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Life

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The Player's Life Orb at full life

Life (also called Health or Hit Points) is the health source of a character or monster. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Characters die when they reach 0 life and must be resurrected in town. Players can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored upon entering a town. Light radius is based on current life.

Every class starts out with 50 life and has the following stats:

Calculation

Total maximum life can be calculated with the following formula:


 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \begin{align}
\text{Life}_{\text{total} } = & \left(38 + \text{Level}_{\text{Character} } \times \text{Life per level} + \frac{\text{Strength} }{2} + \sum_{i=1}^{a} \text{added Life} \right) \times \\
& \left( 1 + \sum_{j=1}^{b} \text{increased Life}_{j} - \sum_{k=1}^{c} \text{reduced Life}_{k} \right) \times \\
& \prod_{l=1}^{d} (1 + \text{more Life}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Life}_{m})
\end{align}

Flat life bonuses are added directly to base life (+X to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+X% increased maximum Life). See modifiers.

Life scaling

Certain unique items grant special additional scaling for Life based on other statistics:

Increasing strength, as well as dexterity if Shaper's TouchShaper's Touch
Crusader Gloves
Quality: +20%
Armour: (242-290)
Energy Shield: (48-57)
Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+2 Mana per 4 Strength
2% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
By my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing.
are used, will increase maximum life. Increasing attributes in general will also increase life.

Mechanics scaled by life

Certain unique items, skills, and ascendancies scale based on maximum life.

Skills

  • Righteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Can Store 1 Use(s)
    Cooldown Time: 0.30 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Burning Damage
    Grants (20-39)% more Spell Damage
    Deals 20% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (35.8-1541.8) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    deals fire damage over time both to enemies and the caster based on the caster's maximum life and energy shield
  • BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
    300% more Area of Effect if Consuming a corpse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bodyswap skill icon.png
    deals base fire damage based on the caster's maximum life

Unique items

  • Maligaro's LensMaligaro's Lens
    Compound Spiked Shield
    Quality: +20%
    Chance to Block: 25%
    Evasion: 146
    Energy Shield: 28
    Movement Speed: -3%
    Requires Level 45, 58 Dex, 58 Int2% chance to Dodge Spell Hits(10-15)% increased Attack Speed
    (10-20)% increased maximum Life
    -50% to all Elemental Resistances
    10% increased Area of Effect
    Nearby allies Recover 2% of your Maximum Life when you Die
    "Look around you. What do you see?
    Corruption, perversion, sin?
    No. It is progress.
    You simply lack the means to see it."
    - Inquisitor Maligaro
    has the unique mod Nearby allies Recover 2% of your Maximum Life when you Die

Ascendancy passive skills

Ascendancy
Class
NameStats
Guardian
Guardian avatar.png
Radiant Faith
RadientFaith (Guardian) passive skill icon.png
Grants maximum Energy Shield equal to 15% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies [1]

Restoring life

After taking damage, Life may be restored in the following ways:

Certain skills can provide special life regeneration effects:

  • Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
    1% increased Chaos Damage
    Deals (31.2-1503.2) Base Chaos Damage per second
    Regenerate 0.5% of Debuff Damage as Life
    Base duration is 3.8 seconds
    Deals (9-433) to (14-649) Chaos Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Essence Drain skill icon.png

Some unique items grant other ways to restore life.

Spending life

Like mana and energy shield with Eldritch Battery, life may be spent in the following ways:

  • Life may be used like mana via the Blood Magic keystone or Blood Magic SupportBlood Magic SupportSupport
    Icon: B
    Mana Multiplier: (245%-196%)
    Requires Level 31Supports any skill.Per 1% Quality:
    Supported Skills have 0.5% reduced Mana Cost
    Supported Skills Spend Life instead of ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem to use skills with a fixed mana cost. Life cost is affected by Inspiration SupportInspiration SupportSupport
    Icon: r
    Mana Multiplier: 115%
    Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Per 1% Quality:
    Supported Skills have 1% increased Inspiration Charge Duration
    Supported Skills have (25-34)% reduced Mana Cost
    Gain an Inspiration Charge when you Spend Mana for Supported Skills
    Lose all Inspiration Charges after Spending a total of (122-800) Mana with Supported Skills
    Supported Skills deal (5-8)% more Elemental Damage per Inspiration Charge
    Supported Skills have (7-10)% increased Critical Strike Chance per Inspiration Charge
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and all mana multipliers, except where otherwise specified.
  • Through the use of the beneficial life degeneration skills Righteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Can Store 1 Use(s)
    Cooldown Time: 0.30 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Burning Damage
    Grants (20-39)% more Spell Damage
    Deals 20% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (35.8-1541.8) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    and Blood RageBlood RageSpell, Duration, Physical
    Mana Cost: (7-16)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    .
  • By reserving life instead of mana for certain skills while using the Blood Magic keystone or Blood Magic SupportBlood Magic SupportSupport
    Icon: B
    Mana Multiplier: (245%-196%)
    Requires Level 31Supports any skill.Per 1% Quality:
    Supported Skills have 0.5% reduced Mana Cost
    Supported Skills Spend Life instead of ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem and also by using the Midnight BargainMidnight Bargain
    Engraved Wand
    Wand
    Quality: +20%
    Physical Damage: 20.438.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
    Minions have (20-30)% increased Movement Speed
    Minions deal (50-70)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    Reserves 30% of Life
    Cannot be used with Chaos Inoculation
    A chilling hush, a scraping sound
    Of things no more entombed in ground.
    A shambling horde is on its way
    To crush the very light of day.
    unique wand.
  • Using Vaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire, Duration
    Souls Per Use: 40 (N) /
    Can Store 1 Use(s)
    Can Store 1 Use(s)
    Soul Gain Prevention: 12.000 sec
    Cooldown Time: 0.50 sec
    Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality:
    1% increased Burning Damage
    Sacrifices 30% of your total Energy Shield and Life
    Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second
    Base duration is 4 seconds
    Grants (15-28)% more Spell Damage
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Righteous Fire skill icon.png
    will spend a percentage of life.
  • Using Chaos Inoculation can be interpreted as spending all but 1 life permanently for access to chaos damage immunity.

Full life

Low life

Life transforming jewels

These unique jewels transform life from passive skills into another base statistic.

  • Energy From WithinEnergy From Within
    Cobalt Jewel
    Radius: Large (1500)(3-6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    The Azmeri ascetics learnt the power
    of going without the body's ordinary cravings.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
  • Healthy MindHealthy Mind
    Cobalt Jewel
    Limited to: 1
    Radius: Large (1500)
    (15-20)% increased maximum Mana
    Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    For the ambitious, flesh is a limitation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value

