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Knockback

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Knockback is an on-hit effect that slightly pushed targets away from the attacker. A knockback does not stun or interrupt the target's actions.[1]

Mechanics

Knockback always moves the target away from the attacker, for instance if a projectile chains from a farther-away enemy and hits a closer enemy in the back, the closer enemy will still be pushed away from the caster. Being knocked back counts as moving, and the target will suffer the increased damage over time from bleed.

The default knockback distance is 4 units.[2] Knockback speed is constant, and is 37.5 units/s.[3]

Active skill gems

Related base stats

The following active skill gems have stats related to knockback:

Currently, there are no active skill gems that have stats related to knockback.

Related quality stats

The following active skill gems have quality stats related to knockback:

Currently, there are no active skill gems that have quality stats related to knockback.

Support skill gems

Related base stats

The following support skill gems have stats related to knockback:

Currently, there are no support skill gems that have stats related to knockback.

Related quality stats

The following support skill gems have quality stats related to knockback:

Currently, there are no support skill gems that have quality stats related to knockback.

Related items

Item modifiers

Flasks can roll a suffix that grants knockback:

Name Level Modifier
of Fending 9 Adds Knockback to Melee Attacks during Flask effect

Unique items

ItemLvl.Stats
Winds of Change
Winds of Change
Ancient Gauntlets
Quality: +20%
Armour: 184
Requires Level 47, 68 Str+(30-60) to maximum Life
30% increased Projectile Speed
(10-5)% reduced Movement Speed
10% chance to Knock Enemies Back on hit
(30-50)% increased Projectile Damage
Izaro was slow to see the treachery growing in his own court
and powerless to stop it once he had;
a captain sailing his own ship into rocks.
47+(30-60) to maximum Life
30% increased Projectile Speed
(10-5)% reduced Movement Speed
10% chance to Knock Enemies Back on hit
(30-50)% increased Projectile Damage
Empire's Grasp
Empire's Grasp
Goliath Gauntlets
Quality: +20%
Armour: (688 to 928)
Requires Level 53, 76 Str+(400-600) to Armour
Knockback direction is reversed
Socketed Gems are Supported by Level 10 Knockback
"I like my vassals at sword point,
but my enemies as close as the hilt."
- Emperor Chitus
53+(400-600) to Armour
Knockback direction is reversed
Socketed Gems are Supported by Level 10 Knockback
Chin Sol
Chin Sol
Assassin Bow
Bows
Quality: +20%
Physical Damage: (81 to 90)(240.3 to 267)
Elemental Damage: 25–50
Critical Strike Chance: 6.50%
Attacks per Second: (1.38 to 1.43)
Weapon Range: 120
Requires Level 62, 212 Dex(150-180)% increased Physical Damage
+(10-20) to Dexterity
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
62(150-180)% increased Physical Damage
+(10-20) to Dexterity
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
Callinellus Malleus
Callinellus Malleus
Auric Mace
One Hand Maces
Quality: +20%
Physical Damage: (189 to 240)(261.9 to 336)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 212 Str15% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
To neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together.
6615% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
Hegemony's Era
Hegemony's Era
Judgement Staff
Staves
Quality: +20%
Physical Damage: (289.2 to 301.2)(363.6 to 399.6)
Critical Strike Chance: (7.32% to 7.93%)
Attacks per Second: (1.40 to 1.45)
Weapon Range: 11
Requires Level 68, 113 Str, 113 Int18% Chance to Block6% Chance to Block
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
The right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice.
6818% Chance to Block6% Chance to Block
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage

Passive skills

The following passive skills are related to knockback:

Name Bonuses
Knockback Chance
  • 6% chance to Knock Enemies Back on hit
Knockback Distance
  • 25% increased Knockback Distance
Blunt Trauma
  • Knocks Back Enemies if you get a Critical Strike with a Staff
  • 50% increased Critical Strike Chance with Staves
Fending
  • 25% increased Knockback Distance
  • 12% chance to Knock Enemies Back on hit
King of the Hill
  • Knocks Back Enemies if you get a Critical Strike with a Bow
  • 80% increased Critical Strike Chance with Bows

References

  1. Mark_GGG (January 11, 2013). "Knockback". Path of Exile Forum. Retrieved July 17, 2013.
  2. Mark_GGG (January 9, 2012). "Sweep". Official Path of Exile Forums. Retrieved July 19, 2016.
  3. Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.