood Reaper
Headsman Axe
Two Hand Axes
Quality: +20%
Physical Damage: (159 to 169.6)(237 to 252.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 45, 99 Str, 57 Dex(180-200)% increased Physical Damage
+100 to maximum Life
10 Life Regenerated per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
To cease the flow of blood is to
choke the rain in the very clouds.
Both life and land feel the thirst.
4560000000
VoidheartVoidheart
Iron Ring
Requires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Melee Attacks have (30-50)% chance to cause Bleeding
Melee Attacks have (20-40)% chance to Poison on Hit
Nothing spreads fear faster than the unknown.
48(120 to 240)00000
Immortal FleshImmortal Flesh
Leather Belt
Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
50(4000 to 4500)00000
Garukhan's FlightGarukhan's Flight
Stealth Boots
Quality: +20%
Evasion: (440 to 528)
Requires Level 62, 117 Dex+(30-40) to Dexterity
(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+1 to Maximum Life per 10 Dexterity
The higher you soar, the further you must fall.
62060000000
Rise of the PhoenixRise of the Phoenix
Mosaic Kite Shield
Quality: +20%
Chance to Block: 24%
Armour: (294 to 323)
Energy Shield: (56 to 61)
Requires Level 65, 85 Str, 85 Int3% reduced Movement Speed (Hidden)
+8% to all Elemental Resistances
(80-100)% increased Armour and Energy Shield
6 Life Regenerated per second
+8% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
My bearer shall be guarded by flame,
for I am the phoenix, forever radiant in glory.
6536000000
Steppan EardSteppan Eard
Sorcerer Boots
Quality: +20%
Energy Shield: (117 to 158)
Requires Level 67, 123 Int(50-80)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
6700001200
Voll's VisionVoll's Vision
Praetor Crown
Quality: +20%
Armour: (505 to 553)
Energy Shield: 57
Requires Level 68, 62 Str, 91 Int+(260-300) to Armour
+(26-32)% to Fire Resistance
+(8-16)% to Chaos Resistance
20% increased Light Radius
(8-12)% increased maximum Life if no worn Items are Corrupted
Regenerate 100 Life per second if no worn Items are Corrupted
Righteous men seek virtue like tame pups seeking praise.
68060000000
The Restless WardThe Restless Ward
Carnal Armour
Quality: +20%
Evasion: (1200 to 1306)
Energy Shield: (333 to 362)
Requires Level 71, 88 Dex, 122 Int3% reduced Movement Speed (Hidden)
+(20-25) to maximum Mana
+(60-80) to maximum Life
(220-250)% increased Evasion and Energy Shield
1% increased Movement Speed per Frenzy Charge
100% increased Endurance, Frenzy and Power Charge Duration
(20-30) Life Regenerated per second per Endurance Charge
Use the dead to stave off death,
An armour of bones and rot.
Hanging on with bated breath,
One lapse and all for naught.
7100(1200 to 1800)000
BloodgripBloodgrip
Marble Amulet
Requires Level 74(1.2-1.6)% of Life Regenerated per secondAdds 10 to 20 Physical Damage to Attacks
+(60-70) to maximum Life
(8-12) Life Regenerated per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
Combat is simple.
Keep your blood in.
Take theirs out.
74(480 to 720)00(72 to 96)00

Other Life regeneration modifiers

  • Bino's Kitchen KnifeBino's Kitchen Knife
    Slaughter Knife
    Daggers
    Quality: +20%
    Physical Damage: (72 to 84)(247.2 to 271.2)
    Critical Strike Chance: (8.82% to 9.45%)
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time
    Adds (50-60) to (120-140) Physical Damage
    (40-50)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    +(8-12)% to Chaos Resistance
    On Killing a Poisoned Enemy, nearby Enemies are Poisoned
    and nearby Allies Regenerate 200 Life per second
    Calling it poison would imply
    that it was even edible.
  • Femurs of the SaintsFemurs of the Saints
    Primordial Staff
    Staves
    Quality: +20%
    Physical Damage: 56.4169.2
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.15
    Weapon Range: 11
    Requires Level 58, 99 Str, 99 Int18% Chance to Block+2 to Level of Socketed Minion Gems
    Minions Regenerate (1.5-2.5)% Life per second
    2% increased Minion Attack and Cast Speed per Skeleton you own
    2% increased Minion Duration per Zombie you own
    (8-12)% increased Minion Damage per Spectre you own
    "They spent a lifetime in the service of God,
    only to spend eternity in the service of me."
    - Kadavrus, Surgeon to the Umbra
  • LifesprigLifesprig
    Driftwood Wand
    Wands
    Quality: +20%
    Physical Damage: 4.89.6
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires 14 Int(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
    (20-28)% increased Spell Damage
    (5-8)% increased Cast Speed
    +(15-20) to maximum Life
    +(15-20) to maximum Mana
    Regenerate (6-8) Life over 1 second when you Cast a Spell
    From the smallest seeds
    To the tallest redwoods,
    Life endures in Wraeclast.
  • SkullheadSkullhead
    Secutor Helm
    Quality: +20%
    Armour: (176 to 196)
    Evasion: (176 to 196)
    Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
    +(50-70) to maximum Life
    +(50-70) to maximum Mana
    +(10-20)% to all Elemental Resistances
    Minions have 10% Chance to Block
    Minions have +(300-350) to Armour
    Minions Regenerate 2% Life per second
    All that was left of the Iron King was his bleached skull.
    Yet it was all the Iron King needed.
  • SkyforthSkyforth
    Sorcerer Boots
    Quality: +20%
    Energy Shield: 58
    Requires Level 67, 123 Int+(60-120) to maximum Mana
    30% increased Movement Speed
    25% chance to gain a Power Charge on Critical Strike
    6% reduced Mana Reserved
    You have no Life Regeneration
    Stun Threshold is based on 500% of your Mana instead of Life
    The quick die young, the brilliant go mad,
    and the powerful stand alone in a wasteland of their own creation.

