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Lacerate

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LacerateAttack, AoE, Physical, Melee
Radius: 38
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 60% of Base
Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-122.83)% of Base Damage
(50-88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
(5-75) to (8-113) Added Attack Physical Damage
50% increased angle while in Sand Stance
+(0-9) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.pngLacerate inventory icon.png
Acquisition
Level: 12
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemLacerate

Lacerate skill screenshot.jpg

Lacerate is a melee attack skill that performs two slashes: one aimed just to the left, then one just to the right. The slashes damage all enemies in a cone in front of the attacker. Each slash does less damage than a single hit from CleaveCleaveAttack, AoE, Physical, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (125%-170%)
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (125-170)% of Base Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
, but the two slashes overlap in the middle, hitting enemies in front twice.[1] Lacerate interacts with Blood and Sand Stance, gaining bleed chance and more bleed damage in Blood Stance, and gaining a wider wave in Sand Stance.

Skill functions and interactions

  • Dual wielding: Lacerate when dual wielding always does a main-hand hit followed by an off-hand hit.[2]. In the case of having an off-hand weapon other than a sword or axe, the skill cannot be used.
  • Base radius of Lacerate is 38 units.[3]

Gem level progression

LevelLvl.dexteritystrengthDamage
Effectiveness
Damage
Multiplier
Damage with BleedingPhysical DamageRadiusExp.Total Exp.
1122114100%100%50%5 to 8N/A00
2152517102%101.17%52%7 to 10N/A15,24915,249
3193021102%102.33%54%8 to 13141,51756,766
4233524103%103.67%56%11 to 16181,983138,749
5274128105%104.83%58%13 to 192147,968286,717
6314632107%106%60%16 to 242250,557537,274
7355136107%107.17%62%19 to 283405,086942,360
8385538108%108.33%64%22 to 323447,7181,390,078
9415941110%109.67%66%25 to 374615,3182,005,396
10446344110%110.83%68%28 to 424834,6392,840,035
11476747112%112%70%32 to 4751,570,7604,410,795
12507149113%113.17%72%36 to 5451,633,9876,044,782
13537552115%114.33%74%40 to 6062,151,0308,195,812
14567955115%115.67%76%45 to 6862,812,18911,008,001
15598358117%116.83%78%51 to 7675,099,36016,107,361
16628760118%118%80%56 to 8579,400,73125,508,092
17649062118%119.17%82%61 to 91815,273,36640,781,458
18669264120%120.33%84%65 to 98826,286,58267,068,040
19689566122%121.67%86%70 to 105962,890,590129,958,630
20709868123%122.83%88%75 to 1139212,046,017342,004,647
217210070123%124%90%81 to 12210N/AN/A
2274N/AN/A125%125.17%92%87 to 13010N/AN/A
2376N/AN/A127%126.33%94%93 to 14011N/AN/A
2478N/AN/A128%127.67%96%100 to 15011N/AN/A
2580N/AN/A128%128.83%98%107 to 16012N/AN/A
2682N/AN/A130%130%100%114 to 17212N/AN/A
2784N/AN/A132%131.17%102%123 to 18413N/AN/A
2886N/AN/A132%132.33%104%131 to 19713N/AN/A
2988N/AN/A133%133.67%106%140 to 21014N/AN/A
3090N/AN/A135%134.83%108%150 to 22414N/AN/A
3191N/AN/A135%135.42%109%155 to 23214N/AN/A
3292N/AN/A137%136%110%160 to 24015N/AN/A
3393N/AN/A137%136.58%111%165 to 24815N/AN/A
3494N/AN/A137%137.17%112%171 to 25615N/AN/A
3595N/AN/A138%137.75%113%176 to 26515N/AN/A
3696N/AN/A138%138.33%114%182 to 27316N/AN/A
3797N/AN/A138%138.92%115%188 to 28216N/AN/A
3898N/AN/A140%139.5%116%194 to 29216N/AN/A
3999N/AN/A140%140.08%117%201 to 30116N/AN/A
40100N/AN/A140%140.67%118%207 to 31117N/AN/A

Item acquisition
Questionmark.png

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Lacerate.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Double Slash Added Phys To Bleeding 166Lacerate deals (4-8) to (10-15) added Physical Damage against Bleeding Enemieshelmet 100
default 0
Enchantment Double Slash Added Phys To Bleeding 275Lacerate deals (14-18) to (20-25) added Physical Damage against Bleeding Enemieshelmet 100
default 0
Enchantment Double Slash Critical Strikes 16640% increased Lacerate Critical Strike Chancehelmet 100
default 0
Enchantment Double Slash Critical Strikes 27560% increased Lacerate Critical Strike Chancehelmet 100
default 0
Enchantment Lacerate Damage 16625% increased Lacerate Damagehelmet 100
default 0
Enchantment Lacerate Damage 27540% increased Lacerate Damagehelmet 100
default 0
Enchantment Double Slash Area Of Effect 1668% increased Lacerate Area of Effecthelmet 100
default 0
Enchantment Double Slash Area Of Effect 27512% increased Lacerate Area of Effecthelmet 100
default 0


Version history

Version Changes
3.7.0
  • As previously, slashes the air twice, dealing damage in two overlapping areas of effect, with the possibility that enemies in the overlapping area will be hit by both.
  • Now has different behaviour depending on whether you are in Sand Stance of Blood Stance. You are in Blood Stance by default.
  • While in Blood Stance, now has a 25% chance to cause bleeding, and causes you to deal 50% more damage with bleeding at gem level 1, up to 88% more at gem level 20.
  • While in Sand Stance, now increases the width of the slash areas of effect by 50%.
  • Now deals base damage equal to, and has an added damage effectiveness of, 100% at gem level 1 (from 60%), up to 123% at gem level 20 (from 74%).
  • Now adds 5 to 8 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • Now has an attack speed multiplier of 60%.
3.3.0
  • Now has an added damage effectiveness and base damage of 60% at gem level 1 (down from 95%), up to 73.7% at gem level 20 (down from 117.8%).
  • Now gains up to +9 to area of effect radius at gem level 20 (up from +5).
  • Now has 25% chance to cause bleeding on hit.
  • Now deals 25% more damage with hits and ailments against bleeding enemies.
  • No longer has 25% less attack speed.
2.6.0
  • Lacerate gains 1 additional unit of radius every 4 levels.
  • No longer gain increased area of effect radius.
2.4.0
  • 30% Less Attack Speed drawback has been reduced to 25% Less Attack Speed. This is a buff.
2.3.0
  • Less attack speed drawback has been reduced from 30% to 25%.
2.3.0
  • Introduced to the game.

References

  1. Rory (May 19, 2016). "Skill Reveal - Lacerate". Official Path of Exile Forums. Retrieved May 19, 2016.
  2. Mark_GGG (June 10, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 10, 2016.
  3. Mark_GGG (May 17, 2017). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved May 18, 2017.