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(Normal rarity jewels clearly don't drop, but I haven't seen any official word that backs this up. Please add a reference if you come across it.)
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Some [[List of unique jewels|unique jewels]] affect other passive nodes within a certain [[Jewel#radius|radius]].
 
Some [[List of unique jewels|unique jewels]] affect other passive nodes within a certain [[Jewel#radius|radius]].
   
__TOC__
 
 
==Base Jewels==
 
==Base Jewels==
 
There are three base jewels types. They don't differ in implicit modifiers or level requirement, but rather in the pool of modifiers that can spawn on them.
 
There are three base jewels types. They don't differ in implicit modifiers or level requirement, but rather in the pool of modifiers that can spawn on them.
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* {{il|Crimson Jewel}}
 
* {{il|Crimson Jewel}}
 
* {{il|Viridian Jewel}}
 
* {{il|Viridian Jewel}}
  +
  +
Only magic, rare, and unique jewels can be found in loot. Normal jewels can be obtained by using an {{il|Orb of Scouring}}.{{citation needed}}
   
 
==Affixes==
 
==Affixes==

Revision as of 01:50, 22 July 2015

Jewels are items that can be placed into Jewel sockets in the Passive Skill Tree. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available in the four rarities. A rare jewel can have only four mods instead of six.

Some unique jewels affect other passive nodes within a certain radius.

Base Jewels

There are three base jewels types. They don't differ in implicit modifiers or level requirement, but rather in the pool of modifiers that can spawn on them. Jewels can be found starting at item level 20.

  • Cobalt Jewel inventory iconCobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Cobalt Jewel inventory icon
  • Crimson Jewel inventory iconCrimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Crimson Jewel inventory icon
  • Viridian Jewel inventory iconViridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Viridian Jewel inventory icon

Only magic, rare, and unique jewels can be found in loot. Normal jewels can be obtained by using an Orb of Scouring inventory iconOrb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
Shift click to unstack.
Orb of Scouring inventory icon
.[citation needed]

Affixes

Affixes for jewels follow some special rules:

  • No item level requirement
  • No tiered affixes
  • Rare items can only roll 4 affixes, 2 prefixes and 2 suffixes each
Tango-style info icon
The list of Affixes below contains data-mined values for weighting the mod occurence on the jewels. The higher the number, the more likely a mod is to spawn. 0 disables spawning.
Please note that GGG can change those at any time on the server and as such may not be entirely accurate or up-to-date.

