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Haemophilia

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Haemophilia
Serpentscale Gauntlets
Quality: +20%
Armour: 93
Evasion: 93
Requires Level 43, 34 Str, 34 Dex25% increased Damage over Time
+(20-30) to Strength
Attacks have 25% chance to cause Bleeding
(25-40)% increased Attack Damage against Bleeding Enemies
Bleeding Enemies you Kill Explode, dealing 5% of
their Maximum Life as Physical Damage
25% reduced Bleeding Duration
"A master artist takes his time when he's painting.
Unfortunately, my kind doesn't often have that luxury."
- Coralito, Brotherhood of Silence
Haemophilia inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
8x Alchemy Shard
3x Alteration Shard
Miscellaneous
Item class: Gloves

Haemophilia is a unique pair of Serpentscale GauntletsSerpentscale GauntletsArmour: 78
Evasion: 78
Requires Level 43, 34 Str, 34 Dex
.

Mechanics

The explosion is a physical secondary damage that hits and damages the nearby enemies. It is similar to Infernal BlowInfernal BlowAttack, AoE, Melee, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 12Hit the target enemy, applying a charged debuff to it, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-122.8)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Debuff deals 66% of Damage per Charge
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
, Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (7-30)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Deals (10-823) to (14-1235) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
and Abyssal CryAbyssal CryWarcry, AoE, Duration, Chaos
Mana Cost: (26-56)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Requires Level 34Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
1% increased Skill Effect Duration
(0.6-0.86)% reduced Movement Speed per Nearby Enemy
(20-26)% reduced Movement Speed
Explosion deals Chaos Damage equal to 8% of the Monster's maximum Life
Base duration is 6 seconds
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Abyssal Cry skill icon.png
in that the damage cannot be reflected and since it hits the target it is possible to leech from enemies.

Version history

Version Changes
3.3.0
  • Added 3D art.
2.6.0
  • Introduced to the game.

Gallery