Life on equipment

Modifiers

Flat maximum life

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HaleItemPrefix1+(3-9) to maximum Lifefishing_rod 0
weapon 0
default 1000
HealthyItemPrefix5+(10-19) to maximum Lifefishing_rod 0
weapon 0
default 1000
VigorousItemPrefix73+(100-109) to maximum Lifeshield 1000
body_armour 1000
default 0
RapturousItemPrefix81+(110-119) to maximum Lifebody_armour 1000
default 0
PrimeItemPrefix86+(120-129) to maximum Lifebody_armour 1000
default 0
SanguineItemPrefix11+(20-29) to maximum Lifefishing_rod 0
weapon 0
default 1000
StalwartItemPrefix18+(30-39) to maximum Lifefishing_rod 0
weapon 0
default 1000
StoutItemPrefix24+(40-49) to maximum Lifefishing_rod 0
weapon 0
default 1000
RobustItemPrefix30+(50-59) to maximum Lifefishing_rod 0
weapon 0
default 1000
RotundItemPrefix36+(60-69) to maximum Lifefishing_rod 0
weapon 0
default 1000
VirileItemPrefix44+(70-79) to maximum Lifefishing_rod 0
weapon 0
default 1000
Athlete'sItemPrefix54+(80-89) to maximum Lifefishing_rod 0
weapon 0
ring 0
default 1000
FecundItemPrefix64+(90-99) to maximum Lifefishing_rod 0
boots 0
gloves 0
weapon 0
ring 0
amulet 0
default 1000
Oyster'sItemPrefix30+(14-20) to Armour
+(18-23) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Urchin'sItemPrefix46+(21-42) to Armour
+(24-28) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Nautilus'sItemPrefix62+(43-95) to Armour
+(29-33) to maximum Life
boots 0
gloves 0
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Crocodile'sItemPrefix78+(96-120) to Armour
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
str_armour 500
str_dex_armour 250
str_int_armour 250
str_dex_int_armour 166
default 0
Monk'sItemPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sItemPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sItemPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sItemPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Flea'sItemPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn'sItemPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram'sItemPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex'sItemPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
ChosenCraftedPrefix60+(26-30) to maximum Life
Regenerate 2 Mana per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
default 0
ChosenCraftedPrefix72+(31-35) to maximum Life
Regenerate 3 Mana per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
default 0
ChosenCraftedPrefix81+(36-40) to maximum Life
Regenerate 4 Mana per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
default 0
ChosenCraftedPrefix60(26-30)% increased Armour and Energy Shield
+(15-19) to maximum Life
str_int_armour 1000
default 0
ChosenCraftedPrefix72(31-35)% increased Armour and Energy Shield
+(20-23) to maximum Life
str_int_armour 1000
default 0
ChosenCraftedPrefix81(36-40)% increased Armour and Energy Shield
+(24-28) to maximum Life
str_int_armour 1000
default 0
ChosenCraftedPrefix60(26-30)% increased Armour and Evasion
+(15-19) to maximum Life
str_dex_armour 1000
default 0
ChosenCraftedPrefix72(31-35)% increased Armour and Evasion
+(20-23) to maximum Life
str_dex_armour 1000
default 0
ChosenCraftedPrefix81(36-40)% increased Armour and Evasion
+(24-28) to maximum Life
str_dex_armour 1000
default 0
ChosenCraftedPrefix60(26-30)% increased Armour
+(15-19) to maximum Life
str_armour 1000
default 0
ChosenCraftedPrefix72(31-35)% increased Armour
+(20-23) to maximum Life
str_armour 1000
default 0
ChosenCraftedPrefix81(36-40)% increased Armour
+(24-28) to maximum Life
str_armour 1000
default 0
ChosenCraftedPrefix60(26-30)% increased Armour, Evasion and Energy Shield
+(15-19) to maximum Life
str_dex_int_armour 1000
default 0
ChosenCraftedPrefix72(31-35)% increased Armour, Evasion and Energy Shield
+(20-23) to maximum Life
str_dex_int_armour 1000
default 0
ChosenCraftedPrefix81(36-40)% increased Armour, Evasion and Energy Shield
+(24-28) to maximum Life
str_dex_int_armour 1000
default 0
ChosenCraftedPrefix60(26-30)% increased Energy Shield
+(15-19) to maximum Life
int_armour 1000
default 0
ChosenCraftedPrefix72(31-35)% increased Energy Shield
+(20-23) to maximum Life
int_armour 1000
default 0
ChosenCraftedPrefix81(36-40)% increased Energy Shield
+(24-28) to maximum Life
int_armour 1000
default 0
ChosenCraftedPrefix60(26-30)% increased Evasion and Energy Shield
+(15-19) to maximum Life
dex_int_armour 1000
default 0
ChosenCraftedPrefix72(31-35)% increased Evasion and Energy Shield
+(20-23) to maximum Life
dex_int_armour 1000
default 0
ChosenCraftedPrefix81(36-40)% increased Evasion and Energy Shield
+(24-28) to maximum Life
dex_int_armour 1000
default 0
ChosenCraftedPrefix60(26-30)% increased Evasion Rating
+(15-19) to maximum Life
dex_armour 1000
default 0
ChosenCraftedPrefix72(31-35)% increased Evasion Rating
+(20-23) to maximum Life
dex_armour 1000
default 0
ChosenCraftedPrefix81(36-40)% increased Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
default 0
HaleAbyss JewelPrefix1+(21-25) to maximum Lifedefault 3000
HealthyAbyss JewelPrefix35+(26-30) to maximum Lifedefault 3000
SanguineAbyss JewelPrefix74+(31-35) to maximum Lifedefault 1000
StalwartAbyss JewelPrefix82+(36-40) to maximum Lifedefault 500
SubterraneanDelvePrefix1+(25-40) to maximum Life
(3-5)% increased maximum Life
abyss_jewel 0
jewel 0
body_armour 2000
default 0
SubterraneanDelvePrefix1+(15-25) to maximum Life
(2-3)% increased maximum Life
abyss_jewel 0
jewel 0
shield 2000
boots 2000
helmet 2000
gloves 2000
default 0

Percentage maximum life

Regular
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2IncreasedLifeCorruptedItemCorrupted1(6-8)% increased maximum Lifebelt 1000
default 0
V2IncreasedMaximumLifeCorruptedItemCorrupted1(4-6)% increased maximum Lifearmour 1000
default 0
ChosenCraftedPrefix60(5-8)% increased maximum Life
(5-8)% increased maximum Mana
body_armour 1000
default 0
VividMiscPrefix1(5-7)% increased maximum Lifenot_str 350
default 500
SubterraneanDelvePrefix1+(25-40) to maximum Life
(3-5)% increased maximum Life
abyss_jewel 0
jewel 0
body_armour 2000
default 0
SubterraneanDelvePrefix1+(15-25) to maximum Life
(2-3)% increased maximum Life
abyss_jewel 0
jewel 0
shield 2000
boots 2000
helmet 2000
gloves 2000
default 0
Shaper/Elder
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
EldritchItemPrefix68(4-7)% increased maximum Lifebelt_elder 400
default 0
EldritchItemPrefix75(8-10)% increased maximum Lifebelt_elder 400
default 0
EldritchItemPrefix68(3-6)% increased maximum Lifeshield_elder 800
default 0
EldritchItemPrefix84(7-10)% increased maximum Lifeshield_elder 800
default 0
EldritchItemPrefix68(5-8)% increased maximum Lifebody_armour_elder 400
default 0
EldritchItemPrefix85(9-12)% increased maximum Lifebody_armour_elder 400
default 0

Base Items

Shields

ItemLvl.Life
Corroded Tower ShieldCorroded Tower ShieldChance to Block: 23%
Armour: 46
Movement Speed: -3%
Requires Level 5, 20 Str+(10-20) to maximum Life
5(10-20)
Rawhide Tower ShieldRawhide Tower ShieldChance to Block: 26%
Armour: 53
Movement Speed: -3%
Requires Level 11, 33 Str+(10-20) to maximum Life
11(10-20)
Cedar Tower ShieldCedar Tower ShieldChance to Block: 25%
Armour: 108
Movement Speed: -3%
Requires Level 17, 46 Str+(20-30) to maximum Life
17(20-30)
Copper Tower ShieldCopper Tower ShieldChance to Block: 24%
Armour: 191
Movement Speed: -3%
Requires Level 24, 62 Str+(30-40) to maximum Life
24(30-40)
Reinforced Tower ShieldReinforced Tower ShieldChance to Block: 23%
Armour: 287
Movement Speed: -3%
Requires Level 30, 76 Str+(10-20) to maximum Life
30(10-20)
Painted Tower ShieldPainted Tower ShieldChance to Block: 25%
Armour: 217
Movement Speed: -3%
Requires Level 35, 87 Str+(20-30) to maximum Life
35(20-30)
Buckskin Tower ShieldBuckskin Tower ShieldChance to Block: 26%
Armour: 177
Movement Speed: -3%
Requires Level 39, 96 Str+(10-20) to maximum Life
39(10-20)
Mahogany Tower ShieldMahogany Tower ShieldChance to Block: 25%
Armour: 265
Movement Speed: -3%
Requires Level 43, 105 Str+(20-30) to maximum Life
43(20-30)
Bronze Tower ShieldBronze Tower ShieldChance to Block: 24%
Armour: 367
Movement Speed: -3%
Requires Level 47, 114 Str+(30-40) to maximum Life
47(30-40)
Girded Tower ShieldGirded Tower ShieldChance to Block: 23%
Armour: 481
Movement Speed: -3%
Requires Level 51, 123 Str+(10-20) to maximum Life
51(10-20)
Crested Tower ShieldCrested Tower ShieldChance to Block: 25%
Armour: 338
Movement Speed: -3%
Requires Level 55, 132 Str+(20-30) to maximum Life
55(20-30)
Shagreen Tower ShieldShagreen Tower ShieldChance to Block: 26%
Armour: 261
Movement Speed: -3%
Requires Level 58, 139 Str+(10-20) to maximum Life
58(10-20)
Ebony Tower ShieldEbony Tower ShieldChance to Block: 25%
Armour: 412
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum Life
61(20-30)
Ezomyte Tower ShieldEzomyte Tower ShieldChance to Block: 24%
Armour: 522
Movement Speed: -3%
Requires Level 64, 159 Str+(30-40) to maximum Life
64(30-40)
Colossal Tower ShieldColossal Tower ShieldChance to Block: 23%
Armour: 632
Movement Speed: -3%
Requires Level 67, 159 Str+(10-20) to maximum Life
67(10-20)
Pinnacle Tower ShieldPinnacle Tower ShieldChance to Block: 25%
Armour: 467
Movement Speed: -3%
Requires Level 70, 159 Str+(20-30) to maximum Life
70(20-30)