Mana regeneration

Unique items that affect or grant mana regeneration.

ItemLvl.+x per minutex% ratex% rate
conditional
x% rate
per type of charge
Assassin's HasteAssassin's Haste
Cobalt Jewel
Limited to: 110% increased Mana Regeneration Rate
4% increased Movement Speed
4% increased Attack and Cast Speed
A quick step can advance great plans.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
101000
Clear MindClear Mind
Cobalt Jewel
Limited to: 1(20-30)% increased Mana Regeneration Rate
(40-60)% increased Spell Damage while no Mana is Reserved
When your thoughts flow like a river, why build a dam?Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
10(20 to 30)00
Perandus SignetPerandus Signet
Paua Ring
+(20-25) to maximum Mana+(25-30) to maximum Mana
(45-65)% increased Mana Regeneration Rate
2% increased Experience gain
2% increased Intelligence for each Unique Item you have equipped
3% additional chance for Slain monsters to drop Scrolls of Wisdom
"Our warehouses are bursting. Our vaults are full.
But our minds are still hungry."
- Medici Perandus, Prefect to the Treasury
10(45 to 65)00
SidhebreathSidhebreath
Paua Amulet
(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
(15-10)% reduced Mana Cost of Minion Skills
Minions deal (10-15)% increased Damage
The breath of life is yours to give.
10(20 to 30)00
Survival SecretsSurvival Secrets
Cobalt Jewel
Limited to: 13 Mana Regenerated per second
10% increased Elemental Damage
Nature provides its own solutions.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1180000
WanderlustWanderlust
Wool Shoes
Quality: +20%
Energy Shield: (16 to 28)
Requires Level 3, 11 Int+5 to Dexterity
(20-40)% increased Mana Regeneration Rate
+(10-20) to maximum Energy Shield
20% increased Movement Speed
Cannot be Frozen
All the world is my home.
30(20 to 40)00
Asenath's MarkAsenath's Mark
Iron Circlet
Quality: +20%
Energy Shield: (48 to 72)
Requires Level 8, 23 Int(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
30% increased Mana Regeneration Rate
+(30-50) to maximum Energy Shield
(10-15)% increased Stun and Block Recovery
5% increased Movement Speed
Asenath's mind was as quick and nimble
as the fingers that drew her bowstring.
803000
FeastbindFeastbind
Rustic Sash
Requires Level 11(12-24)% increased Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained while using a Flask
50% increased Mana Regeneration Rate while using a Flask
Our forefathers danced and drank and ate their fill
and did not honour the First Ones for their gifts.
So the First Ones filled the sky with fire.
1100500
Storm PrisonStorm Prison
Carved Wand
Wands
Quality: +20%
Physical Damage: (12.8 to 14.4)(22.4 to 25.2)
Elemental Damage: 1–(35 to 45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 12, 47 Int(11-15)% increased Spell Damage(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
You can never truly tame the tempest.
You can barely even leash it.
120(15 to 25)00
Atziri's FoibleAtziri's Foible
Paua Amulet
Requires Level 16(20-30)% increased Mana Regeneration Rate+100 to maximum Mana
(16-24)% increased maximum Mana
(80-100)% increased Mana Regeneration Rate
Items and Gems have 25% reduced Attribute Requirements
The world is but a piece of parchment, blank and symmetric.
We label each side: one Good, one Evil; one Black, one White.
The divine truth, however, is that both are one and the same.
-Jaetai, Vaal Advisor
160(100 to 130)00
Shaper's SeedShaper's Seed
Agate Amulet
Requires Level 16+(16-24) to Strength and Intelligence(30-50)% increased Mana Regeneration Rate
2% of Life Regenerated per second
Nearby Allies gain 2% of Life Regenerated per second
Nearby Allies gain 40% increased Mana Regeneration Rate
The first light to grow in the primordial darkness.
160(30 to 50)00
SkirmishSkirmish
Two-Point Arrow Quiver
Requires Level 19(20-30)% increased Accuracy Rating+(15-25) to Intelligence
+(30-50) to maximum Mana
(20-30)% increased Mana Regeneration Rate
0.2% of Physical Attack Damage Leeched as Mana
Attack skills can have 1 additional Totem Summoned at a time
If two great leaders like Lioneye and Kaom
had been on the same side of the battle,
nothing would remain unconquered.
190(20 to 30)00
Call of the BrotherhoodCall of the Brotherhood
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Forged by three brothers
so that they may recognize each other
across any distance of time or travel.
200(30 to 40)00
Heartbound LoopHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy Shield(10-15) Life Regenerated per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect of Area Skills
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
200(20 to 40)00
HeatshiverHeatshiver
Leather Hood
Quality: +20%
Evasion: (202 to 222)
Requires Level 20, 46 Dex(20-30)% increased Cold Damage if you have used a Fire Skill Recently
(20-30)% increased Fire Damage if you have used a Cold Skill Recently
(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
+(20-30)% to Cold Resistance
Give of your heated passions.
Give of your cold resolve.
You will be repaid.
2006000
KikazaruKikazaru
Topaz Ring
Requires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
(20-40)% increased Mana Regeneration Rate
40% reduced Effect of Curses on You
1 Life Regenerated per second per Level
Hear no evil.
200(20 to 40)00
PraxisPraxis
Paua Ring
Requires Level 22+(20-25) to maximum Mana+(30-60) to maximum Mana
(3-6) Mana Regenerated per second
-(8-4) to Mana Cost of Skills
8% of Damage taken gained as Mana over 4 seconds when Hit
The Thaumaturgical masters of the Eternal Empire,
