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Life

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The Player's Life Orb at full life

Life (also called Health or Hit Points) is the health source of a character or monster. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Characters die when they reach 0 life and must be resurrected in town. Players can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored upon entering a town. Light radius is based on current life.

Every class starts out with 50 life and has the following stats:

Calculation

Total maximum life can be calculated with the following formula:


 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \begin{align}
\text{Life}_{\text{total} } = & \left(38 + \text{Level}_{\text{Character} } \times \text{Life per level} + \frac{\text{Strength} }{2} + \sum_{i=1}^{a} \text{added Life} \right) \times \\
& \left( 1 + \sum_{j=1}^{b} \text{increased Life}_{j} - \sum_{k=1}^{c} \text{reduced Life}_{k} \right) \times \\
& \prod_{l=1}^{d} (1 + \text{more Life}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Life}_{m})
\end{align}

Flat life bonuses are added directly to base life (+X to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+X% increased maximum Life). See modifiers.

Life scaling

Certain unique items grant special additional scaling for Life based on other statistics:

Increasing strength, as well as dexterity if Shaper's TouchShaper's Touch
Crusader Gloves
Quality: +20%
Armour: (242-290)
Energy Shield: (48-57)
Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+2 Mana per 4 Strength
2% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
By my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing.
are used, will increase maximum life. Increasing attributes in general will also increase life.

Mechanics scaled by life

Certain unique items, skills, and ascendancies scale based on maximum life.

Skills

  • Righteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Can Store 1 Use(s)
    Cooldown Time: 0.30 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    Grants (20-39)% more Spell Damage
    Enemies Burn for 40% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 40% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    deals fire damage over time both to enemies and the caster based on the caster's maximum life and energy shield
  • BodyswapBodyswapMovement, Spell, AoE, Fire
    Mana Cost: (10-30)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Requires Level 10Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
    This Spell deals (13-501) to (19-752), plus 3% of your maximum Life, as base Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bodyswap skill icon.png
    deals base fire damage based on the caster's maximum life

Unique items

  • Maligaro's LensMaligaro's Lens
    Compound Spiked Shield
    Quality: +20%
    Chance to Block: 25%
    Evasion: 146
    Energy Shield: 28
    Requires Level 45, 58 Dex, 58 Int2% chance to Dodge Spell Hits
    3% reduced Movement Speed (Hidden)
    (10-15)% increased Attack Speed
    (10-20)% increased maximum Life
    -50% to all Elemental Resistances
    10% increased Area of Effect
    Nearby allies Recover 2% of your maximum Life when you Die
    "Look around you. What do you see?
    Corruption, perversion, sin?
    No. It is progress.
    You simply lack the means to see it."
    - Inquisitor Maligaro
    has the unique mod Healthy MindHealthy Mind
    Cobalt Jewel
    Radius: Large (1500)(15-20)% increased maximum Mana
    Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    For the ambitious, flesh is a limitation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Energy From WithinEnergy From Within
    Cobalt Jewel
    Radius: Large (1500)(3-6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    The Azmeri ascetics learnt the power
    of going without the body's ordinary cravings.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Nearby allies Recover 2% of your maximum Life when you Die

Ascendancy passive skills

Ascendancy
Class
NameStats
Guardian
Guardian avatar.png
Radiant Faith
RadientFaith (Guardian) passive skill icon.png
Grants maximum Energy Shield equal to 15% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies [1]

Restoring life

After taking damage, Life may be restored in the following ways:

Certain skills can provide special life regeneration effects:

  • Essence DrainEssence DrainSpell, Projectile, Duration, Chaos
    Mana Cost: (9-27)
    Cast Time: 0.75 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. This skill cannot be used by Traps or Mines.Per 1% Quality:
    1% increased Chaos Damage
    Deals (21.3-1159) Base Chaos Damage per second
    Regenerate 0.5% of Debuff Damage as Life
    Base duration is 3.8 seconds
    Deals (6-334) to (9-501) Chaos Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Essence Drain skill icon.png

Some unique items grant other ways to restore life.

Spending life

Like mana and energy shield with Eldritch Battery, life may be spent in the following ways:

  • Life may be used like mana via the Blood Magic keystone or Blood Magic SupportBlood Magic SupportSupport
    Icon: B
    Mana Multiplier: (245%-196%)
    Requires Level 31Supports any skill.Per 1% Quality:
    Supported Skills have 0.5% reduced Mana Cost
    Supported Skills Spend Life instead of ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem to use skills with a fixed mana cost. Life cost is affected by Reduced Mana SupportReduced Mana SupportSupport
    Icon: r
    Requires Level 31Supports any skill, reducing its mana cost. Does not affect skills that reserve mana.Per 1% Quality:
    Supported Skills have 0.25% reduced Mana Cost
    Supported Skills have (25-34)% reduced Mana CostThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and all mana multipliers, except where otherwise specified.
  • Through the use of the beneficial life degeneration skills Righteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Can Store 1 Use(s)
    Cooldown Time: 0.30 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    Grants (20-39)% more Spell Damage
    Enemies Burn for 40% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 40% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    and Blood RageBlood RageSpell, Duration
    Mana Cost: (17-21)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    .
  • By reserving life instead of mana for certain skills while using the Blood Magic keystone or Blood Magic SupportBlood Magic SupportSupport
    Icon: B
    Mana Multiplier: (245%-196%)
    Requires Level 31Supports any skill.Per 1% Quality:
    Supported Skills have 0.5% reduced Mana Cost
    Supported Skills Spend Life instead of ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem and also by using the Midnight BargainMidnight Bargain
    Engraved Wand
    Wand
    Quality: +20%
    Physical Damage: 20.438.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
    Minions have (10-20)% increased Movement Speed
    Minions deal (10-30)% increased Damage
    +1 to maximum number of Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    Reserves 30% of Life
    Cannot be used with Chaos Inoculation
    A chilling hush, a scraping sound
    Of things no more entombed in ground.
    A shambling horde is on its way
    To crush the very light of day.
    unique wand.
  • Using Vaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire, Duration
    Souls Per Use: 40 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 12.000 sec
    Cast Time: 0.75 sec
    Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality:
    1% increased Burning Damage
    Sacrifices 30% of your total Energy Shield and Life
    Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second
    Base duration is 4 seconds
    Grants (20-39)% more Spell Damage
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Righteous Fire skill icon.png
    will spend all but 1 life.
  • Using Chaos Inoculation can be interpreted as spending all but 1 life permanently for access to chaos damage immunity and greatly increased energy shield.

Full life

Low life

Life transforming jewels

These unique jewels transform life from passive skills into another base statistic.