Other items

ItemLvl.Life
Coral RingCoral Ring+(20-30) to maximum Life1(20-30)
Leather BeltLeather BeltRequires Level 8+(25-40) to maximum Life8(25-40)

Unique Items

While the +X to maximum Life modifier is quite common on unique items, the X% increased maximum Life modifier is less common and can only appear on unique items. Certain unique items also grant +X to maximum Life in exceptional quantities or on weapons.

Unique items with flat maximum life

Unique Items that increase or reduce life

Life on equipment for minions

Modifiers

Regular

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Master'sMiscPrefix1Minions have (8-12)% increased maximum Lifenot_int 0
default 350
of FortitudeAbyss JewelSuffix1Minions have (8-12)% increased maximum Lifeabyss_jewel_summoner 800
default 0
of the UndergroundDelveSuffix74Minions have (20-30)% increased maximum Lifeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
belt 2000
default 0
ChosenCraftedPrefix60Minions deal (16-19)% increased Damage
Minions have (16-19)% increased maximum Life
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
default 0
ChosenCraftedPrefix72Minions deal (20-24)% increased Damage
Minions have (20-24)% increased maximum Life
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
default 0
ChosenCraftedPrefix81Minions deal (25-28)% increased Damage
Minions have (25-28)% increased maximum Life
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
default 0
ChosenCraftedPrefix60Minions deal (26-32)% increased Damage
Minions have (26-32)% increased maximum Life
one_hand_weapon 0
staff 1000
weapon 400
default 0
ChosenCraftedPrefix72Minions deal (33-38)% increased Damage
Minions have (33-38)% increased maximum Life
one_hand_weapon 0
staff 1000
weapon 400
default 0
ChosenCraftedPrefix81Minions deal (39-45)% increased Damage
Minions have (39-45)% increased maximum Life
one_hand_weapon 0
staff 1000
weapon 400
default 0
of the AdministratorItemSuffix10Minions have (13-17)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
default 0
of the RectorItemSuffix26Minions have (18-22)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
default 0
of the OverseerItemSuffix42Minions have (23-27)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
default 0
of the TaskmasterItemSuffix58Minions have (28-32)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
default 0
of the SlavedriverItemSuffix74Minions have (33-36)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
default 0
of the DespotItemSuffix82Minions have (37-40)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
default 0

Shaper/Elder

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
EldritchItemPrefix68Minions have (15-18)% increased maximum Life
Socketed Gems are Supported by Level 16 Minion Life
helmet_elder 800
default 0
EldritchItemPrefix75Minions have (19-22)% increased maximum Life
Socketed Gems are Supported by Level 18 Minion Life
helmet_elder 800
default 0
EldritchItemPrefix80Minions have (23-25)% increased maximum Life
Socketed Gems are Supported by Level 20 Minion Life
helmet_elder 800
default 0

Other modifiers

Catarina has a craftable prefix for gloves that grants 10 to 15% increased Minion maximum Life

In addition, essences of Fear grant X% increased Minion maximum Life to the following base items up to a certain value:

Unique items

Generic minion life

ItemLife
SidhebreathSidhebreath
Paua Amulet
(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
Minions deal (10-15)% increased Damage
(15-10)% reduced Mana Cost of Minion Skills
The breath of life is yours to give.
(10-15)%
Heartbound LoopHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
15%
The BaronThe Baron
Close Helmet
Quality: +20%
Armour: 156
Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
+(20-40) to Strength
Minions have 20% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 300 Strength
With at least 1000 Strength, 2% of Damage dealt by your Raised Zombies is Leeched to you as Life
"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
20%
Queen's DecreeQueen's Decree
Ornate Sword
Two Hand Sword
Quality: +20%
Physical Damage: 31.251.6
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 13
Requires Level 27, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
The nobles wanted to take her throne.
She let the peasants take their wealth.
The peasants wanted to take her wealth.
She let the soldiers take their heads.
The soldiers wanted to take her head.
She sat on her throne and wept.
(30-40)%
BloodbondBloodbond
Bone Armour
Quality: +20%
Evasion: (426-465)
Energy Shield: (85-93)
Movement Speed: -3%
Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
Regenerate 1% of Life per second
Minions have (6-10)% chance to Dodge Attack Hits
What mother wouldn't give her life for that of her children?
(20-30)%
Queen's EscapeQueen's Escape
Ornate Sword
Two Hand Sword
Quality: +20%
Physical Damage: 31.251.6
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 13
Requires Level 38, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
The soldiers stormed her throne room.
The guards held them at bay.
The peasants overwhelmed the guards.
The nobles paid for their lives.
The nobles took her throne,
and so she fled to the woods.
(30-40)%
Chober ChaberChober Chaber
Great Mallet
Two Hand Mace
Quality: +20%
Physical Damage: (118.4-125.8)(243.2-258.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
The faithful may continue to serve, even after death.
(20-40)%
ClayshaperClayshaper
Rock Breaker
One Handed Mace
Quality: +20%
Physical Damage: (73.2-80.4)(123.6-130.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.24-1.26)
Weapon Range: 11
Requires Level 41, 134 Str15% reduced Enemy Stun ThresholdGrants Level 12 Summon Stone Golem Skill
Adds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
+1 to maximum number of Golems
Minions' Attacks deal (5-8) to (12-16) additional Physical Damage
There is nothing, flesh, spirit, or stone
Free from our hunger for dominion.
(20-30)%
Vis MortisVis Mortis
Necromancer Silks
Quality: +20%
Energy Shield: (374-397)
Movement Speed: -3%
Requires Level 59, 160 Int(200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
Reap what others have sown
Muster them from their graves
Parade them for your pleasure
Zealots in mortis enslaved
-20%
Chaber CairnChaber Cairn
Great Mallet
Two Hand Mace
Quality: +20%
Physical Damage: (198.4-244.8)(387.2-445.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 60, 131 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
Adds (25-35) to (45-55) Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
30% increased Skill Effect Duration
The weight of faith is great
Yet it is never borne alone.
(20-40)%

