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{{Ascendancy Class
 
{{Ascendancy Class
| name = Inquisitor
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|name = Inquisitor
 
|flavour_text = ''Truth is illusive, yet God has provided us with all the tools necessary to find it.''
| base_class = Templar
 
| class_id = 1
 
| flavour_text = ''Truth is illusive, yet God has provided us with all the tools necessary to find it.''
 
 
}}
 
}}
  +
{{about|the Ascendancy class|the Ascendant passive|Inquisitor (Ascendant passive)}}
[[File:Inquisitor (Templar).png|right|thumbnail]]
 
   
The '''Inquisitor''' is an [[Ascendancy class]] for [[Templar]] that will be added in the [[Ascendancy]] expansion.
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The '''Inquisitor''' is an [[Ascendancy class]] for [[Templar]]s.
   
 
==Overview==
 
==Overview==
Inquisitors focus on [[elemental damage]]. They can, among other things, specialize in critical strikes, elemental penetration or buffing themselves with [[consecrated ground]]. Most of their skills are compatible with both attacks and spells.
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The '''Inquisitor''' focuses mostly on [[elemental damage]]. He can, among other things, specialize in [[Critical strike|critical strikes]] and elemental [[Resistance penetration|penetration]] with [[Inevitable Judgement]], or buff himself with [[consecrated ground]] for high amounts of recovery, elemental [[ailment]] immunity and offensive capabilities via [[Pious Path]]. All of his skills are compatible with [[Attack|attacks]] or [[Spell|spells]], or even a combination of both with [[Instruments of Virtue]].
   
==Skills==
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==Passive skills==
  +
===Minor skills===
Previews show its notable passive skills as:
 
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This class has the following minor passive skills:
   
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{{Query ascendancy passive skills
{| class = "wikitable"
 
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|ascendancy=0
! Skill !! Modifiers !! Prerequisite
 
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|where=
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passive_skills.ascendancy_class = "{{PAGENAME}}"
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AND passive_skills.is_notable=0
 
}}
  +
  +
===Notable skills===
 
This class has the following notable passive skills:
  +
  +
{| class="wikitable sortable" style="text-align: center;"
 
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive
 
|-
 
|-
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{{psl|id=AscendancyInquisitor10|format=tablerow}}
| Instrument of Virtue ||
 
* 20% increased Spell Damage if you've Cast a Spell in the past 4 seconds
 
* 40% increased Attack Damage if you've Cast a Spell in the past 4 seconds
 
* 10% increased Attack Speed if you've Attacked in the past 4 seconds
 
* 20% increased Cast Speed if you've Attacked in the past 4 seconds
 
 
|
 
|
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|[[Elemental Damage, Attack and Cast Speed (Inquisitor passive)|Elemental Damage, Attack and Cast Speed]]
 
|-
 
|-
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{{psl|q_where=int_id=39790|format=tablerow}}
| Sanctify ||
 
 
|
*25% chance to create Consecrated Ground when Hit, lasting 3 seconds
 
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|[[Elemental Damage, Life Regeneration]]
*25% chance to create Consecrated Ground on Kill, lasting 3 seconds
 
|
 
 
|-
 
|-
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{{psl|id=AscendancyInquisitor12|format=tablerow}}
| Pious Path ||
 
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| [[Sanctuary]]
*40% increased Damage while on Consecrated Ground
 
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|[[Elemental Damage, Life Regeneration]]
*50% reduced Mana Cost while on Consecrated Ground
 
*Immune to Elemental Status Ailments while on Consecrated Ground
 
| Sanctify
 
 
|-
 
|-
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{{psl|id=AscendancyInquisitor9|format=tablerow}}
| Augury of Penitence ||
 
* Nearby Enemies deal 5% less Elemental Damage
 
* Nearby Enemies take 10% increased Elemental Damage
 
 
|
 
|
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|[[Elemental Damage and Resistances (Inquisitor passive)|Elemental Damage and Resistances]]
 
|-
 
|-
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{{psl|id=AscendancyInquisitor7|format=tablerow}}
| Righteous Providence ||
 