  • Energy From WithinEnergy From Within
    Cobalt Jewel
    Radius: Large (1500)(3-6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    The Azmeri ascetics learnt the power
    of going without the body's ordinary cravings.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
  • Healthy MindHealthy Mind
    Cobalt Jewel
    Radius: Large (1500)(15-20)% increased maximum Mana
    Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    For the ambitious, flesh is a limitation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Energy From WithinEnergy From Within
    Cobalt Jewel
    Radius: Large (1500)(3-6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    The Azmeri ascetics learnt the power
    of going without the body's ordinary cravings.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value

Life on equipment

Modifiers

Flat maximum life

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HaleItemPrefix1+(3-9) to maximum Lifefishing_rod 0
weapon 0
default 1000
HealthyItemPrefix5+(10-19) to maximum Lifefishing_rod 0
weapon 0
default 1000
VigorousItemPrefix73+(100-109) to maximum Lifeshield 1000
body_armour 1000
default 0
RapturousItemPrefix81+(110-119) to maximum Lifebody_armour 1000
default 0
PrimeItemPrefix86+(120-129) to maximum Lifebody_armour 1000
default 0
SanguineItemPrefix11+(20-29) to maximum Lifefishing_rod 0
weapon 0
default 1000
StalwartItemPrefix18+(30-39) to maximum Lifefishing_rod 0
weapon 0
default 1000
StoutItemPrefix24+(40-49) to maximum Lifefishing_rod 0
weapon 0
default 1000
RobustItemPrefix30+(50-59) to maximum Lifefishing_rod 0
weapon 0
default 1000
RotundItemPrefix36+(60-69) to maximum Lifefishing_rod 0
weapon 0
default 1000
VirileItemPrefix44+(70-79) to maximum Lifefishing_rod 0
weapon 0
default 1000
Athlete'sItemPrefix54+(80-89) to maximum Lifefishing_rod 0
weapon 0
ring 0
default 1000
FecundItemPrefix64+(90-99) to maximum Lifefishing_rod 0
boots 0
gloves 0
weapon 0
ring 0
amulet 0
default 1000
Oyster'sItemPrefix30+(14-20) to Armour
+(18-23) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Urchin'sItemPrefix46+(21-42) to Armour
+(24-28) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Nautilus'sItemPrefix62+(43-95) to Armour
+(29-33) to maximum Life
boots 0
gloves 0
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Crocodile'sItemPrefix78+(96-120) to Armour
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
str_armour 500
str_dex_armour 250
str_int_armour 250
str_dex_int_armour 166
default 0
Monk'sItemPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sItemPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sItemPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sItemPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Flea'sItemPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn'sItemPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram'sItemPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex'sItemPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
HaleAbyss JewelPrefix1+(25-30) to maximum Lifedefault 3000
HealthyAbyss JewelPrefix35+(31-35) to maximum Lifedefault 3000
SanguineAbyss JewelPrefix74+(36-45) to maximum Lifedefault 1000
StalwartAbyss JewelPrefix82+(46-50) to maximum Lifedefault 1000
SubterraneanDelvePrefix1+(25-40) to maximum Life
(3-5)% increased maximum Life
body_armour 2000
default 0
SubterraneanDelvePrefix1+(15-25) to maximum Life
(2-3)% increased maximum Life
shield 2000
boots 2000
helmet 2000
gloves 2000
default 0

Percentage maximum life

Regular
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2IncreasedLifeCorruptedItemCorrupted1(6-8)% increased maximum Lifebelt 1000
default 0
V2IncreasedMaximumLifeCorruptedItemCorrupted1(4-6)% increased maximum Lifearmour 1000
default 0
VividMiscPrefix1(5-7)% increased maximum Lifenot_str 350
default 500
SubterraneanDelvePrefix1+(25-40) to maximum Life
(3-5)% increased maximum Life
body_armour 2000
default 0
SubterraneanDelvePrefix1+(15-25) to maximum Life
(2-3)% increased maximum Life
shield 2000
boots 2000
helmet 2000
gloves 2000
default 0
Shaper/Elder
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
EldritchItemPrefix68(4-7)% increased maximum Lifebelt_elder 400
default 0
EldritchItemPrefix75(8-10)% increased maximum Lifebelt_elder 400
default 0
EldritchItemPrefix68(3-6)% increased maximum Lifeshield_elder 800
default 0
EldritchItemPrefix84(7-10)% increased maximum Lifeshield_elder 800
default 0
EldritchItemPrefix68(5-8)% increased maximum Lifebody_armour_elder 400
default 0
EldritchItemPrefix85(9-12)% increased maximum Lifebody_armour_elder 400
default 0

Base Items

Shields

ItemLvl.Life
Corroded Tower ShieldCorroded Tower ShieldChance to Block: 23%
Armour: 46
Requires Level 5, 20 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
5(10-20)
Rawhide Tower ShieldRawhide Tower ShieldChance to Block: 26%
Armour: 53
Requires Level 11, 33 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
11(10-20)
Cedar Tower ShieldCedar Tower ShieldChance to Block: 25%
Armour: 108
Requires Level 17, 46 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
17(20-30)
Copper Tower ShieldCopper Tower ShieldChance to Block: 24%
Armour: 191
Requires Level 24, 62 Str3% reduced Movement Speed (Hidden)
+(30-40) to maximum Life
24(30-40)
Reinforced Tower ShieldReinforced Tower ShieldChance to Block: 23%
Armour: 287
Requires Level 30, 76 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
30(10-20)
Painted Tower ShieldPainted Tower ShieldChance to Block: 25%
Armour: 217
Requires Level 35, 87 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
35(20-30)
Buckskin Tower ShieldBuckskin Tower ShieldChance to Block: 26%
Armour: 177
Requires Level 39, 96 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
39(10-20)
Mahogany Tower ShieldMahogany Tower ShieldChance to Block: 25%
Armour: 265
Requires Level 43, 105 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
43(20-30)
Bronze Tower ShieldBronze Tower ShieldChance to Block: 24%
Armour: 367
Requires Level 47, 114 Str3% reduced Movement Speed (Hidden)
+(30-40) to maximum Life
47(30-40)
Girded Tower ShieldGirded Tower ShieldChance to Block: 23%
Armour: 481
Requires Level 51, 123 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
51(10-20)
Crested Tower ShieldCrested Tower ShieldChance to Block: 25%
Armour: 338
Requires Level 55, 132 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
55(20-30)
Shagreen Tower ShieldShagreen Tower ShieldChance to Block: 26%
Armour: 261
Requires Level 58, 139 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
58(10-20)
Ebony Tower ShieldEbony Tower ShieldChance to Block: 25%
Armour: 412
Requires Level 61, 159 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
61(20-30)
Ezomyte Tower ShieldEzomyte Tower ShieldChance to Block: 24%
Armour: 522
Requires Level 64, 159 Str3% reduced Movement Speed (Hidden)
+(30-40) to maximum Life
64(30-40)
Colossal Tower ShieldColossal Tower ShieldChance to Block: 23%
Armour: 632
Requires Level 67, 159 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
67(10-20)
Pinnacle Tower ShieldPinnacle Tower ShieldChance to Block: 25%
Armour: 467
Requires Level 70, 159 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
70(20-30)

Other items

ItemLvl.Life
Coral RingCoral Ring+(20-30) to maximum Life1(20-30)
Leather BeltLeather BeltRequires Level 8+(25-40) to maximum Life8(25-40)

Unique Items

While the +X to maximum Life modifier is quite common on unique items, the X% increased maximum Life modifier is less common and can only appear on unique items. Certain unique items also grant +X to maximum Life in exceptional quantities or on weapons.

