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Invasion boss

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Invasion Bosses are unique monsters, introduced in Sacrifice of the Vaal for the Invasion league. After Invasion ended they were not implemented into the core game, but are still accessible in:

Note that invasion bosses have more difficult skills and modifiers at higher monster levels. This page attempts to list all of the bosses' possible attributes.

In an area where an Invasion Boss can spawn, it can spawn anywhere in the area, usually accompanied by support monsters of normal rarity.

Name Type Support monster Special Attributes
Alpha Paradisae Chimeral Plumed Chimeral
  • Casts DesecrateDesecrateSpell, AoE, Duration, Chaos
    Mana Cost: (8-20)
    Can Store 3 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.80 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:
    1% increased Cast Speed
    Base duration is 5 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Creates 5 Corpses
    Creates Corpses up to Level (20-100)
    Maximum of 15 Corpses allowed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
  • Casts the detonation effect of Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Radius: 15
    Mana Cost: (8-20)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
    1% increased Fire Damage
    Trap lasts 4 seconds
    Base duration is 1.75 seconds
    Deals (10-575) to (15-862) Fire Damage
    Deals (28.9-1635.4) Base Fire Damage per second
    (3-180) to (5-269) added Fire Damage against Burning Enemies
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Throws a Trap which uses this Skill when Triggered
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
  • Devours corpses to regain life
Balus Stoneskull Bandit Callow Thug, Highwayman
  • Uses Heavy StrikeHeavy StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (150%-194%)
    Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
    1% increased Stun Duration on enemies
    Deals (150-193.7)% of Base Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon.png
  • Uses Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
  • Casts Enduring CryEnduring CryWarcry, AoE, Duration
    Radius: 60
    Mana Cost: (17-21)
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
    3% increased Area of Effect
    (8-36) Endurance Charges granted per one hundred nearby enemies
    Base duration is 0.75 seconds
    (48-394) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enduring Cry skill icon.png
  • Casts Immortal CallImmortal CallSpell, Duration
    Mana Cost: (21-36)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Requires Level 34Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
    2% increased Cast Speed
    Base duration is 0.4 seconds
    (100-157)% increased Buff Duration per Endurance Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Immortal Call skill icon.png
Bladeback Guardian Spiker Porcupine Goliath
  • Casts 'IncinerateIncinerateSpell, Fire, Channelling, AoE
    Mana Cost: (3-5)
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 30%
    Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:
    1% increased Fire Damage
    Deals (3-129) to (4-194) Fire Damage
    8 maximum stages
    Final wave deals 500% more Damage with Ignite
    Final wave deals 500% more Damage with Hits
    25% more Damage with Hits and Ailments for each stage
    +4 to radius per stage, up to +15
    100% increased angle per stage, up to 300%
    Final wave always Ignites
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Incinerate skill icon.png
    Nova'
  • Casts Ice SpearIce SpearProjectile, Spell, Cold
    Mana Cost: (9-27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
  • Casts Shock NovaShock NovaSpell, AoE, Lightning
    Radius: 26 / 14
    Mana Cost: (13-26)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
    2% increased Shock Duration on enemies
    Deals (26-275) to (79-825) Lightning Damage
    Ring deals 80% less Damage
    20% chance to Shock enemies
    (20-39)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shock Nova skill icon.png
  • Ice spears on death
  • Reflects Physical Damage
  • Reflects Elemental Damage
  • Resists Elemental Damage
  • Resists Chaos Damage
Bladetooth Hellion Flame Hellion
  • Casts Enduring CryEnduring CryWarcry, AoE, Duration
    Radius: 60
    Mana Cost: (17-21)
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
    3% increased Area of Effect
    (8-36) Endurance Charges granted per one hundred nearby enemies
    Base duration is 0.75 seconds
    (48-394) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enduring Cry skill icon.png
  • Casts Immortal CallImmortal CallSpell, Duration
    Mana Cost: (21-36)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Requires Level 34Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
    2% increased Cast Speed
    Base duration is 0.4 seconds
    (100-157)% increased Buff Duration per Endurance Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Immortal Call skill icon.png