as unpredictable and varied as they were,
all understood one thing:
Free thinking leads to free action.
22(180 to 360)000
TimeclaspTimeclasp
Moonstone Ring
Requires Level 22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
15% increased Mana Regeneration Rate
+(15-25) to maximum Energy Shield
Temporal Chains has 50% reduced Effect on You
"To us mere mortals, time is slippery.
I'm just evening things out."
- Doryani, Queen's Thaumaturgist
2201500
Brinerot FlagBrinerot Flag
Tarnished Spirit Shield
Quality: +20%
Chance to Block: 24%
Energy Shield: (108 to 132)
Requires Level 23, 60 Int3% reduced Movement Speed (Hidden)
(5-10)% increased Spell Damage
+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
(20-40)% increased Mana Regeneration Rate
+(70-90) to maximum Energy Shield
Gain 2 Power Charges on using a Warcry
The lords of the sea bow to no one.
230(20 to 40)00
Dream FragmentsDream Fragments
Sapphire Ring
Requires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana
50% increased Mana Regeneration Rate
Cannot be Chilled
Cannot be Frozen
+(30-40)% to Cold Resistance
Doryani stumbled into a realm of madness
And awoke its Master.
2405000
DoomfletchDoomfletch
Royal Bow
Bows
Quality: +20%
Physical Damage: (21.6 to 26.4)(68.4 to 73.2)
Critical Strike Chance: (6.50% to 7.00%)
Attacks per Second: (1.59 to 1.65)
Weapon Range: 120
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Bow Physical Damage as Extra Damage of an Element
"Toasted or frozen
Or twitching in the light
I'm not fussy
And neither is Death."
- Koralus Doomfletch
2806000
Shavronne's RevelationShavronne's Revelation
Moonstone Ring
Requires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: 3% of Energy Shield Regenerated per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: 40 Mana Regenerated per Second
Left ring slot: +100 to maximum Energy Shield
"Shavronne held Sanity in her right
hand and Revelation in her left.
Brutus chose the left hand."
- Kadavrus, Surgeon to the Umbra
300024000
The AylardexThe Aylardex
Agate Amulet
Requires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power Charge
Shackled fires dance about;
Might within from force without.
3200010
GoldwyrmGoldwyrm
Nubuck Boots
Quality: +20%
Evasion: 135
Requires Level 34, 62 Dex60% increased Mana Regeneration Rate
(14-20)% increased Quantity of Items found
+(40-50)% to Fire Resistance
10% increased Movement Speed
The wyrm draws warmth from the fires of desire.
3406000
SunblastSunblast
Cloth Belt
Requires Level 37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage
20% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
80% reduced Trap Duration
25% increased Light Radius
Traps Trigger at the end of their Duration
The sun's fury, trapped
in pillars of blazing light,
Explodes from its cage.
3702000
Doomfletch's PrismDoomfletch's Prism
Royal Bow
Bows
Quality: +20%
Physical Damage: (21.6 to 26.4)(68.4 to 73.2)
Critical Strike Chance: (6.50% to 7.00%)
Attacks per Second: (1.59 to 1.65)
Weapon Range: 120
Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Bow Physical Damage as Extra Damage of each Element
"The Vaal, a thousand years ago,
came up with more delightful methods of murder
than I could ever wish for."
- Koralus Doomfletch
4006000
Rigwald's CrestRigwald's Crest
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances(20-30)% increased Fire Damage
(20-30)% increased Cold Damage
(20-30)% increased Mana Regeneration Rate
5% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
Within the heart of every man and woman
lies the soul of a ferocious beast.
If you cannot tame it, embrace it.
490(20 to 30)00
Immortal FleshImmortal Flesh
Leather Belt
Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
50(480 to 600)000
Cloak of DefianceCloak of Defiance
Lacquered Garb
Quality: +20%
Evasion: (657 to 772)
Energy Shield: (128 to 151)
Requires Level 52, 76 Dex, 76 Int3% reduced Movement Speed (Hidden)(110-150)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
1% of Mana Regenerated per second
10% of Damage is taken from Mana before Life
Mind Over Matter
When the throat roars,
As eyes weep,
When the hand grips hard
With trembling fingers,
When belly twists
Yet legs stand strong,
That is the work
Of the Defiant Heart.
520000
Null and VoidNull and Void
Legion Gloves
Quality: +20%
Armour: (240 to 267)
Energy Shield: (70 to 78)
Requires Level 57, 44 Str, 44 Int+(20-30) to Strength
(150-180)% increased Armour and Energy Shield
+(50-70) to maximum Life
(20-40)% increased Mana Regeneration Rate
Dispels Elemental Ailments on Rampage
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
Rampage
What is freedom but a clean slate
in an unclean world?
570(20 to 40)00
The Brine CrownThe Brine Crown
Prophet Crown
Quality: +20%
Armour: (492 to 537)
Energy Shield: (66 to 72)
Requires Level 63, 85 Str, 62 Int(100-120)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
+800 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
Greatest is the Brine King's domain,
and every day it grows a little greater,
not through force, but patience.
6300600
The Broken CrownThe Broken Crown
Prophet Crown
Quality: +20%
Armour: (403 to 492)
Energy Shield: (144 to 220)
Requires Level 63, 85 Str, 62 IntSocketed Gems are supported by level 20 Cast on Death
20% increased Damage when on Low Life
+(10-15) to all Attributes
(60-100)% increased Armour and Energy Shield
20% reduced Mana Regeneration Rate
+(50-70) to maximum Energy Shield
+(43-61)% to Chaos Resistance
Every rule has an exception.
630-2000