Unique items with flat maximum life

Unique Items that increase or reduce life

Life on equipment for minions

Modifiers

Regular

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Master'sMiscPrefix1Minions have (8-12)% increased maximum Lifenot_int 0
default 350
of FortitudeAbyss JewelSuffix1Minions have (8-12)% increased maximum Lifeabyss_jewel_summoner 800
default 0
of the UndergroundDelveSuffix74Minions have (20-30)% increased maximum Lifebody_armour 2000
shield 2000
belt 2000
default 0

Shaper/Elder

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
EldritchItemPrefix68Minions have (15-18)% increased maximum Life
Socketed Gems are Supported by Level 16 Minion Life
helmet_elder 800
default 0
EldritchItemPrefix75Minions have (19-22)% increased maximum Life
Socketed Gems are Supported by Level 18 Minion Life
helmet_elder 800
default 0
EldritchItemPrefix80Minions have (23-25)% increased maximum Life
Socketed Gems are Supported by Level 20 Minion Life
helmet_elder 800
default 0

Other modifiers

Catarina has a craftable prefix for gloves that grants 10 to 15% increased Minion maximum Life

In addition, essences of Fear grant X% increased Minion maximum Life to the following base items up to a certain value:

Unique items

Generic minion life

ItemLife
Fortified LegionFortified Legion
Cobalt Jewel
Limited to: 1Minions have (5-15)% increased maximum Life
Minions Recover 2% of their Maximum Life when they Block
When you throw iron weapons against an iron wall
you only make the wall grow thicker.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(5-15)%
SidhebreathSidhebreath
Paua Amulet
(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
(15-10)% reduced Mana Cost of Minion Skills
Minions deal (10-15)% increased Damage
The breath of life is yours to give.
(10-15)%
Heartbound LoopHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy Shield(10-15) Life Regenerated per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
15%
The BaronThe Baron
Close Helmet
Quality: +20%
Armour: 156
Requires Level 26, 58 Str+(20-40) to Strength
+2 to Level of Socketed Minion Gems
Minions have 20% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Zombies per 300 Strength
With at least 1000 Strength, 2% of Damage dealt by your Zombies is Leeched to you as Life
"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
20%
Queen's DecreeQueen's Decree
Ornate Sword
Two Hand Sword
Quality: +20%
Physical Damage: 31.251.6
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 27, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (10-15)% increased maximum Life
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
25% increased Strength Requirement
The nobles wanted to take her throne.
She let the peasants take their wealth.
The peasants wanted to take her wealth.
She let the soldiers take their heads.
The soldiers wanted to take her head.
She sat on her throne and wept.
(10-15)%
BloodbondBloodbond
Bone Armour
Quality: +20%
Evasion: (426-465)
Energy Shield: (85-93)
Requires Level 35, 53 Dex, 53 Int3% reduced Movement Speed (Hidden)Grants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
1% of Life Regenerated per second
Minions have (6-10)% chance to Dodge Attack Hits
What mother wouldn't give her life for that of her children?
(20-30)%
Queen's EscapeQueen's Escape
Ornate Sword
Two Hand Sword
Quality: +20%
Physical Damage: 31.251.6
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 38, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (10-15)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
25% increased Strength Requirement
The soldiers stormed her throne room.
The guards held them at bay.
The peasants overwhelmed the guards.
The nobles paid for their lives.
The nobles took her throne,
and so she fled to the woods.
(10-15)%
Chober ChaberChober Chaber
Great Mallet
Two Hand Mace
Quality: +20%
Physical Damage: (118.4-125.8)(243.2-258.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
The faithful may continue to serve, even after death.
(20-40)%
ClayshaperClayshaper
Rock Breaker
One Handed Mace
Quality: +20%
Physical Damage: (73.2-80.4)(123.6-130.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.24-1.26)
Weapon Range: 9
Requires Level 41, 134 Str15% reduced Enemy Stun ThresholdAdds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
Minions' Attacks deal (5-8) to (12-16) additional Physical Damage
Can Summon up to 1 additional Golem at a time
Grants Level 12 Summon Stone Golem
There is nothing, flesh, spirit, or stone
Free from our hunger for dominion.
(20-30)%
Vis MortisVis Mortis
Necromancer Silks
Quality: +20%
Energy Shield: (374-397)
Requires Level 59, 160 Int3% reduced Movement Speed (Hidden)+(20-30) to maximum Mana
(200-220)% increased Energy Shield
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
+1 to maximum number of Spectres
Minions gain Unholy Might for 10 seconds on Kill
Reap what others have sown
Muster them from their graves
Parade them for your pleasure
Zealots in mortis enslaved
-20%
Chaber CairnChaber Cairn
Great Mallet
Two Hand Mace
Quality: +20%
Physical Damage: (198.4-244.8)(387.2-445.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 60, 131 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
Adds (25-35) to (45-55) Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
30% increased Skill Effect Duration
The weight of faith is great
Yet it is never borne alone.
(20-40)%

Minion-type specific life

Item
Primordial MightPrimordial Might
Crimson Jewel
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35-45)% increased Damage
Golems have (18-22)% increased Maximum Life
Your Golems are aggressive
Primordial
"Do not cause the land to stir,
It holds secrets better unknown."
- Azmerian proverb
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
WraithlordWraithlord
Bone Circlet
Quality: +20%
Energy Shield: (81-91)
Requires Level 34, 73 Int+2 to Level of Socketed Minion Gems
(120-150)% increased Energy Shield
Minions Regenerate 1% Life per second
+1000 to Spectre maximum Life
Countless men proclaimed themselves the masters of death,
and each one succumbed to it.
Earendel's EmbraceEarendel's Embrace
Grinning Fetish
One Handed Mace
Quality: +20%
Physical Damage: 28.843.2
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
There the weary multitude of man-kind
shall turn in their masses into the wide fire,
where the destroying flame embraces the living,
some will go up, some down, filled with misery.
Mon'tregul's GraspMon'tregul's Grasp
Void Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 6091.2
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced number of Zombies allowed
+5000 to Zombie maximum Life
(25-30)% increased Zombie Resistances
25% increased Zombie Size
Zombies deal (80-100)% more Physical Damage
Enemies killed by Zombies explode dealing Fire Damage
With death as my ally, all the world is within my grasp.

