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Jungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 3
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Jungle Valley Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 58
DROP DISABLED
Vendor Prices
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasJungleValley
Jungle Valley
Map area
No Waypoint
IdMapAtlasJungleValley
Act11
Area level68
BossesQueen of the Great Tangle
Area type tagsforest
Tagsmap, einharmaps, forest_map_area, jungle_valley_area
The Shaper: Verdant canopies shroud the world in darkness.
Maps loading screen
Jungle Valley t1

Jungle Valley Map is based on the The Riverways zone in Act 2. Since version 3.1.0 (War for the Atlas) the map item is a legacy variant of Jungle Valley Map (War for the Atlas) inventory iconJungle Valley MapJungle Valley MapMap Level: 73
Map Tier: 5
Guild Character: 5
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Jungle Valley Map (War for the Atlas) inventory icon
.

Map Layout[ | ]

Map Type: Outdoors

Boss Arena[ | ]

Jungle Valley's Boss Arena is called The Loom Chamber, an above-ground variation of the Weaver's Chambers encounter. Like the underground version of this fight with The Weaver, the area features a circular area which begins as totally empty of any hostile units. Only once the player has entered far enough into the Arena will the room slowly begin filling with Normal spiders , descending down from an unseen area, above the arena.

The encounter typically includes at least one pack of Magic Spiders, all sharing a single monster affix, which can be either Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-168)% of base
Effectiveness of Added Damage: (142-168)%
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon
Flicker Strike inventory icon
or Viper Strike inventory iconViper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration
1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
Deals (90-135)% of Base Attack Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon
Viper Strike inventory icon
. After the boss has been killed, small spiderlings hatch from the eggsacks located at the edges of the Arena's web floor, and immediately proceed to attack the player.

Unlike the encounter with The Weaver, neither the boss, nor the lesser spiders become untargetable by retreating upwards towards the area from which they originally descended.

Boss[ | ]

Queen of the Great Tangle, based on The Weaver.

  • Casts Ethereal Knives inventory iconEthereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Projectile Speed: 1300
    Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
    Deals (7-633) to (10-949) Physical Damage
    Fires 9 additional Projectiles
    Maximum 40 Lingering Blades can be left in the ground at a time
    Leaves a Lingering Blade in the ground for every 3 Projectiles fired
    Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ethereal Knives skill icon
    Ethereal Knives inventory icon
  • Summons spiders that use Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon
    Flicker Strike inventory icon
    or Viper Strike inventory iconViper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-135)% of base
    Effectiveness of Added Damage: (90-135)%
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
    0.5% increased Poison Duration
    1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
    Deals (90-135)% of Base Attack Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon
    Viper Strike inventory icon
    or fracture into hatchlings.
  • Spawns packs of spiders before appearing, usually at least one of them magic.

Vendor[ | ]

  • Three Jungle Valley Map (Atlas of Worlds) inventory iconJungle Valley MapsJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 3
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Atlas of Worlds) inventory icon
    yield one Beach Map (Atlas of Worlds) inventory iconBeach MapBeach MapMap Level: 69
    Map Tier: 2
    Guild Character: a
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Beach Map (Atlas of Worlds) inventory icon

Item acquisition
Questionmark

This item is drop disabled.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Beach Map (Atlas of Worlds) inventory iconBeach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Beach Map (Atlas of Worlds) inventory icon
3Jungle Valley Map (Atlas of Worlds) inventory iconJungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 3
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Jungle Valley Map (Atlas of Worlds) inventory icon
Manual

Divination cards[ | ]

The following divination cards drop in this area:

  • Divination card inventory iconThe Flora's GiftThe Flora's Gift card artDivination card frameThe Flora's Gift5Five-Link Staff
    Item Level: 66
    Sturdy and strong,
    grown from the stream.
    The Flora that live here,
    A combatant's dream.
    Divination card inventory icon
  • Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon
  • Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
    lest your neck the great Queen slit.
    Divination card inventory icon
  • Divination card inventory iconHopeHope card artDivination card frameHope5Prismatic Ring inventory iconPrismatic RingPrismatic Ring inventory icon
    Corrupted
    The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
    Divination card inventory icon
  • Divination card inventory iconThe Pack LeaderThe Pack Leader card artDivination card frameThe Pack Leader6Alpha's Howl inventory iconAlpha's HowlAlpha's Howl inventory iconBecome the leader you were born to be.Divination card inventory icon
  • Divination card inventory iconThe WebThe Web card artDivination card frameThe Web8Weapon of CraftingA weapon, a shelter, a prison.
    The web's purpose changes
    with the spider's needs.
    A lesson we should
    take to heart.
    Divination card inventory icon
  • Divination card inventory iconThe WindThe Wind card artDivination card frameThe Wind7Windripper inventory iconWindripperWindripper inventory iconWeaving through the cracks, searching for weaknesses, silent, indiscriminate, leaving sorrow in its wake.Divination card inventory icon