  • FlammabilityFlammabilityCurse, Spell, AoE, Duration, Fire
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
    Ignite on Cursed enemies has 0.5% increased Duration
    Base duration is (9-10.9) seconds
    Cursed enemies have -(25-44)% to Fire Resistance
    Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flammability skill icon.png
    on hit
  • Drops poison bombs
  • Fast attacks
  • Fire damage
  • Ground fire on death
  • Resists elemental damage
  • Resists chaos damage
Blood Morpher Ape Spawns with Blood Stasis
  • Casts Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
    Radius: 12
    Mana Cost: (11-21)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Projectile Speed: 844
    Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (52-608) to (78-913) Cold Damage
    Base duration is (0.88-1.65) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Breath skill icon.png
  • Casts Ice SpearIce SpearProjectile, Spell, Cold
    Mana Cost: (9-27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
  • Skills may have Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Mana Multiplier: 140%
    Requires Level 8Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills fire 2 additional Projectiles
    Supported Skills deal (25-16)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Mana Multiplier: 165%
    Requires Level 38Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills fire 4 additional Projectiles
    Supported Skills deal (35-26)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    depending on level
  • Allies Move and Attack Faster
Blood Stasis Ape Spawns with Blood Morpher
  • Casts FlammabilityFlammabilityCurse, Spell, AoE, Duration, Fire
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
    Ignite on Cursed enemies has 0.5% increased Duration
    Base duration is (9-10.9) seconds
    Cursed enemies have -(25-44)% to Fire Resistance
    Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flammability skill icon.png
  • Casts FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-26)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-890) to (10-1335) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
  • Casts Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
  • Enemies are Slowed
Corpsestitch Necromancer
  • Casts Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 120%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-534) to (35-800) Cold Damage
    Base duration is 5 seconds
    Deals (19.7-796.7) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
  • Casts DesecrateDesecrateSpell, AoE, Duration, Chaos
    Mana Cost: (8-20)
    Can Store 3 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.80 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:
    1% increased Cast Speed
    Base duration is 5 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Creates 5 Corpses
    Creates Corpses up to Level (20-100)
    Maximum of 15 Corpses allowed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
  • Casts Summon SkeletonSummon SkeletonSpell, Minion, Duration
    Mana Cost: (4-12)
    Cast Time: 0.50 sec
    Requires Level 10Summons a slow moving skeletal minion that dies after a duration. Does not require a corpse to be consumed.Per 1% Quality:
    Minions deal 1% increased Damage
    Summons 1 Skeleton Warrior
    Can summon up to 5 Skeletons at a time
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeleton skill icon.png
  • Casts Flesh OfferingFlesh OfferingMinion, Spell, Duration
    Mana Cost: (16-33)
    Cast Time: 1.00 sec
    Requires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
    0.5% increased Skill Effect Duration
    Base duration is 3 seconds
    Grants Minions (20-30)% increased Attack Speed
    Grants Minions (20-29)% increased Movement Speed
    Grants Minions (20-30)% increased Cast Speed
    Additional 0.5 seconds Base Duration per extra Corpse consumed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flesh Offering skill icon.png
  • Casts VulnerabilityVulnerabilityCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
    Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
    Base duration is (9-10.9) seconds
    Cursed enemies take (30-39)% increased Physical Damage
    Cursed Enemies have 20% chance to Bleed when Hit by Attacks
    Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
    Cursed enemies take 30% increased Physical Damage from Damage over time
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vulnerability skill icon.png
  • Raises Undead
  • Resists Elemental Damage
  • Resists Chaos
Corrector Draconides Blackguard Blackguard Elite
  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Melee
    Radius: 15
    Mana Cost: 15
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    Deals (100-122.8)% of Base Damage
    20% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png
    that leaves burning ground
  • Uses fire version of Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-176%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
    1% increased Lightning Damage