Life on equipment for totems

Modifiers

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
CarvedMiscPrefix1(8-12)% increased Totem Lifenot_str 250
default 350
EnchantmentDecoyTotemLife1ItemEnchantment6640% increased Decoy Totem Lifehelmet 100
default 0
EnchantmentDecoyTotemLife2ItemEnchantment7560% increased Decoy Totem Lifehelmet 100
default 0

Unique itemse

ItemLife
Spire of StoneSpire of Stone
Crimson Jewel
Limited to: 1
Radius: Large (1500)
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
The strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/A
Iron CommanderIron Commander
Death Bow
Bow
Quality: +20%
Physical Damage: (33.6-38.4)(82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Can have 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
(14-20)%
Soul MantleSoul Mantle
Spidersilk Robe
Quality: +20%
Energy Shield: (211-230)
Requires Level 49, 134 Int3% reduced Movement Speed (Hidden)Socketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
Can have up to 1 additional Totem summoned at a time
Inflicts a random Level 20 Curse on you when your Totems die
The greatest mistakes cause suffering
long after they have been made
50%

Passive skills

There are passive skills that grant life bonuses. There is a total of 559% increased maximum life on the passive tree as well as 179 total base life from passives. 35% increased maximum life is gated behind the Blood Magic keystone.

Increased maximum life

These passive skills grant increased maximum life.

NameStats
Armour, Evasion and Life
LifeArmourAndEvasion passive skill icon.png
6% increased Evasion Rating and Armour
4% increased maximum Life [1] [2] [3]
Evasion and Life
Evade passive skill icon.png
14% increased Evasion Rating
5% increased maximum Life [1]

10% increased Evasion Rating
4% increased maximum Life [1] [2] [3]

8% increased Evasion Rating
4% increased maximum Life [1] [2] [3] [4]
Life
Life1 passive skill icon.png
5% increased maximum Life [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24]
4% increased maximum Life [1] [2] [3]
6% increased maximum Life [1] [2] [3] [4]
10% increased maximum Life [1] [2]
Life and Armour
Increasedarmorandlife passive skill icon.png
6% increased Armour
4% increased maximum Life [1] [2]

12% increased Armour
4% increased maximum Life [1]

5% increased maximum Life
6% increased Armour [1]

4% increased maximum Life
8% increased Armour [1] [2]
Life and Chaos Resistance
Life1 passive skill icon.png
4% increased maximum Life
+4% to Chaos Resistance [1] [2] [3]
Life and Elemental Resistances
Life1 passive skill icon.png
4% increased maximum Life
+3% to all Elemental Resistances [1] [2]
Life and Energy Shield
LifeAndEnergyShield passive skill icon.png
5% increased maximum Energy Shield
4% increased maximum Life [1] [2] [3]

3% increased maximum Life
5% increased maximum Energy Shield [1] [2] [3]
Life and Flasks
Flaskstr passive skill icon.png
3% increased maximum Life
10% increased Life Recovery from Flasks [1] [2]
Life and Life on Kill
Life1 passive skill icon.png
+5 Life gained on Kill
4% increased maximum Life [1] [2]
Life and Reduced Mana Cost
LifeAndReducedManaCost passive skill icon.png
4% increased maximum Life
3% reduced Mana Cost of Skills [1] [2] [3]
Mana and Life
Lifemana passive skill icon.png
5% increased maximum Life
8% increased maximum Mana [1] [2]

5% increased maximum Life
5% increased maximum Mana [1]
Mana Regeneration and Life
Lifemana passive skill icon.png
4% increased maximum Life
10% increased Mana Regeneration Rate [1] [2]
Barbarism
Titanicmight passive skill icon.png
6% increased maximum Life
+1% to maximum Fire Resistance
+8% to Fire Resistance [1]
Blood Drinker
Lifeleech passive skill icon.png
8% increased maximum Life
0.4% of Attack Damage Leeched as Life [1]
Blood Siphon
BloodSiphon passive skill icon.png
10% increased maximum Life
+20 to Strength
+5 Life gained on Kill [1]
Bloodless
Lifeleechimmunity passive skill icon.png
Enemies Cannot Leech Life From you
8% increased maximum Life [1]
Bravery
LifeArmourAndEvasion passive skill icon.png
24% increased Evasion Rating and Armour
8% increased maximum Life [1]
Combat Stamina
CombatStamina passive skill icon.png
1% of Life Regenerated per second
20% increased Armour
5% increased maximum Life [1]
Constitution
Constitution passive skill icon.png
14% increased maximum Life
+20 to maximum Life [1]
Cruel Preparation
Thickskin passive skill icon.png
10% increased maximum Life
+5% to all Elemental Resistances [1]
Devotion
Titanicmight passive skill icon.png
+20 to Strength
8% increased maximum Life
3% increased effect of Non-Curse Auras from your Skills [1]
Discipline and Training
Newtitanicmight passive skill icon.png
+30 to maximum Life
10% increased maximum Life [1]
Golem's Blood
Golemsblood passive skill icon.png
1.6% of Life Regenerated per second
10% increased maximum Life [1]
Heart and Soul
HeartandSoul passive skill icon.png
8% increased maximum Life
12% increased maximum Mana [1]
Heart of Oak
HeartoftheOak passive skill icon.png
20% chance to Avoid being Stunned
8% increased maximum Life
1% of Life Regenerated per second
20% increased Stun and Block Recovery [1]
Heart of the Warrior
Heartofthegladiator passive skill icon.png
+10 to Strength
+20 to maximum Life
10% increased maximum Life [1]
Herbalism
Arcaneefficiency passive skill icon.png
20% increased Life Recovery from Flasks
20% increased Flask Recovery rate
10% increased maximum Life [1]
Hired Killer
HiredKiller2 passive skill icon.png
+10 Life gained on Kill
6% increased maximum Life [1]
Juggernaut
Increased armor passive skill icon.png
6% increased maximum Life
16% increased Armour
20% increased Life Recovery from Flasks [1]
Melding
Melding passive skill icon.png
6% increased maximum Life
10% increased maximum Energy Shield [1]
Mortal Conviction
Mortalconviction passive skill icon.png
50% less Mana Reserved
15% increased maximum Life [1]
Nullification
Newenergyshield passive skill icon.png
5% increased maximum Life
10% increased maximum Energy Shield
15% increased Evasion Rating
+8% to all Elemental Resistances [1]
Profane Chemistry
ProfaneChemistry passive skill icon.png
6% increased maximum Life
30% increased Life Recovery from Flasks [1]
Purity of Flesh
Life1 passive skill icon.png
8% increased maximum Life
+8% to Chaos Resistance
+10 to Strength [1]
Quick Recovery
QuickRecovery passive skill icon.png
6% increased maximum Life
20% increased Mana Regeneration Rate
0.8% of Life Regenerated per second [1]
Revenge of the Hunted
Revengeofthehunted passive skill icon.png
18% increased Evasion Rating
8% increased maximum Life
12% increased Global Physical Damage [1]
Thick Skin
Thickskin passive skill icon.png
10% increased maximum Life
8% chance to Avoid Elemental Ailments [1]
Tireless
Unrelenting passive skill icon.png
8% increased maximum Life
6% reduced Mana Cost of Skills [1]
Written in Blood
WritteninBlood passive skill icon.png
8% increased maximum Life
10% increased maximum Energy Shield
+10 to Strength [1]

