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Jun, Veiled Master

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Jun Ortoi
Veiled Master
Jun Ortoi Veiled Master
Areas: Highgate (Act 9), The Oasis, Oriath
Functions: Offers betrayal missions, unveils Veiled items, vendor

Jun Ortoi is a master. She gives missions involving tracking down members of the Immortal Syndicate.


The zones where Jun can be found will contain Immortal Syndicate activity. There will be up to three different locations of Syndicate activity in the zone. Jun will assist you in combat while encountering the Syndicate. There are four possible tasks depending on which division you are encountering.

  • Fortification: A Syndicate fort can be found. Destroy the gate and kill the Syndicate member defending it. The fort contains invulnerable sentries, healing totems that provide very large life regeneration to the Syndicate member, and continuously spawns enemies.
  • Transportation: The Syndicate will transport a cargo to another location. They will start moving once you get close to them. The mission fails if the cargo makes it to its destination.
  • Research: A sub-zone to the Syndicate Laboratory will appear. Once entered, you must kill the Syndicate member before a specified number of evidence is destroyed.
  • Intervention: The Syndicate will ambush you at an unknown location. The mission fails if you are killed or if you move very far from the spawn point.

Zones do not repeat the same type of encounter. Maps will always have a Research, Intervention, and either Fortification or Transportation as encounters.

Other Syndicate members may spawn in the middle of an encounter. They will retreat shortly after the primary Syndicate member is defeated. Once all Syndicate members are defeated (or have retreated), decide what to do with each Syndicate member.

Note: Entering a zone which spawns the Syndicate will despawn the Syndicate from the previous zone.


To level up Jun, defeat Immortal Syndicate members.

ItemMaster levelFavour
16x16pxBamboo Pile12803
16x16pxCharred Wood Pile128022
Maple Tree123001
16x16pxPrimeval Debris128013
16x16pxPrimeval Rubble12809
16x16pxPrimeval Tree Planter1230010
16x16pxSanctum Pillar123001
16x16pxSandy Grave123004
16x16pxScattered Coins12802
16x16pxShrine Table123001
16x16pxSpore Pods128012
16x16pxSyndicate Cabinet123005
16x16pxSyndicate Desk123001
16x16pxSyndicate Table123004
16x16pxToxic Fungus12802
16x16pxToxic Pods12805
16x16pxAltar Burner257603
16x16pxBamboo Divider27209
16x16pxBare Branches27205
16x16pxMaraketh Banner257602
16x16pxMaraketh Rug257604
16x16pxOriath Ground272010
16x16pxPetrified Primevals257604
16x16pxPirate Remains257602
16x16pxPlanter Box27205
16x16pxPrimeval Table257605
16x16pxPrimeval Vase27204
16x16pxRising Smoke27204
16x16pxSword Display Case257604
16x16pxSyndicate Cage256701
16x16pxSyndicate Cart256701
16x16pxSyndicate Drawers256703
16x16pxToxic Growths27204
16x16pxToxic Pustules27209
16x16pxBamboo Fence317407
16x16pxBamboo Floor317404
16x16pxBare Tree317406
Blue Light Beam313809
16x16pxKarui Weapon Rack31380010
16x16pxOriath Curb317407
16x16pxOriathan Child31380016
16x16pxPrimeval Floor Crystal3138005
16x16pxPrimeval Support3138005
16x16pxPrimeval Tablet317402
16x16pxPrimeval Throne3138001
16x16pxPrimeval Trough317406
16x16pxRaging Fire3138005
16x16pxSand Pile317408
16x16pxSyndicate Flag3138004
16x16pxSyndicate Ladder3138002
16x16pxSyndicate Shelf3138009
16x16pxTasuni's Shrine3138001
16x16pxTree Roots3138003
16x16pxWarped Skull317401
16x16pxBeast Trophy4253003
16x16pxBlacksmith's Barrel432002
16x16pxKarui Weapon Holder4253009
16x16pxMaraketh Brazier432203
16x16pxMaraketh Gong4253001
16x16pxOriath Barrier432202
16x16pxOriath Doorway4253003
16x16pxPrimeval Container432203
16x16pxPrimeval Marker432202
16x16pxPrimeval Planter4253005
16x16pxPrimeval Shrine4253001
16x16pxPrimeval Stand432204
16x16pxSnowy Rock432205
16x16pxSyndicate Armour Rack42530017
16x16pxSyndicate Display432202
16x16pxSyndicate Helm Stand42530012
16x16pxSyndicate Mannequin4253008
16x16pxSyndicate Statue4253001
16x16pxThick Smoke4253006
16x16pxTriumph Fountain4253002
16x16pxBlacksmith's Rack575002
16x16pxKarui Weapon Display5600009
16x16pxLarge Snowy Rock5750011
16x16pxManifesto Altar5600001
16x16pxManifesto Stand5600001
16x16pxOvergrown Boulder5750027
16x16pxOyun's Throne5600001
16x16pxPrimeval Chair575002
16x16pxPrimeval Column Arc5600001
16x16pxPrimeval Way Marker575001
16x16pxPrisoners' Monument5600002
16x16pxRhex Statue5600001
16x16pxSyndicate Shield Stand5600003
16x16pxWeapon Display Table5600003
16x16pxClassical Painting61270016
16x16pxCorpse Sculpture61020006
16x16pxGeomancer's Bench61020003
16x16pxPetrified Stump61270011
16x16pxPrimeval Bench6127003
16x16pxPrimeval Column6127005
16x16pxPrimeval Pillar61020002
16x16pxSyndicate Fortification61020004
16x16pxTheurgic Precipitate Machine62440001
16x16pxArtifact Cage7190008
16x16pxAssassin's Daggers71500001
16x16pxOriath Square Fountain73600002
16x16pxPetrified Tree71900012
16x16pxPrimeval Carving7190007



I am Jun Ortoi, of the sun-scorched plains of Vastiri. I am investigating the disappearance of several prominent exiles. I have surreptitiously been observing your movements since you washed ashore. The way you handled the blacksmith showed me you are suitable for the task I must ask of you.

