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Hunter's Resolve

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Hunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
Acquisition
Level: 1
The Riverways (Act 6)Springs Map (War for the Atlas)
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardHuntersResolve

Hunter's Resolve is a divination card. A set of eight can be exchanged for a random unique bow.

Item acquisition
Questionmark.png

Area restrictions

This item can be acquired in the following areas:

Legacy area restrictions

This item can be acquired in the following areas:

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientIngredient
Notes
General
Notes
WindripperWindripper
Imperial Bow
Bow
Quality: +20%
Physical Damage: 22.893.6
Elemental Damage: (32-40)–(48-60) 1–(80-100)
Critical Strike Chance: (8.00%-9.00%)
Attacks per Second: (1.59-1.67)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (32-40) to (48-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
It hunts; as silent as falling snow, as deadly as the tempest.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Death's HarpDeath's Harp
Death Bow
Bow
Quality: +20%
Physical Damage: (44-49)(116.6-129.85)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.32
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
The mournful music of the strings,
The creaking arch, the arrow sings.
A choking cry, a rattled breath,
The Reaper's Song, the Harp of Death.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Roth's ReachRoth's Reach
Recurve Bow
Bow
Quality: +20%
Physical Damage: (19.8-22)(61.2-68)
Critical Strike Chance: 6.50%
Attacks per Second: (1.30-1.35)
Weapon Range: 120
Requires Level 18, 65 Dex(60-80)% increased Physical Damage
(20-40)% increased Elemental Damage with Attack Skills
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
"Exiled to the sea; what a joke.
I'm more free than I've ever been."
- Captain Weylam "Rot-tooth" Roth of the Black Crest
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Iron CommanderIron Commander
Death Bow
Bow
Quality: +20%
Physical Damage: (33.6-38.4)(82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Can have 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
InfractemInfractem
Decimation Bow
Bow
Quality: +20%
Physical Damage: (128.8-161.7)(269.1-308.7)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
+(20-30) to Dexterity
+(200-250) to Accuracy Rating
Arrows Pierce all Targets
10% increased Movement Speed
Cannot Leech Life
Mark us with mercy, then press on with care,
Execute us steadily, notch away at our despair.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Quill RainQuill Rain
Short Bow
Bow
Quality: +20%
Physical Damage: 13.235.2
Critical Strike Chance: 5.00%
Attacks per Second: 3.00
Weapon Range: 120
Requires Level 5, 26 Dex100% increased Physical Damage
+(10-20) to Dexterity
100% increased Attack Speed
+(25-50) to Accuracy Rating
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
40% less Weapon Damage
"The rain of a thousand quills that whittle
present into past, life into death."
- Rigwald of the Ezomytes
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Nuro's HarpNuro's Harp
Harbinger Bow
Bow
Quality: +20%
Elemental Damage: (120-140)–(180-210)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.32-1.38)
Weapon Range: 120
Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
Night's frost becomes morning's dew
Darkness cleansed, pure and new.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
DarkscornDarkscorn
Assassin Bow
Bow
Quality: +20%
Physical Damage: (100-121.5)(260-294.3)
Critical Strike Chance: 6.50%
Attacks per Second: 1.38
Weapon Range: 120
Requires Level 62, 212 Dex(130-150)% increased Physical Damage
Adds (10-15) to (15-20) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15-30)% increased Global Accuracy Rating
25% of Physical Damage from Hits taken as Chaos Damage
"The Spirit of War knows nothing of good and evil.
It knows only destruction."
- Sekhema Asenath
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
SilverbranchSilverbranch
Crude Bow
Bow
Quality: +20%
Physical Damage: (10-11)(26-28.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
Weapon Range: 120
Requires 14 Dex+1 to Level of Socketed Bow Gems
(80-100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
"The wild takes care of its own."
- Hyrri of the Karui
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
DoomfletchDoomfletch
Royal Bow
Bow
Quality: +20%
Physical Damage: (26.4-31.2)(73.2-78)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.65)
Weapon Range: 120
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of an Element
"Toasted or frozen
Or twitching in the light
I'm not fussy
And neither is Death."
- Koralus Doomfletch
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Lioneye's GlareLioneye's Glare
Imperial Bow
Bow
Quality: +20%
Physical Damage: (67.5-91.45)(264.6-324.5)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.74)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
Adds (6-12) to (20-32) Physical Damage
(10-20)% increased Attack Speed
+(80-100) to maximum Mana
Hits can't be Evaded
Far Shot
"See without doubt, slay without hesitation."
- Marceus Lioneye of Sarn
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Null's InclinationNull's Inclination
Ranger Bow
Bow
Quality: +20%
Physical Damage: 44.491.2
Chaos Damage: (50-80)–(130-180)
Critical Strike Chance: 6.00%
Attacks per Second: (1.39-1.46)
Weapon Range: 120
Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
(7-12)% increased Attack Speed
+(7-11)% to Chaos Resistance
Minions deal 1% increased Damage per 10 Dexterity
+212 Intelligence Requirement
Trigger Socketed Minion Spells on Kill with this Weapon
The hunt continues when the prey falls.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Chin SolChin Sol
Assassin Bow
Bow
Quality: +20%
Physical Damage: (81-90)(240.3-267)
Elemental Damage: 25–50
Critical Strike Chance: 6.50%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 62, 212 Dex(150-180)% increased Physical Damage
+(10-20) to Dexterity
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Storm CloudStorm Cloud
Long Bow
Bow
Quality: +20%
Elemental Damage: 1–85
Critical Strike Chance: 6.00%
Attacks per Second: (1.77-1.95)
Weapon Range: 120
Requires Level 9, 38 DexNo Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
Centuries of development in steel armoursmithing
turned the armies of the Eternal Empire
into very effective lightning rods.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
ArborixArborix
Assassin Bow
Bow
Quality: +20%
Physical Damage: (108-120)(322.8-358.8)
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 62, 212 DexAdds (60-70) to (180-210) Physical Damage
(60-100)% increased Evasion Rating
Bow Attacks fire 2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
N/Arandom unique bow
Voltaxic RiftVoltaxic Rift
Spine Bow
Bow
Quality: +20%
Physical Damage: 32.496
Elemental Damage: 1–(275-325)
Critical Strike Chance: 6.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 120
Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
The eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair.
8Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
random unique bowN/A

Supporter attribution

Hunter's Resolve was created by supporter CursedReality, with help from Vexamas.[citation needed]

Version history

Version Changes
2.0.4
  • Introduced to the game.