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Immunity

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Immunity is the ability to completely ignore certain effects or damage types. Immunity is often worded as either Immune to, Immunity to, or Cannot be. There is some inconsistency with this wording and its specific mechanics.[1] One possible explanation for inconsistencies is the fact that Cannot be appears when querying "avoid." This could indicate an underlying avoidance mechanic with a mask of true immunity.

The most common forms of immunity prevent ailments, but items such as the Eye of ChayulaEye of Chayula
Onyx Amulet
Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Never blinking, always watching.

This item can be transformed with a Blessing of Chayula
or the Chaos Inoculation keystone can provide other immunities.

Mechanics

Immunity should not be confused with Avoidance, which only applies to hits. Gaining 100% avoidance can function similarly to immunity for hits, but will not prevent damage over time.

Being Unaffected by or 100% effect reduction will apply the debuff icon, but have no effect on the player. This situation can be useful if the debuff provides a secondary, beneficial effect. One example interaction is to self-shock using Maligaro's Restraint for the damage bonus, but equipping Inpulsa's Broken Heart to prevent the shock from increasing any incoming damage.

Getting 100% maximum elemental resistance will function similarly to immunity, but is still vulnerable to penetration or resistance ignoring. 100% physical damage conversion to elemental or chaos damage while having 100% maximum resistances will essentially make the user immune to all damage, but this is currently only attainable with legacy items and the use of resistance flasks which inherently have a temporary effect. This method does not account for penetration, Nullifier enemies, or Inevitable Judgement.

Temporary Immunity to Damage

A Divine Shrine will grant temporary immunity to all damage.

Immortal CallImmortal CallSpell, Duration
Mana Cost: (21-36)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Requires Level 34Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
2% increased Cast Speed
Base duration is 0.4 seconds
(100-157)% increased Buff Duration per Endurance Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
grants immunity to physical damage for the duration of the buff.

Vaal Immortal CallVaal Immortal CallVaal, Spell, Duration
Souls Per Use: 100 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Requires Level 34Discharges Endurance Charges, making the character unable to die for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
2% increased Cast Speed
Base duration is 0.4 seconds
(100-157)% increased Buff Duration per Endurance Charge
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Immortal Call skill icon.png
prevents the player being reduced below 1 Life for the duration of the buff.

Monsters

Some bosses are immune to certain ailments or effects, such as freeze or stun. Some are immune to damage during certain phases of fights. Harbingers are immune to direct damage and are instead defeated by slaying their summoned monsters. Rare and Unique monsters are immune to fleeing. Some unique monsters are immune to taunting and curses.

Pantheon

Major Gods

  • Soul of the Brine King grants You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds
  • Soul of the Brine King upgrade from Champion of Frost grants You cannot be Frozen if you've been Frozen Recently

Minor Gods

Items

Immunities do not roll naturally on equipment.

Modifiers

Flasks can grant temporary immunity to bleeding, curses, poison, ignite, chill, freeze, and shock with the following suffix mods. These mods also remove the effect.

Modifier Effect Item Level
of Heat Immunity to Freeze and Chill during Flask effect

Removes Freeze and Chill on use

4
of Dousing Immunity to Ignite during Flask effect

Removes Burning on use

6
of Staunching Immunity to Bleeding during Flask effect

Removes Bleeding on use

8
of Grounding Immunity to Shock during Flask effect

Removes Shock on use

10
of Curing Immunity to Poison during Flask effect

Removes on use

16
of Warding Immunity to Curses during Flask effect

Removes Curses on use

18

Miscellaneous

The Essence of Delirium grants immunity to poison when applied to boots.

Jewels can be corrupted to have Immune to Silence.