Wraeclast is lawless, but it is not without justice, and some here are more deserving of death than others. The missing were good people. Capable fighters doing what they could to bring light to a situation mired in darkness. I believe they were taken by a group calling themselves the Immortal Syndicate, and I fear they will not be the last.

Veiled Items

I've spent some time around powerful magical objects. There are some whose magical properties are obscured and tangled, trapped and restricted by a curse placed upon it. I cannot restore such items to their original glory, but I can at least break the curse and release some of its power, if you bring it to me.

Janus Perandus

You have heard of the famed Perandus family, I have no doubt. Wealthy and powerful and responsible for putting Malachai in position to bring Wraeclast to ruin all those centuries ago. Though Emperor Chitus is the most famous of the Perandus family, some remnants of his vile bloodline linger even still.

Janus was one such remnant. He too was orphaned, but with the Perandus coffers dry and the Perandus name worth its weight in gold, no one took him in. No one except my akhara.

That he is the only other survivor, and is now a powerful member of the Immortal Syndicate leaves no doubt in my mind that it was he who sold us out.

If there is but one silver lining in all of this, it is that I may get to sink my blades into his flesh over, and over, and over again.

Syndicate Members

Some of the members we have come across... well... they have come back from the dead. I don't have any better way of putting it.

They are no mindless zombies. Somehow they are returning... whole. This must be why they call themselves the Immortal Syndicate. Immortality is dangerous, even in the hands of those with good intentions.


I'd not believe you if I had not witnessed the boats lurching onto the shores of Wraeclast myself. So... The gods have returned, and Oriath has fallen. This complicates things, to say the least.

Exile, I believe the Syndicate has been planning to form a new government. The Templar were cruel, but at least they were mortal. If the Syndicate's power continues to grow, they will be able to rule Wraeclast and beyond without fear of reprisal, and we mere mortals will have no choice but to serve, or fuel their cycle of death and rebirth.

Kitava is slain, and you are the saviour of Oriath. In any other era, such an act would etch your name into the pages of history, but...

The Immortal Syndicate remains, positioned to wrest control of the few remaining survivors, and you are the only one with the might to tear them down. Please, for the sake of those that still live, we must push onwards. Oriath has seen too much horror as it is.


Anyone who believes the world is coming to an end raises some red flags. He has that unusual accent, but he claims to be from Oriath. I think Einhar is hiding more than just his face.

But... who am I to talk?


Niko is... a strange one. I believe there is a good person buried within him somewhere, but he is lost within his own darkness, struggling to climb out.


Greed has spilled more blood than all the other vices combined, and Alva is one of the greediest people I have ever met. That you have aligned with her makes me question your own motives.


The rules of my akhara forbid women ever feeling the touch of a man. No families, no loose lips, no loose ends. But it makes no mention of two women... When our jobs are done at last, I believe I would like a stronger bond with her. Perhaps we could find some orphans of our own to take in.


Helena looked within herself and chose to turn her back on what she was made to believe, even under fear of death. She is a woman worthy of admiration.


Navali can see the future, yet she does nothing to prevent malicious acts. Am I just supposed to act like that is fine?

The Oasis

Jun's Secret

Exile, I fear I have not been entirely honest with you. This dusty pit was once the Forbidden Vault, and I its guardian. That you have not heard of it is not surprising; it was kept in absolute secrecy for countless generations, known only to my akhara, the--... the Order of the Djinn.

It feels so strange to tell someone. To speak so plainly would have been a sin of the highest order, punishable by death. It seems harsh to an outsider like yourself, but you do not know the importance of what we did...

The Forbidden Vault

My akhara, my people, were long ago tasked with protecting the people of Wraeclast from themselves. Many artifacts of great power exist -- you have come across some such in your travels. But there are some artifacts whose power is so great that to use them would put the world in jeopardy. Artifacts like the Horns of Kulemak. We, the Order of the Djinn, existed to keep such power sealed away and secret. Better that the world forget that it, and we, exist, than fight for control of a power they have no hope of controlling.

Order of the Djinn

You have not heard of us because you were never meant to hear of us. I say us... in truth, it is just me left. We came from all walks of life, but we were all orphans, taken in and raised by the Order, and taught never to speak of it under punishment of death. It sounds harsh, I understand, but such was the importance of our duty that a life of solitude and secrecy was necessary.

For hundreds, maybe thousands of years, we remained secret, until Janus Perandus... that... that imbecile... He sold us out. Reaching for the last vestiges of his ancestral glory. Just like his great grandfather Chitus, he may have doomed us all.

Horns of Kulemak

We were only taught what was passed down for generations. We believed the Horns to be the ultimate tool of life and death; capable of siphoning the very breath of life from any living thing. We do not know where it came from. Perhaps the remains of a powerful, long-dead animal. Perhaps a creation of the gods themselves.

Regardless of its provenance, I believe the Horns are what have given the Immortal Syndicate their miraculous ability to return from the dead unscathed.

Version history

Version Changes
  • Jun Ortoi is now a master. Jun now sells hideout decorations.
  • Introduced to the game.