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Graveyard Map

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Graveyard MapMap Level: 72
Map Tier: 5
Guild Character: N
Unknown legacies.
Untold stories.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Graveyard Map (Synthesis) inventory icon.png
Acquisition
Level: 71
Purchase Costs
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Graveyard
Map area
No Waypoint
IdMapWorldsGraveyard
Act11
Area level68
Area type tagsswamp, temple
Tagsmap, area_with_water, einharmaps, graveyard_area, rain_area, triple_boss_map
The Shaper: Unknown legacies. Untold stories.
Unknown legacies. Untold stories.
Maps loading screen.png

Graveyard Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The UnionThe Union710x Gemcutter's PrismOn the 21st of Eterni,
two become one,
their light outshines
the setting sun.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
Two-Toned BootsTwo-Toned BootsArmour: 126
Evasion: 126
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
70
The Coming StormThe Coming Storm8Lightning CoilNo man may hope to turn back the storm. You can only hope you do not attract its ire.1
Struck by LightningStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
1
Three VoicesThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Armoury MapArmoury MapMap Level: 71
Map Tier: 4
Guild Character: r
There is no war. There is no army. Only fear lingers.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
3Underground Sea MapUnderground Sea MapMap Level: 71
Map Tier: 4
Guild Character: q
Silent stillness. The waters are as cold as they are black.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Geode MapGeode MapMap Level: 73
Map Tier: 6
Guild Character: "
Many hands may
move a mountain.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Graveyard MapGraveyard MapMap Level: 72
Map Tier: 5
Guild Character: N
Unknown legacies.
Untold stories.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.0.0e
  • Fixed a bug where the end-game Graveyard Map could spawn its boss (Merveil) in an unreachable location.