Other versions

  • Jungle Valley Map (Metamorph) inventory iconJungle Valley MapJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Jungle Valley Map (Blight) inventory iconJungle Valley MapJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Jungle Valley Map (Legion) inventory iconJungle Valley MapJungle Valley MapMap Level: 72
    Map Tier: 5
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Jungle Valley Map (Synthesis) inventory iconJungle Valley MapJungle Valley MapMap Level: 70
    Map Tier: 3
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Jungle Valley Map (Betrayal) inventory iconJungle Valley MapJungle Valley MapMap Level: 72
    Map Tier: 5
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Jungle Valley Map (Ritual) inventory iconJungle Valley MapJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Jungle Valley Map (Heist) inventory iconJungle Valley MapJungle Valley MapMap Level: 71
    Map Tier: 4
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Jungle Valley Map (Harvest) inventory iconJungle Valley MapJungle Valley MapMap Level: 69
    Map Tier: 2
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Jungle Valley Map (Delirium) inventory iconJungle Valley MapJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Jungle Valley Map (War for the Atlas) inventory iconJungle Valley MapJungle Valley MapMap Level: 73
    Map Tier: 5
    Guild Character: 5
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Jungle Valley Map (Atlas of Worlds) inventory iconShaped Jungle Valley MapShaped Jungle Valley MapMap Level: 73
    Map Tier: 6
    Guild Character: 3
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Jungle Valley Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Jungle Valley Map (Original) inventory iconJungle Valley MapJungle Valley MapMap Level: 72
    Map Tier: 7
    Guild Character: 3
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Original) inventory icon
    , the original variant.
  • Jungle Valley Map (The Awakening) inventory iconJungle Valley MapJungle Valley MapMap Level: 74
    Map Tier: 7
    Guild Character: 3
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.

Version history[ | ]

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.1
  • Fixed the "Prophecy inventory iconA Regal DeathA Regal DeathBlue blood drains from a cut-throat, and turns what it touches to gold.You will slay a very powerful king or queen, and it will drop a Regal Orb.Right-click to add this prophecy to your character.Prophecy inventory icon" prophecy not working with The Cursed King, Queen of the Great Tangle, Shivrul Goatqueen, The Infernal King or the Mutated Broodqueen. (So much new royalty!)
2.4.0
  • The Jungle Valley boss now stays on the ground for the entire duration of the fight instead of rising up out of the arena for a while.

Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.0.0
  • Adjusted the size of the Jungle Valley Map (Original) inventory iconJungle Valley MapJungle Valley MapMap Level: 72
    Map Tier: 7
    Guild Character: 3
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Original) inventory icon
    .
0.10.0
  • The following Map areas have been updated so that they're substantially different in layout to before: Spider Forest Map (Original) inventory iconSpider ForestSpider Forest MapMap Level: 69
    Map Tier: 4
    Guild Character: Ó
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Spider Forest Map (Original) inventory icon
    , Jungle Valley Map (Original) inventory iconJungle ValleyJungle Valley MapMap Level: 72
    Map Tier: 7
    Guild Character: 3
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Jungle Valley Map (Original) inventory icon
    , Waste Pool Map (Original) inventory iconWaste PoolWaste Pool MapMap Level: 72
    Map Tier: 7
    Guild Character: 1
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Waste Pool Map (Original) inventory icon
    , Ashen Wood Map (Original) inventory iconDry WoodsAshen Wood MapMap Level: 71
    Map Tier: 6
    Guild Character: Œ
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Ashen Wood Map (Original) inventory icon
    , Cemetery Map (Original) inventory iconCemeteryCemetery MapMap Level: 67
    Map Tier: 2
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Cemetery Map (Original) inventory icon
    , Cavern Map (Original) inventory iconMineFlooded Mine MapMap Level: 72
    Map Tier: 7
    Guild Character: 2
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Cavern Map (Original) inventory icon
    , Underground Sea Map (Original) inventory iconUnderground SeaUnderground Sea MapMap Level: 74
    Map Tier: 9
    Guild Character: 9
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Underground Sea Map (Original) inventory icon
    , Bog Map (Original) inventory iconBogBog MapMap Level: 70
    Map Tier: 5
    Guild Character: Ú
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Bog Map (Original) inventory icon
    , Plateau Map (Original) inventory iconPlateauPlateau MapMap Level: 75
    Map Tier: 10
    Guild Character: )
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plateau Map (Original) inventory icon
    and Dunes Map (Original) inventory iconDunesDunes MapMap Level: 66
    Map Tier: 1
    Guild Character: U
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Dunes Map (Original) inventory icon
    .
0.9.11
  • Introduced to the game.
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