Prefixes

Name Effect Groups Base Jewels Conditional Adjustments
29: Crimson 30: Viridian 31: Cobalt 5: Bow 9: Wand 10: Staff 11: Mace 12: Sword 13: Dagger 14: Claw 15: Axe 143: Weapon Mod? 144: Two Hand 145: Dual Wield 146: Shield 147: (2H/ Dual/ Shield???) 148: (Claw/ Dagger/ Wand/ 1h)
Arctic (10 to 12)% increased Critical Strike Multiplier with Cold Skills [] 200 N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Arming (6 to 8)% increased Mine Laying Speed [] 250 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Armoured (14 to 18)% increased Armour [] 0 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Avalanching (14 to 18)% increased Critical Strike Chance with Cold Skills [] 200 N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Bandit's (4 to 6)% increased Attack Speed with One Handed Melee Weapons [147, 148] 500 N/A N/A 0 N/A 0 N/A N/A N/A N/A N/A N/A N/A 0 N/A N/A N/A N/A
Battlemage's (14 to 16)% increased Spell Damage while holding a Shield [146] 0 N/A N/A 500 0 N/A 0 N/A N/A N/A N/A N/A N/A 0 0 N/A N/A N/A
Beating (6 to 8)% increased Attack Speed with Maces [11, 143, 148] 0 500 N/A N/A N/A N/A N/A 500 N/A N/A N/A N/A 0 N/A N/A N/A N/A N/A
Blunt (6 to 8)% increased Attack Speed with Staves [10, 143, 144, 148] 0 500 N/A N/A N/A N/A 500 N/A N/A N/A N/A N/A 0 N/A 0 0 0 N/A
Brutal (14 to 16)% increased Physical Damage with Maces [11, 143, 148] 0 500 N/A N/A N/A N/A N/A 500 N/A N/A N/A N/A 0 N/A N/A N/A N/A N/A
Carved (8 to 12)% increased Totem Life [] 250 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Champion's (12 to 14)% increased Physical Damage with Two Handed Melee Weapons [144, 148] 500 N/A N/A 0 0 0 N/A N/A N/A N/A N/A N/A N/A N/A 0 0 0 N/A
Chaotic (9 to 13)% increased Chaos Damage [] 200 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Charging (4 to 6)% increased Attack Speed while holding a Shield [146] 500 N/A N/A 400 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 0 N/A N/A N/A
Chilling (14 to 16)% increased Cold Damage [] 400 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Cleaving (6 to 8)% increased Attack Speed with Axes [15, 143, 148] 500 N/A N/A 0 N/A N/A N/A N/A N/A N/A N/A 500 0 N/A N/A N/A N/A N/A
Cruel (14 to 16)% increased Physical Damage with Wands [9, 143, 147] 0 N/A N/A 500 N/A 500 N/A N/A N/A N/A N/A N/A 0 0 N/A N/A N/A 0
Cryomantic (3 to 5)% increased Cast Speed with Cold Skills [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Deflecting (1 to 1)% additional Chance to Block with Staves [10, 143, 144] 350 N/A 0 N/A N/A N/A 350 N/A N/A N/A N/A N/A 0 N/A 0 0 0 N/A
Dissipating (1 to 1)% additional Chance to Block Spells while Dual Wielding [145] 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 N/A 350 N/A N/A
Electromantic (3 to 5)% increased Cast Speed with Lightning Skills [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Energetic (12 to 15)% increased Mana Regeneration Rate [] 250 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Enlightened (6 to 8)% increased maximum Mana [] 500 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Evasive (14 to 18)% increased Evasion Rating [] 0 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Fencing (6 to 8)% increased Attack Speed with Swords [12, 143, 148] 500 N/A N/A 0 N/A N/A N/A N/A 500 N/A N/A N/A 0 N/A N/A N/A N/A N/A
Fevered (6 to 8)% increased Energy Shield Recharge Rate [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Fierce (14 to 16)% increased Physical Damage with Bows [5, 143, 144] 0 N/A 500 N/A 500 N/A N/A N/A N/A N/A N/A N/A 0 N/A 0 0 0 0
Flaming (14 to 16)% increased Fire Damage [] 400 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Flanking (12 to 14)% increased Melee Physical Damage while holding a Shield [146, 148] 500 N/A N/A 0 0 0 N/A N/A N/A N/A N/A N/A N/A 0 0 N/A N/A N/A
Gladiator's (12 to 14)% increased Physical Weapon Damage while Dual Wielding [145] 500 N/A N/A 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 N/A 0 N/A N/A
Halting (1 to 1)% additional Chance to Block Spells with Staves [10, 143, 144] 350 N/A 0 N/A N/A N/A 350 N/A N/A N/A N/A N/A 0 N/A 0 0 0 N/A
Harming (14 to 18)% increased Critical Strike Chance with One Handed Melee Weapons [147, 148] 250 N/A N/A 0 N/A 0 N/A N/A N/A N/A N/A N/A N/A 0 N/A N/A N/A N/A
Harmonic (4 to 6)% increased Attack Speed while Dual Wielding [145] 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A 500 N/A 0 N/A N/A
Honed (6 to 8)% increased Trap Throwing Speed [] 250 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Humming (14 to 16)% increased Lightning Damage [] 400 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Hungering (0.2 to 0.4)% of Physical Attack Damage Leeched as Life [] 0 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Incinerating (14 to 18)% increased Critical Strike Chance with Fire Skills [] 200 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Infernal (10 to 12)% increased Critical Strike Multiplier with Fire Skills [] 200 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Jinxing (6 to 8)% increased Attack Speed with Wands [9, 143, 147] 0 N/A N/A 500 N/A 500 N/A N/A N/A N/A N/A N/A 0 0 N/A N/A N/A 0
