Hunter's Resolve

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Hunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
Acquisition
Level: 1
The Riverways (Act 6)Springs Map (War for the Atlas)
Sell Price
1x Scroll Fragment

Hunter's Resolve is a divination card. A set of eight can be exchanged for a random unique bow.

Item acquisition
Questionmark.png

Area restrictions

This item can be acquired in the following areas:

Legacy area restrictions

This item can be acquired in the following areas:

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:
  • ArborixArborix
    Assassin Bow
    Bows
    Quality: +20%
    Physical Damage: (108 to 120)(322.8 to 358.8)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 62, 212 DexAdds (60-70) to (180-210) Physical Damage
    (60-100)% increased Evasion Rating
    Bow Attacks fire 2 additional Arrows
    Every 16 seconds you gain Iron Reflexes for 8 seconds
    30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
    30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
    You have Far Shot while you do not have Iron Reflexes
    Through droughts, fires, floods and frost,
    the ancient giants stand resolute,
    while deep in the rich, dark earth,
    their grasp stretches ever farther.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Chin SolChin Sol
    Assassin Bow
    Bows
    Quality: +20%
    Physical Damage: (81 to 90)(240.3 to 267)
    Elemental Damage: 25–50
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.38 to 1.43)
    Weapon Range: 120
    Requires Level 62, 212 Dex(150-180)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    100% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    As a soldier you want to get close to enemy archers.
    That is not the case when fighting the Maraketh.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • DarkscornDarkscorn
    Assassin Bow
    Bows
    Quality: +20%
    Physical Damage: (100 to 121.5)(260 to 294.3)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.38
    Weapon Range: 120
    Requires Level 62, 212 Dex(130-150)% increased Physical Damage
    Adds (10-15) to (15-20) Physical Damage
    10% increased Attack Speed
    25% of Physical Damage Converted to Chaos Damage
    (15-30)% increased Accuracy Rating
    25% of Physical Damage from Hits taken as Chaos Damage
    "The Spirit of War knows nothing of good and evil.
    It knows only destruction."
    - Sekhema Asenath
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Death's HarpDeath's Harp
    Death Bow
    Bows
    Quality: +20%
    Physical Damage: (44 to 49)(116.6 to 129.85)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +100% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • DoomfletchDoomfletch
    Royal Bow
    Bows
    Quality: +20%
    Physical Damage: (26.4 to 31.2)(73.2 to 78)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59 to 1.65)
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of an Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • InfractemInfractem
    Decimation Bow
    Bows
    Quality: +20%
    Physical Damage: (128.8 to 161.7)(269.1 to 308.7)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    +(20-30) to Dexterity
    +(200-250) to Accuracy Rating
    Arrows Pierce all Targets
    10% increased Movement Speed
    Cannot Leech Life
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Iron CommanderIron Commander
    Death Bow
    Bows
    Quality: +20%
    Physical Damage: (33.6 to 38.4)(82.8 to 92.4)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: (1.37 to 1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Can have 1 additional Siege Ballista Totem per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe
    without the usual depravities of necromancy.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Lioneye's GlareLioneye's Glare
    Imperial Bow
    Bows
    Quality: +20%
    Physical Damage: (67.5 to 91.45)(264.6 to 324.5)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59 to 1.74)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
    Adds (6-12) to (20-32) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    Far Shot
    "See without doubt, slay without hesitation."
    - Marceus Lioneye of Sarn
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Null's InclinationNull's Inclination
    Ranger Bow
    Bows
    Quality: +20%
    Physical Damage: 44.491.2
    Chaos Damage: (50 to 80)–(130 to 180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39 to 1.46)
    Weapon Range: 120
    Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    Minions deal 1% increased Damage per 10 Dexterity
    +212 Intelligence Requirement
    Trigger Socketed Minion Spells on Kill with this Weapon
    The hunt continues when the prey falls.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Nuro's HarpNuro's Harp
    Harbinger Bow
    Bows
    Quality: +20%
    Elemental Damage: (120 to 140)–(180 to 210)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: (1.32 to 1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Night's frost becomes morning's dew
    Darkness cleansed, pure and new.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Quill RainQuill Rain
    Short Bow
    Bows
    Quality: +20%
    Physical Damage: 13.235.2
    Critical Strike Chance: 5.00%
    Attacks per Second: 3.00
    Weapon Range: 120
    Requires Level 5, 26 Dex100% increased Physical Damage
    +(10-20) to Dexterity
    100% increased Attack Speed
    +(25-50) to Accuracy Rating
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    40% less Weapon Damage
    "The rain of a thousand quills that whittle
    present into past, life into death."
    - Rigwald of the Ezomytes
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Roth's ReachRoth's Reach
    Recurve Bow
    Bows
    Quality: +20%
    Physical Damage: (19.8 to 22)(61.2 to 68)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.30 to 1.35)
    Weapon Range: 120
    Requires Level 18, 65 Dex(60-80)% increased Physical Damage
    (20-40)% increased Elemental Damage with Attack Skills
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    "Exiled to the sea; what a joke.
    I'm more free than I've ever been."
    - Captain Weylam "Rot-tooth" Roth of the Black Crest
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • SilverbranchSilverbranch
    Crude Bow
    Bows
    Quality: +20%
    Physical Damage: (10 to 11)(26 to 28.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120
    Requires 14 Dex+1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    +30 to Accuracy Rating
    +10 Mana gained on Kill
    "The wild takes care of its own."
    - Hyrri of the Karui
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Storm CloudStorm Cloud
    Long Bow
    Bows
    Quality: +20%
    Elemental Damage: 1–85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77 to 1.95)
    Weapon Range: 120
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • Voltaxic RiftVoltaxic Rift
    Spine Bow
    Bows
    Quality: +20%
    Physical Damage: 32.496
    Elemental Damage: 1–(275 to 325)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.49 to 1.55)
    Weapon Range: 120
    Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )
  • WindripperWindripper
    Imperial Bow
    Bows
    Quality: +20%
    Physical Damage: 22.893.6
    Elemental Damage: (32 to 40)–(48 to 60) 1–(80 to 100)
    Critical Strike Chance: (8.00% to 9.00%)
    Attacks per Second: (1.59 to 1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (32-40) to (48-60) Cold Damage
    Adds 1 to (80-100) Lightning Damage
    (10-15)% increased Attack Speed
    (60-80)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    It hunts; as silent as falling snow, as deadly as the tempest.
    (8x Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    )

Supporter attribution

Hunter's Resolve was created by supporter CursedReality, with help from Vexamas.[citation needed]

Version history

Version Changes
2.0.4
  • Introduced to the game.