Minion-type specific life

Item
Primordial MightPrimordial Might
Crimson Jewel
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35-45)% increased Damage
Golems have (18-22)% increased Maximum Life
Summoned Golems are Aggressive
Primordial
"Do not cause the land to stir,
It holds secrets better unknown."
- Azmerian proverb
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Aukuna's WillAukuna's Will
Clasped Mitts
Quality: +20%
Evasion: (125-153)
Energy Shield: (24-29)
Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity
(5-7)% increased Cast Speed
(100-150)% increased Evasion and Energy Shield
Raised Zombies have (80-100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
The Black Sekhema's trial had only just begun.
WraithlordWraithlord
Bone Circlet
Quality: +20%
Energy Shield: (81-91)
Requires Level 34, 73 Int+2 to Level of Socketed Minion Gems
(120-150)% increased Energy Shield
Minions Regenerate 1% of Life per second
+1000 to Spectre maximum Life
Countless men proclaimed themselves the masters of death,
and each one succumbed to it.
Earendel's EmbraceEarendel's Embrace
Grinning Fetish
Sceptre
Quality: +20%
Physical Damage: 28.843.2
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
There the weary multitude of man-kind
shall turn in their masses into the wide fire,
where the destroying flame embraces the living,
some will go up, some down, filled with misery.
TavukaiTavukai
Coral Amulet
Requires Level 54Regenerate (2-4) Life per second+(30-40) to Intelligence
Minions have +(-17-17)% to Chaos Resistance
Summon Raging Spirit has (20-30)% increased Duration
Summoned Raging Spirits deal (60-80)% increased Damage
Summoned Raging Spirits have (80-100)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
"Hyrri and her arrows broke the sacred code, damning herself.
Kaom seized her sacrifice, and in doing so, seized victory."
- Lavianga, Advisor to Kaom
Bitterbind PointBitterbind Point
Titanium Spirit Shield
Quality: +20%
Chance to Block: 25%
Energy Shield: (192-217)
Movement Speed: -3%
Requires Level 68, 159 Int(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
<One Veiled Mod>
Though we live and act as individuals, in truth, we are tethered together.
The barriers that divide us need not be broken for our spirits to become entangled.
Take this item to Jun Ortoi to have her Unveil it.
Mon'tregul's GraspMon'tregul's Grasp
Void Sceptre
Sceptre
Quality: +20%
Physical Damage: 6091.2
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage
Raised Zombies deal (80-100)% more Physical Damage
With death as my ally, all the world is within my grasp.

Life on equipment for totems

Modifiers

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
CarvedMiscPrefix1(8-12)% increased Totem Lifenot_str 250
default 350
Enchantment Decoy Totem Life 1ItemEnchantment6640% increased Decoy Totem Lifehelmet 100
default 0
Enchantment Decoy Totem Life 2ItemEnchantment7560% increased Decoy Totem Lifehelmet 100
default 0

Unique itemse

ItemLife
Spire of StoneSpire of Stone
Crimson Jewel
Limited to: 1
Radius: Large (1500)
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
The strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/A
Iron CommanderIron Commander
Death Bow
Bow
Quality: +20%
Physical Damage: (33.6-38.4)(82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
(14-20)%
Torchoak StepTorchoak Step
Antique Greaves
Quality: +20%
Armour: (244-292)
Requires Level 37, 67 Str(80-120)% increased Armour
(30-50)% increased Totem Life
25% increased Movement Speed
(30-50)% increased Totem Placement speed
Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit
Centuries ago, there existed a unique grove imbued with ancestral fire.
As with all things, the Karui used its wood for war.
(30-50)%
Soul MantleSoul Mantle
Spidersilk Robe
Quality: +20%
Energy Shield: (211-230)
Movement Speed: -3%
Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Level 20 Curse on you when your Totems die
The greatest mistakes cause suffering
long after they have been made
50%

Passive skills

There are passive skills that grant life bonuses. There is a total of 559% increased maximum life on the passive tree as well as 179 total base life from passives. 35% increased maximum life is gated behind the Blood Magic keystone.

Increased maximum life

These passive skills grant increased maximum life.

NameStats
Armour, Evasion and Life
LifeArmourAndEvasion passive skill icon.png
6% increased Evasion Rating and Armour
4% increased maximum Life [1] [2] [3]
Evasion and Life
Evade passive skill icon.png
14% increased Evasion Rating
5% increased maximum Life [1]

10% increased Evasion Rating
4% increased maximum Life [1] [2] [3]

8% increased Evasion Rating
4% increased maximum Life [1] [2] [3] [4]
Life
Life1 passive skill icon.png
5% increased maximum Life [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24]
6% increased maximum Life [1] [2] [3] [4]
10% increased maximum Life [1] [2]
4% increased maximum Life [1] [2] [3]
Life and Armour
Increasedarmorandlife passive skill icon.png
6% increased Armour
4% increased maximum Life [1] [2]

4% increased maximum Life
8% increased Armour [1] [2]

12% increased Armour
4% increased maximum Life [1]

5% increased maximum Life
6% increased Armour [1]
Life and Chaos Resistance
Life1 passive skill icon.png
4% increased maximum Life
+4% to Chaos Resistance [1] [2] [3]
Life and Elemental Resistances
Life1 passive skill icon.png
4% increased maximum Life
+3% to all Elemental Resistances [1] [2]
Life and Energy Shield
LifeAndEnergyShield passive skill icon.png
3% increased maximum Life
5% increased maximum Energy Shield [1] [2] [3]

5% increased maximum Energy Shield
4% increased maximum Life [1] [2] [3]
Life and Flasks
Flaskstr passive skill icon.png
3% increased maximum Life
10% increased Life Recovery from Flasks [1] [2]
Life and Life on Kill
Life1 passive skill icon.png
+5 Life gained on Kill
4% increased maximum Life [1] [2]
Life and Reduced Mana Cost
LifeAndReducedManaCost passive skill icon.png
4% increased maximum Life
3% reduced Mana Cost of Skills [1] [2] [3]
Mana and Life
Lifemana passive skill icon.png
5% increased maximum Life
8% increased maximum Mana [1] [2]

5% increased maximum Life
5% increased maximum Mana [1]
Mana Regeneration and Life
Lifemana passive skill icon.png
4% increased maximum Life
10% increased Mana Regeneration Rate [1] [2]
Barbarism
Titanicmight passive skill icon.png
6% increased maximum Life
+1% to maximum Fire Resistance
+8% to Fire Resistance [1]
Blood Drinker
Lifeleech passive skill icon.png
8% increased maximum Life
0.4% of Attack Damage Leeched as Life [1]
Blood Siphon
BloodSiphon passive skill icon.png
10% increased maximum Life
+20 to Strength
+5 Life gained on Kill [1]
Bloodless
Lifeleechimmunity passive skill icon.png
Enemies Cannot Leech Life From you
8% increased maximum Life [1]
Bravery
LifeArmourAndEvasion passive skill icon.png
24% increased Evasion Rating and Armour
8% increased maximum Life [1]
Combat Stamina
CombatStamina passive skill icon.png
Regenerate 1% of Life per second
20% increased Armour
5% increased maximum Life [1]
Constitution
Constitution passive skill icon.png
14% increased maximum Life
+20 to maximum Life [1]
Cruel Preparation
Thickskin passive skill icon.png
10% increased maximum Life
+5% to all Elemental Resistances [1]
Devotion
Titanicmight passive skill icon.png
+20 to Strength
8% increased maximum Life
3% increased effect of Non-Curse Auras from your Skills [1]
Discipline and Training
Newtitanicmight passive skill icon.png
+30 to maximum Life
10% increased maximum Life [1]
Golem's Blood
Golemsblood passive skill icon.png
Regenerate 1.6% of Life per second
10% increased maximum Life [1]
Heart and Soul
HeartandSoul passive skill icon.png
8% increased maximum Life
12% increased maximum Mana [1]
Heart of Oak
HeartoftheOak passive skill icon.png
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 1% of Life per second
20% increased Stun and Block Recovery [1]
Heart of the Warrior
Heartofthegladiator passive skill icon.png
+10 to Strength
+20 to maximum Life
10% increased maximum Life [1]
Herbalism
Arcaneefficiency passive skill icon.png
20% increased Life Recovery from Flasks
20% increased Flask Recovery rate
10% increased maximum Life [1]
Hired Killer
HiredKiller2 passive skill icon.png
+10 Life gained on Kill
6% increased maximum Life [1]
Juggernaut
Increased armor passive skill icon.png
6% increased maximum Life
16% increased Armour
20% increased Life Recovery from Flasks [1]
Melding
Melding passive skill icon.png
6% increased maximum Life
10% increased maximum Energy Shield [1]
Profane Chemistry
ProfaneChemistry passive skill icon.png
6% increased maximum Life
30% increased Life Recovery from Flasks
Flasks applied to you have 8% increased Effect [1]
Purity of Flesh
Life1 passive skill icon.png
8% increased maximum Life
+8% to Chaos Resistance
+10 to Strength [1]
Quick Recovery
QuickRecovery passive skill icon.png
6% increased maximum Life
20% increased Mana Regeneration Rate
Regenerate 0.8% of Life per second [1]
Resourcefulness
Resourcefulness passive skill icon.png
5% increased maximum Life
10% increased maximum Energy Shield
15% increased Evasion Rating
Regenerate 0.5% of Life per second [1]
Revenge of the Hunted
Revengeofthehunted passive skill icon.png
18% increased Evasion Rating
8% increased maximum Life
12% increased Physical Damage [1]
Thick Skin
Thickskin passive skill icon.png
10% increased maximum Life
8% chance to Avoid Elemental Ailments [1]
Tireless
Unrelenting passive skill icon.png
8% increased maximum Life
6% reduced Mana Cost of Skills [1]
Written in Blood
WritteninBlood passive skill icon.png
8% increased maximum Life
10% increased maximum Energy Shield
+10 to Strength [1]