Energy shield regeneration

Unique items that affect or grant energy shield regeneration.

ItemLvl.x% per minutex% per minute
conditional
Shavronne's RevelationShavronne's Revelation
Moonstone Ring
Requires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: 3% of Energy Shield Regenerated per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: 40 Mana Regenerated per Second
Left ring slot: +100 to maximum Energy Shield
"Shavronne held Sanity in her right
hand and Revelation in her left.
Brutus chose the left hand."
- Kadavrus, Surgeon to the Umbra
300180
Shavronne's GambitShavronne's Gambit
Scholar Boots
Quality: +20%
Energy Shield: (46 to 54)
Requires Level 32, 59 Int+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
1% of Energy Shield Regenerated per second
The Karui boats were closing the gap,
but Shavronne had laid for them one final trap.
32600

Passive skills

There are passive skills that grant regeneration bonuses.

Life regeneration

These passive skills affect life regeneration.

Name Bonuses
Armour and Life Regeneration
  • 10% increased Armour
  • 0.3% of Life Regenerated per second
Life Regeneration
    • 0.3% of Life Regenerated per second
    • 0.4% of Life Regenerated per second
    • 0.5% of Life Regenerated per second
    • 0.6% of Life Regenerated per second
    • 0.8% of Life Regenerated per second
Arsonist
  • 24% increased Fire Damage
  • 1% of Life Regenerated per second
Combat Stamina
  • 20% increased Armour
  • 5% increased maximum Life
  • 1% of Life Regenerated per second
Golem's Blood
  • 10% increased maximum Life
  • 1.6% of Life Regenerated per second
Heart of Oak
  • 8% increased maximum Life
  • 20% chance to Avoid being Stunned
  • 20% increased Stun and Block Recovery
  • 1% of Life Regenerated per second
Master of the Arena
  • 1% of Life Regenerated per second
  • 8% increased Melee Physical Damage
  • +20 to Strength
  • +2 to Melee Weapon and Unarmed range
Quick Recovery
  • 6% increased maximum Life
  • 20% increased Mana Regeneration Rate
  • 0.8% of Life Regenerated per second
The Shaper
The Shaper
Level 84
Location(s) The Shaper's Realm
Resistance(s) 40% Fire
40% Cold
40% Lightning
25% Chaos
Modifier(s) Cannot Be Frozen
Cannot Be Knocked Back
Cannot Be Taunted
80% reduced Curse effectiveness


The Shaper is a boss residing in the Shaper's Realm. He is the main antagonist of the Atlas of Worlds expansion. Background information are given through the Memory Fragments shattered across the maps.

Information

  • Health: 20 190 261
  • Damage: 5689
  • Attacks per Second: 1.75

Abilities

  • Default Attack
    • 33% more Attack Speed
  • Beam
    • Deals 5384 Fire Damage per second
    • Deals 4405 Cold Damage per second
    • Base duration is 3 seconds
  • Projectile
    • Deals 5639 to 8458 Cold Damage
    • Damage Penetrates 25% Cold Resistance
  • Teleport Slam
    • Deals 300% of Damage
    • 50% less Attack Speed
  • Bullet Hell
    • Deals 5639 to 8458 Cold Damage
    • 11 additional Projectiles
    • Damage Penetrates 25% Cold Resistance
  • Open Portal
    • Base duration is 25 seconds

Location

To fight the Shaper, one must find all four map fragments from the Guardians of the Void. If these are combined in the map device, a portal to the Shaper is opened.

