Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
No edit summary
(removing fixme)
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
  +
{{Passive skill box|Inquisitor}}
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
 
| name = Inquisitor
 
| icon = Inquisitor Ascendant passive icon.png
 
| pagename = Inquisitor (Ascendant passive)
 
| type = Ascendancy Basic
 
| ascendancyclass = Ascendant
 
| bonuses =
 
* +30% to Critical Strike Multiplier against Enemies affected by Elemental Status Ailments
 
* Damage Penetrates 6% of Enemy Elemental Resistances
 
* 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
 
* Immune to Elemental Ailments while on Consecrated Ground
 
* Nearby Enemies Take 10% increased Elemental Damage
 
}}</onlyinclude>
 
   
 
'''Inquisitor''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Inquisitor]] Ascendancy class.
 
'''Inquisitor''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Inquisitor]] Ascendancy class.

Revision as of 18:08, 23 September 2018

Inquisitor
Ascendancy Passive Skill
Inquisitor (Ascendants) passive skill icon
Damage Penetrates 8% of Enemy Elemental Resistances
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Effects of Consecrated Ground you create Linger for 4 seconds
Nearby Enemies take 10% increased Elemental Damage [1]

Inquisitor is an Ascendancy passive skill for the Ascendant based on the Inquisitor Ascendancy class.

This skill grants elemental penetration, critical strike multipliers against enemies affected by elemental ailments, and causes nearby enemies to take increased elemental damage. It also grants a chance to create Consecrated Ground when hitting a rare or unique enemy and grants elemental ailment immunity while standing on Consecrated Ground.

Version history

Version Changes
3.2.0
  • Modifiers changed. Old mods are listed below:
    • 25% increased Elemental Damage
    • 30% chance to create Consecrated Ground on Kill, lasting 8 seconds
    • Take 8% reduced Elemental Damage while on Consecrated Ground
    • 120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments
3.0.0
  • Now grants 30% chance to create Consecrated Ground on Kill (up from 20%), and 25% increased Elemental Damage (up from 20%).
2.3.0
  • Consecrated Ground duration increased from 3 seconds to 8 seconds.
2.2.0
  • Added to the game.