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Grotto Map (Atlas of Worlds)

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Grotto MapMap Level: 70
Map Tier: 3
Guild Character: I
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Grotto Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 70
DROP DISABLED
Purchase Costs
Normal2x Orb of Chance
Magic3x Orb of Chance
Rare4x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasGrotto
Grotto
Map area
No Waypoint
IdMapAtlasGrotto
Act11
Area level70
Area type tagscave
Tagsindoors_area, map, area_with_water, einharmaps, den_area, cave_area
The Shaper: Trapped in absolute darkness. Despair. Panic. Terror.
Maps loading screen.png
Grotto t3.png

Grotto Map is an indoor map that uses the Caverns tileset. The area's layout is a large loop with occasional dead-end corridors. Since version 3.1.0 (War for the Atlas), it is a legacy variant of Grotto MapGrotto MapMap Level: 71
Map Tier: 4
Guild Character: h
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Boss Arena

Boss doesn't have an arena. Across the map from the player's starting position, the boss waits in a cave marked with crystals.

Boss

The first pack of miners spawned will be magic. Monsters spawned by the boss will not have a Bloodline mod.

Name Based On Attributes
Void Anomaly Chaos Sentinel Casts Chaos FirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4-200) to (11-300) Fire Damage
Base duration is 2 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png

Casts Chaos Cascade
Spawns Pocked Miners
Chaos Damage over Time Aura

Boss video (Atlas of Worlds)

Item acquisition
Questionmark.png

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Villa MapVilla MapMap Level: 71
Map Tier: 4
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Grotto MapGrotto MapMap Level: 70
Map Tier: 3
Guild Character: I
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Items found in this area

ItemLvl.
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The WatcherThe Watcher12Crown of EyesStrange eyes on top of spines
Gaze beyond the veil of time
Deep down below the mines
A dream of crimson and of grime
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Hunter's RewardHunter's Reward3The TamingTo tame a beast, you first must subdue its heart.1
Treasure HunterTreasure Hunter7Vaults of Atziri
Corrupted
"Don't worry, I know what I'm doing."
- Toggo's Last Words
1
Rain TempterRain Tempter9Strand Map
Item Level: 73
Be like water, friend.
1

Other versions

  • Grotto MapGrotto MapMap Level: 71
    Map Tier: 4
    Guild Character: h
    Trapped in absolute darkness. Despair. Panic. Terror.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Grotto MapGrotto MapMap Level: 72
    Map Tier: 5
    Guild Character: h
    Trapped in absolute darkness. Despair. Panic. Terror.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Grotto MapGrotto MapMap Level: 70
    Map Tier: 3
    Guild Character: h
    Trapped in absolute darkness. Despair. Panic. Terror.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Grotto MapGrotto MapMap Level: 71
    Map Tier: 4
    Guild Character: h
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Grotto MapShaped Grotto MapMap Level: 75
    Map Tier: 8
    Guild Character: I
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Grotto MapGrotto MapMap Level: 68
    Map Tier: 1
    Guild Character: I
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Grotto MapGrotto MapMap Level: 66
    Map Tier: 1
    Guild Character: I
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.