Fight

Summary

The Shaper is one of the most difficult bosses in Path of Exile, if not the most difficult of them all. His abilities deal very high damage and he has the highest health pool out of any enemy in the game. The fight consists of multiple phases. Before the Shaper encounter begins, the player must defeat four side bosses at the nexus. After that a portal opens in the middle to the Shaper's arena. The Shaper himself has three phases. At the end of the first and second phases he sends Zana and the player to an area they must traverse with a boss waiting at the end. Killing that boss opens a portal to resume the Shaper fight. The Shaper recovers health slowly between phases.

The Nexus

The entry area is X shaped and contains four paths, each leading to a boss that must be killed before a portal in the middle opens. The bosses are four randomly-chosen map bosses. After they are killed, the Shaper fight can begin.

Phase One

The Shaper uses the following skills, which he keeps in all phases:

  • Melee Attack: A lash that does melee damage. He only uses it while in melee range.
  • Golden Projectiles: The Shaper fires three golden orbs that deal massive cold damage and penetrate 25% cold resistance, one after another.
  • Shaper Beam: The Shaper channels a huge golden beam that deals fire, cold and lightning damage over time. The beam only targets one location per skill usage.
  • Teleport Slam: The Shaper spins and disappears in a blanket of void, and then teleports to the player's location, followed by a powerful slam with a large area of effect. A movement skill is recommended to avoid taking damage from this move.
  • Portal: The Shaper teleports to the side of the arena and opens a portal while he becomes immune to damage. Powerful shaped monsters exit the portal one at a time and attempt to attack Zana and the player. Meanwhile, Zana stays in the middle and attempts to channel a beam that closes the portal. This is the only time in the fight when she is vulnerable to damage. If she loses all her health, she retreats and slowly recovers health. If she is successfully kept alive for several seconds during the portal phase, the portal is closed prematurely.

Additionally, slow-moving cold balls spawn once every few seconds. They don't do any direct damage, but once the player touches them, they create a vortex that permanently stains the arena until the phase ends. Stepping in such vortex chills the player and deals cold damage over time.

You are prevented from opening portals while fighting the Shaper.

Once the Shaper has been reduced to 50% health, he banishes Zana and the player and slowly regenerates life until both return.

Phase Two

The Shaper keeps all his abilities from phase one, and gets a new one: He casts a bullet hell of cold projectiles that deal heavy damage and are incredibly difficult to dodge, while he is invulnerable. When he does it, Zana teleports to the middle and creates a protective bubble that entirely blocks these projectiles. She doesn't do this, however, if she's recovering from losing all her health in the portal phase, so it's important to keep her alive.

Additionally, the vortex balls spawn more often than in phase 1.

Once the Shaper has been reduced to 25% health, he once again banishes Zana and the player and slowly regenerates life until both return.

Phase Three

The Shaper keeps all his abilities from phase two, and gets a new one: He can summon an invulnerable, spectral double that uses one of his skills, which disappears after several seconds.

Additionally, the vortex balls appear significantly more often than in the previous phases, potentially making most of the arena unsafe and leaving very little room for maneuvering.

This is the final phase, and once the Shaper is reduced 0% health, he finally dies.

Between Phases

Between each of the Shaper phases, Zana and the player must traverse an area filled with monsters and kill a boss at its end. Those areas use randomly-chosen tilesets, and appear to be thin, floating islands in a sea of stars. Each of the bosses at the end are based on Riftwalker from the Temple Map, but have much higher health.

The Shaper slowly regenerates his health during the between phases, so it's recommended to complete them as quickly as possible. Once The Uncreated/Unshaped is killed, this regeneration stops, and the between phase is complete.

Exclusive drops

The Shaper has four exclusive unique item drops, and will always drop one of them:

  • Dying SunDying Sun
    Ruby Flask
    Lasts 4.00 Seconds
    Consumes (27 to 33) of 60 Charges on use
    +50% to Fire Resistance
    +6% to maximum Fire Resistance
    Requires Level 68(-10-10)% increased Charges used
    (15-25)% increased Area of Effect during Flask Effect
    2 additional Projectiles during Flask Effect
    All things must die.
    Whether you burn out or explode is up to you.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
  • Shaper's TouchShaper's Touch
    Crusader Gloves
    Quality: +20%
    Armour: (242 to 290)
    Energy Shield: (48 to 57)
    Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
    +4 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +2 Mana per 4 Strength
    2% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    By my hand, the inert is given life.
    By my hand, that which rots is reborn.
    There is nothing that cannot be changed.
    Nothing.
  • StarforgeStarforge
    Infernal Sword
    Two Hand Swords
    Quality: +20%
    Physical Damage: (270.4 to 322.4)(561.6 to 669.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.42 to 1.46)
    Weapon Range: 11
    Requires Level 67, 113 Str, 113 Dex30% increased Accuracy Rating(400-500)% increased Physical Damage
    (5-8)% increased Attack Speed
    +(90-100) to maximum Life
    20% increased Area of Effect for Attacks
    Deal no Elemental Damage
    Your Physical Damage can Shock
    The end is written into the beginning.
  • VoidwalkerVoidwalker
    Murder Boots
    Quality: +20%
    Evasion: (481 to 555)
    Energy Shield: (44 to 51)
    Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity
    (140-180)% increased Evasion and Energy Shield
    30% increased Movement Speed
    20% chance to Avoid Projectiles while Phasing
    You have Phasing if you've Killed Recently
    Projectiles Pierce 5 additional Targets while you have Phasing
    Celestial Footprints
    Step into the void
    and experience true freedom.