Unique Items

Unique Item Effect
Death's DoorDeath's Door
Crusader Boots
Quality: +20%
Armour: 387
Energy Shield: 76
Requires Level 64, 62 Str, 62 Int+(20-40) to Strength
200% increased Armour and Energy Shield
+(10-15)% to all Elemental Resistances
25% increased Movement Speed
+1 to Maximum Endurance Charges
50% increased Elemental Ailment Duration on you
Bleeding cannot be inflicted on you
To extend your life as long as possible
is to extend all the maladies that come with it.
You are Immune to Bleeding
Garukhan's FlightGarukhan's Flight
Stealth Boots
Quality: +20%
Evasion: (440-528)
Requires Level 62, 117 Dex+(30-40) to Dexterity
(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
100 Life Regenerated per second while moving
+1 to Maximum Life per 10 Dexterity
The higher you soar, the further you must fall.
Immune to Burning Ground, Shocked Ground, and Chilled Ground
Kiara's DeterminationKiara's Determination
Silver Flask
Lasts 2.00 Seconds
Consumes 40 of 60 Charges on use
Onslaught
Requires Level 22Immune to Freeze, Chill, Curses and Stuns during Flask Effect
60% reduced Duration
Travelers of the deep wood speak of a witch
whose ale provides a different kind
of liquid courage.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Immune to Freeze, Chill, Curses and Stuns during Flask Effect
Martyr of InnocenceMartyr of Innocence
Highborn Staff
Staff
Quality: +20%
Physical Damage: 50.4150
Elemental Damage: (350-400)–(500-600)
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
Adds (350-400) to (500-600) Fire Damage
Adds (130-150) to (200-250) Fire Damage to Spells
100% increased Fire Damage if you have been Hit Recently
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
You have been found guilty.
Let the fires cleanse you of your sins.
Immune to Freeze and Chill while Ignited
Null and VoidNull and Void
Legion Gloves
Quality: +20%
Armour: (278-309)
Energy Shield: (54-60)
Requires Level 57, 44 Str, 44 Int+(20-30) to Strength
(150-180)% increased Armour and Energy Shield
+(50-70) to maximum Life
(20-40)% increased Mana Regeneration Rate
Removes Elemental Ailments on Rampage
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
Rampage
What is freedom but a clean slate
in an unclean world?
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
Sin's RebirthSin's Rebirth
Stibnite Flask
Lasts 5.00 Seconds
Consumes 10 of 30 Charges on use
100% increased Evasion Rating
Requires Level 14Creates a Smoke Cloud on UseGain Unholy Might during Flask Effect
Immunity to Ignite during Flask effect
Removes Burning on use
And from the ashes he rose, like a black cloud.
The Sin of one became the Sin of many.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Immunity to Ignite during Flask effect
Star of WraeclastStar of Wraeclast
Ruby Amulet
Requires Level 28+(20-30)% to Fire Resistance(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
60% increased Area of Effect of Curse Skills
You cannot be Cursed with Silence
Grants Level 20 Illusory Warp Skill
Corrupted
"I offer to you an eternal oath
that binds your heart to mine;
a bond that not even death will break.
Will you accept?"
- Daresso, to his beloved
You cannot be Cursed with Silence
AllelopathyAllelopathy
Sorcerer Gloves
Quality: +20%
Energy Shield: (103-112)
Requires Level 69, 97 IntGrants Level 22 Blight Skill
(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
Blight has (20-30)% increased Hinder Duration
You cannot be Hindered
"Nothing is more natural than competition.
One feasts, another starves.
One blossoms, another withers.
And one cannot catch the golden sunlight
without casting a bitter shadow."
- Cadiro Perandus
You cannot be Hindered
Alpha's HowlAlpha's Howl
Sinner Tricorne
Quality: +20%
Evasion: (738-811)
Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems
(80-100)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
8% reduced Mana Reserved
Nature respects the strong
And paints the snow red
With the blood of the weak
Cannot be Frozen
AshrendAshrend
Buckskin Tunic
Quality: +20%
Evasion: (352-387)
Requires Level 17, 53 Dex3% reduced Movement Speed (Hidden)Socketed Gems are Supported by Level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attacks
The blasted oak stands forever.
Cannot be Ignited
The Brine CrownThe Brine Crown
Prophet Crown
Quality: +20%
Armour: (492-537)
Energy Shield: (66-72)
Requires Level 63, 85 Str, 62 Int(100-120)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
+800 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
Greatest is the Brine King's domain,
and every day it grows a little greater,
not through force, but patience.
Cannot be Frozen
Cloak of Tawm'r IsleyCloak of Tawm'r Isley
Savant's Robe
Quality: +20%
Energy Shield: (294-348)
Requires Level 56, 152 Int3% reduced Movement Speed (Hidden)(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Socketed Minion Gems are Supported by Level 16 Life Leech
Found Magic Items drop Identified
Renowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city.
Minions cannot be Blinded
The Dark SeerThe Dark Seer
Shadow Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
Cannot be Blinded
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
Cannot be Blinded
The Dark SeerThe Dark Seer
Shadow Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
Cannot be Blinded
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
Cannot be Blinded
The Dark SeerThe Dark Seer
Shadow Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Mana per Level
+1 Maximum Life per Level
Cannot be Blinded
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
Cannot be Blinded
Dream FragmentsDream Fragments
Sapphire Ring
Requires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana
50% increased Mana Regeneration Rate
Cannot be Chilled
Cannot be Frozen
+(30-40)% to Cold Resistance
Doryani stumbled into a realm of madness
And awoke its Master.
Cannot be Frozen

