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Infested Valley Map

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Infested Valley MapMap Level: 70
Map Tier: 3
Guild Character: Œ
Should we feel disgusted at how the weak predate the strong, or should we feel... admiration?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Infested Valley Map (Harvest) inventory icon.png
Additional Information
Region Upgrades Chart
Upgrade Level01234
Tier3691214
Map Level7073767981
Connections
Cells Map (Harvest)
Ivory Temple Map (Harvest)
Lava Chamber Map (Harvest)
Pit Map (Harvest)
Shore Map (Harvest)
Strand Map (Harvest)
Acquisition
Level: 69
Purchase Costs
Normal7x Chaos Orb
Magic7x Chaos Orb
1x Orb of Chance
Rare7x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Infested Valley
Map area
No Waypoint
IdMapWorldsInfestedValley
Act11
Area level75
BossesGorulis, Will-Thief
Area type tagsforest
Tagsmap, cannot_be_twinned, einharmaps, rain_area
The Shaper: Should we feel disgusted at how the weak predate the strong, or should we feel... admiration?
Should we feel disgusted at how the weak predate the strong, or should we feel... admiration?
Maps loading screen.png

Infested Valley Map is a map area.

Layout


Encounters

Boss

The boss is "Gorulis, Will-Thief", a unique Carrion Queen and the map version of Ryslatha, the Puppet Mistress. You need to destroy the three nests for Gorulis to unburrow, spawning in the middle of the arena. Her attacks are.

  • Caustic Breath
  • Summon Eggs

Damage is partly Physical with 30% of Physical Damage Converted to Chaos Damage. Ground damage is chaos and deals 650.6 Base Chaos Damage per second.

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Spiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee Damage70
The Coming StormThe Coming Storm8Lightning CoilNo man may hope to turn back the storm. You can only hope you do not attract its ire.1
Call to the First OnesCall to the First Ones5Tier 1 Talisman
Corrupted
The Ezomyte, desperate for aid, cried out to the gods.
1
Struck by LightningStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
1
More is Never EnoughMore is Never Enough7Gilded ScarabGreed is a hunger that only grows as you feed it1
Cerulean RingCerulean RingRequires Level 80(8-10)% increased maximum Mana80

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.