    Deals (130-175.6)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    Projectiles deal 25% less Damage
    Damage over time caused by Projectiles deals 25% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
  • Throws Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires.Per 1% Quality:
    1% increased Physical Damage
    Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3 seconds
    Locks enemy in place
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
  • Throws Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Radius: 15
    Mana Cost: (8-20)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
    1% increased Fire Damage
    Trap lasts 4 seconds
    Base duration is 1.75 seconds
    Deals (10-575) to (15-862) Fire Damage
    Deals (28.9-1635.4) Base Fire Damage per second
    (3-180) to (5-269) added Fire Damage against Burning Enemies
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Throws a Trap which uses this Skill when Triggered
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
  • Resists Elemental Damage
  • Resists Chaos
Docere Incarnatis Experimenter Blackguard Elite, Piety's Miscreation
  • Casts Proximity Shield
  • Casts 'Physical Blast' (similar to Undying Evangelist)
  • Casts Storm CallStorm CallSpell, AoE, Duration, Lightning
    Radius: 20
    Mana Cost: (6-19)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 80%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (13-341) to (24-633) Lightning Damage
    Base duration is 1.5 seconds
    (10-29)% increased Effect of Shock
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Call skill icon.png
    with Tribal Storm Call Effect
  • Casts Vaal Storm CallVaal Storm CallVaal, Spell, AoE, Duration, Lightning
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 6.000 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (14-370) to (26-687) Lightning Damage
    Base duration is 6 seconds
    (10-29)% increased Effect of Shock
    Strikes an Enemy every 0.25 seconds
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Storm Call skill icon.png
  • Quick
  • Resists Elemental Damage
  • Resists Chaos
Droolscar Ghost Ashen Buccaneer
  • Casts DesecrateDesecrateSpell, AoE, Duration, Chaos
    Mana Cost: (8-20)
    Can Store 3 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.80 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:
    1% increased Cast Speed
    Base duration is 5 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Creates 5 Corpses
    Creates Corpses up to Level (20-100)
    Maximum of 15 Corpses allowed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
  • Casts Raise ZombieRaise ZombieSpell, Minion
    Mana Cost: (10-38)
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon.png
  • Casts Detonate DeadDetonate DeadSpell, AoE, Fire
    Radius: 22
    Mana Cost: (7-30)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Deals (10-823) to (14-1235) Fire Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
  • Lightning Damage
  • Resists Elemental Damage
  • Resists Chaos
Evocata Apocalyptica Blackguard Blackguard Elite
  • Casts SparkSparkProjectile, Spell, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    with Spell Totem SupportSpell Totem SupportSupport, Totem
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Supports spell skills that do not reserve mana. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Casts Vaal FireballVaal FireballProjectile, Vaal, Spell, AoE, Fire
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 5.000 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Launches a series of fireballs in all directions around the caster.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-890) to (10-1335) Fire Damage
    Fires Projectiles at all nearby Enemies
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Fireball skill icon.png
    with Spell Totem SupportSpell Totem SupportSupport, Totem
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Supports spell skills that do not reserve mana. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
  • Casts FirestormFirestormSpell, AoE, Duration, Fire
    Radius: 25 / 10
    Mana Cost: (9-26)
    Cast Time: 0.90 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 30%
    Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
    1% increased Damage
    Deals (4-202) to (11-302) Fire Damage
    Base duration is 2 seconds
    One impact every 0.1 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
  • Casts Ice NovaIce NovaSpell, AoE, Cold
    Radius: 30
    Mana Cost: (10-31)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 70%
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (15-486) to (21-715) Cold Damage
    40% more Damage when Cast on Frostbolt
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon.png
  • Resists Elemental Damage
  • Resists Chaos
Genesis Paradisae Chimeral
  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Melee
    Radius: 15
    Mana Cost: 15
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    Deals (100-122.8)% of Base Damage