Cannot be Chilled

Eye of ChayulaEye of Chayula
Onyx Amulet
Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Never blinking, always watching.

This item can be transformed with a Blessing of Chayula
Cannot be Stunned
Ezomyte HoldEzomyte Hold
Iron Hat
Quality: +20%
Armour: (28-40)
20% increased Global Physical Damage
+(15-25) to Armour
+(25-50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
A moment of victory may last an eternity in memory.
Cannot be Stunned
Fairgraves' TricorneFairgraves' Tricorne
Tricorne
Quality: +20%
Evasion: 100
Requires Level 12, 27 DexAdds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Fairgraves' trusty tricorne accompanied him far across
the seas, deep under the ground, and even beyond death.
Cannot be Shocked
The Goddess ScornedThe Goddess Scorned
Elegant Sword
One Handed Sword
Quality: +20%
Physical Damage: (74-84)(122.1-138.6)
Critical Strike Chance: (9.50%-10.50%)
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignited Enemies Burn 50% faster
You can only deal Damage with this Weapon and Ignite
Her purpose seems done; the oath is fulfilled.
Rust dulls her smirk with the last demon killed.
The embers grow dim and yet hope burns her lips:
"An old flame renewed can define our eclipse!"
Cannot be Ignited
The Goddess UnleashedThe Goddess Unleashed
Eternal Sword
One Handed Sword
Quality: +20%
Physical Damage: (52.8-56.4)(121.2-160.8)
Critical Strike Chance: (7.20%-8.30%)
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 52, 104 Str, 122 Dex+475 to Accuracy RatingUses both hand slots
Item has 6 Sockets and is fully linked (Hidden)
Adds (3-6) to (33-66) Physical Damage
(44-66)% increased Critical Strike Chance
33% increased Ignite Duration on Enemies
Gain (66-99)% of Sword Physical Damage as Extra Fire Damage
Gain Her Blessing for 3 seconds when you Ignite an Enemy
33% chance to Blind nearby Enemies when gaining Her Blessing
Cannot be Frozen, Chilled or Ignited with Her Blessing
20% increased Attack and Movement Speed with Her Blessing
As a maiden I was bound; as a crone was I scorned
Promised power rarely found, delivered fury fairly thorned.
Not enough?...Fine. Now I am become both and another
To take your hand and cradle your talents, not smother
The consummate flames. So hush, dear, say not a word.
Bequeathed, betrayed...beloved. At last, I am the third.
Cannot be Frozen, Chilled or Ignited with Her Blessing
Hinekora's SightHinekora's Sight
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+1000 to Accuracy Rating
(6-10)% chance to Dodge Attack Hits
(6-10)% chance to Dodge Spell Hits
Cannot be Blinded
Remember the past, anticipate the future.
Cannot be Blinded
Hrimnor's ResolveHrimnor's Resolve
Samite Helmet
Quality: +20%
Armour: (607-662)
Requires Level 55, 114 Str(30-40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
Hrimnor's presence was as cold as ice,
but his heart burned for vengeance.
Cannot be Frozen or Chilled if you've used a Fire Skill Recently
IcetombIcetomb
Latticed Ringmail
Quality: +20%
Armour: (561-604)
Energy Shield: (111-120)
Requires Level 39, 59 Str, 59 Int5% reduced Movement Speed (Hidden)+(30-40) to Strength
+(30-40) to Intelligence
(140-160)% increased Armour and Energy Shield
+(50-75)% to Cold Resistance
Cannot be Chilled
150% increased Chill Duration on Enemies
When Solaris closes his burning eye
At the end of time,
the world will perish in ice.
Cannot be Chilled
Kaom's RootsKaom's Roots
Titan Greaves
Quality: +20%
Armour: 289
Requires Level 68, 120 StrHas no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
You cannot be slowed to below base speed
Unwavering Stance
Don't flinch. It's a waste of good hitting time.
Cannot be Knocked Back