Judging (14 to 16)% increased Physical Damage with Staves [10, 143, 144, 148] 0 500 N/A N/A N/A N/A 500 N/A N/A N/A N/A N/A 0 N/A 0 0 0 N/A
Leadership Minions deal (14 to 16)% increased Damage [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Lethal (14 to 16)% increased Physical Damage with Daggers [13, 143, 147, 148] 0 N/A 500 N/A N/A N/A N/A N/A N/A 500 N/A N/A 0 0 N/A N/A N/A N/A
Master's Minions have (8 to 12)% increased maximum Life [] 0 N/A N/A 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Parrying (1 to 1)% additional Block Chance while Dual Wielding [145] 0 N/A N/A N/A N/A N/A 0 N/A N/A N/A N/A N/A N/A 0 N/A 350 N/A N/A
Piercing (10 to 12)% increased Critical Strike Multiplier with One Handed Melee Weapons [148, 147] 250 N/A N/A 0 N/A 0 N/A N/A N/A N/A N/A N/A N/A 0 N/A N/A N/A N/A
Puncturing (10 to 12)% increased Critical Strike Multiplier while Dual Wielding [145] 250 N/A N/A 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 N/A 0 N/A N/A
Pyromantic (3 to 5)% increased Cast Speed with Fire Skills [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Resonant (3 to 5)% increased Cast Speed while Dual Wielding [145] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 N/A 0 N/A N/A
Ripping (6 to 8)% increased Attack Speed with Claws [14, 143, 147, 148] 0 N/A 500 N/A N/A N/A N/A N/A N/A N/A 500 N/A 0 0 N/A N/A N/A N/A
Rupturing (10 to 12)% increased Critical Strike Multiplier with Two Handed Melee Weapons [144, 148] 250 N/A N/A 0 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 0 0 N/A
Sabotage (14 to 16)% increased Mine Damage [] 500 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Savage (14 to 16)% increased Physical Damage with Claws [14, 143, 147, 148] 0 N/A 500 N/A N/A N/A N/A N/A N/A N/A 500 N/A 0 0 N/A N/A N/A N/A
Serene (4 to 6)% faster start of Energy Shield Recharge [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Shaman's (12 to 16)% increased Totem Damage [] 250 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Sharpened (14 to 16)% increased Physical Damage [] 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Shielding (1 to 1)% additional Chance to Block with Shields [146] 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 350 N/A N/A N/A
Shimmering (6 to 8)% increased maximum Energy Shield [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Sinister (14 to 16)% increased Physical Damage with Axes [15, 143, 148] 500 N/A N/A 0 N/A N/A N/A N/A N/A N/A N/A 500 0 N/A N/A N/A N/A N/A
Slicing (6 to 8)% increased Attack Speed with Daggers [13, 143, 147, 148] 0 N/A 500 N/A N/A N/A N/A N/A N/A 500 N/A N/A 0 0 N/A N/A N/A N/A
Soldier's (12 to 14)% increased Physical Damage with One Handed Melee Weapons [147, 148] 500 N/A N/A 0 N/A 0 N/A N/A N/A N/A N/A N/A N/A 0 N/A N/A N/A N/A
Sorcerer's (14 to 16)% increased Spell Damage while Dual Wielding [145] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 N/A 0 N/A N/A
Sundering (14 to 18)% increased Critical Strike Chance with Two Handed Melee Weapons [144, 148] 250 N/A N/A 0 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 0 0 N/A
Surging (10 to 12)% increased Critical Strike Multiplier with Lightning Skills [] 200 N/A N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Technical (14 to 18)% increased Weapon Critical Strike Chance while Dual Wielding [145] 250 N/A N/A 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 N/A 0 N/A N/A
Thirsting (0.2 to 0.4)% of Physical Attack Damage Leeched as Mana [] 0 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Thundering (14 to 18)% increased Critical Strike Chance with Lightning Skills [] 200 N/A N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Thwarting (1 to 1)% additional Chance to Block Spells with Shields [146] 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 350 N/A N/A N/A
Trapping (14 to 16)% increased Trap Damage [] 500 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Vicious (14 to 16)% increased Physical Damage with Swords [12, 143, 148] 500 N/A N/A 0 N/A N/A N/A N/A 500 N/A N/A N/A 0 N/A N/A N/A N/A N/A
Vivid (5 to 7)% increased maximum Life [] 350 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Volleying (6 to 8)% increased Attack Speed with Bows [5, 143, 144] 0 N/A 500 N/A 500 N/A N/A N/A N/A N/A N/A N/A 0 N/A 0 0 0 0
Warding (3 to 5)% increased Cast Speed while holding a Shield [146] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 0 N/A N/A N/A
Warrior's (4 to 6)% increased Attack Speed with Two Handed Melee Weapons [144, 148] 500 N/A N/A 0 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A 0 0 0 N/A
Wizard's (14 to 16)% increased Spell Damage while wielding a Staff [10, 143, 144] 0 N/A N/A 500 N/A N/A 500 N/A N/A N/A N/A N/A 0 N/A 0 0 0 N/A
Wright's (3 to 5)% increased Cast Speed while wielding a Staff [10, 143, 144] 0 N/A N/A 500 N/A N/A 500 N/A N/A N/A N/A N/A 0 N/A 0 0 0 N/A