Dialogue

The Shaper is voiced by New Zealand actor, Daryl Habraken.[1]

Version history

Version Changes
3.0.0
  • Many unique monsters which were previously immune to Ailments have had their immunities removed, with the exception of Freeze. Notably, this includes several Beyond Demons, the Atziri Trio, Atziri herself, The Shaper and his Guardians, among others.
  • The Shaper now prevents players from opening portals while fighting him. Zana has 50% more life during the Shaper encounter. The grace period when re-entering the Shaper encounter mid-fight has been reduced to 3 seconds.
2.4.0
  • Introduced to the game.

References

  1. PhysGGG (January 16, 2017). "The voice acting for the shaper memories is superb.". Official Path of Exile subreddit. Retrieved January 16, 2017.
Vaal Pact
  • Gain Life from Leech instantly
  • Life Regeneration has no effect
Warrior's Blood
  • 1.8% of Life Regenerated per second
  • +20 to Strength
  • 20% increased Stun Threshold
Zealot's Oath
  • Life Regeneration is applied to Energy Shield instead

Ascendancy Class Name Bonuses
Juggernaut
Juggernaut avatar.png
Armour, Life Regeneration
  • 15% increased Armour
  • 0.4% of Life Regenerated per second
Guardian
Guardian avatar.png
Armour and Energy Shield, Life Regeneration
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 0.5% of Life Regenerated per second
Inquisitor
Inquisitor avatar.png
Elemental Damage, Life Regeneration
  • 0.5% of Life Regenerated per second
  • 10% increased Elemental Damage
Chieftain
Chieftain avatar.png
Life Regeneration, Strength
  • 0.5% of Life Regenerated per second
  • +20 to Strength
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Damage
  • 10% increased Fire Damage
  • 0.5% of Life Regenerated per second
Chieftain
Chieftain avatar.png
Life Regeneration, Totem Placement Speed
  • 0.5% of Life Regenerated per second
  • 10% increased Totem Placement speed
Ascendant
Ascendant avatar.png
Chieftain
  • 15% chance to Ignite
  • 30% increased Damage while you have a Totem
  • Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently
  • Regenerate 2% of your maximum Life per second while you have a Totem
Guardian
Guardian avatar.png
Time of Need
  • 25% reduced Effect of Curses on You
  • Every 5 seconds, remove Curses and Elemental Ailments from you
  • Every 5 seconds, 30% of Maximum Life Regenerated over one second
Guardian
Guardian avatar.png
Unwavering Faith
  • Auras you Cast grant +1% Physical Damage Reduction to you and Allies
  • Auras you Cast grant 0.2% of Maximum Life Regenerated per second to

you and Allies

Juggernaut
Juggernaut avatar.png
Unyielding
  • 30% increased Damage while you have Fortify
  • 1.5% of Maximum Life Regenerated per second while you have Fortify
  • 25% increased effect of Fortify on You
Occultist
Occultist avatar.png
Void Beacon
  • Nearby Enemies have -20% to Chaos Resistance
  • Nearby Enemies have 25% reduced Life Regeneration rate

Life regeneration per endurance charge

These passive skills grant additional life regeneration based on the number of endurance charges the character has.

Name Bonuses
Life Regeneration per Endurance Charge
  • 0.2% of maximum Life Regenerated per second per Endurance Charge

Ascendancy Class Name Bonuses
Chieftain
Chieftain avatar.png
Ramako, Sun's Light
  • 0.5% of maximum Life Regenerated per second per Endurance Charge
  • Cannot be Ignited
  • When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge

Minion life regeneration

These passive skills grant additional life regeneration for minions.

Name Bonuses
Minion Life and Life Regeneration
  • Minions have 7% increased maximum Life
  • Minions Regenerate 1% Life per second
Minion Life Regeneration
  • Minions Regenerate 1.5% Life per second

Mana regeneration

These passive skills grant increased mana regeneration rate.

Name Bonuses
Energy Shield and Mana Regeneration
  • 25% increased Mana Regeneration Rate
  • +14 to maximum Energy Shield
Life and Mana Regeneration
  • 4% increased maximum Life
  • 10% increased Mana Regeneration Rate
Mana Regeneration
    • 20% increased Mana Regeneration Rate
    • 40% increased Mana Regeneration Rate
Coldhearted Calculation
  • 12% increased Spell Damage
  • 20% increased Mana Regeneration Rate
  • +20 to Intelligence
  • 12% increased Attack Damage
Deep Thoughts
  • 20% increased maximum Mana
  • 20% increased Mana Regeneration Rate
  • +20 to Intelligence
Dreamer
  • 25% increased maximum Mana
  • 15% increased Mana Regeneration Rate
Mana Flows
  • +10 to maximum Mana
  • 16% increased maximum Mana
  • 40% increased Mana Regeneration Rate
  • +20 to Intelligence
Prestidigitation
  • 6% increased Cast Speed
  • 20% increased Mana Regeneration Rate
Primal Spirit
  • 15% increased maximum Mana
  • 20% increased Mana Regeneration Rate
  • 20% increased Flask Charges gained
  • +20 to Strength and Intelligence
Quick Recovery
  • 6% increased maximum Life
  • 20% increased Mana Regeneration Rate
  • 0.8% of Life Regenerated per second
The Shaper
The Shaper
Level 84
Location(s) The Shaper's Realm
Resistance(s) 40% Fire
40% Cold
40% Lightning
25% Chaos
Modifier(s) Cannot Be Frozen
Cannot Be Knocked Back
Cannot Be Taunted
80% reduced Curse effectiveness