Cannot Be Slowed to Below Base Speed

Lioneye's PawsLioneye's Paws
Bronzescale Boots
Quality: +20%
Armour: 66
Evasion: 66
Requires Level 30, 30 Str, 30 Dex+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
20% increased Stun and Block Recovery
Cannot be Stunned when on Low Life
Stand and lead the righteous pride,
Fight till death, never hide.
Cannot be Stunned when on Low Life
Presence of ChayulaPresence of Chayula
Onyx Amulet
Requires Level 60+(10-16) to all Attributes30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
The dreamer stirs, the world trembles.
Cannot be STunned
Relentless FuryRelentless Fury
Decorative Axe
One Handed Axe
Quality: +20%
Physical Damage: (54-64)(102.6-120)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 29, 80 Str, 23 Dex(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled during Onslaught
Relentless fury
Sunder my every foe
Fuel my boiling blood
Cannot be Chilled while you have Onslaught
Rise of the PhoenixRise of the Phoenix
Mosaic Kite Shield
Quality: +20%
Chance to Block: 24%
Armour: (294-323)
Energy Shield: (56-61)
Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
(80-100)% increased Armour and Energy Shield
+(40-60) to maximum Life
(15-20) Life Regenerated per second
+5% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
My bearer shall be guarded by flame,
for I am the phoenix, forever radiant in glory.
Cannot be Ignited while on Low Life
Shackles of the WretchedShackles of the Wretched
Chain Gloves
Quality: +20%
Armour: 16
Energy Shield: 3
Requires Level 7, 8 Str, 8 Int(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Captivity breeds creativity.
You cannot be Chilled for 3 seconds after being Chilled