Base maximum life

NameStats
Evasion and Life
Evadepercentage passive skill icon.png
18% increased Evasion Rating
+12 to maximum Life [1]
Life and Armour
Increasedarmorandlife passive skill icon.png
+16 to maximum Life
16% increased Armour [1]
Life and Strength
Life1 passive skill icon.png
+10 to maximum Life
+5 to Strength [1]
Mana Regeneration and Life
Lifemana passive skill icon.png
+14 to maximum Life
20% increased Mana Regeneration Rate [1]
Melee Damage
Damagemelee passive skill icon.png
12% increased Melee Physical Damage [1]
Melee Damage and Life
Damagemelee passive skill icon.png
16% increased Melee Physical Damage
+16 to maximum Life [1]
Physical and Chaos Damage and Life
PhysicalDamageChaosNode passive skill icon.png
14% increased Global Physical Damage
+12 to maximum Life
14% increased Chaos Damage [1]
Physical Attack Damage and Life
Damage passive skill icon.png
14% increased Attack Physical Damage
+14 to maximum Life [1]
Aspect of the Eagle
AspectoftheEagle passive skill icon.png
20% increased Damage with Bows
4% increased Movement Speed
20% increased Global Accuracy Rating
+10 to maximum Life
20% increased Damage Over Time with Bow Skills [1]
Aspect of the Panther
Heartofthepanther passive skill icon.png
16% increased Physical Weapon Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
+2% Chance to Block Attack Damage while Dual Wielding
+10 to maximum Life
Attack Skills deal 16% increased Damage with Ailments while Dual Wielding [1]
Constitution
Constitution passive skill icon.png
14% increased maximum Life
+20 to maximum Life [1]
Discipline and Training
Newtitanicmight passive skill icon.png
+30 to maximum Life
10% increased maximum Life [1]
Heart of the Warrior
Heartofthegladiator passive skill icon.png
+10 to Strength
+20 to maximum Life
10% increased maximum Life [1]

Life regeneration rate

NameStats
Armour and Life Regeneration
Lifepercentage passive skill icon.png
10% increased Armour
0.3% of Life Regenerated per second [1]
Damage Over Time and Life Regeneration
DamageOverTime passive skill icon.png
8% increased Damage over Time
0.4% of Life Regenerated per second [1]
Life Regeneration
Lifepercentage passive skill icon.png
0.3% of Life Regenerated per second [1] [2]
0.8% of Life Regenerated per second [1]
0.4% of Life Regenerated per second [1]
0.5% of Life Regenerated per second [1]
0.6% of Life Regenerated per second [1]
Mana and Life Regeneration
Lifemana passive skill icon.png
0.4% of Life Regenerated per second
15% increased Mana Regeneration Rate [1] [2] [3]
Armour Mastery
Armourmastery passive skill icon.png
24% increased Armour
3% increased Movement Speed
0.5% of Life Regenerated per second [1]
Arsonist
Arsonist passive skill icon.png
24% increased Fire Damage
1% of Life Regenerated per second [1]
Combat Stamina
CombatStamina passive skill icon.png
1% of Life Regenerated per second
20% increased Armour
5% increased maximum Life [1]
Golem's Blood
Golemsblood passive skill icon.png
1.6% of Life Regenerated per second
10% increased maximum Life [1]
Growth and Decay
GrowthandDecay passive skill icon.png
20% increased Damage over Time
1% of Life Regenerated per second [1]
Heart of Oak
HeartoftheOak passive skill icon.png
20% chance to Avoid being Stunned
8% increased maximum Life
1% of Life Regenerated per second
20% increased Stun and Block Recovery [1]
Master of the Arena
Meleerange passive skill icon.png
+20 to Strength
+2 to Melee Weapon and Unarmed Attack range
8% increased Melee Physical Damage
1% of Life Regenerated per second [1]
Quick Recovery
QuickRecovery passive skill icon.png
6% increased maximum Life
20% increased Mana Regeneration Rate
0.8% of Life Regenerated per second [1]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions have 20% increased maximum Life
Minions Regenerate 1% Life per second
1% of Life Regenerated per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have +10% to all Elemental Resistances
Minions have 10% increased maximum Life
Minions Regenerate 1% Life per second
0.5% of Life Regenerated per second [1]
Sanctity
Bodysoul passive skill icon.png
+10 to Strength and Intelligence
20% increased Armour
10% increased maximum Energy Shield
1% of Life Regenerated per second [1]
Shaper
Shaper passive skill icon.png
40% increased Mana Regeneration Rate
1% of Life Regenerated per second [1]
Warrior's Blood
Trollblood passive skill icon.png
1.8% of Life Regenerated per second
+20 to Strength
20% increased Stun Threshold [1]

Life leech

NameStats
Axe Damage and Life Leech
Damageaxe passive skill icon.png
10% increased Physical Damage with Axes
0.2% of Physical Attack Damage Leeched as Life
10% increased Damage with Ailments from Attack Skills while wielding an Axe [1]
Axe Damage and Life Leech Rate
Attackspeedaxe passive skill icon.png
8% increased Physical Damage with Axes
8% increased Life Leeched per second
8% increased Damage with Ailments from Attack Skills while wielding an Axe [1]
Life and Mana Leech
Lifemana passive skill icon.png
0.4% of Attack Damage Leeched as Mana
0.4% of Attack Damage Leeched as Life [1]
Life Gain on Hit and Life Leeched per Second
Lifegainpertarget passive skill icon.png
+2 Life gained for each Enemy hit by your Attacks
10% increased Life Leeched per second [1] [2]
Life Leech
Lifegainpertarget passive skill icon.png
0.6% of Physical Attack Damage Leeched as Life [1]
10% increased Life Leeched per second
0.6% of Physical Attack Damage Leeched as Life [1] [2]

0.6% of Physical Attack Damage Leeched as Life
+3% of maximum Life per second to maximum Life Leech rate [1]

