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Lair MapMap Level: 78
Map Tier: 11
Guild Character: ,
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lair Map (War for the Atlas) inventory icon
Acquisition
Area level: 78
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsLair

Lair
Map area
No Waypoint
IdMapWorldsLair
Act11
Area level78
BossesLycius, Midnight's Howl
Area type tagscave, mountain
Tagsmap, no_echo, einharmaps, forest_map_area, den_area, cave_area
The Shaper: In darkness, the alpha rises. The companionship of beasts is fragile indeed.
In darkness, the alpha rises. The companionship of beasts is fragile indeed.
Maps loading screen

Lair Map (War for the Atlas) is a map area and item. The item is a legacy variant of the current Lair Map (Ritual) inventory iconLair MapLair MapMap Level: 69
Map Tier: 2
Guild Character: ,
In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Lair Map (Ritual) inventory icon
.

Layout[ | ]

Map is split into three regions.

  • An outdoor starting area populated only with Wolves (The boss arena can be seen from the cliff edge).
  • A long otherwise linear cavern with a "ring shaped" passage somewhere along its length (This ring passage tends to be near the beginning or the end of the cavern).
  • An outdoor pond area, which contains a few monster packs as well as the boss.

Encounters[ | ]

Boss[ | ]

Lycius, Midnight's Howl (Based on Rigwald, the Wolven King)

  • Spectral Throw
  • Channels, sending out several waves of Wolf Spirit projectiles (Despite appearance, this is as an attack not a spell)
  • Summon Wolves
  • Transform into a Wolf, becoming damage immune and causing bleeding with attacks (Minions/Totems/Mimics do not pull any aggro while boss is in wolf form. He will only go for the main character until he turns back into human form.)

He does not teleport around the arena, nor does the arena have hazards as with the standard Rigwald encounter.

Boss video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconLoyaltyLoyalty card artDivination card frameLoyalty53x Orb of Fusing inventory iconOrb of FusingOrb of Fusing inventory iconBound by fate,
inseparable by choice.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Divination card inventory iconThe Wolf's ShadowThe Wolf's Shadow card artDivination card frameThe Wolf's Shadow3Hyaon's Fury inventory iconHyaon's FuryHyaon's Fury inventory icon"If I fall, we will fall together with my fangs in your throat."Divination card inventory icon1
Divination card inventory iconThe Wolven King's BiteThe Wolven King's Bite card artDivination card frameThe Wolven King's Bite8Rigwald's Quills inventory iconRigwald's QuillsRigwald's Quills inventory iconA wolf does not bite his mate as he does his prey, yet both begin with bared teeth. Know who you are, and you will know the meaning of the bite.Divination card inventory icon1
Divination card inventory iconLingering RemnantsLingering Remnants card artDivination card frameLingering Remnants16Vaal Temple Map (Ritual) inventory iconVaal Temple MapVaal Temple Map (Ritual) inventory icon
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
Divination card inventory icon
1
Divination card inventory iconThe Mad KingThe Mad King card artDivination card frameThe Mad King7Prophecy inventory iconThe King's PathProphecy inventory iconFear the man who lusts for power, for he will do anything to get it.Divination card inventory icon1
Divination card inventory iconPride of the First OnesPride of the First Ones card artDivination card framePride of the First Ones7Farrul's Fur inventory iconFarrul's FurFarrul's Fur inventory iconUpon silent paws and masked by the reeds,
Farrul's hunt begins as the light recedes.
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Bog Map (War for the Atlas) inventory iconBog MapBog MapMap Level: 77
Map Tier: 10
Guild Character: y
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Bog Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Necropolis Map (War for the Atlas) inventory iconNecropolis MapNecropolis MapMap Level: 79
Map Tier: 12
Guild Character: °
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Necropolis Map (War for the Atlas) inventory icon
3Lair Map (War for the Atlas) inventory iconLair MapLair MapMap Level: 78
Map Tier: 11
Guild Character: ,
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lair Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Lair Map (Metamorph) inventory iconLair MapLair MapMap Level: 75
    Map Tier: 8
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lair Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Lair Map (Blight) inventory iconLair MapLair MapMap Level: 78
    Map Tier: 11
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lair Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Lair Map (Legion) inventory iconLair MapLair MapMap Level: 78
    Map Tier: 11
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lair Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Lair Map (Synthesis) inventory iconLair MapLair MapMap Level: 73
    Map Tier: 6
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lair Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Lair Map (Betrayal) inventory iconLair MapLair MapMap Level: 78
    Map Tier: 11
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lair Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Lair Map (Ritual) inventory iconLair MapLair MapMap Level: 69
    Map Tier: 2
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lair Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Lair Map (Heist) inventory iconLair MapLair MapMap Level: 80
    Map Tier: 13
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lair Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Lair Map (Harvest) inventory iconLair MapLair MapMap Level: 71
    Map Tier: 4
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lair Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Lair Map (Delirium) inventory iconLair MapLair MapMap Level: 75
    Map Tier: 8
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lair Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Lair Map (Atlas of Worlds) inventory iconLair MapLair MapMap Level: 80
    Map Tier: 13
    Guild Character: v
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lair Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.
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