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* Nearby Enemies cannot gain Power, Frenzy or Endurance Charges |
* Nearby Enemies cannot gain Power, Frenzy or Endurance Charges |
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* You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other |
* You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other |
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+ | * 10% chance to gain a Power, Frenzy, or Endurance Charge on Hit |
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− | '''Harmony of Purpose''' is a notable [[Ascendancy passive skill]] for the [[Guardian]] that grants [[Conduit]] to you and nearby party members, and prevents nearby enemies from generating [[endurance charge|endurance]], [[frenzy charge|frenzy]] or [[power charge]]s. |
+ | '''Harmony of Purpose''' is a notable [[Ascendancy passive skill]] for the [[Guardian]] that grants [[Conduit]] to you and nearby party members, and prevents nearby enemies from generating [[endurance charge|endurance]], [[frenzy charge|frenzy]] or [[power charge]]s. It also grants the user a chance to generate a random charge on hit. |
==Version history== |
==Version history== |
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{{VersionHistoryTable}} |
{{VersionHistoryTable}} |
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+ | {{VersionHistoryRow|3.2.0}} |
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+ | * Added {{c|mod|10% chance to gain a Power, Frenzy, or Endurance Charge on Hit}}. |
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{{VersionHistoryRow|2.3.0}} |
{{VersionHistoryRow|2.3.0}} |
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* Changed {{c|mod|Nearby Party Members have Conduit}} to {{c|mod|You and Nearby Party Members Share Power, Frenzy, and Endurance Charges with each other}}. |
* Changed {{c|mod|Nearby Party Members have Conduit}} to {{c|mod|You and Nearby Party Members Share Power, Frenzy, and Endurance Charges with each other}}. |
Revision as of 17:04, 21 February 2018
Template:Passive
Harmony of Purpose is a notable Ascendancy passive skill for the Guardian that grants Conduit to you and nearby party members, and prevents nearby enemies from generating endurance, frenzy or power charges. It also grants the user a chance to generate a random charge on hit.
Version history
Version | Changes |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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