    20% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png
    that leaves burning ground
  • Casts Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
    Radius: 12
    Mana Cost: (11-21)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Projectile Speed: 844
    Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (52-608) to (78-913) Cold Damage
    Base duration is (0.88-1.65) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Breath skill icon.png
  • Casts Ice SpearIce SpearProjectile, Spell, Cold
    Mana Cost: (9-27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
  • Extra Fire Damage
  • Extra Cold Damage
  • Evasive
  • Resists Cold
  • Resists Lightning
Glassmaul Skeleton Frost Champion
  • Uses Glacial HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
  • Uses Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-176%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
    1% increased Lightning Damage
    Deals (130-175.6)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    Projectiles deal 25% less Damage
    Damage over time caused by Projectiles deals 25% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
  • Casts Warlord's MarkWarlord's MarkCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
    Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
    Base duration is (6-9.8) seconds
    Cursed enemies have (21-30)% reduced Stun and Block Recovery
    Cursed enemies have an additional 10% chance to be Stunned
    Cursed enemies grant 2% Life Leech when Hit
    Cursed enemies grant 2% Mana Leech when Hit
    Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Warlord's Mark skill icon.png
  • Casts Summon SkeletonSummon SkeletonSpell, Minion, Duration
    Mana Cost: (4-12)
    Cast Time: 0.50 sec
    Requires Level 10Summons a slow moving skeletal minion that dies after a duration. Does not require a corpse to be consumed.Per 1% Quality:
    Minions deal 1% increased Damage
    Summons 1 Skeleton Warrior
    Can summon up to 5 Skeletons at a time
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeleton skill icon.png
    with Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can Store 1 Use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Allies deal additional Cold damage
  • Allies deal additional Lightning damage
Granitecrush Rock Golem Ruined Titan
  • Casts Enduring CryEnduring CryWarcry, AoE, Duration
    Radius: 60
    Mana Cost: (17-21)
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
    3% increased Area of Effect
    (8-36) Endurance Charges granted per one hundred nearby enemies
    Base duration is 0.75 seconds
    (48-394) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enduring Cry skill icon.png
  • Casts DischargeDischargeSpell, AoE, Fire, Cold, Lightning
    Radius: 30
    Mana Cost: (24-47)
    Cast Time: 1.00 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 150%
    Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (4-31) to (77-589) base Lightning Damage per Power Charge
    Deals (29-221) to (43-331) base Fire Damage per Endurance Charge
    Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
    35% less Damage if Triggered
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Discharge skill icon.png
  • Quick
  • Extra Life
  • Rolls over enemies
  • Gains endurance charges on hit
  • Gains frenzy charges on hit
  • Gains power charges on hit
  • Resists Elemental Damage
  • Resists Chaos
Grath Colossal Bonestalker
  • Casts EnfeebleEnfeebleCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
    Cursed enemies have 0.5% reduced Accuracy Rating
    Cursed enemies have 0.5% reduced Critical Strike Chance
    Base duration is (9-10.9) seconds
    Cursed enemies have (18-37)% reduced Accuracy Rating
    Cursed enemies have 25% reduced Critical Strike Chance
    Cursed enemies deal (21-30)% less Damage
    Cursed enemies have -(21-30)% to Critical Strike Multiplier
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enfeeble skill icon.png
  • Casts VulnerabilityVulnerabilityCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
    Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
    Base duration is (9-10.9) seconds
    Cursed enemies take (30-39)% increased Physical Damage
    Cursed Enemies have 20% chance to Bleed when Hit by Attacks
    Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
    Cursed enemies take 30% increased Physical Damage from Damage over time
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vulnerability skill icon.png
  • Casts Summon SkeletonSummon SkeletonSpell, Minion, Duration
    Mana Cost: (4-12)
    Cast Time: 0.50 sec
    Requires Level 10Summons a slow moving skeletal minion that dies after a duration. Does not require a corpse to be consumed.Per 1% Quality:
    Minions deal 1% increased Damage
    Summons 1 Skeleton Warrior
    Can summon up to 5 Skeletons at a time
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeleton skill icon.png
    with Spell Totem SupportSpell Totem SupportSupport, Totem