Base maximum life

NameStats
Evasion and Life
Evadepercentage passive skill icon.png
18% increased Evasion Rating
+12 to maximum Life [1]
Evasion, Energy Shield, Life and Resistances
LifeAndEnergyShield passive skill icon.png
+12 to maximum Life
+12 to maximum Energy Shield
12% increased Evasion Rating
+4% to all Elemental Resistances [1] [2]
Life and Armour
Increasedarmorandlife passive skill icon.png
+16 to maximum Life
16% increased Armour [1]
Life and Strength
Life1 passive skill icon.png
+10 to maximum Life
+5 to Strength [1]
Mana Regeneration and Life
Lifemana passive skill icon.png
+14 to maximum Life
20% increased Mana Regeneration Rate [1]
Melee Damage and Life
Damagemelee passive skill icon.png
16% increased Melee Physical Damage
+16 to maximum Life [1]
Physical and Chaos Damage and Life
PhysicalDamageChaosNode passive skill icon.png
14% increased Physical Damage
+12 to maximum Life
14% increased Chaos Damage [1]
Physical Attack Damage and Life
Damage passive skill icon.png
14% increased Attack Physical Damage
+14 to maximum Life [1]
Aspect of the Eagle
AspectoftheEagle passive skill icon.png
20% increased Damage with Bows
4% increased Movement Speed
12% increased Global Accuracy Rating
+10 to maximum Life
20% increased Damage Over Time with Bow Skills [1]
Aspect of the Panther
Heartofthepanther passive skill icon.png
16% increased Weapon Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding
+10 to maximum Life
Attack Skills deal 16% increased Damage with Ailments while Dual Wielding [1]
Constitution
Constitution passive skill icon.png
14% increased maximum Life
+20 to maximum Life [1]
Discipline and Training
Newtitanicmight passive skill icon.png
+30 to maximum Life
10% increased maximum Life [1]
Heart of the Warrior
Heartofthegladiator passive skill icon.png
+10 to Strength
+20 to maximum Life
10% increased maximum Life [1]

Life regeneration rate

NameStats
Armour and Life Regeneration
Lifepercentage passive skill icon.png
10% increased Armour
Regenerate 0.3% of Life per second [1]
Damage Over Time and Life Regeneration
DamageOverTime passive skill icon.png
8% increased Damage over Time
Regenerate 0.4% of Life per second [1]
Fire Damage and Life Regeneration
Firedamage passive skill icon.png
8% increased Fire Damage
Regenerate 0.4% of Life per second [1]
Life Regeneration
Lifepercentage passive skill icon.png
Regenerate 0.6% of Life per second [1]
Regenerate 0.5% of Life per second [1]
Regenerate 0.4% of Life per second [1]
Regenerate 0.8% of Life per second [1]
Regenerate 0.3% of Life per second [1] [2]
Mana and Life Regeneration
Lifemana passive skill icon.png
Regenerate 0.4% of Life per second
15% increased Mana Regeneration Rate [1] [2] [3]
Arsonist
Arsonist passive skill icon.png
24% increased Fire Damage
Regenerate 1% of Life per second
+6% to Fire Damage over Time Multiplier [1]
Combat Stamina
CombatStamina passive skill icon.png
Regenerate 1% of Life per second
20% increased Armour
5% increased maximum Life [1]
Golem's Blood
Golemsblood passive skill icon.png
Regenerate 1.6% of Life per second
10% increased maximum Life [1]
Growth and Decay
GrowthandDecay passive skill icon.png
20% increased Damage over Time
Regenerate 1% of Life per second
+10% to Damage over Time Multiplier [1]
Heart of Oak
HeartoftheOak passive skill icon.png
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 1% of Life per second
20% increased Stun and Block Recovery [1]
Master of the Arena
Meleerange passive skill icon.png
+20 to Strength
+2 to Melee Weapon and Unarmed Attack range
8% increased Melee Physical Damage
Regenerate 1% of Life per second [1]
Quick Recovery
QuickRecovery passive skill icon.png
6% increased maximum Life
20% increased Mana Regeneration Rate
Regenerate 0.8% of Life per second [1]
Resourcefulness
Resourcefulness passive skill icon.png
5% increased maximum Life
10% increased maximum Energy Shield
15% increased Evasion Rating
Regenerate 0.5% of Life per second [1]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have +10% to all Elemental Resistances
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]
Sanctity
Bodysoul passive skill icon.png
+10 to Strength and Intelligence
20% increased Armour
10% increased maximum Energy Shield
Regenerate 1% of Life per second [1]
Shaper
Shaper passive skill icon.png
40% increased Mana Regeneration Rate
Regenerate 1% of Life per second [1]
Warrior's Blood
Trollblood passive skill icon.png
Regenerate 1.8% of Life per second
+20 to Strength
20% increased Stun Threshold [1]

Life leech

NameStats
Claw Damage and Leech
Clawmasterydex passive skill icon.png
12% increased Damage with Claws
0.4% of Attack Damage Leeched as Life
20% increased total Recovery per second from Life Leech
12% increased Damage with Ailments from Attack Skills while wielding a Claw [1] [2]
Dagger Damage and Leech
Masterydaggerdex passive skill icon.png
12% increased Damage with Daggers
0.3% of Attack Damage Leeched as Life
20% increased total Recovery per second from Life Leech
12% increased Damage with Ailments from Attack Skills while wielding a Dagger [1] [2]
Life and Mana Leech
Lifemana passive skill icon.png
0.4% of Attack Damage Leeched as Mana
0.4% of Attack Damage Leeched as Life [1]
Life Leech
Lifegainpertarget passive skill icon.png
0.4% of Physical Attack Damage Leeched as Life
5% increased Maximum total Recovery per second from Life Leech [1]

10% increased total Recovery per second from Life Leech
10% increased Maximum total Recovery per second from Life Leech [1]

20% increased total Recovery per second from Life Leech
0.6% of Physical Attack Damage Leeched as Life [1]

10% increased total Recovery per second from Life Leech
0.4% of Attack Damage Leeched as Life [1]

0.6% of Physical Attack Damage Leeched as Life [1]
Life Leech and Attack Speed
Lifeleech passive skill icon.png
0.4% of Physical Attack Damage Leeched as Life
3% increased Attack Speed [1]
Life Leech Speed and Attack Speed
Lifeleech passive skill icon.png
20% increased total Recovery per second from Life Leech
3% increased Attack Speed [1]
One Handed Melee Damage and Life Leech
OneHandedPhysicalAndLeechNode passive skill icon.png
12% increased Physical Damage with One Handed Melee Weapons
0.4% of Physical Attack Damage Leeched as Life
10% increased total Recovery per second from Life Leech
12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon [1]

