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|flavour_text = Hyrri loosed a barrage of arrows,<br>tipped with a poisoned hatred<br>only oppression can ferment.
 
|flavour_text = Hyrri loosed a barrage of arrows,<br>tipped with a poisoned hatred<br>only oppression can ferment.
 
|explicit1 = DexterityUniqueBodyDex1
 
|explicit1 = DexterityUniqueBodyDex1
|explicit2 = AddedColdDamageUniqueBodyDex1
+
|explicit2 = LocalIncreasedEvasionRatingPercentUniqueBodyDex1
|explicit3 = LocalIncreasedEvasionRatingPercentUniqueBodyDex1
+
|explicit3 = IncreasedChillDurationUniqueBodyDex1
|explicit4 = IncreasedChillDurationUniqueBodyDex1
+
|explicit4 = AddedColdDamageUniqueBodyDex1
 
|explicit5 = ChanceToDodgeUniqueBodyDex1
 
|explicit5 = ChanceToDodgeUniqueBodyDex1
 
|explicit6 = ChanceToDodgeSpellsUniqueBodyDex1
 
|explicit6 = ChanceToDodgeSpellsUniqueBodyDex1
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{{legacy variant table header}}
 
{{legacy variant table header}}
  +
{{legacy variant table row| 3.5.0 |
{{legacy variant table row|2.6.0| {{c|mod|+(20 to 30) to Dexterity}} <br> {{c|mod|Adds 13&ndash;24 Cold Damage}} <br> (140 to 220)% increased Evasion Rating <br> 25% increased Chill Duration on Enemies <br> 10% chance to Dodge Attacks <br> 10% chance to Dodge Spell Damage}}
 
  +
* +(40-50) to Dexterity
{{legacy variant table row|2.0.0| {{c|mod|+(20 to 30) to Dexterity}} <br> {{c|mod|Adds 13&ndash;24 Cold Damage}} <br> (140 to 220)% increased Evasion Rating <br> 25% increased Chill Duration on Enemies <br> {{c|not|10% chance to Dodge Attacks}} <br> {{c|not|10% chance to Dodge Spell Damage}} <br> {{c|mod|Acrobatics}}}}
 
  +
* (140-220)% increased Evasion Rating
{{legacy variant table row|1.0.0| {{c|mod|+(20 to 30) to Dexterity}} <br> {{c|mod|Adds 13&ndash;24 Cold Damage}} <br> {{c|mod|(80 to 120)% increased Evasion Rating}} <br> 25% increased Chill Duration on Enemies <br> {{c|not|10% chance to Dodge Attacks}} <br> {{c|not|10% chance to Dodge Spell Damage}} <br> {{c|mod|Acrobatics}}}}
 
  +
* 25% increased Chill Duration on Enemies
  +
* {{c|mod|Adds (50-60) to (70-80) Cold Damage to Bow Attacks}}
  +
* 10% chance to Dodge Attack Hits
  +
* 10% chance to Dodge Spell Hits
  +
}}
  +
{{legacy variant table row| 2.6.0 |
  +
* {{c|mod|+(20-30) to Dexterity}}
  +
* (140-220)% increased Evasion Rating
  +
* 25% increased Chill Duration on Enemies
  +
* {{c|mod|Adds 13 to 24 Cold Damage to Bow Attacks}}
  +
* 10% chance to Dodge Attack Hits
  +
* 10% chance to Dodge Spell Hits
  +
}}
  +
  +
{{legacy variant table row| 2.0.0 |
  +
* {{c|mod|+(20-30) to Dexterity}}
  +
* (140-220)% increased Evasion Rating
  +
* 25% increased Chill Duration on Enemies
  +
* {{c|mod|Adds 13 to 24 Cold Damage to Bow Attacks}}
  +
* {{c|not|10% chance to Dodge Attack Hits}}
  +
* {{c|not|10% chance to Dodge Spell Hits}}
  +
* {{c|mod|Acrobatics}}
  +
}}
  +
{{legacy variant table row| 1.0.0 |
  +
* {{c|mod|+(20-30) to Dexterity}}
  +
* {{c|mod|(80-120)% increased Evasion Rating}}
  +
* 25% increased Chill Duration on Enemies
  +
* {{c|mod|Adds 13 to 24 Cold Damage to Bow Attacks}}
  +
* {{c|not|10% chance to Dodge Attack Hits}}
  +
* {{c|not|10% chance to Dodge Spell Hits}}
  +
* {{c|mod|Acrobatics}}
  +
}}
 
