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Hunter's Resolve

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Hunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
Acquisition
Level: 1
The Riverways (Act 6)Ramparts MapFungal Hollow Map
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardHuntersResolve

Hunter's Resolve is a divination card. A set of eight can be exchanged for a random unique bow.

Item acquisition
Questionmark.png

Area restrictions

This item can be acquired in the following areas:

Legacy area restrictions

This item can be acquired in the following areas:

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
5The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."random divination cardAutomatic
1Stacked DeckStacked DeckStack Size: 10A stack of unknown divination cardsRight click to take a divination card out of the deck.
Shift click to unstack.
random divination cardAutomatic

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
DoomfletchDoomfletch
Royal Bow
Bow
Quality: +20%
Physical Damage: (26.4-31.2)(73.2-78)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.65)
Weapon Range: 120
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
"Toasted or frozen
Or twitching in the light
I'm not fussy
And neither is Death."
- Koralus Doomfletch
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Reach of the CouncilReach of the Council
Spine Bow
Bow
Quality: +20%
Physical Damage: (71.4-111.15)(255-341.25)
Critical Strike Chance: 6.00%
Attacks per Second: (1.46-1.51)
Weapon Range: 120
Requires Level 64, 212 DexSocketed Gems are Supported by Level 20 Greater Volley
(50-75)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
20% reduced Projectile Speed
We stand together. We strike together.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
DarkscornDarkscorn
Assassin Bow
Bow
Quality: +20%
Physical Damage: (112.5-135)(285-321.3)
Critical Strike Chance: 6.50%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 62, 212 Dex(130-150)% increased Physical Damage
Adds (15-20) to (25-30) Physical Damage
20% increased Attack Speed
(15-30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
"The Spirit of War knows nothing of good and evil.
It knows only destruction."
- Sekhema Asenath
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Null's InclinationNull's Inclination
Ranger Bow
Bow
Quality: +20%
Physical Damage: 44.491.2
Chaos Damage: (50-80)–(130-180)
Critical Strike Chance: 6.00%
Attacks per Second: (1.39-1.46)
Weapon Range: 120
Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
(7-12)% increased Attack Speed
+(7-11)% to Chaos Resistance
+212 Intelligence Requirement
Minions deal 1% increased Damage per 10 Dexterity
Trigger Socketed Minion Spells on Kill with this Weapon
The hunt continues when the prey falls.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Iron CommanderIron Commander
Death Bow
Bow
Quality: +20%
Physical Damage: (33.6-38.4)(82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Quill RainQuill Rain
Short Bow
Bow
Quality: +20%
Physical Damage: 13.235.2
Critical Strike Chance: 5.00%
Attacks per Second: 3.00
Weapon Range: 120
Requires Level 5, 26 Dex+(10-20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
40% less Damage
"The rain of a thousand quills that whittle
present into past, life into death."
- Rigwald of the Ezomytes
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
SlivertongueSlivertongue
Harbinger Bow
Bow
Quality: +20%
Physical Damage: (174-192)(403.2-427.2)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage
(150-200)% increased Critical Strike Chance with arrows that Fork
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike Multiplier
A hundred blind heads, each seeking the taste of prey on the air.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Nuro's HarpNuro's Harp
Harbinger Bow
Bow
Quality: +20%
Physical Damage: 42109.2
Elemental Damage: (120-140)–(180-210)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.32-1.38)
Weapon Range: 120
Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
Night's frost becomes morning's dew
Darkness cleansed, pure and new.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
The Crimson StormThe Crimson Storm
Steelwood Bow
Bow
Quality: +20%
Physical Damage: (104-116)(156-174)
Critical Strike Chance: (6.88%-7.43%)
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 57, 190 Dex4% increased Movement Speed(140-170)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
<One Veiled Mod>
"There were no survivors. It had only been fired twice."
- Order of the Djinn inscription
Take this item to Jun Ortoi to have her Unveil it.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
HopeshredderHopeshredder
Ranger Bow
Bow
Quality: +20%
Physical Damage: 44.491.2
Elemental Damage: (130-150)–(270-300)
Critical Strike Chance: 6.00%
Attacks per Second: (1.49-1.62)
Weapon Range: 120
Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400-500) to Accuracy Rating
(15-25)% increased Attack Speed
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
200 Cold Damage taken per second per Frenzy Charge while moving
Their last thoughts were not of their friends,
or their families, or their homes.
Their last thoughts were untethered from reality,
and bathed in fear and ferocity.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
SilverbranchSilverbranch
Crude Bow
Bow
Quality: +20%
Physical Damage: (10-11)(26-28.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
Weapon Range: 120
Requires 14 Dex+1 to Level of Socketed Bow Gems
(80-100)% increased Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
"The wild takes care of its own."
- Hyrri of the Karui
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
InfractemInfractem
Decimation Bow
Bow
Quality: +20%
Physical Damage: (128.8-161.7)(269.1-308.7)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
Mark us with mercy, then press on with care,
Execute us steadily, notch away at our despair.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Xoph's InceptionXoph's Inception
Bone Bow
Bow
Quality: +20%
Physical Damage: (22.8-25.2)(68.4-75.6)
Critical Strike Chance: 6.00%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 23, 80 Dex(70-90)% increased Physical Damage
+(20-30) Life gained on Killing Ignited Enemies
Gain 20% of Physical Damage as Extra Fire Damage
10% chance to Ignite
Upon the red pyre we are born.

