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Intimidate status icon.png

Intimidate is a debuff that causes the affected target to take 10% increased attack damage.


  • Champion's passive First to Strike, Last to Fall
  • Ascendant's passive Champion
  • The AnticipationThe Anticipation
    Ezomyte Tower Shield
    Quality: +20%
    Chance to Block: 30%
    Armour: (1252-1461)
    Requires Level 64, 159 Str+(30-40) to maximum Life
    3% reduced Movement Speed (Hidden)
    (120-160)% increased Armour
    +(50-70) to maximum Life
    +6% Chance to Block
    +1000 Armour if you've Blocked Recently
    Permanently Intimidate Enemies on Block
    We are within her reach,
    and when the time is right,
    she will reach into us.

    This item can be transformed with a Blessing of Uul-Netol
  • Belt of the DeceiverBelt of the Deceiver
    Heavy Belt
    Requires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage
    You take 30% reduced Extra Damage from Critical Strikes
    +(30-40) to maximum Life
    +(10-15)% to all Elemental Resistances
    Nearby Enemies are Intimidated
    In battle, virtue matters not.
    Only victory.
  • Tombfist when socketed with a Murderous Eye JewelMurderous Eye JewelPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • A weapon with the Jagged fossil modifier 15% chance to Intimidate Enemies for 4 seconds on Hit

Version history

Version Changes
  • Intimidate now causes enemies to take 10% increased Attack Damage (rather than 10% increased Damage).