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[[File:Jewel screenshot.png|thumbnail|right|A unique jewel with a ''large'' radius]]
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[[File:Jewel inventory.png|thumbnail|right|Jewels in the player's stash]]
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'''Jewels''' are items that can be placed into [[jewel socket]]s in the [[Passive Skill Tree]], and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available in the four rarities. A rare jewel can have only four affixes instead of six.
 
'''Jewels''' are items that can be placed into [[jewel socket]]s in the [[Passive Skill Tree]], and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available in the four rarities. A rare jewel can have only four affixes instead of six.
   
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===Radius===
 
===Radius===
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[[File:Jewel screenshot.png|thumbnail|right|A jewel with a ''large'' radius]]
 
Some unique jewels may come with a radius in which a specific effect occurs. The radius modifier represents the following internal values:
 
Some unique jewels may come with a radius in which a specific effect occurs. The radius modifier represents the following internal values:
 
{|class=wikitable
 
{|class=wikitable

Revision as of 12:47, 28 January 2016

Jewel inventory

Jewels in the player's stash

Jewels are items that can be placed into jewel sockets in the Passive Skill Tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available in the four rarities. A rare jewel can have only four affixes instead of six.

It is possible to have a jewel in an unallocated slot. Jewels in unallocated slots have no effect [1].

Some unique jewels affect other passive nodes within a certain radius.

Base Jewels

There are three base jewel types. They don't differ in implicit modifiers or level requirement, but rather in the pool of modifiers that can spawn on them. Jewels can be found starting at item level 20, and used at any level.

  • Cobalt Jewel inventory iconCobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Cobalt Jewel inventory icon
  • Crimson Jewel inventory iconCrimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Crimson Jewel inventory icon
  • Viridian Jewel inventory iconViridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Viridian Jewel inventory icon

Only magic, rare, and unique jewels can be found in loot. Normal jewels can be obtained by using an Orb of Scouring inventory iconOrb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
Shift click to unstack.
Orb of Scouring inventory icon
.

Unique Jewels

There are several unique jewels. Some are given as quest rewards, some are dropped and others can be only be gained through corrupting jewels.

Radius

Jewel screenshot

A jewel with a large radius

Some unique jewels may come with a radius in which a specific effect occurs. The radius modifier represents the following internal values:

Size Value
Small 800
Medium 1200
Large 1500

Corrupted

The corrupted property can have the following effects on a jewel:

  • Turn into a rare jewel
  • Turn into a unique corrupted jewel with the same base item (see: list of unique jewels received by corruption)
  • Add an implicit modifier to the jewel
  • No effect (other than adding the corrupted property)

Implicits mods

{{#ask:

Has mod domain::11
Has mod generation type::5
[[Has subobject::
 -Has subobject::+
 Has tag::jewel
 [[Has spawn weight::>>0]]
]]
|?Has stat text=Implicit Mods
|sort=Has stat text 
|mainlabel=-
|format=table
|searchlabel=

}}

Affixes

Affixes for jewels follow some special rules:

  • No item level requirement
  • No tiered affixes
  • Rare items can only roll 4 affixes, 2 prefixes and 2 suffixes each

Prefixes

{{#ask:

Has mod domain::11
Has mod generation type::1
Has name::+
[[Has subobject::
 -Has subobject::+
 [[Has spawn weight::>>0]]
]]
|?Has name=
|?Has stat text
|?Has tag
|limit=100
|userparam=extra_rows=2, type=jewel
|default=
|sort=Has name
|link=none
|format=template
|introtemplate=SMW mod table/jewel/intro
|template=SMW mod table
|outrotemplate=SMW mod table/outro

}}

Suffixes

{{#ask:

Has mod domain::11
Has mod generation type::2
Has name::+
[[Has subobject::
 -Has subobject::+
 [[Has spawn weight::>>0]]
]]
|?Has name=
|?Has stat text
|?Has tag
|limit=100
|userparam=extra_rows=2, type=jewel
|default=
|sort=Has name
|link=none
|format=template
|introtemplate=SMW mod table/jewel/intro
|template=SMW mod table
|outrotemplate=SMW mod table/outro

}}

  1. Using the full respec granted by update, I removed all skills, leaving jewels in slots. Those supposed to increase attributes (easy to verify) didn't do so.