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Lair Map (Atlas of Worlds)

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Lair MapMap Level: 80
Map Tier: 13
Guild Character: v
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lair Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 80
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasLair

Lair
Map area
No Waypoint
IdMapAtlasLair
Act11
Area level80
Area type tagscave, mountain
Tagsmap, no_echo, einharmaps, forest_map_area, den_area, cave_area
The Shaper: In darkness, the alpha rises. The companionship of beasts is fragile indeed.
Maps loading screen.png

This map is based on Act 2's Forest tileset and Caverns tileset. At the start of the map is a river with a log bridge, a cave mouth and several packs of Wolves. The second part is a cavern which is a complex of tunnels and constitutes the majority of the map. At the end of the cavern is an exit to a lair that contains the boss and several packs of monsters.

Map Type: Outdoors/indoors/outdoors. Multilevel. Boss is located on the last level.

Map Boss

Name Based On Skills
Lycius, Midnight's Howl Rigwald, the Wolven King Rigwald's skills

Items found in this area

ItemLvl.
The Pack LeaderThe Pack Leader6Alpha's HowlBecome the leader you were born to be.1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
Treasure HunterTreasure Hunter7Vaults of Atziri
Corrupted
"Don't worry, I know what I'm doing."
- Toggo's Last Words
1
The Wolf's ShadowThe Wolf's Shadow3Hyaon's Fury"If I fall, we will fall together with my fangs in your throat."1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Necropolis MapNecropolis MapMap Level: 79
Map Tier: 12
Guild Character: )
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shaped Armoury MapShaped Armoury MapMap Level: 79
Map Tier: 12
Guild Character: o
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Mineral Pools MapMineral Pools MapMap Level: 81
Map Tier: 14
Guild Character: ®
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Lair MapLair MapMap Level: 80
Map Tier: 13
Guild Character: v
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Lair MapLair MapMap Level: 73
    Map Tier: 6
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Synthesis.
  • Lair MapLair MapMap Level: 78
    Map Tier: 11
    Guild Character: ,
    In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Lair MapLair MapMap Level: 78
    Map Tier: 11
    Guild Character: ,
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.