12% increased Physical Damage with One Handed Melee Weapons
0.4% of Physical Attack Damage Leeched as Life
12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon [1]
Two Handed Melee Damage and Leech
Accuracy2h passive skill icon.png
12% increased Physical Damage with Two Handed Melee Weapons
12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
0.4% of Physical Attack Damage Leeched as Life [1]
Two Handed Melee Damage and Life Leech Speed
2handeddamage passive skill icon.png
12% increased Physical Damage with Two Handed Melee Weapons
12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
25% increased total Recovery per second from Life Leech [1] [2]
Blood Drinker
Lifeleech passive skill icon.png
8% increased maximum Life
0.4% of Attack Damage Leeched as Life [1]
Gladiator's Perseverance
OneHandedPhysicalAndLeechNotable passive skill icon.png
20% increased Physical Damage with One Handed Melee Weapons
0.6% of Physical Attack Damage Leeched as Life
10% increased Maximum total Recovery per second from Life Leech
20% increased Attack Damage while Leeching
20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon [1]
Hematophagy
Lifeleech passive skill icon.png
20% increased total Recovery per second from Life Leech
1% of Physical Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Maximum total Recovery per second from Life Leech [1]
Lust for Carnage
LustforCarnage passive skill icon.png
1.2% of Physical Attack Damage Leeched as Life
20% increased total Recovery per second from Life Leech
12% increased Attack Speed [1]
Martial Experience
MartialExperience passive skill icon.png
30% increased Physical Damage with Two Handed Melee Weapons
30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
50% increased total Recovery per second from Life Leech
0.8% of Physical Attack Damage Leeched as Life [1]
Soul Raker
Soulraker passive skill icon.png
20% increased Damage with Claws
1.2% of Attack Damage Leeched as Life
0.8% of Attack Damage Leeched as Mana
50% increased total Recovery per second from Life Leech
20% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
Stabbing Thirst
DaggerNotable2 passive skill icon.png
24% increased Damage with Daggers
0.5% of Attack Damage Leeched as Life
0.5% of Attack Damage Leeched as Mana
24% increased Damage with Ailments from Attack Skills while wielding a Dagger
6% increased Attack Speed with Daggers [1]
Vitality Void
Lifeleech passive skill icon.png
20% increased total Recovery per second from Life Leech
0.8% of Attack Damage Leeched as Life
15% increased Maximum total Recovery per second from Life Leech [1]

Life gained on hit

NameStats

Life gained on kill

NameStats
Life and Life on Kill
Life1 passive skill icon.png
+5 Life gained on Kill
4% increased maximum Life [1] [2]
Blood Siphon
BloodSiphon passive skill icon.png
10% increased maximum Life
+20 to Strength
+5 Life gained on Kill [1]
Hired Killer
HiredKiller2 passive skill icon.png
+10 Life gained on Kill
6% increased maximum Life [1]

Life recovery from flasks

NameStats
Life and Flasks
Flaskstr passive skill icon.png
3% increased maximum Life
10% increased Life Recovery from Flasks [1] [2]
Herbalism
Arcaneefficiency passive skill icon.png
20% increased Life Recovery from Flasks
20% increased Flask Recovery rate
10% increased maximum Life [1]
Juggernaut
Increased armor passive skill icon.png
6% increased maximum Life
16% increased Armour
20% increased Life Recovery from Flasks [1]
Profane Chemistry
ProfaneChemistry passive skill icon.png
6% increased maximum Life
30% increased Life Recovery from Flasks
Flasks applied to you have 8% increased Effect [1]

Minions

Minion maxium life

NameStats
Energy Shield and Minion Life
Energyshield passive skill icon.png
+10 to maximum Energy Shield
Minions have 10% increased maximum Life [1]
Minion Life
Minionlife passive skill icon.png
Minions have 10% increased maximum Life [1] [2]
Minions have 12% increased maximum Life [1] [2]
Minions have 14% increased maximum Life [1]
Minion Life and Block
Minionblockchance passive skill icon.png
Minions have 10% increased maximum Life
Minions have +5% Chance to Block Attack Damage [1]
Minion Life and Damage
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions deal 10% increased Damage [1]
Minion Life and Elemental Resistances
MinionElementalResistancesNode passive skill icon.png
Minions have 10% increased maximum Life
Minions have +10% to all Elemental Resistances [1]
Minion Life and Life Regeneration
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions Regenerate 1% of Life per second [1]
Minion Life and Physical Damage Reduction
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions have 10% additional Physical Damage Reduction [1]
Minion Life and Resistances
MinionElementalResistancesNode passive skill icon.png
Minions have 8% increased maximum Life
Minions have +8% to all Elemental Resistances
Minions have +8% to Chaos Resistance [1] [2]
Minion Life and Spell Block
Minionblockchance passive skill icon.png
Minions have 10% increased maximum Life
Minions have +5% Chance to Block Spell Damage [1]
Indomitable Army
LifeandResistancesofMinions passive skill icon.png
Minions have 15% increased maximum Life
Minions have +15% to all Elemental Resistances
Minions have 15% additional Physical Damage Reduction
Moving while Bleeding doesn't cause Minions to take extra Damage [1]
Lord of the Dead
Lordofthedead passive skill icon.png
+1 to Maximum number of Skeletons
+1 to Maximum number of Raised Zombies
Minions have 10% increased maximum Life
Minions deal 15% increased Damage
30% increased Minion Accuracy Rating [1]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have +10% to all Elemental Resistances
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]

Minion life regeneration rate

NameStats
Minion Life and Life Regeneration
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions Regenerate 1% of Life per second [1]
Minion Life Regeneration
Minionlife passive skill icon.png
Minions Regenerate 1.5% of Life per second [1]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have +10% to all Elemental Resistances
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]

Minion life leech

NameStats
Minion Damage and Life Leech
MiniondamageBlue passive skill icon.png
Minions deal 10% increased Damage
Minions Leech 0.2% of Damage as Life [1]
Minion Life Leech
Minionlife passive skill icon.png
Minions Leech 0.6% of Damage as Life [1]

Other

NameStats
Decay Ward
Minionblockchance passive skill icon.png
Minions have +10% Chance to Block Attack Damage
Minions have +10% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block [1]
Grave Intentions
Graveintentions passive skill icon.png
Minions have +15% to Chaos Resistance
Minions gain 10% of Maximum Life as Extra Maximum Energy Shield
Minions have 25% chance to gain Unholy Might for 4 seconds on Kill [1]

Totem life

NameStats
Totem Life and Elemental Resistances
Totemplacementspeed passive skill icon.png
10% increased Totem Life
Totems gain +16% to all Elemental Resistances [1]
Totem Life and Elemental Resistances, Brand Duration
Totemandbrandlife passive skill icon.png
Totems gain +16% to all Elemental Resistances
10% increased Totem Life
Brand Skills have 10% increased Duration [1]
Totem Life and Elemental Resistances, Brand Range
Totemandbrandlife passive skill icon.png
15% increased Totem Life
Totems gain +10% to all Elemental Resistances
10% increased Brand Attachment range [1]
Totem Life and Physical Damage Reduction, Brand Duration
Totemandbrandlife passive skill icon.png
Totems have 10% additional Physical Damage Reduction
10% increased Totem Life
Brand Skills have 10% increased Duration [1]
Totem Life and Placement Speed
Totemlife passive skill icon.png
10% increased Totem Life
10% increased Totem Placement speed [1]
Primal Manifestation
Totemicmastery passive skill icon.png
24% increased Totem Damage
20% increased Totem Life
20% increased Totem Duration
24% increased Damage with Brand Skills
Brand Skills have 20% increased Duration [1]