You cannot be Frozen for 3 seconds after being Frozen

You cannot be Ignited for 3 seconds after being Ignited

You cannot be Shocked for 3 seconds after being Shocked

ShiverstingShiversting
Bastard Sword
Two Hand Sword
Quality: +20%
Physical Damage: (30-33)(50-55)
Elemental Damage: 35–70
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 14, 21 Str, 30 Dex40% increased Global Accuracy Rating(80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
Stoic visage, icy heart.
Life of sorrow, lived apart.
Cannot be Frozen
Skin of the LordsSkin of the Lords
Simple Robe
Quality: +20%3% reduced Movement Speed (Hidden)Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
<Random Keystone>
Item has 6 Sockets and is fully linked (Hidden)
Corrupted
The Lords are chosen so carefully.
Only they may grace His flesh.
<Random Keystone>
Spire of StoneSpire of Stone
Crimson Jewel
Limited to: 1
Radius: Large (1500)
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
The strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Totems cannot be Stunned
The StormheartThe Stormheart
Royal Staff
Staff
Quality: +20%
Physical Damage: (46-50.6)(140-154)
Elemental Damage: (25-35)–(45-60) (1-10)–(70-90)
Critical Strike Chance: (7.80%-8.78%)
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
You Cannot Be Shocked While Chilled
Veruso's Battering RamsVeruso's Battering Rams
Titan Gauntlets
Quality: +20%
Armour: (580-726)
Requires Level 69, 98 Str(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
With unending determination and resolve he destroyed first the gates,
then the constructs guarding the tomb on the other side.
You cannot be Shocked while at maximum Endurance Charges
Viper's ScalesViper's Scales
Full Scale Armour
Quality: +20%
Armour: (312-343)
Evasion: (312-343)
Requires Level 28, 43 Str, 43 Dex3% reduced Movement Speed (Hidden)(80-100)% increased Armour and Evasion
+(30-40) to maximum Life
+(15-25)% to Cold Resistance
5% increased Movement Speed
20% chance to Poison on Hit with Attacks
Cannot be Poisoned
Swift and silent.
One strike, one corpse.
Cannot be Poisoned
WanderlustWanderlust
Wool Shoes
Quality: +20%
Energy Shield: (16-28)
Requires Level 3, 11 Int+5 to Dexterity
(20-40)% increased Mana Regeneration Rate
+(10-20) to maximum Energy Shield
20% increased Movement Speed
Cannot be Frozen
All the world is my home.
Cannot be Frozen
WinterheartWinterheart
Gold Amulet
Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
20% of Life Regenerated per second while Frozen
Those who dwell in the deep freeze
enjoy a special kind of madness.
Cannot be Chilled
Brinerot WhalersBrinerot Whalers
Trapper Boots
Quality: +20%
Evasion: 88
Energy Shield: (114-138)
Requires Level 41, 40 Dex, 40 Int+(80-100) to maximum Energy Shield
20% increased Global Physical Damage
25% increased Movement Speed
+(20-30)% to Lightning Resistance
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Those Theopolis fatcats put a price on our heads.
Let's see what they'll pay for their own.
Unaffected by Shocked Ground
Mutewind WhisperstepsMutewind Whispersteps
Serpentscale Boots
Quality: +20%
Armour: 91
Evasion: (167-205)
Requires Level 42, 40 Str, 40 DexAdds (25-30) to (40-50) Cold Damage to Spells
(50-70)% increased Critical Strike Chance for Spells
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
Corruption sweeps across this land,
but our bloodline is clear.
It is our duty to keep it so.
Unaffected by Chilled Ground
Redblade TramplersRedblade Tramplers
Ancient Greaves
Quality: +20%
Armour: (407-483)
Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Our home was swallowed beneath
the great mountain for our complacency.
Now we must prove our value to the Molten One
by sating his hunger for life.
Unaffected by Burning Ground
Steppan EardSteppan Eard
Sorcerer Boots
Quality: +20%
Energy Shield: (117-158)
Requires Level 67, 123 Int(50-80)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
Unaffected by Desecrated Ground
MindspiralMindspiral
Aventail Helmet
Quality: +20%
Armour: 121
Energy Shield: 24
Requires Level 37, 42 Str, 42 Int(10-15)% increased Cold Damage
(10-15)% increased Lightning Damage
+(100-120) to maximum Mana
Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From you
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
Cannot Leech Mana
Where top is bottom and weak is strong.
Enemies Cannot Leech Mana From You
Sin TrekSin Trek
Stealth Boots
Quality: +20%
Evasion: (440-484)
Energy Shield: (120-192)
Requires Level 62, 117 Dex+(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(100-160) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From you
Do not let them step on your feet. Keep them at bay.
Enemies Cannot Leech Life From You
The VertexThe Vertex
Vaal Mask
Quality: +20%
Evasion: (755-828)
Energy Shield: (240-304)
Requires Level 62, 79 Dex, 72 Int+1 to Level of Socketed Gems
(245-280)% increased Evasion and Energy Shield
+(30-40) to maximum Energy Shield
+(24-30)% to Chaos Resistance
Enemies Cannot Leech Mana From you
Socketed Gems have 50% reduced Mana Cost
"A queen should be seen, admired, but never touched."
- Atziri, Queen of the Vaal
Enemies Cannot Leech Mana From You