The Shaper is a boss residing in the Shaper's Realm. He is the main antagonist of the Atlas of Worlds expansion. Background information are given through the Memory Fragments shattered across the maps.

Information

  • Health: 20 190 261
  • Damage: 5689
  • Attacks per Second: 1.75

Abilities

  • Default Attack
    • 33% more Attack Speed
  • Beam
    • Deals 5384 Fire Damage per second
    • Deals 4405 Cold Damage per second
    • Base duration is 3 seconds
  • Projectile
    • Deals 5639 to 8458 Cold Damage
    • Damage Penetrates 25% Cold Resistance
  • Teleport Slam
    • Deals 300% of Damage
    • 50% less Attack Speed
  • Bullet Hell
    • Deals 5639 to 8458 Cold Damage
    • 11 additional Projectiles
    • Damage Penetrates 25% Cold Resistance
  • Open Portal
    • Base duration is 25 seconds

Location

To fight the Shaper, one must find all four map fragments from the Guardians of the Void. If these are combined in the map device, a portal to the Shaper is opened.

Fight

Summary

The Shaper is one of the most difficult bosses in Path of Exile, if not the most difficult of them all. His abilities deal very high damage and he has the highest health pool out of any enemy in the game. The fight consists of multiple phases. Before the Shaper encounter begins, the player must defeat four side bosses at the nexus. After that a portal opens in the middle to the Shaper's arena. The Shaper himself has three phases. At the end of the first and second phases he sends Zana and the player to an area they must traverse with a boss waiting at the end. Killing that boss opens a portal to resume the Shaper fight. The Shaper recovers health slowly between phases.

The Nexus

The entry area is X shaped and contains four paths, each leading to a boss that must be killed before a portal in the middle opens. The bosses are four randomly-chosen map bosses. After they are killed, the Shaper fight can begin.

Phase One

The Shaper uses the following skills, which he keeps in all phases:

  • Melee Attack: A lash that does melee damage. He only uses it while in melee range.
  • Golden Projectiles: The Shaper fires three golden orbs that deal massive cold damage and penetrate 25% cold resistance, one after another.
  • Shaper Beam: The Shaper channels a huge golden beam that deals fire, cold and lightning damage over time. The beam only targets one location per skill usage.
  • Teleport Slam: The Shaper spins and disappears in a blanket of void, and then teleports to the player's location, followed by a powerful slam with a large area of effect. A movement skill is recommended to avoid taking damage from this move.
  • Portal: The Shaper teleports to the side of the arena and opens a portal while he becomes immune to damage. Powerful shaped monsters exit the portal one at a time and attempt to attack Zana and the player. Meanwhile, Zana stays in the middle and attempts to channel a beam that closes the portal. This is the only time in the fight when she is vulnerable to damage. If she loses all her health, she retreats and slowly recovers health. If she is successfully kept alive for several seconds during the portal phase, the portal is closed prematurely.

Additionally, slow-moving cold balls spawn once every few seconds. They don't do any direct damage, but once the player touches them, they create a vortex that permanently stains the arena until the phase ends. Stepping in such vortex chills the player and deals cold damage over time.

You are prevented from opening portals while fighting the Shaper.

Once the Shaper has been reduced to 50% health, he banishes Zana and the player and slowly regenerates life until both return.

Phase Two

The Shaper keeps all his abilities from phase one, and gets a new one: He casts a bullet hell of cold projectiles that deal heavy damage and are incredibly difficult to dodge, while he is invulnerable. When he does it, Zana teleports to the middle and creates a protective bubble that entirely blocks these projectiles. She doesn't do this, however, if she's recovering from losing all her health in the portal phase, so it's important to keep her alive.

Additionally, the vortex balls spawn more often than in phase 1.

Once the Shaper has been reduced to 25% health, he once again banishes Zana and the player and slowly regenerates life until both return.

Phase Three

The Shaper keeps all his abilities from phase two, and gets a new one: He can summon an invulnerable, spectral double that uses one of his skills, which disappears after several seconds.

Additionally, the vortex balls appear significantly more often than in the previous phases, potentially making most of the arena unsafe and leaving very little room for maneuvering.

This is the final phase, and once the Shaper is reduced 0% health, he finally dies.

Between Phases

Between each of the Shaper phases, Zana and the player must traverse an area filled with monsters and kill a boss at its end. Those areas use randomly-chosen tilesets, and appear to be thin, floating islands in a sea of stars. Each of the bosses at the end are based on Riftwalker from the Temple Map, but have much higher health.