10% increased Life Leeched per second
0.4% of Attack Damage Leeched as Life [1] [2]
Mace Damage
Macedmg passive skill icon.png
14% increased Physical Damage with Maces
14% increased Damage with Ailments from Attack Skills while wielding a Mace
16% increased Life Leeched per second [1]
Sword Attack Speed and Life Leech Rate
Attackspeedsworddex passive skill icon.png
4% increased Attack Speed with Swords
10% increased Life Leeched per second [1] [2]
Blade of Cunning
Legendaryswordsman passive skill icon.png
22% increased Physical Damage with Swords
8% increased Attack Speed with Swords
0.4% of Physical Attack Damage Leeched as Life
22% increased Damage with Ailments from Attack Skills while wielding a Sword [1]
Blood Drinker
Lifeleech passive skill icon.png
8% increased maximum Life
0.4% of Attack Damage Leeched as Life [1]
Bloody Bludgeon
BloodyBludgeon passive skill icon.png
18% increased Physical Damage with Maces
6% increased Attack Speed with Maces
0.4% of Physical Attack Damage Leeched as Life
30% increased Damage with Ailments from Attack Skills while wielding a Mace [1]
Hematophagy
Lifeleech passive skill icon.png
20% increased Life Leeched per second
1% of Physical Attack Damage Leeched as Life
20% increased Damage while Leeching
+3% of maximum Life per second to maximum Life Leech rate [1]
Lust for Carnage
LustforCarnage passive skill icon.png
1.2% of Physical Attack Damage Leeched as Life
20% increased Life Leeched per second [1]
Soul Raker
Soulraker passive skill icon.png
20% increased Physical Damage with Claws
1.2% of Attack Damage Leeched as Life
0.8% of Attack Damage Leeched as Mana
50% increased Life Leeched per second
20% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
Splitting Strikes
Cleavage passive skill icon.png
26% increased Physical Damage with Axes
6% increased Attack Speed with Axes
10% increased Life Leeched per second
0.2% of Physical Attack Damage Leeched as Life
26% increased Damage with Ailments from Attack Skills while wielding an Axe [1]
Vitality Void
Lifeleech passive skill icon.png
20% increased Life Leeched per second
0.8% of Attack Damage Leeched as Life
+3% of maximum Life per second to maximum Life Leech rate [1]

Life gained on hit

NameStats
Life Gain on Hit and Life Leeched per Second
Lifegainpertarget passive skill icon.png
+2 Life gained for each Enemy hit by your Attacks
10% increased Life Leeched per second [1] [2]

Life gained on kill

NameStats
Life and Life on Kill
Life1 passive skill icon.png
+5 Life gained on Kill
4% increased maximum Life [1] [2]
Blood Siphon
BloodSiphon passive skill icon.png
10% increased maximum Life
+20 to Strength
+5 Life gained on Kill [1]
Hired Killer
HiredKiller2 passive skill icon.png
+10 Life gained on Kill
6% increased maximum Life [1]

Life recovery from flasks

NameStats
Life and Flasks
Flaskstr passive skill icon.png
3% increased maximum Life
10% increased Life Recovery from Flasks [1] [2]
Herbalism
Arcaneefficiency passive skill icon.png
20% increased Life Recovery from Flasks
20% increased Flask Recovery rate
10% increased maximum Life [1]
Juggernaut
Increased armor passive skill icon.png
6% increased maximum Life
16% increased Armour
20% increased Life Recovery from Flasks [1]
Profane Chemistry
ProfaneChemistry passive skill icon.png
6% increased maximum Life
30% increased Life Recovery from Flasks [1]

Minions

Minion maxium life

NameStats
Energy Shield and Minion Life
Energyshield passive skill icon.png
12% increased maximum Energy Shield
Minions have 8% increased maximum Life [1]
Minion Life
Minionlife passive skill icon.png
Minions have 10% increased maximum Life [1] [2] [3] [4] [5]
Minion Life and Chaos Resistance
Minionlife passive skill icon.png
Minions have 7% increased maximum Life
Minions have +5% to Chaos Resistance [1]
Minion Life and Elemental Resistance
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions have +5% to all Elemental Resistances [1]
Minion Life and Life Regeneration
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions Regenerate 0.5% Life per second [1]

Minions have 7% increased maximum Life
Minions Regenerate 1% Life per second [1]
Lord of the Dead
Lordofthedead passive skill icon.png
+1 to Maximum number of Skeletons
+1 to Maximum number of Zombies
Minions have 10% increased maximum Life
Minions deal 15% increased Damage
30% increased Minion Accuracy Rating [1]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions have 20% increased maximum Life
Minions Regenerate 1% Life per second
1% of Life Regenerated per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have +10% to all Elemental Resistances
Minions have 10% increased maximum Life
Minions Regenerate 1% Life per second
0.5% of Life Regenerated per second [1]

Minion life regeneration rate

NameStats
Minion Life and Life Regeneration
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions Regenerate 0.5% Life per second [1]

Minions have 7% increased maximum Life
Minions Regenerate 1% Life per second [1]
Minion Life Regeneration
Minionlife passive skill icon.png
Minions Regenerate 1.5% Life per second [1]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions have 20% increased maximum Life
Minions Regenerate 1% Life per second
1% of Life Regenerated per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have +10% to all Elemental Resistances
Minions have 10% increased maximum Life
Minions Regenerate 1% Life per second
0.5% of Life Regenerated per second [1]

Minion life leech

NameStats
Minion Damage and Life Leech
Miniondamage passive skill icon.png
Minions deal 10% increased Damage
Minions Leech 0.2% of Damage as Life [1]
Minion Life Leech
Miniondamage passive skill icon.png
Minions Leech 0.6% of Damage as Life [1]

Other

NameStats
Decay Ward
Minionblockchance passive skill icon.png
Minions have +4% Chance to Block Attack Damage
Minions Recover 1% of their Maximum Life when they Block [1]

Totem life

NameStats
Totem Life and Elemental Resistances
Totemlife passive skill icon.png
15% increased Totem Life
Totems gain +10% to all Elemental Resistances [1]

Totems gain +16% to all Elemental Resistances
10% increased Totem Life [1]

10% increased Totem Life
Totems gain +16% to all Elemental Resistances [1]
Totem Life and Physical Damage Reduction
Totemlife passive skill icon.png
Totems have 10% additional Physical Damage Reduction
10% increased Totem Life [1]
Totem Life and Placement Speed
Totemlife passive skill icon.png
10% increased Totem Life
10% increased Totem Placement speed [1]
Totemic Mastery
Totemicmastery passive skill icon.png
16% increased Totem Damage
16% increased Totem Life
16% increased Totem Duration
16% increased Totem Placement speed [1]

Other interactions with life

NameStats
Life Regeneration per Endurance Charge
Chargestr passive skill icon.png
0.2% of maximum Life Regenerated per second per Endurance Charge [1]
Bloodless
Lifeleechimmunity passive skill icon.png
Enemies Cannot Leech Life From you
8% increased maximum Life [1]
Executioner
Reaver passive skill icon.png
24% increased Physical Damage with Two Handed Melee Weapons
20% increased Stun Duration with Two Handed Melee Weapons on Enemies
20% increased Damage with Hits against Enemies that are on Low Life
24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon [1]

Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Berserker
Berserker (Ascendants) passive skill icon.png
Gain 1 Rage when you Kill an Enemy
Cannot be Stunned while you have at least 25 Rage
10% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Ascendant
Ascendant avatar.png
Champion
Champion (Ascendants) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
25% chance to Taunt on Hit
Enemies you Taunt take 10% increased Damage
10% chance to Fortify on Melee hit
You and nearby Allies have 8% increased Movement Speed [1]
Ascendant
Ascendant avatar.png
Chieftain
Chieftain (Ascendants) passive skill icon.png
10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
1% of Damage dealt by your Totems is Leeched to you as Life
2% of Life Regenerated per second
10% increased Strength [1]
Ascendant
Ascendant avatar.png
Guardian
Guardian (Ascendants) passive skill icon.png
You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Every 5 seconds, 20% of Maximum Life Regenerated over one second
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
10% increased effect of Non-Curse Auras from your Skills
25% reduced Effect of Curses on you [1]
Ascendant
Ascendant avatar.png
Hierophant
Hierophant (Ascendants) passive skill icon.png
8% of Damage is taken from Mana before Life
Can have up to 1 additional Totem summoned at a time
25% increased maximum Mana
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
20% increased Spell Damage while you have Arcane Surge [1]
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 6% of Enemy Elemental Resistances
30% increased Area of Effect
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20% [1]
Ascendant
Ascendant avatar.png
Slayer
Slayer (Ascendants) passive skill icon.png
Life Leech effects are not removed at Full Life
Culling Strike
20% increased Area of Effect if you've Killed Recently
20% increased Damage while Leeching
Cannot take Reflected Physical Damage [1]
Ascendant
Ascendant avatar.png
Trickster
Trickster (Ascendants) passive skill icon.png
15% chance to gain a Frenzy Charge and a Power Charge on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
15 Mana Regenerated per second if you've used a Movement Skill Recently
Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently [1]
Assassin
Assassin avatar.png
Ambush and Assassinate
Ambush (Assassin) passive skill icon.png
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
30% increased Damage with Hits against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life [1]
Assassin
Assassin avatar.png
Toxic Delivery
ToxicDelivery (Assassin) passive skill icon.png
10% reduced Damage taken from Damage Over Time
Gain 20% of Physical Damage as Extra Chaos Damage against
Poisoned Enemies
Poison you inflict with Critical Strikes deals 30% more Damage
Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill [1]
Berserker
Berserker avatar.png
Physical Attack Damage, Life Leeched per Second
DmgLeech (Berserker) passive skill icon.png
12% increased Attack Physical Damage
10% increased Life Leeched per second [1] [2]
Berserker
Berserker avatar.png
Cloaked in Savagery
CloakedAgony (Berserker) passive skill icon.png
100% of Damage Leeched as Life if you've taken a Savage Hit Recently
50% increased Damage if you've taken a Savage Hit Recently
25% increased Attack Speed if you've taken a Savage Hit Recently [1]
Berserker
Berserker avatar.png
Pain Reaver
PainReaver (Berserker) passive skill icon.png
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently
1% of Attack Damage Leeched as Life
1% of Attack Damage Leeched as Mana [1]
Berserker
Berserker avatar.png
War Bringer
WarBringer (Berserker) passive skill icon.png
Recover 25% of Life and Mana when you use a Warcry
100% increased Warcry Cooldown Recovery Speed
100% increased Warcry Duration
Gain 5 Rage when you use a Warcry [1]
Champion
Champion avatar.png
Conqueror
Conqueror (Champion) passive skill icon.png
100% chance to Taunt on Hit
6% reduced Damage taken if you've Taunted an Enemy Recently
2% of Life Regenerated per second if you've Taunted an Enemy Recently
Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets [1]
Champion
Champion avatar.png
First to Strike, Last to Fall
FirstStrikeLastFall (Champion) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life if you
do not have Adrenaline
Remove all Ailments and Burning when you gain Adrenaline [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Endurance Charge Duration
LifeRegenStrength (Chieftain) passive skill icon.png
0.5% of Life Regenerated per second
15% increased Endurance Charge Duration [1] [2]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Damage
LifeRegenFireDamage (Chieftain) passive skill icon.png
0.5% of Life Regenerated per second
10% increased Fire Damage [1] [2]
Chieftain
Chieftain avatar.png
Life Regeneration, Totem Placement Speed
LifeRegenTotemPlacementSpeed (Chieftain) passive skill icon.png
0.5% of Life Regenerated per second
10% increased Totem Placement speed [1] [2]
Chieftain
Chieftain avatar.png
Hinekora, Death's Fury
HinekoraDeathsFury (Chieftain) passive skill icon.png
1% of Fire Damage Leeched as Life
1% of Damage dealt by your Totems is Leeched to you as Life
10% increased Strength
10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1]
Chieftain
Chieftain avatar.png
Ramako, Sun's Light
RamakoSunsLight (Chieftain) passive skill icon.png
1% of Life Regenerated per second
10% of Physical Damage from Hits taken as Fire Damage
2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently
Unaffected by Ignite
+100% to Fire Resistance [1]
Chieftain
Chieftain avatar.png
Tawhoa, Forest's Strength
TawhoaForestsStrength (Chieftain) passive skill icon.png
When you or your Totems Kill a Burning Enemy, 20% chance for you
and your Totems to each gain an Endurance Charge
0.5% of maximum Life Regenerated per second per Endurance Charge
6% increased Fire Damage per Endurance Charge [1]
Chieftain
Chieftain avatar.png
Tukohama, War's Herald
TukomahaWarsHerald (Chieftain) passive skill icon.png
Totems have 50% of your Armour
Totems are Immune to Fire Damage
Skills used by Totems have a 20% chance to Taunt on Hit
Totems Reflect 15% of their maximum Life as Fire Damage to
nearby Enemies when Hit [1]
Deadeye
Deadeye avatar.png
Rupture
SharpAndVenomous (DeadEye) passive skill icon.png
+40% to Critical Strike Multiplier against Bleeding Enemies
80% increased Critical Strike Chance against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
Moving while Bleeding doesn't cause you to take extra Damage
Gain +30 Life when you Hit a Bleeding Enemy [1]
Elementalist
Elementalist avatar.png
Paragon of Calamity
IridescentFlesh (Elementalist) passive skill icon.png
For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element
For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element
Cannot take Reflected Elemental Damage