Other interactions with life

NameStats
Armour and Life Regeneration
Dmgreduction passive skill icon.png
15% increased Armour
Regenerate 15 Life per second [1]
Golem Life and Buff Effect
GolemsNode passive skill icon.png
20% increased Effect of Buffs granted by your Golems
Golems have 12% increased Maximum Life [1] [2]
Life Leech
Lifegainpertarget passive skill icon.png
0.4% of Physical Attack Damage Leeched as Life
5% increased Maximum total Recovery per second from Life Leech [1]

10% increased total Recovery per second from Life Leech
10% increased Maximum total Recovery per second from Life Leech [1]
Life Regeneration per Endurance Charge
Chargestr passive skill icon.png
Regenerate 0.2% of Life per second per Endurance Charge [1] [2]
Adamant
ArmourGuardsNotable passive skill icon.png
20% increased Armour
10% chance when Hit for double Armour effect
+250 to Armour while affected by a Guard Skill Buff
Regenerate 0.5% of Life per second while affected by a Guard Skill Buff [1]
Backstabbing
DaggerNotable1 passive skill icon.png
40% increased Critical Strike Chance with Daggers
+30% to Critical Strike Multiplier with Daggers
+40% to Critical Strike Multiplier against Enemies that are on Full Life
30% increased Critical Strike Chance against Enemies on Full Life [1]
Bloodless
Lifeleechimmunity passive skill icon.png
Enemies Cannot Leech Life From you
8% increased maximum Life [1]
Executioner
Reaver passive skill icon.png
24% increased Physical Damage with Two Handed Melee Weapons
50% increased Damage with Hits against Enemies that are on Low Life
24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
8% increased Area of Effect if you've Killed Recently [1]
Gladiator's Perseverance
OneHandedPhysicalAndLeechNotable passive skill icon.png
20% increased Physical Damage with One Handed Melee Weapons
0.6% of Physical Attack Damage Leeched as Life
10% increased Maximum total Recovery per second from Life Leech
20% increased Attack Damage while Leeching
20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon [1]
Golem Commander
GolemsNotable passive skill icon.png
+1 to maximum number of Golems
30% increased Effect of Buffs granted by your Golems
Golems have 15% increased Maximum Life
20% increased Damage while you have a Summoned Golem [1]
Hatchet Master
Hatchetmaster passive skill icon.png
25% increased Damage with Axes
8% increased Attack Speed with Axes
25% increased Damage with Ailments from Attack Skills while wielding an Axe
40% increased Global Evasion Rating when on Full Life [1]
Hematophagy
Lifeleech passive skill icon.png
20% increased total Recovery per second from Life Leech
1% of Physical Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Maximum total Recovery per second from Life Leech [1]
Inexorable
ArmourChargeNotable passive skill icon.png
20% increased Armour
Regenerate 0.2% of Life per second per Endurance Charge
10% chance to gain an Endurance Charge when you are Hit
30% increased Armour while stationary [1]
Spinecruncher
Stunmace passive skill icon.png
28% increased Physical Damage with Maces and Sceptres
28% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
50% increased Stun Duration against Enemies that are on Full Life
10% chance to double Stun Duration [1]
Vitality Void
Lifeleech passive skill icon.png
20% increased total Recovery per second from Life Leech
0.8% of Attack Damage Leeched as Life
15% increased Maximum total Recovery per second from Life Leech [1]

Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Berserker
Berserker (Ascendants) passive skill icon.png
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Ascendant
Ascendant avatar.png
Champion
Champion (Ascendants) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
25% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
10% chance to Fortify on Melee hit
20% chance to Impale Enemies on Hit with Attacks
You and nearby Allies have 8% increased Movement Speed [1]
Ascendant
Ascendant avatar.png
Chieftain
Chieftain (Ascendants) passive skill icon.png
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
1% of Damage dealt by your Totems is Leeched to you as Life
Regenerate 2% of Life per second
10% increased Strength
40% increased Fire Damage [1]
Ascendant
Ascendant avatar.png
Guardian
Guardian (Ascendants) passive skill icon.png
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Every 5 seconds, Regenerate 20% of Life over one second
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
25% reduced Effect of Curses on you
While there are at least five nearby Allies, you and nearby Allies have Onslaught [1]
Ascendant
Ascendant avatar.png
Hierophant
Hierophant (Ascendants) passive skill icon.png
8% of Damage is taken from Mana before Life
+1 to maximum number of Summoned Totems
25% increased maximum Mana
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
20% increased Spell Damage while you have Arcane Surge [1]
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 8% of Enemy Elemental Resistances
30% increased Area of Effect
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second [1]
Ascendant
Ascendant avatar.png
Slayer
Slayer (Ascendants) passive skill icon.png
Life Leech effects are not removed at Full Life
Culling Strike
30% increased Area of Effect if you've Killed Recently
50% reduced Maximum Recovery per Life Leech
Cannot take Reflected Physical Damage [1]
Ascendant
Ascendant avatar.png
Trickster
Trickster (Ascendants) passive skill icon.png
15% chance to gain a Frenzy Charge and a Power Charge on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Regenerate 15 Mana per second if you've used a Movement Skill Recently
15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently [1]
Assassin
Assassin avatar.png
Ambush and Assassinate
Ambush (Assassin) passive skill icon.png
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
20% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life [1]
Assassin
Assassin avatar.png
Noxious Strike
NoxiousStrike (Assassin) passive skill icon.png
5% increased Poison Duration for each Poison you have inflicted Recently
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit
50% increased Damage with Poison
+25% to Damage over Time Multiplier for Poison [1]
Berserker
Berserker avatar.png
Physical Attack Damage, Life Leeched per Second
DmgLeech (Berserker) passive skill icon.png
12% increased Attack Physical Damage
10% increased total Recovery per second from Life Leech [1]
Berserker
Berserker avatar.png
Pain Reaver
PainReaver (Berserker) passive skill icon.png
2% of Attack Damage Leeched as Life
2% of Attack Damage Leeched as Mana
50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
25% increased Attack Speed if you've been Hit Recently [1]
Berserker
Berserker avatar.png
Rite of Ruin
RiteOfRuin (Berserker) passive skill icon.png
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage
Lose 0.1% of Life per second per Rage while you are not losing Rage [1]
Berserker
Berserker avatar.png
War Bringer
WarBringer (Berserker) passive skill icon.png
Recover 25% of Life and Mana when you use a Warcry
100% increased Warcry Cooldown Recovery Speed
100% increased Warcry Duration
If you've Warcried Recently, you and nearby allies
have 20% increased Attack Speed
15% chance to deal Double Damage if you've Warcried in the past 8 seconds [1]
Champion
Champion avatar.png
Conqueror
Conqueror (Champion) passive skill icon.png
100% chance to Taunt on Hit
6% reduced Damage taken if you've Taunted an Enemy Recently
Regenerate 2% of Life per second if you've Taunted an Enemy Recently
Enemies Taunted by you deal 10% less Damage with Hits and
Ailments against other targets [1]
Champion
Champion avatar.png
First to Strike, Last to Fall
FirstStrikeLastFall (Champion) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life if you
do not have Adrenaline
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]
Champion
Champion avatar.png
Inspirational
Inpirational (Champion) passive skill icon.png
Banner Skills Reserve no Mana
15% increased effect of Non-Curse Auras from your Skills
When you create a Banner, it gains 40% of the Stages of your placed Banner
You and Allies affected by your placed Banners Regenerate 0.1% of
Life per second for each Stage
You and nearby Allies have 12% increased Movement Speed [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Endurance Charge Duration
LifeRegenStrength (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
15% increased Endurance Charge Duration [1] [2]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Damage
LifeRegenFireDamage (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Fire Damage [1] [2] [3] [4]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Resistance
LifeRegenFireResistance (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
+10% to Fire Resistance [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Totem Placement Speed
LifeRegenTotemPlacementSpeed (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Totem Placement speed [1] [2]
Chieftain
Chieftain avatar.png
Hinekora, Death's Fury
HinekoraDeathsFury (Chieftain) passive skill icon.png
1% of Fire Damage Leeched as Life
10% increased Strength
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1]
Chieftain
Chieftain avatar.png
Tasalio, Cleansing Water
TasalioCleansingWater (Chieftain) passive skill icon.png
Regenerate 2% of Life per second
10% of Physical Damage from Hits taken as Fire Damage
Unaffected by Ignite
+100% to Fire Resistance
50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently [1]
Chieftain
Chieftain avatar.png
Tukohama, War's Herald
TukomahaWarsHerald (Chieftain) passive skill icon.png
1% of Damage dealt by your Totems is Leeched to you as Life
Ancestor Totems have 100% increased Activation range
50% increased Effect of Buffs granted by your Active Ancestor Totems
25% increased Area of Effect while you have a Totem [1]
Chieftain
Chieftain avatar.png
Valako, Storm's Embrace
ValakoStormsEmbrace (Chieftain) passive skill icon.png
+1 to Maximum Endurance Charges
Regenerate 0.5% of Life per second per Endurance Charge
3% more Damage for each Endurance Charge lost recently, up to 15% [1]
Deadeye
Deadeye avatar.png
Rupture
SharpAndVenomous (DeadEye) passive skill icon.png
+40% to Critical Strike Multiplier against Bleeding Enemies
80% increased Critical Strike Chance against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
Moving while Bleeding doesn't cause you to take extra Damage
Gain +30 Life when you Hit a Bleeding Enemy [1]
Elementalist
Elementalist avatar.png
Paragon of Calamity
IridescentFlesh (Elementalist) passive skill icon.png
For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element
For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element
Cannot take Reflected Elemental Damage
0.5% of Elemental Damage Leeched as Life [1]
Gladiator
Gladiator avatar.png
Gratuitous Violence
GLADViolence (Gladiator) passive skill icon.png
Bleeding Enemies you Kill Explode, dealing 10% of
their Maximum Life as Physical Damage
30% increased Damage with Hits and Ailments against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
25% more Damage with Bleeding [1]
Guardian
Guardian avatar.png
Armour and Energy Shield, Life Regeneration
ArmourEnergyShieldDefenseFromShields (Guardian) passive skill icon.png
14% increased Armour
5% increased maximum Energy Shield
Regenerate 0.5% of Life per second [1]
Guardian
Guardian avatar.png
Radiant Faith
RadientFaith (Guardian) passive skill icon.png
Grants maximum Energy Shield equal to 15% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies [1]
Guardian
Guardian avatar.png
Time of Need
TimeOfNeed (Guardian) passive skill icon.png
Every 5 seconds, remove Curses and Elemental Ailments from you
Every 5 seconds, Regenerate 30% of Life over one second
25% reduced Effect of Curses on you [1]
Guardian
Guardian avatar.png
Unwavering Faith
UnwaveringFaith (Guardian) passive skill icon.png
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies [1]
Hierophant
Hierophant avatar.png
Divine Guidance
MindOverBody (Hierophant) passive skill icon.png
30% increased maximum Mana
10% of Damage is taken from Mana before Life
Transfiguration of Mind [1]
Hierophant
Hierophant avatar.png
Illuminated Devotion
ItemAugment (Hierophant) passive skill icon.png
40% increased Spell Damage while you have Arcane Surge
25% increased Area of Effect while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Ritual of Awakening
AncestralZeal (Hierophant) passive skill icon.png
Skills that would Summon a Totem Summon two Totems instead
50% increased Totem Placement speed
You and your Totems Regenerate 1% of Life per second per Totem
Regenerate 0.5% of Mana per second for each Totem
3% more Damage per Totem [1]
Inquisitor
Inquisitor avatar.png
Elemental Damage, Life Regeneration
IncreasedElementalDamageAvoidElementalStatusEffects (Inquistitor) passive skill icon.png
10% increased Elemental Damage
Regenerate 0.5% of Life per second [1] [2]
Juggernaut
Juggernaut avatar.png
Unbreakable
Unbreakable (Juggernaut) passive skill icon.png
Armour received from Body Armour is doubled
5% reduced Damage taken
Regenerate 2% of Life per second
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
[1]
Necromancer
Necromancer avatar.png
Minion Damage and Life
IncreasedMinionDamageIncreasedMinionLife (Necromancer) passive skill icon.png
Minions deal 15% increased Damage
Minions have 10% increased maximum Life [1] [2] [3]
Necromancer
Necromancer avatar.png
Bone Barrier
DefensiveMinionNotable (Necromancer) passive skill icon.png
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
+3% to all Elemental Resistances per Minion, up to 30%
3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%
Minions have 20% more Maximum Life [1]
Necromancer
Necromancer avatar.png
Corpse Pact
CorpseConsumptionNotable2 (Necromancer) passive skill icon.png
Corpses you Spawn have 50% increased Maximum Life
Enemies near corpses you Spawned Recently are Chilled and Shocked
30% increased Damage if you have Consumed a corpse Recently
2% increased Attack and Cast Speed for each corpse Consumed Recently [1]
Occultist
Occultist avatar.png
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Curses can apply to Hexproof Enemies [1]
Occultist
Occultist avatar.png
Void Beacon
VoidBeacon (Occultist) passive skill icon.png
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate
Nearby Enemies have -20% to Cold Resistance [1]
Pathfinder
Pathfinder avatar.png
Master Surgeon
MasterSurgeon (PathFinder) passive skill icon.png
Gain a Flask Charge when you deal a Critical Strike
Removes Bleeding when you use a Flask
30% increased Life Recovery from Flasks [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock
20% reduced Mana Cost of Skills that throw Traps
20% reduced Mana Reservation of Skills that throw Mines [1]
Slayer
Slayer avatar.png
Attack Damage, Life Leech
2HdmgLeech (Slayer) passive skill icon.png
0.2% of Attack Damage Leeched as Life
10% increased Attack Damage [1] [2]
Slayer
Slayer avatar.png
Bane of Legends
BaneOfLegends (Slayer) passive skill icon.png
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Slayer
Slayer avatar.png
Brutal Fervour
BrutalFervor (Slayer) passive skill icon.png
Life Leech effects are not removed at Full Life
50% increased Attack Damage while Leeching
15% increased Attack Speed while Leeching
6% reduced Damage taken while Leeching [1]
Slayer
Slayer avatar.png
Endless Hunger
EndlessHunger (Slayer) passive skill icon.png
20% of Overkill Damage is Leeched as Life
You are Immune to Bleeding while Leeching
Cannot be Stunned while Leeching [1]
Trickster
Trickster avatar.png
Patient Reaper
CorruptedRecovery (Trickster) passive skill icon.png
50% increased Damage over Time
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Recover 2% of Life on Kill
Recover 4% of Mana on Kill
Recover 2% of Energy Shield on Kill [1]

Keystones

NameStats
Blood Magic
KeystoneBloodMagic passive skill icon.png
Removes all mana. Spend Life instead of Mana for Skills [1]
Chaos Inoculation
KeystoneChaosInoculation passive skill icon.png
Maximum Life becomes 1, Immune to Chaos Damage [1]
Eldritch Battery
KeystoneEldritchBattery passive skill icon.png
Spend Energy Shield before Mana for Skill Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate [1]
Ghost Reaver
Ghostreaver passive skill icon.png
Leech Energy Shield instead of Life
Maximum total Recovery per second from Energy Shield Leech is doubled
50% less Energy Shield Recharge Rate [1]
Mind Over Matter
Heroicspirit passive skill icon.png
30% of Damage is taken from Mana before Life [1]
Minion Instability
KeystoneMinionInstability passive skill icon.png
Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies [1]
Pain Attunement
KeystonePainAttunement passive skill icon.png
30% more Spell Damage when on Low Life [1]
Vaal Pact
Vaalpact passive skill icon.png
Life Leeched per Second is doubled
Maximum total Recovery per second from Life Leech is doubled
Life Regeneration has no effect [1]
Zealot's Oath
Liferegentoenergyshield passive skill icon.png
Life Regeneration is applied to Energy Shield instead [1]

See also