Suffixes

Name Effect Groups Base Jewels Conditional Adjustments
29: Crimson 30: Viridian 31: Cobalt 5: Bow 9: Wand 10: Staff 11: Mace 12: Sword 13: Dagger 14: Claw 15: Axe 143: Weapon Mod? 144: Two Hand 145: Dual Wield 146: Shield 147: (2H/ Dual/ Shield???) 148: (Claw/ Dagger/ Wand/ 1h) 149: Melee?
of Absorbtion (1 to 2) Mana gained for each Enemy hit by your Attacks [] 0 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Adaption (6 to 8) to all Attributes [] 300 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Annihilation (10 to 14)% increased Critical Strike Chance for Spells [] 0 N/A N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Archery (10 to 12)% increased Projectile Damage [] 400 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Athletics (8 to 10) to Strength and Dexterity [] 450 N/A N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Berserking (3 to 5)% increased Attack Speed [] 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Blasting (10 to 12)% increased Area Damage [] 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Burning (2 to 3)% chance to Ignite

(3 to 5)% increased Ignite Duration on Enemies

[] 250 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Combat (10 to 12)% increased Melee Damage [148] 500 N/A N/A 0 0 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Cunning (8 to 10) to Dexterity and Intelligence [] 450 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Deadliness (6 to 10)% increased Accuracy Rating

(6 to 10)% increased Global Critical Strike Chance

[] 0 N/A 150 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Demolishing (8 to 10)% increased Melee Critical Strike Multiplier [148] 250 N/A N/A 0 0 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Dexterity (12 to 16) to Dexterity [] 300 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Efficiency (3 to 5)% reduced Mana Cost of Skills [] 500 N/A ? N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Enchanting (2 to 4)% increased Cast Speed [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Entropy (10 to 12)% increased Damage over Time [] 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Fending (4 to 6)% chance to Knock Enemies Back on hit [] 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Focus (2 to 3) Energy Shield gained for each Enemy hit by your Attacks [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Freezing (2 to 3)% chance to Freeze