*100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments
 
*+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments
 
 
|
 
|
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|[[Elemental Damage, Critical Strike Multiplier]]
 
|-
 
|-
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{{psl|id=AscendancyInquisitor8|format=tablerow}}
| Inevitable Judgement ||
 
 
| [[Righteous Providence]]
*Critical Strikes ignore Enemy Elemental Resistances
 
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|[[Elemental Damage, Critical Strike Multiplier]]
*Non-Critical Strikes penetrates 10% of Enemy Elemental Resistances
 
| Righteous Providence
 
 
|}
 
|}
   
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{{Navbox Characters}}
Inquisitor's {{c|mod|Critical Strikes ignore Enemy Elemental Resistances}} modifier also ignores all forms of [[resistance]] [[penetration]].<ref name="Penetrator" /> The game ignores the concept of resistances for that hit. Resistances and anything based on them can't do anything to that hit because they're ignored, the hit is processed exactly as if the game had no concept of "resistance".
 
   
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[[ru:Инквизитор]]
==References==
 
{{reflist|refs=
 
<ref name="Penetrator">{{cite web|author=Mark_GGG|date=February 17, 2015|title=How will ignore elemental resist and ele penetration stack?|url=https://www.pathofexile.com/forum/view-thread/1588367/page/2|publisher=Path of Exile|accessdate=February 17, 2015}}</ref>
 
   
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[[de:Inquisitor]]
}}
 

Revision as of 22:34, 5 March 2020

Inquisitor
IntStr
Inquisitor ascendancy class
Truth is illusive, yet God has provided us with all the tools necessary to find it.
This page is about the Ascendancy class. For the Ascendant passive, see Inquisitor (Ascendant passive).

The Inquisitor is an Ascendancy class for Templars.

Overview

The Inquisitor focuses mostly on elemental damage. He can, among other things, specialize in critical strikes and elemental penetration with Inevitable Judgement, or buff himself with consecrated ground for high amounts of recovery, elemental ailment immunity and offensive capabilities via Pious Path. All of his skills are compatible with attacks or spells, or even a combination of both with Instruments of Virtue.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Elemental Damage and Resistances
IncreasedElementalDamageElementalPenetration (Inquistitor) passive skill icon
+6% to all Elemental Resistances
10% increased Elemental Damage [1]
Elemental Damage, Attack and Cast Speed
IncreasedElementalDamageAttackCasteSpeed (Inquistitor) passive skill icon
10% increased Elemental Damage
4% increased Attack and Cast Speed [1] [2]
Elemental Damage, Critical Strike Multiplier
IncreasedElementalDamageCasteSpeed (Inquistitor) passive skill icon
10% increased Elemental Damage
+10% to Critical Strike Multiplier [1] [2]
Elemental Damage, Life Regeneration
IncreasedElementalDamageAvoidElementalStatusEffects (Inquistitor) passive skill icon
Regenerate 0.5% of Life per second
10% increased Elemental Damage [1] [2]

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
InstrumentsOfVirtue (Inquistitor) passive skill iconInstruments of Virtue 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30%
Spells you Cast have Added Spell Damage equal to 100% of the Damage of your Main Hand Weapon
Elemental Damage, Attack and Cast Speed
Sanctify (Inquistitor) passive skill iconSanctuary Consecrated Ground you create applies 15% increased Damage taken to Enemies
You have Consecrated Ground around you while stationary
Elemental Damage, Life Regeneration
GloryOfTheSavant (Inquistitor) passive skill iconPious Path Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds
Sanctuary Elemental Damage, Life Regeneration
ElementalDomination (Inquistitor) passive skill iconAugury of Penitence Nearby Enemies take 16% increased Elemental Damage
Nearby Enemies deal 8% less Elemental Damage
Elemental Damage and Resistances
ElementalMastery (Inquistitor) passive skill iconRighteous Providence 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
+50 to Strength and Intelligence
Elemental Damage, Critical Strike Multiplier
ElementalForce (Inquistitor) passive skill iconInevitable Judgement Critical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances
Righteous Providence Elemental Damage, Critical Strike Multiplier