Passives

Stun immunity

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Berserker
Berserker (Ascendants) passive skill icon.png
Gain 1 Rage when you Kill an Enemy
Cannot be Stunned while you have at least 25 Rage
10% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Ascendant
Ascendant avatar.png
Juggernaut
Juggernaut (Ascendants) passive skill icon.png
Gain an Endurance Charge every second if you've been Hit Recently
Cannot be Chilled
5% increased Damage per Endurance Charge
+1000 to Accuracy Rating
Cannot be Stunned [1]
Ascendant
Ascendant avatar.png
Occultist
Occultist (Ascendants) passive skill icon.png
Enemies can have 1 additional Curse
1.5% of Energy Shield Regenerated per second
10% increased Effect of your Curses
Cannot Be Stunned while you have Energy Shield [1]
Ascendant
Ascendant avatar.png
Trickster
Trickster (Ascendants) passive skill icon.png
15% chance to gain a Frenzy Charge and a Power Charge on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
15 Mana Regenerated per second if you've used a Movement Skill Recently
Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently [1]
Berserker
Berserker avatar.png
Rite of Ruin
RiteOfRuin (Berserker) passive skill icon.png
Effects granted for having Rage are Doubled
Cannot be Stunned while you have at least 25 Rage [1]
Champion
Champion avatar.png
Unstoppable Hero
Unstopable (Champion) passive skill icon.png
10% increased Attack Speed while you have Fortify
30% increased Melee Damage while you have Fortify
Cannot be Stunned while you have Fortify
+1000 to Armour and Evasion Rating while you have Fortify [1]
Gladiator
Gladiator avatar.png
Painforged
GLADPainForged (Gladiator) passive skill icon.png
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
40% increased Damage if you've taken no Damage from Hits Recently
Your Counterattacks deal Double Damage
Cannot be Stunned by Hits you Block [1]
Guardian
Guardian avatar.png
Bastion of Hope
ShieldMastery (Guardian) passive skill icon.png
If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage [1]
Juggernaut
Juggernaut avatar.png
Unstoppable
Unstoppable (Juggernaut) passive skill icon.png
You cannot be slowed to below base speed
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned [1]
Occultist
Occultist avatar.png
Vile Bastion
SoulCatalyst (Occultist) passive skill icon.png
1% of Energy Shield Regenerated per second for each
Enemy you or your Minions have Killed Recently, up to 30%
Cannot Be Stunned while you have Energy Shield
+150 to maximum Energy Shield [1]
Slayer
Slayer avatar.png
Overwhelm
Overwhelm (Slayer) passive skill icon.png
Your Damaging Hits always Stun Enemies that are on Full Life
20% chance to double Stun Duration
100% increased Stun Duration on Enemies
Cannot be Stunned [1]
Trickster
Trickster avatar.png
Escape Artist
HeedfulRecovery (Trickster) passive skill icon.png
8% reduced Damage taken if you haven't been Hit Recently
Cannot be Stunned if you haven't been Hit Recently
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour [1]