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Supports spell skills that do not reserve mana. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Allies Move and Attack Faster
  • Allies Cannot Die
  • Resists Cold
Graveblood Cannibal
  • Casts 'multicast' Ice SpearIce SpearProjectile, Spell, Cold
    Mana Cost: (9-27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
    with Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Mana Multiplier: 140%
    Requires Level 8Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills fire 2 additional Projectiles
    Supported Skills deal (25-16)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Casts Glacial CascadeGlacial CascadeSpell, AoE, Cold
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
    1% increased Damage
    Deals (48-422) to (72-633) Physical Damage
    60% of Physical Damage Converted to Cold Damage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Cascade skill icon.png
  • Casts FrostbiteFrostbiteCurse, Spell, AoE, Duration, Cold
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:
    Freezes on Cursed enemies have 1% increased Duration
    Base duration is (9-10.9) seconds
    Cursed enemies have -(25-44)% to Cold Resistance
    Cursed enemies have +(10-14)% chance to be Frozen by Cold Damage
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frostbite skill icon.png
  • Casts Ice NovaIce NovaSpell, AoE, Cold
    Radius: 30
    Mana Cost: (10-31)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 70%
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (15-486) to (21-715) Cold Damage
    40% more Damage when Cast on Frostbolt
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon.png
    with Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can Store 1 Use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    with Arctic Ice Nova Effect
  • Extra Cold Damage
  • Resists Elemental Damage
  • Resists Chaos
Guardian of the Mound Goatman Shaman Goatman
  • Casts Vaal FireballVaal FireballProjectile, Vaal, Spell, AoE, Fire
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 5.000 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Launches a series of fireballs in all directions around the caster.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-890) to (10-1335) Fire Damage
    Fires Projectiles at all nearby Enemies
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Fireball skill icon.png
    with Spell Totem SupportSpell Totem SupportSupport, Totem
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Supports spell skills that do not reserve mana. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Casts Storm CallStorm CallSpell, AoE, Duration, Lightning
    Radius: 20
    Mana Cost: (6-19)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 80%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (13-341) to (24-633) Lightning Damage
    Base duration is 1.5 seconds
    (10-29)% increased Effect of Shock
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Call skill icon.png
    with Tribal Storm Call Effect
  • Casts Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
  • Casts Summon SkeletonSummon SkeletonSpell, Minion, Duration
    Mana Cost: (4-12)
    Cast Time: 0.50 sec
    Requires Level 10Summons a slow moving skeletal minion that dies after a duration. Does not require a corpse to be consumed.Per 1% Quality:
    Minions deal 1% increased Damage
    Summons 1 Skeleton Warrior
    Can summon up to 5 Skeletons at a time
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeleton skill icon.png
    with Spell Totem SupportSpell Totem SupportSupport, Totem
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Supports spell skills that do not reserve mana. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Resists Elemental Damage
  • Resists Chaos
Harbinger of Elements Skeletal Mage Bone Warden, Flame Guardian, Frost Guardian
  • Casts fire/cold/lightning projectiles
  • Powerful Crits
  • Allies Move and Attack Faster
  • Resists Elemental Damage
Jikeji Totem
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
    with Spell Totem SupportSpell Totem SupportSupport, Totem
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Supports spell skills that do not reserve mana. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Casts SparkSparkProjectile, Spell, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
  • Casts Shock NovaShock NovaSpell, AoE, Lightning
    Radius: 26 / 14
    Mana Cost: (13-26)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
    2% increased Shock Duration on enemies
    Deals (26-275) to (79-825) Lightning Damage
    Ring deals 80% less Damage
    20% chance to Shock enemies
    (20-39)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shock Nova skill icon.png
  • Casts Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
    Radius: 12
    Mana Cost: (11-21)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Projectile Speed: 844
    Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (52-608) to (78-913) Cold Damage
    Base duration is (0.88-1.65) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Breath skill icon.png