This item can be transformed with a Blessing of Xoph
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Chin SolChin Sol
Assassin Bow
Bow
Quality: +20%
Physical Damage: (96-114)(284.8-338.2)
Elemental Damage: 25–50
Critical Strike Chance: 6.50%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 62, 212 Dex+(10-20) to Dexterity
(200-260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
ArborixArborix
Assassin Bow
Bow
Quality: +20%
Physical Damage: (150-174)(394.8-424.8)
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 62, 212 DexAdds (95-115) to (240-265) Physical Damage
(60-100)% increased Evasion Rating
Bow Attacks fire 2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Lioneye's GlareLioneye's Glare
Imperial Bow
Bow
Quality: +20%
Physical Damage: (67.5-91.45)(264.6-324.5)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.74)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
Adds (6-12) to (20-32) Physical Damage
(10-20)% increased Attack Speed
+(80-100) to maximum Mana
Hits can't be Evaded
Far Shot
"See without doubt, slay without hesitation."
- Marceus Lioneye of Sarn
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Death's HarpDeath's Harp
Death Bow
Bow
Quality: +20%
Physical Damage: (44-49)(116.6-129.85)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.32
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
The mournful music of the strings,
The creaking arch, the arrow sings.
A choking cry, a rattled breath,
The Reaper's Song, the Harp of Death.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
WindripperWindripper
Imperial Bow
Bow
Quality: +20%
Physical Damage: 22.893.6
Elemental Damage: (48-60)–(72-90) 1–(120-150)
Critical Strike Chance: (6.50%-7.00%)
Attacks per Second: (1.59-1.67)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
It hunts; as silent as falling snow, as deadly as the tempest.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Roth's ReachRoth's Reach
Recurve Bow
Bow
Quality: +20%
Physical Damage: (19.8-22)(61.2-68)
Critical Strike Chance: 6.50%
Attacks per Second: (1.30-1.35)
Weapon Range: 120
Requires Level 18, 65 Dex(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
"Exiled to the sea; what a joke.
I'm more free than I've ever been."
- Captain Weylam "Rot-tooth" Roth of the Black Crest
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Xoph's NurtureXoph's Nurture
Citadel Bow
Bow
Quality: +20%
Physical Damage: (96.25-112.5)(388.85-454.5)
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 64, 185 Dex(265-330)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Ignites you inflict spread to other Enemies within a Radius of 15
Recover (40-60) Life when you Ignite an Enemy
Upon the grey winds his love spreads.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Storm CloudStorm Cloud
Long Bow
Bow
Quality: +20%
Physical Damage: 7.230
Elemental Damage: 1–85
Critical Strike Chance: 6.00%
Attacks per Second: (1.77-1.95)
Weapon Range: 120
Requires Level 9, 38 DexNo Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
Centuries of development in steel armoursmithing
turned the armies of the Eternal Empire
into very effective lightning rods.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic
Voltaxic RiftVoltaxic Rift
Spine Bow
Bow
Quality: +20%
Physical Damage: 32.496
Elemental Damage: 1–(275-325)
Critical Strike Chance: 6.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 120
Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
The eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random BowAutomatic

Supporter attribution

Hunter's Resolve was created by supporter CursedReality, with help from Vexamas.[citation needed]

Version history

Version Changes
2.0.4
  • Introduced to the game.