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Harbinger Map (High Tier) (War for the Atlas)

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Harbinger MapMap Level: 82
Map Tier: 15
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Harbinger Map (High Tier) inventory icon.png
Acquisition
Level: 82
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsHarbingerHigh

The Beachhead
Map area, Unique Map area
No Waypoint
IdMapWorldsHarbingerHigh
Act11
Area level82
Area type tagsbeach, mountain
Tagsmap, no_leaguestone, map_not_on_atlas
Maps loading screen.png

Harbinger Map (High Tier) (War for the Atlas) is a map area.

Layout

Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
First Piece of BrutalityFirst Piece of Brutality
Imperial Staff Piece
This item will transform when correctly arranged with other items.
1
The Endless DarknessThe Endless Darkness9VoidforgeGaze towards the stars, but beware what gazes back.1

Item acquisition
Questionmark.png

Unique versions

ItemLvl.
The BeachheadThe Beachhead
Harbinger Map
Map Level: 82
Map Tier: 15
Item Quantity: (+40%-+60%)
Item Rarity: (+40%-+60%)
Area contains 6 extra Harbingers
Corrupted
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
The BeachheadThe Beachhead
Harbinger Map
Map Level: 82
Map Tier: 15
Item Quantity: (+40%-+60%)
Item Rarity: (+40%-+60%)
Area contains 6 extra Harbingers
Corrupted
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
3.0.0
  • Introduced to the game.