Isla, the Engineer

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The Engineer
Isla The Engineer
Area: The Rogue Harbour
Functions: Engineering Job
Trap Disarmament Job

Isla icon.png Isla, the Engineer is a NPC located in the Rogue Harbour. She is a rogue to hire for Engineering jobs in a Heist and Grand Heist.


Isla's unique heist Perks are:

  • #% increased time before Lockdown (45% at level 4, ?% at level 5)

Isla's skill are:

  • Engineering (Max Level 5)
  • Trap Disarmament (Max Level 4)

Quest contracts

Optimal Gear

Tip: This gear is expensive to purchase but cheap and easy to craft yourself. See the Rogue gear crafting guide for steps.

The following lists the optimal gear setup, as well as mentioning the important mods that their equipment must have. This guide assumes that the rogue is level 5 (have at least one skill at level 5).

The following gear illustrates the "perfect roll" mods and are extremely hard to craft, but even lower rolls are fine for general usage.

Slot Tool
Brooch Foliate Brooch inventory icon.png Foliate BroochFoliate BroochRequires 5 in Any job(26-30)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. with ALL of these:
  • Heist Chests have a 15% chance to Duplicate contained Currency
  • 10% increased Quantity of Items dropped in Heists (optional)
Cloak Whisper-woven Cloak inventory icon.png Whisper-woven CloakWhisper-woven CloakRequires 5 in Any job5% reduced raising of Alert LevelCan only be equipped to Heist members. with ALL of these:
  • 15% reduced raising of Alert Level from opening Chests
  • 20% increased Job speed (optional)
Weapon Burst Band inventory icon.png Burst Band with:
  • 20% increased Job speed
Engineering.png Engineering Tool Thaumetic Blowtorch inventory icon.png Thaumetic Blowtorch with EITHER of these:
  • +1 to Level of all Jobs
  • +1 to Engineering Level
  • 10% chance to not generate Alert Level on opening a Chest using Engineering

Version history

Version Changes
  • Job Experience granted to Heist participants [Rogues] has been increased across the board to fit the lower frequency at which players will engage in them.
  • Introduced to the game.