Reflect immunity

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Assassin
Assassin (Ascendants) passive skill icon.png
40% chance to Poison on Hit
10% chance to gain a Power Charge on Critical Strike
+1% to Critical Strike Chance
10% increased Movement Speed if you've Killed Recently
Damage from your Critical Strikes cannot be Reflected [1]
Ascendant
Ascendant avatar.png
Elementalist
Elementalist (Ascendants) passive skill icon.png
40% increased Effect of Heralds on you
Damage Penetrates 10% of Enemy Elemental Resistances
Shocks from your Hits always increase Damage taken by at least 10%
Can Summon up to 1 additional Golem at a time
Cannot take Reflected Elemental Damage [1]
Ascendant
Ascendant avatar.png
Slayer
Slayer (Ascendants) passive skill icon.png
Life Leech effects are not removed at Full Life
Culling Strike
20% increased Area of Effect if you've Killed Recently
20% increased Damage while Leeching
Cannot take Reflected Physical Damage [1]
Assassin
Assassin avatar.png
Opportunistic
Assassinate (Assassin) passive skill icon.png
Damage from your Critical Strikes cannot be Reflected
100% increased Damage while there is only one nearby Enemy
You take no Extra Damage from Critical Strikes while there is only one nearby Enemy
20% increased Movement Speed if you've Killed Recently [1]
Elementalist
Elementalist avatar.png
Paragon of Calamity
IridescentFlesh (Elementalist) passive skill icon.png
For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element
For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element
Cannot take Reflected Elemental Damage
0.5% of Elemental Damage Leeched as Life [1]
Slayer
Slayer avatar.png
Headsman
Headman (Slayer) passive skill icon.png
20% increased Area of Effect if you've Killed Recently
20% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage [1]

All elemental aliment immunity

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Inquisitor
Inquisitor (Ascendants) passive skill icon.png
+30% to Critical Strike Multiplier against Enemies that are affected
by Elemental Ailments
Damage Penetrates 6% of Enemy Elemental Resistances
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Immune to Elemental Ailments while on Consecrated Ground
Nearby Enemies Take 10% increased Elemental Damage [1]
Hierophant
Hierophant avatar.png
Arcane Blessing
ArcaneSurge (Hierophant) passive skill icon.png
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
Immune to Elemental Ailments while you have Arcane Surge [1]
Inquisitor
Inquisitor avatar.png
Pious Path
GloryOfTheSavant (Inquistitor) passive skill icon.png
6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground
25% increased Attack and Cast Speed while on Consecrated Ground
Immune to Elemental Ailments while on Consecrated Ground [1]
Pathfinder
Pathfinder avatar.png
Master Alchemist
MasterAlchemist (PathFinder) passive skill icon.png
Immune to Elemental Ailments during any Flask Effect
40% increased Elemental Damage during any Flask Effect
20% chance to Freeze, Shock and Ignite during any Flask Effect [1]
Raider
Raider avatar.png
Avatar of the Veil
QuartzInfusion (Raider) passive skill icon.png
Immune to Elemental Ailments while Phasing
10% chance to Dodge Spell Hits while Phasing
10% increased Movement Speed while Phasing
40% increased Elemental Damage [1]

Other aliment immunity

Ascendancy
Class
NameStats
Elementalist
Elementalist avatar.png
Elemancer
ElemancerIcon (Elementalist) passive skill icon.png
Can Summon up to 1 additional Golem at a time
You cannot be Ignited while you have a Flame Golem Summoned
You cannot be Shocked while you have a Lightning Golem Summoned
You cannot be Chilled or Frozen while you have an Ice Golem Summoned
20% increased Golem Damage for each Golem you have Summoned [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
Immune to Shock
Immune to Ignite
25% reduced Mana Cost of Skills that place Mines or throw Traps [1]
Slayer
Slayer avatar.png
Endless Hunger
EndlessHunger (Slayer) passive skill icon.png
20% of Overkill Damage is Leeched as Life
You are Immune to Bleeding while Leeching [1]

Other passives

Ascendancy
Class
NameStats
N/ABloodless
Lifeleechimmunity passive skill icon.png
Enemies Cannot Leech Life From you
8% increased maximum Life [1]
Juggernaut
Juggernaut avatar.png
Unstoppable
Unstoppable (Juggernaut) passive skill icon.png
You cannot be slowed to below base speed
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned [1]

Keystones

NameStats
Chaos Inoculation
KeystoneChaosInoculation passive skill icon.png
Maximum Life becomes 1, Immune to Chaos Damage [1]
Unwavering Stance
KeystoneUnwaveringStance passive skill icon.png
Cannot Evade enemy Attacks
Cannot be Stunned [1]

References