0.5% of Elemental Damage Leeched as Life [1]
Gladiator
Gladiator avatar.png
Gratuitous Violence
GLADViolence (Gladiator) passive skill icon.png
Bleeding Enemies you Kill Explode, dealing 10% of
their Maximum Life as Physical Damage
30% increased Damage with Hits and Ailments against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
25% more Damage with Bleeding [1]
Guardian
Guardian avatar.png
Armour and Energy Shield, Life Regeneration
ArmourEnergyShieldDefenseFromShields (Guardian) passive skill icon.png
14% increased Armour
6% increased maximum Energy Shield
0.5% of Life Regenerated per second [1]
Guardian
Guardian avatar.png
Radiant Faith
RadientFaith (Guardian) passive skill icon.png
Grants maximum Energy Shield equal to 15% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies [1]
Guardian
Guardian avatar.png
Time of Need
TimeOfNeed (Guardian) passive skill icon.png
Every 5 seconds, remove Curses and Elemental Ailments from you
Every 5 seconds, 30% of Maximum Life Regenerated over one second
25% reduced Effect of Curses on you [1]
Guardian
Guardian avatar.png
Unwavering Crusade
Unwavering Crusade (Guardian) passive skill icon.png
Summoned Sentinels use Crusade Slam
100% increased Minion Accuracy Rating
Minions Intimidate Enemies for 4 seconds on Hit
If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3% of Life per second
10% increased Area of Effect for each Summoned Sentinel of Purity [1]
Guardian
Guardian avatar.png
Unwavering Faith
UnwaveringFaith (Guardian) passive skill icon.png
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to
you and Allies [1]
Hierophant
Hierophant avatar.png
Divine Guidance
MindOverBody (Hierophant) passive skill icon.png
+150 to maximum Mana
10% of Damage is taken from Mana before Life [1]
Hierophant
Hierophant avatar.png
Illuminated Devotion
ItemAugment (Hierophant) passive skill icon.png
40% increased Spell Damage while you have Arcane Surge
25% increased Area of Effect while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Ritual of Awakening
AncestralZeal (Hierophant) passive skill icon.png
Can have up to 1 additional Totem summoned at a time
50% increased Totem Placement speed
You and your Totems Regenerate 1% of Life per second per Totem
You Regenerate 0.5% of Mana per second per Totem [1]
Inquisitor
Inquisitor avatar.png
Elemental Damage, Life Regeneration
IncreasedElementalDamageAvoidElementalStatusEffects (Inquistitor) passive skill icon.png
10% increased Elemental Damage
0.5% of Life Regenerated per second [1] [2]
Juggernaut
Juggernaut avatar.png
Unbreakable
Unbreakable (Juggernaut) passive skill icon.png
Armour received from Body Armour is doubled
5% reduced Damage taken
2% of Life Regenerated per second
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
[1]
Necromancer
Necromancer avatar.png
Minion Damage and Life
IncreasedMinionDamageIncreasedMinionLife (Necromancer) passive skill icon.png
Minions deal 15% increased Damage
Minions have 10% increased maximum Life [1] [2] [3]
Necromancer
Necromancer avatar.png
Flesh Binder
FleshBinder (Necromancer) passive skill icon.png
You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own
Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second
+2 to Maximum number of Zombies
Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed
Raised Zombies' Slam Attack has 100% increased Area of Effect [1]
Necromancer
Necromancer avatar.png
Invoker
BeaconOfCorruption (Necromancer) passive skill icon.png
Minions Regenerate 2% Life per second
50% increased Convocation Cooldown Recovery Speed
Minions have 20% increased maximum Life
Minions deal 20% increased Damage [1]
Necromancer
Necromancer avatar.png
Soul Weaver
SoulWeaver (Necromancer) passive skill icon.png
Spectres have 100% increased maximum Life
Spectres have 100% increased Damage [1]
Occultist
Occultist avatar.png
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Curses can apply to Hexproof Enemies [1]
Occultist
Occultist avatar.png
Void Beacon
VoidBeacon (Occultist) passive skill icon.png
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate [1]
Pathfinder
Pathfinder avatar.png
Master Surgeon
MasterSurgeon (PathFinder) passive skill icon.png
Gain a Flask Charge when you deal a Critical Strike
Removes Bleeding when you use a Flask
30% increased Life Recovery from Flasks [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
Immune to Shock
Immune to Ignite
25% reduced Mana Cost of Skills that place Mines or throw Traps [1]
Slayer
Slayer avatar.png
Two Handed Damage, Life Leech
2HdmgLeech (Slayer) passive skill icon.png
0.2% of Attack Damage Leeched as Life
14% increased Damage with Two Handed Weapons [1] [2]
Slayer
Slayer avatar.png
Bane of Legends
BaneOfLegends (Slayer) passive skill icon.png
Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Slayer
Slayer avatar.png
Brutal Fervour
BrutalFervor (Slayer) passive skill icon.png
Life Leech effects are not removed at Full Life
100% increased Life Leeched per second
30% increased Damage while Leeching [1]
Slayer
Slayer avatar.png
Endless Hunger
EndlessHunger (Slayer) passive skill icon.png
20% of Overkill Damage is Leeched as Life
You are Immune to Bleeding while Leeching [1]
Slayer
Slayer avatar.png
Overwhelm
Overwhelm (Slayer) passive skill icon.png
Your Damaging Hits always Stun Enemies that are on Full Life
20% chance to double Stun Duration
100% increased Stun Duration on Enemies
Cannot be Stunned [1]
Trickster
Trickster avatar.png
Patient Reaper
CorruptedRecovery (Trickster) passive skill icon.png
50% increased Damage over Time
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Recover 2% of Maximum Life on Kill
Recover 4% of Maximum Mana on Kill
Recover 2% of Maximum Energy Shield on Kill [1]

Keystones

NameStats
Blood Magic
KeystoneBloodMagic passive skill icon.png
Removes all mana. Spend Life instead of Mana for Skills [1]
Chaos Inoculation
KeystoneChaosInoculation passive skill icon.png
Maximum Life becomes 1, Immune to Chaos Damage [1]
Eldritch Battery
KeystoneEldritchBattery passive skill icon.png
Spend Energy Shield before Mana for Skill Costs
Energy Shield protects Mana instead of Life [1]
Ghost Reaver
Ghostreaver passive skill icon.png
Life Leech is applied to Energy Shield instead
50% less Energy Shield Recharge Rate [1]
Mind Over Matter
Heroicspirit passive skill icon.png
30% of Damage is taken from Mana before Life [1]
Minion Instability
KeystoneMinionInstability passive skill icon.png
Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies [1]
Pain Attunement
KeystonePainAttunement passive skill icon.png
30% more Spell Damage when on Low Life [1]
Vaal Pact
Vaalpact passive skill icon.png
Life Leeched per Second is doubled.
Maximum Life Leech Rate is doubled.
Life Regeneration has no effect. [1]
Zealot's Oath
Liferegentoenergyshield passive skill icon.png
Life Regeneration is applied to Energy Shield instead [1]

See also