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Guardian of the Minotaur

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Guardian of the Minotaur
Guardian of the Minotaur
Level(s) 83
Location(s) Maze of the Minotaur Map (War for the Atlas)
Health 12 472 323
Damage 4943
ApS 1.75
Resistance(s) 40% Fire
40% Cold
40% Lightning
25% Chaos
Modifier(s) Unwavering
Cannot Be Frozen
Cannot Be Knocked Back
Temporary Taunt Immunity
80% Less Curse Effectiveness

Guardian of the Minotaur is the map boss for the Maze of the Minotaur MapMaze of the Minotaur MapMap Level: 83
Map Tier: 16
Guild Character: £
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

He is one of the four Guardians of the Void.

Abilities

The following abilities are used by the Guardian of the Minotaur:

Default Attack

  • Deals 100% of Damage
  • 30% of Physical Damage Converted to Lightning Damage

Slam

  • Deals 150% of Damage
  • Base duration is 35 seconds

Burrow

  • Deals 160% of Damage

Sweep

  • Deals 100% of Damage
  • 30% of Physical Damage Converted to Lightning Damage

In addition, for every 20% health the boss loses, one of four lightning walls activates.

Touching a lightning wall applies a debuff that reduces attack speed, cast speed and movement speed. It also shocks and deals lightning damage over time.

Drops

The Guardian of the Minotaur is guaranteed to drop a Fragment of the MinotaurFragment of the MinotaurItem Quantity: +5%Area yields 5% more Items (Hidden)Enter the crucible. The nexus of
nothingness and equilibrium of eternity.
Can be used in the Eternal Laboratory or a personal Map Device.
, which is required to enter The Shaper's RealmThe Shaper's RealmMap Level: 84
Map Tier: 17
Guild Character: ¥
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

He also has a chance to drop one of the following unique items:

  • Brain RattlerBrain Rattler
    Meatgrinder
    Two Hand Mace
    Quality: +20%
    Physical Damage: (171.6-195.6)(524.4-584.4)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 63, 212 Str30% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
    50% of Physical Damage Converted to Lightning Damage
    15% chance to Shock
    10% chance to Cause Monsters to Flee
    Enemies you Shock have 30% reduced Cast Speed
    Enemies you Shock have 20% reduced Movement Speed
    Damage Penetrates 20% Lightning Resistance
    The mind may have no limits, but the skull sure does.
  • The Brass DomeThe Brass Dome
    Gladiator Plate
    Quality: +20%
    Armour: (5313-5682)
    Requires Level 65, 177 Str5% reduced Movement Speed (Hidden)30% reduced Chance to Block Attacks and Spells
    (600-650)% increased Armour
    10% reduced Movement Speed
    50% increased Shock Duration on you
    Take no Extra Damage from Critical Strikes
    The turtle's shell one day becomes its tomb.

See also

Version History

Version Changes
3.2.0
  • No longer immune to Taunt, though they may not retarget based on being taunted.
3.0.0
  • Many unique monsters which were previously immune to Ailments have had their immunities removed, with the exception of Freeze. Notably, this includes several Beyond Demons, the Atziri Trio, Atziri herself, The Shaper and his Guardians, among others.
2.4.0
  • Introduced to the game.