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Guardian

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Guardian
Guardian ascendancy class.png
When bound by faith and respect, the flock will overwhelm the wolf

The Guardian is an Ascendancy class for Templars.

Overview

Guardians are a powerful option for tank/support Templars dedicated to partying, possessing passives with an emphasis on enhancing and protecting a party. Guardians can specialize in Auras, granting up to 4 additional unique and powerful defensive auras to their party. They also have passives that protect and enhance allies in a number of other ways. Even as a solo character, Guardians themselves can benefit from its selection of defensive passives, or use their auras and buffs to command an army of minions.

Passive skills

Minor skills

This class has the following minor passive skills:

Name Bonuses
Armour and Energy Shield, Aura Effect
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 5% increased effect of Non-Curse Auras you Cast
Armour and Energy Shield, Charge Duration
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 20% increased Endurance, Frenzy and Power Charge Duration
Armour and Energy Shield, Warcry Duration
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 20% increased Warcry Duration
Armour and Energy Shield, Life Regeneration
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 0.5% of Life Regenerated per second
Armour and Energy Shield, Block Chance
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 2% additional Block Chance

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Radiant Faith
  • Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies
  • Grants Armour equal to 160% of your Reserved Life to you and nearby Allies
Armour and Energy Shield, Aura Effect
Unwavering Faith
  • Auras you Cast grant +1% Physical Damage Reduction to you and Allies
  • Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies
Radiant Faith Armour and Energy Shield, Aura Effect
Harmony of Purpose
  • Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
  • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
  • 10% chance to gain a Power, Frenzy, or Endurance Charge on Hit
Armour and Energy Shield, Charge Duration
Prayer of Glory
  • Using Warcries is Instant
  • You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
  • Warcries cost no Mana
Armour and Energy Shield, Warcry Duration
Time of Need
  • 25% reduced Effect of Curses on You
  • Every 5 seconds, remove Curses and Elemental Ailments from you
  • Every 5 seconds, 30% of Maximum Life Regenerated over one second
Armour and Energy Shield, Life Regeneration
Bastion of Hope
  • 50% additional Block Chance for 2 second every 5 seconds
  • You and nearby Allies cannot be Stunned if you've Blocked in the past 10 seconds
  • If you've Attacked Recently, you and nearby Allies have 10% chance to Block Attacks
  • If you've Cast a Spell Recently, you and nearby Allies have 10% chance to Block Spells
Armour and Energy Shield, Block Chance