|}
 
|}
   

Revision as of 22:22, 23 December 2018

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Hyrri's Ire is a unique Zodiac Leather inventory iconZodiac LeatherZodiac LeatherEvasion: 854
Movement Speed: -3%
Requires Level 65, 197 Dex
Zodiac Leather inventory icon
.

Modifiers

Hyrri's Ire grants 10% chance to Dodge Attacks and 10% chance to Dodge Spell Damage, which are additive with the effects of the Acrobatics and Phase Acrobatics keystones, respectively. See Dodge for more details.

Divination cards

  • A set of 4 Divination card inventory iconThe BodyThe Body card artDivination card frameThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point.Divination card inventory icon can be exchanged for a random unique body armour.
  • A set of 4 Divination card inventory iconJack in the BoxJack in the Box card artDivination card frameJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    Divination card inventory icon
    can be exchanged for a random unique item.

Legacy variants

Hyrri's Ire has legacy variants.

Version Discontinued Modifiers
3.5.0


  • +(40-50) to Dexterity
  • (140-220)% increased Evasion Rating
  • 25% increased Chill Duration on Enemies
  • Adds (50-60) to (70-80) Cold Damage to Bow Attacks
  • 10% chance to Dodge Attack Hits
  • 10% chance to Dodge Spell Hits
2.6.0


  • +(20-30) to Dexterity
  • (140-220)% increased Evasion Rating
  • 25% increased Chill Duration on Enemies
  • Adds 13 to 24 Cold Damage to Bow Attacks
  • 10% chance to Dodge Attack Hits
  • 10% chance to Dodge Spell Hits
2.0.0


  • +(20-30) to Dexterity
  • (140-220)% increased Evasion Rating
  • 25% increased Chill Duration on Enemies
  • Adds 13 to 24 Cold Damage to Bow Attacks
  • 10% chance to Dodge Attack Hits
  • 10% chance to Dodge Spell Hits
  • Acrobatics
1.0.0


  • +(20-30) to Dexterity
  • (80-120)% increased Evasion Rating
  • 25% increased Chill Duration on Enemies
  • Adds 13 to 24 Cold Damage to Bow Attacks
  • 10% chance to Dodge Attack Hits
  • 10% chance to Dodge Spell Hits
  • Acrobatics

Alternate artwork

Hyrri's Ire Relic inventory icon Relic version from the Legacy leagues.

Lore

Hyrri was an archer in Kaom's army. She was of importance in the battle against Marceus Lioneye, as written in The Purity Chronicles:

At her uncle's behest, Hyrri had traveled to Thebrus and studied archery with Voll's finest military tutors. When the legionnaires shed protection in favor of mobility, Hyrri and her bow-women broke cover and rained death upon the Gemlings from the cliffs above.

Gallery

Version history

Version Changes
3.5.0
  • Now adds (173-188) to (240-262) (up from (50-60) to (70-80)) cold damage to attacks with bows. It no longer adds cold damage to all attacks. Existing versions can be updated to these new values with a Divine Orb.
2.6.0
  • Added cold Damage mod increased to (50 to 60)-(70 to 80) (up from 13-24).
  • Dexterity mod increased to 40-50 (up from 20-30).
  • Changes can be obtained by rerolling the item's mods with a Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
2.0.0
  • No longer grants the Acrobatics Keystone.
  • Added a new Mod for Dodge Chance at 10%.
  • Added a new Mod for Spell Dodge Chance at 10%.
  • Divine Orbs cannot be used to acquire these changes.
1.0.0
  • Increased Evasion has been increased. Acrobatics now also grants a better dodge chance than before.
  • The Starkonja's Head and Hyrri's Ire Unique items now have their own 3D art.
0.9.6
  • Introduced to the game.