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Imperial Maul

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Imperial MaulTwo Hand Mace
Physical Damage: 74111
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 65, 212 Str30% increased Stun Duration on Enemies
Imperial Maul inventory icon.png
Acquisition
Level: 65
Purchase Costs
Normal3x Orb of Transmutation
Magic4x Orb of Alteration
Rare3x Chaos Orb
Unique8x Chaos Orb
Sell Price
1x Scroll Fragment
Weapon DPS
Physical: 111.0

Phys+Chaos: 111.0

Total: 111.0
Miscellaneous
Item class: Two Hand Maces
Metadata ID: Metadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/TwoHandMace18

Imperial Maul is a two-handed mace base type.

Unique versions

ItemLvl.
TidebreakerTidebreaker
Imperial Maul
Two Hand Mace
Quality: +20%
Physical Damage: (172.8-184.8)(541.2-583.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 65, 212 Str30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (70-80) to (340-375) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
The sea strikes the rock relentlessly.
Whether in one day or in ten thousand years,
eventually the rock will crumble,
and the Brine King's domain will grow.
65

Legacy variants

Imperial Maul has a legacy variant.

Version Discontinued Modifiers
2.6.0


20% increased Stun Duration on Enemies

Version history

Version Changes
2.6.0
  • Implicit mod increased to 30% increased Stun Duration on Enemies (up from 20%).
2.0.0
  • Damage and attack speed adjusted.