Judgement Apparatus Construct Ancient Construct
  • Casts Elemental WeaknessElemental WeaknessCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:
    Cursed enemies have -0.25% to Elemental Resistances
    Base duration is (9-10.9) seconds
    Cursed enemies have -(20-39)% to Elemental Resistances
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Weakness skill icon.png
  • Casts Ball LightningBall LightningProjectile, Spell, AoE, Lightning
    Radius: 20
    Mana Cost: (14-27)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 35%
    Projectile Speed: 400
    Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ball Lightning skill icon.png
  • Extra Fire Damage
  • Extra Cold Damage
  • Fast Attacks
  • Resists Elemental Damage
  • Resists Chaos
Junglemare Ape
  • Frenzies allies
  • Allies have energy shield (DisciplineDisciplineAura, Spell, AoE
    Radius: 36
    Mana Reserved: 35%
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies gain (60-217) additional Energy Shield
    You and nearby Allies gain 30% increased Energy Shield Recharge rate
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Discipline skill icon.png
    with Discipline Force Field Effect)
  • Resists Elemental Damage
  • Resists Chaos
Kall Foxfly Bandit
  • Uses Split ArrowSplit ArrowAttack, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Damage
    Fires (4-6) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
  • Uses Lightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (100-119)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon.png
  • Uses Explosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18-27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
  • Throws Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires.Per 1% Quality:
    1% increased Physical Damage
    Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3 seconds
    Locks enemy in place
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
Mammothcage Skeletal Beast Skeletal Beast
  • Increased Life
  • Life Regen
  • Other allies cannot die
  • Resist Elemental Damage
  • Resist Chaos
Mother of the Swarm Carrion Queen
  • Soul Eater
  • Casts Detonate DeadDetonate DeadSpell, AoE, Fire
    Radius: 22
    Mana Cost: (7-30)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Deals (10-823) to (14-1235) Fire Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
  • Fire Damage
  • Resists Elemental Damage
  • Resists Chaos
Nighteater Cannibal
  • Casts Temporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed enemies are 0.5% slower
    Base duration is (5-5.95) seconds
    Cursed enemies are (20-29)% slower
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
  • Casts FirestormFirestormSpell, AoE, Duration, Fire
    Radius: 25 / 10
    Mana Cost: (9-26)
    Cast Time: 0.90 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 30%
    Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
    1% increased Damage
    Deals (4-202) to (11-302) Fire Damage
    Base duration is 2 seconds
    One impact every 0.1 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
  • Throws Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires.Per 1% Quality:
    1% increased Physical Damage
    Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3 seconds
    Locks enemy in place
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
Pewterfang Spider Mutant Arach
  • Shroud Walker
  • Uses Viper StrikeViper StrikeAttack, Duration, Melee, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (115%-142%)
    Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (115-141.6)% of Base Damage
    25% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
  • Uses Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
  • Resists Lightning
  • Resists Cold
Rancor Miscreation
  • Uses ReaveReaveAttack, AoE, Melee
    Radius: 20
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-138)% of Base Damage
    50% more Area of Effect for each stage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reave skill icon.png
  • Uses Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
  • Uses Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement
    Mana Cost: (6-13)
    Cast Time: 0.50 sec
    Requires Level 10Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.Per 1% Quality:
    1% increased Area of Effect
    Mine lasts 16 seconds
    Base duration is (4-5.9) seconds
    30% increased Movement Speed
    Places a Remote Mine which uses this Skill when detonated
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smoke Mine skill icon.png
  • Casts Ice SpearIce SpearProjectile, Spell, Cold
    Mana Cost: (9-27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
  • Has Chaos Degeneration aura
  • Resists Elemental Damage
  • Resists Chaos
Shivershell Shield Crab Cave Crustacean
  • Casts Frost WallFrost WallSpell, Duration, Cold
    Mana Cost: (14-37)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.50 sec
    Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
    1% increased Skill Effect Duration
