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Hexproof

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Hexproof is a keyword and modifier that prevents curses from applying to monsters but can be bypassed under certain conditions.

It is not to be confused with curse immunity, which is a different, absolute modifier.[1]

The player character can have this buff by stealing it from monster when using HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
, Inspired LearningInspired Learning
Crimson Jewel
Radius: Small (800)With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
or Hunter's LessonHunter's LessonAn adversary, slain, briefly lives on in the lessons taught to the slayer.You will slay a powerful foe and gain its powers.Right-click to add this prophecy to your character.Seal Cost:
3x Silver Coin
.

Sources

Area modifiers

The following Map modifier, vaal side area modifier (known in spawn weight table as "secret_area") Delve area modifier and Synthesis area modifier grants the monster Hexproof:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HexproofPrefix110% increased Quantity of Items found in this Area
Monsters are Hexproof
secret_area 600
default 0
HexproofPrefix116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Monsters are Hexproof
top_tier_map 800
default 0
MapHexproofDelveDelve Area1(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Monsters are Hexproof
default 250
MapHexproofSynthesisSynthesis unknown1Monsters are Hexproofdefault 250
HexproofPrefix6910% increased Quantity of Items found in this Area
Found Items have a (1-3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
Monsters are Hexproof
secret_area 500
default 0

Legacy mods

The lists below displays Hexproof related modifiers where all spawn weights have been set to zero. These mods can be found on legacy map:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Hexproof118% increased Quantity of Items found in this Area
Monsters are Hexproof
secret_area 0
old_map 0
default 0
Hexproof116% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters are Hexproof
low_tier_map 0
default 0
Hexproof116% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters are Hexproof
mid_tier_map 0
default 0
Hexproof116% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters are Hexproof
top_tier_map 0
default 0

Monster modifiers

The following Monster modifiers grants the monster Hexproof:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HexproofPrefix23Hexproofdefault 1000
MonsterImplicitHexproofUnique1HexproofN/A
BetrayalUpgradeMonsterHexproofUnique1HexproofN/A

Bypass

Support skill gems

Skill gemStr.Dex.Int.Lvl.
Awakened Hextouch SupportAwakened Hextouch SupportCurse, Trigger, Support
Icon: &
Requires Level 72Must support both a skill that hits enemies, and a curse skill to work. The curse will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply curses this way.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Curse Skills have 0.5% chance to apply to Hexproof Enemies
Supported Skills apply supported Curses on Hit
Supported Curse Skills have (10-14)% chance to apply to Hexproof Enemies
You cannot Cast Supported Curses
Supported Skills can apply an additional Curse
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes72

Unique items

ItemBase ItemLvl.Stats
GluttonyGluttony
Leather Belt
Requires Level 48+(25-40) to maximum Life+(60-80) to maximum Life
Culling Strike against Enemies Cursed with Poacher's Mark
Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies
Take (100-200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
What started as a desire to feed
became a desire to learn...
Leather Belt48+(25-40) to maximum Life+(60-80) to maximum Life
Culling Strike against Enemies Cursed with Poacher's Mark
Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies
Take (100-200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
Cospri's WillCospri's Will
Assassin's Garb
Quality: +20%
Evasion: (1768-2063)
Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
You can apply an additional Curse
Your Curses can apply to Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
Curse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess.
Assassin's Garb683% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
You can apply an additional Curse
Your Curses can apply to Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies

Ascendancy passive skills

Ascendancy
Class
NameStats
Occultist
Occultist avatar.png
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Hexes can affect Hexproof Enemies [1]

Version history

Version Changes
3.12.0
  • Hexproof monsters can now be cursed, but will ignore the effect of any Hexes applied to them (previously curses could not be applied). Hexproof in no way mitigates the effects of a Mark.
3.11.0
  • Now acts like an Immunity effect when gained (such as via Headhunter), and will remove any curses already present on you when gained.
2.3.1
  • Fixed a bug where Hexproof monsters were immune to curses, rather than being Hexproof.
2.3.0
  • Monsters and maps with the Hexproof prefix now grant the Hexproof keyword.
  • Hexproof prevents curses applying, but can be bypassed under certain conditions.
  • Currently only one unique item being added in 2.3.0 will bypass Hexproof, but this power may show up from other sources in the future.
  • Hexproof does not affect curse reduction that unique monsters can have, and will allow for potential Curse Immunity in the future that is absolute and not keyworded as Hexproof.
?
  • Map mod HexproofHexproof
    Prefix
    18% increased Quantity of Items found in this Area
    Monsters are Hexproof
    introduced to the game.

References

  1. Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.