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Laboratory Map

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Laboratory MapMap Level: 76
Map Tier: 9
Guild Character: Ä
My last waking moments looked very much like this place... I miss it. I miss her.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Laboratory Map (Synthesis) inventory icon.png
Acquisition
Level: 75
Purchase Costs
Normal2x Orb of Alchemy
Magic2x Orb of Alchemy
Rare3x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Laboratory
Map area
No Waypoint
IdMapWorldsLaboratory
Act11
Area level75
Area type tagsurban, temple
Tagsindoors_area, map, delve_chest, einharmaps, wealthy_area
The Shaper: My last waking moments looked very much like this place... I miss it. I miss her.
My last waking moments looked very much like this place... I miss it. I miss her.
Maps loading screen.png

Laboratory Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Bone HelmetBone HelmetArmour: 197
Energy Shield: 38
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage
73
Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating78
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
1
The DreamlandThe Dreamland8Poorjoy's AsylumAll dreams vanish when the dreamers wake.1
The ProfessorThe Professor4The Putrid CloisterThe academic route to knowledge is wide and well-trodden; but it is the untaught one who scales the mountain.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Dunes MapDunes MapMap Level: 75
Map Tier: 8
Guild Character: A
Shifting, morphing, expanding. A reminder of the virtues of an agile mind.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Overgrown Ruin MapOvergrown Ruin MapMap Level: 77
Map Tier: 10
Guild Character: ]
Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Laboratory MapLaboratory MapMap Level: 76
Map Tier: 9
Guild Character: Ä
My last waking moments looked very much like this place... I miss it. I miss her.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
Plateau MapPlateau MapMap Level: 77
Map Tier: 10
Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Laboratory MapLaboratory MapMap Level: 76
Map Tier: 9
Guild Character: Ä
My last waking moments looked very much like this place... I miss it. I miss her.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.