The Shaper slowly regenerates his health during the between phases, so it's recommended to complete them as quickly as possible. Once The Uncreated/Unshaped is killed, this regeneration stops, and the between phase is complete.

Exclusive drops

The Shaper has four exclusive unique item drops, and will always drop one of them:

  • Dying SunDying Sun
    Ruby Flask
    Lasts 4.00 Seconds
    Consumes (27 to 33) of 60 Charges on use
    +50% to Fire Resistance
    +6% to maximum Fire Resistance
    Requires Level 68(-10-10)% increased Charges used
    (15-25)% increased Area of Effect during Flask Effect
    2 additional Projectiles during Flask Effect
    All things must die.
    Whether you burn out or explode is up to you.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
  • Shaper's TouchShaper's Touch
    Crusader Gloves
    Quality: +20%
    Armour: (242 to 290)
    Energy Shield: (48 to 57)
    Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
    +4 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +2 Mana per 4 Strength
    2% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    By my hand, the inert is given life.
    By my hand, that which rots is reborn.
    There is nothing that cannot be changed.
    Nothing.
  • StarforgeStarforge
    Infernal Sword
    Two Hand Swords
    Quality: +20%
    Physical Damage: (270.4 to 322.4)(561.6 to 669.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.42 to 1.46)
    Weapon Range: 11
    Requires Level 67, 113 Str, 113 Dex30% increased Accuracy Rating(400-500)% increased Physical Damage
    (5-8)% increased Attack Speed
    +(90-100) to maximum Life
    20% increased Area of Effect for Attacks
    Deal no Elemental Damage
    Your Physical Damage can Shock
    The end is written into the beginning.
  • VoidwalkerVoidwalker
    Murder Boots
    Quality: +20%
    Evasion: (481 to 555)
    Energy Shield: (44 to 51)
    Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity
    (140-180)% increased Evasion and Energy Shield
    30% increased Movement Speed
    20% chance to Avoid Projectiles while Phasing
    You have Phasing if you've Killed Recently
    Projectiles Pierce 5 additional Targets while you have Phasing
    Celestial Footprints
    Step into the void
    and experience true freedom.

Dialogue

The Shaper is voiced by New Zealand actor, Daryl Habraken.[1]

Version history

Version Changes
3.0.0
  • Many unique monsters which were previously immune to Ailments have had their immunities removed, with the exception of Freeze. Notably, this includes several Beyond Demons, the Atziri Trio, Atziri herself, The Shaper and his Guardians, among others.
  • The Shaper now prevents players from opening portals while fighting him. Zana has 50% more life during the Shaper encounter. The grace period when re-entering the Shaper encounter mid-fight has been reduced to 3 seconds.
2.4.0
  • Introduced to the game.

References

  1. PhysGGG (January 16, 2017). "The voice acting for the shaper memories is superb.". Official Path of Exile subreddit. Retrieved January 16, 2017.

Ascendancy Class Name Bonuses
Hierophant
Hierophant avatar.png
Mana Regeneration, Area Damage
  • 20% increased Mana Regeneration Rate
  • 10% increased Area Damage
Hierophant
Hierophant avatar.png
Mana Regeneration, Mana
  • 10% increased maximum Mana
  • 20% increased Mana Regeneration Rate
Hierophant
Hierophant avatar.png
Mana Regeneration, Power and Endurance Charge Duration
  • 20% increased Mana Regeneration Rate
  • 20% increased Endurance Charge Duration
  • 20% increased Power Charge Duration
Hierophant
Hierophant avatar.png
Mana Regeneration, Totem Placement Speed
  • 20% increased Mana Regeneration Rate
  • 20% increased Totem Placement speed
Inquisitor
Inquisitor avatar.png
Pious Path
  • Cannot be affected by Elemental Ailments while on Consecrated Ground
  • 6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground
  • 25% increased Attack and Cast Speed while on Consecrated Ground
Trickster
Trickster avatar.png
Weave the Arcane
  • 25% increased maximum Mana
  • 50% increased Mana Regeneration Rate
  • 20% chance to Recover 10% of Maximum Mana when you use a Skill
  • Reduce damage taken by 8% if you have spent a total of 200 mana recently.

Energy Shield Regeneration

That passives affect energy shield regeneration (without Zealot's Oath):

Ascendancy Class Name Bonuses
Ascendant
Ascendant avatar.png
Occultist
  • 20% increased maximum Energy Shield
  • 1% of Energy Shield Regenerated per second
  • Enemies you Curse have -15% to Chaos Resistance
  • 20% increased Damage if you've Killed a Cursed Enemy Recently
Inquisitor
Inquisitor avatar.png
Pious Path
  • Cannot be affected by Elemental Ailments while on Consecrated Ground
  • 6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground
  • 25% increased Attack and Cast Speed while on Consecrated Ground
Occultist
Occultist avatar.png
Vile Bastion
  • 0.5% of Energy Shield Regenerated per second for each

Enemy you've Killed Recently

  • Cannot Be Stunned while on Full Energy Shield