Hierophant

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Hierophant
Hierophant ascendancy class.png
Drink deeply from God's chalice, for the faithful will never find it empty

The Hierophant is an Ascendancy class for Templars.

Overview

The Hierophant offers a mixture of non-conventional sources of damage, defenses, and overall utility aimed towards spell and totem users. They have access to additional totem limit, with totem enhancements and bonuses that scale with additional totems to accompany it. They can utilize a large mana pool effectively by converting it to defensive bonuses while also conserving and regenerating it. They can also utilize Arcane Surge with large bonuses to spellcasters attached to it, as well as endurance and power charge generation.

Passive skills

Minor skills

This class has the following minor passive skills:

Name Bonuses
Mana Regeneration, Spell Damage
  • 20% increased Mana Regeneration Rate
  • 10% increased Spell Damage
Mana Regeneration, Totem Placement Speed
  • 20% increased Mana Regeneration Rate
  • 20% increased Totem Placement speed
Mana Regeneration, Power and Endurance Charge Duration
  • 20% increased Mana Regeneration Rate
  • 20% increased Endurance Charge Duration
  • 20% increased Power Charge Duration
Mana Regeneration, Mana
  • 10% increased maximum Mana
  • 20% increased Mana Regeneration Rate

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Illuminated Devotion
  • 25% increased Area of Effect while you have Arcane Surge
  • 0.5% of Spell Damage Leeched as Life while you have Arcane Surge
  • 40% increased Spell Damage while you have Arcane Surge
Mana Regeneration, Spell Damage
Arcane Blessing
  • Gain Arcane Surge when you or your Totems hit an Enemy with a Spell
  • Immune to Elemental Ailments while you have Arcane Surge
Illuminated Devotion Mana Regeneration, Spell Damage
Conviction of Power
  • 25% chance to gain an Endurance Charge when you gain a Power Charge
  • 50% chance to gain a Power Charge when you place a Totem
  • 15% chance to Gain a Power Charge if you or your Totems kill an Enemy
  • 5% reduced Elemental Damage taken while you have an Endurance Charge
  • Damage Penetrates 5% Elemental Resistances while you have a Power Charge
Mana Regeneration, Power and Endurance Charge Duration
Pursuit of Faith
  • 100% increased Totem Duration
  • Can have up to 1 additional Totem summoned at a time
  • 6% increased Damage per Enemy Killed by you or your Totems Recently
  • 10% increased Attack and Cast Speed while you have a Totem
Mana Regeneration, Totem Placement Speed
Ritual of Awakening
  • Can have up to 1 additional Totems summoned at a time
  • 50% increased Totem Placement Speed
  • You Regenerate 0.5% of Mana per second per Totem
  • You and your Totems Regenerate 1% of Life per second per Totem
Pursuit of Faith Mana Regeneration, Totem Placement Speed
Divine Guidance
  • +150 to maximum Mana
  • 10% of Damage is taken from Mana before Life
Mana Regeneration, Mana
Sanctuary of Thought
  • 50% reduced Mana Cost of Skills
  • 50% reduced Mana Cost of Skills while on Full Energy Shield
  • Gain 30% of Maximum Mana as Extra Maximum Energy Shield
  • 10% less Mana Reservation
Divine Guidance Mana Regeneration, Mana

Version history

Version Changes
3.2.0