    Base duration is (3-4.9) seconds
    0.15 seconds between appearance of Wall sections
    Wall will be (28-56) units long
    Deals (8-462) to (12-693) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Wall skill icon.png
  • Casts Ice NovaIce NovaSpell, AoE, Cold
    Radius: 30
    Mana Cost: (10-31)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 70%
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (15-486) to (21-715) Cold Damage
    40% more Damage when Cast on Frostbolt
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon.png
  • Casts Vaal Detonate DeadVaal Detonate DeadVaal, AoE, Spell, Fire
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 8.000 sec
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 150%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:
    1% increased Area Damage
    Explosion deals base Fire Damage equal to 9% of the corpse's maximum Life
    Deals (15-1235) to (21-1852) Fire Damage
    +(0-4) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Detonate Dead skill icon.png
    on Low Life in the second form
  • Extra Cold Damage
  • Armoured
  • Enemies are Slowed
  • Summons Spitters (in the first form)
  • Resists Elemental Damage
  • Resists Chaos
Spinesnap Maw
  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Melee
    Radius: 15
    Mana Cost: 15
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    Deals (100-122.8)% of Base Damage
    20% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png
    with Multistrike SupportMultistrike SupportAttack, Melee, Support
    Icon: 3
    Mana Multiplier: 180%
    Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:
    Supported Skills deal 0.5% increased Melee Physical Damage
    Supported Skills Repeat 2 additional times
    Supported Skills have (75-94)% more Melee Attack Speed
    Supported Skills deal 30% less Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    that leaves poison clouds
  • Casts Temporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed enemies are 0.5% slower
    Base duration is (5-5.95) seconds
    Cursed enemies are (20-29)% slower
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
  • Quick
  • Evasive
  • Powerful crits
  • Deals chaos damage over time
  • Resists Elemental Damage
  • Resists Chaos
Strangledrift Watcher Drifting Eye
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
  • Casts Ball LightningBall LightningProjectile, Spell, AoE, Lightning
    Radius: 20
    Mana Cost: (14-27)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 35%
    Projectile Speed: 400
    Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ball Lightning skill icon.png
  • Resists Elemental Damage
  • Resists Chaos
Tailsinger Snake Bramble Cobra
  • Uses PuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (100-122.8)% of Base Damage
    Base duration is 8 seconds
    Causes Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
  • Casts Frost WallFrost WallSpell, Duration, Cold
    Mana Cost: (14-37)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.50 sec
    Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
    1% increased Skill Effect Duration
    Base duration is (3-4.9) seconds
    0.15 seconds between appearance of Wall sections
    Wall will be (28-56) units long
    Deals (8-462) to (12-693) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Wall skill icon.png
  • Throws Poison Bombs
  • Allies have Energy Shield
  • Resists Fire
  • Resists Chaos
The Bolt Juggler Undying Undying Aristocrat, Undying Archivist
  • Throws Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
    Mana Cost: (8-20)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 960
    Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
    1% increased Lightning Damage
    0.5% increased Effect of Shock
    Deals (19-391) to (58-1174) Lightning Damage
    Trap lasts 4 seconds
    Fires 8 additional Projectiles
    20% chance to Shock enemies
    (80-118)% increased Critical Strike Chance against Shocked Enemies
    Throws a Trap which uses this Skill when Triggered
    (0-19)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Trap skill icon.png
    with Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Mana Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
    Supported Skills have 1% increased Trap Trigger Area of Effect
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Throws Ice NovaIce NovaSpell, AoE, Cold
    Radius: 30
    Mana Cost: (10-31)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 70%
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (15-486) to (21-715) Cold Damage
    40% more Damage when Cast on Frostbolt
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon.png
    with Trap SupportTrap SupportSupport, Trap
    Icon: T
    Mana Multiplier: 110%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
    Supported Skills have 0.5% increased Trap Throwing Speed
    Trap lasts 4 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills have (0-10)% increased Trap Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    or Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Mana Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