(12 to 16)% increased Freeze Duration on Enemies

[] 250 N/A 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Grounding (12 to 15)% to Lightning Resistance [] 300 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Insulation (10 to 12)% to Fire and Lightning Resistances [] 450 N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Intelligence (12 to 16) to Intelligence [] 300 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Menace (8 to 12)% increased Global Critical Strike Chance [] 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Mysticism (10 to 12)% increased Spell Damage [] 0 N/A N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Order (7 to 13)% to Chaos Resistance [] 100 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Potency (6 to 8)% increased Global Critical Strike Multiplier [] 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Precision (10 to 14)% increased Accuracy Rating [] 0 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Raiding (3 to 6)% increased Rarity of Items found [] 150 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Recovery (10 to 14)% increased Stun Recovery [] 200 400 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Rejuvenation (2 to 3) Life gained for each Enemy hit by your Attacks [] 0 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Resilience Minions have (6 to 10)% to all Elemental Resistances [] 0 N/A N/A 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Resistance (8 to 10)% to all Elemental Resistances [] 300 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Runes Totems gain (6 to 10)% to all Elemental Resistances [] 250 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Shelter (10 to 12)% to Cold and Lightning Resistances [] 450 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Shocking (2 to 3)% chance to Shock

(12 to 16)% increased Shock Duration on Enemies

[] 250 N/A N/A 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Soaring (6 to 8)% increased Projectile Speed [] 300 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Spirit (8 to 10) to Strength and Intelligence [] 450 N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Strength (12 to 16) to Strength [] 300 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Stunning (10 to 14)% increased Stun Duration on Enemies [] 200 400 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Unmaking (8 to 10)% increased Critical Strike Multiplier for Spells [] 0 N/A N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Weight (10 to 14)% increased Melee Critical Strike Chance [148] 250 N/A N/A 0 0 0 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Wounding (8 to 10)% increased Damage [] 350 N/A ? N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of Zeal (2 to 4)% increased Attack and Cast Speed [] 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of the Apocalypse (10 to 14)% increased Critical Strike Chance with Elemental Skills [] 100 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of the Beast (12 to 15)% to Cold Resistance [] 300 N/A 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of the Dragon (12 to 15)% to Fire Resistance [] 300 500 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of the Elements (8 to 10)% increased Critical Strike Multiplier with Elemental Skills [] 100 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of the Hearth (10 to 12)% to Fire and Cold Resistances [] 450 N/A N/A 250 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
of the Wall Minions have (2 to 4)% Chance to Block [] 0 N/A N/A 350 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A

Corruption

Corruption can have the following effects on a jewel:

  • Turn into a rare or a (different) unique jewel
  • Add an implicit modifier to the jewel
  • No effect (other than adding the corrupted property)

Implicits mods

Implicit mods
(1 - 3)% to Chaos Resistance
1% reduced Character Size
(3 - 5)% reduced Chill Duration on You
(3 - 5)% reduced Freeze Duration on You
(3 - 5)% reduced Ignite Duration on You
(3 - 5)% reduced Shock Duration on You
(3 - 7)% increased Endurance, Frenzy and Power Charge Duration
Adds 1-3 Chaos Damage to Attacks
(3 - 5)% additional Chance to receive a Critical Strike
(20 - 30)% increased Damage while Dead
(5 - 10)% increased Vaal Skill Damage
1% increased Chaos Damage per equipped Corrupted Item
1% increased Life Leech rate per equipped Corrupted Item
1% increased Mana Leech rate per equipped Corrupted Item
You are Immune to Silence

Unique Jewels

There are several unique Jewels. Some are given as quest rewards, some are dropped and others can be only be gained by corrupting jewels.

Radius

Some unique jewels may come with a radius in which a specific effect occurs. The radius modifier represents the following internal values:

Size Value
Small 800
Medium 1200
Large 1500