    Supported Skills have 1% increased Trap Trigger Area of Effect
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Throws Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Radius: 15
    Mana Cost: (8-20)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
    1% increased Fire Damage
    Trap lasts 4 seconds
    Base duration is 1.75 seconds
    Deals (10-575) to (15-862) Fire Damage
    Deals (28.9-1635.4) Base Fire Damage per second
    (3-180) to (5-269) added Fire Damage against Burning Enemies
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Throws a Trap which uses this Skill when Triggered
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
    with Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Mana Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
    Supported Skills have 1% increased Trap Trigger Area of Effect
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Resists Elemental Damage
  • Resists Chaos
The Book Burner Undying
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
  • Casts Book Tornado
  • Throws Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires.Per 1% Quality:
    1% increased Physical Damage
    Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3 seconds
    Locks enemy in place
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
  • Far Shot
  • Resists Elemental Damage
  • Resists Chaos
The Duchess Sea Witch
  • Soul Eater
  • Casts Raise ZombieRaise ZombieSpell, Minion
    Mana Cost: (10-38)
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon.png
  • Quick
  • Resists Elemental Damage
The Firestarter Undying
  • Soul Eater
  • Casts Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
    Mana Cost: (4-12)
    Cast Time: 0.50 sec
    Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:
    1% increased Minion Movement Speed
    Base duration is 5 seconds
    Can summon up to 20 Raging Spirits at a time
    Minions gain 15% less Added Damage
    Minions cannot Taunt Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Raging Spirit skill icon.png
  • Throws Fire bombs
The Raging Mask Flame Sentinel Assault Ribbon
  • Casts FlammabilityFlammabilityCurse, Spell, AoE, Duration, Fire
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
    Ignite on Cursed enemies has 0.5% increased Duration
    Base duration is (9-10.9) seconds
    Cursed enemies have -(25-44)% to Fire Resistance
    Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flammability skill icon.png
  • Casts FirestormFirestormSpell, AoE, Duration, Fire
    Radius: 25 / 10
    Mana Cost: (9-26)
    Cast Time: 0.90 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 30%
    Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
    1% increased Damage
    Deals (4-202) to (11-302) Fire Damage
    Base duration is 2 seconds
    One impact every 0.1 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
  • Casts Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
    Mana Cost: (4-12)
    Cast Time: 0.50 sec
    Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:
    1% increased Minion Movement Speed
    Base duration is 5 seconds
    Can summon up to 20 Raging Spirits at a time
    Minions gain 15% less Added Damage
    Minions cannot Taunt Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Raging Spirit skill icon.png
  • Resists Cold
The Revenant Voidbearer Voidbearer
  • Casts Searing BondSearing BondTotem, Spell, Fire
    Mana Cost: (18-51)
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8 seconds
    Deals (23.6-1755.6) Base Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
  • Uses CycloneCycloneAttack, AoE, Movement, Melee
    Mana Cost: 12
    Cast Time: 1.00 sec
    Damage Effectiveness: (45%-56%)
    Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (45-56.4)% of Base Damage
    50% more Attack Speed
    30% less Movement Speed
    First Hit deals 50% less Damage
    +(0-3) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
  • Far Shot
  • Resists Elemental Damage
  • Resists Chaos
Wonderwalker Undying Undying Untouchable, Undying Grappler
  • Uses Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
  • Uses PuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (100-122.8)% of Base Damage
    Base duration is 8 seconds
    Causes Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
  • Casts DischargeDischargeSpell, AoE, Fire, Cold, Lightning
    Radius: 30
    Mana Cost: (24-47)
    Cast Time: 1.00 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 150%
    Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (4-31) to (77-589) base Lightning Damage per Power Charge
    Deals (29-221) to (43-331) base Fire Damage per Endurance Charge
    Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
    35% less Damage if Triggered
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Discharge skill icon.png
  • Empowered as kin slain
  • Gains power charges on hit
  • Resists Lightning
  • Extra Fire damage