Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Gamepedia was upgraded to MediaWiki version 1.31 on Wednesday November 14th. To learn more about the upgrade and its effects click here.

Gorge Map (War for the Atlas)

From Path of Exile Wiki
(Redirected from Gorge)
Jump to: navigation, search
Gorge MapMap Level: 71
Map Tier: 4
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Gorge Map (War for the Atlas) inventory icon.png
Acquisition
Level: 71
Purchase Costs
Normal2x Orb of Chance
Magic3x Orb of Chance
Rare4x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsGorge
Gorge
Map area
No Waypoint
IdMapWorldsGorge
Act11
Area level71
Area type tagsmountain
Tagsmap, no_echo
The Shaper: We must all walk the narrow, winding path. The end is always the same.
We must all walk the narrow,

winding path. The end

is always the same.
Maps loading screen.png

Gorge Map (War for the Atlas) is a map area based on the tileset from The Climb.

Layout

The layout is a long, linear and narrow path without any side passages. The boss arena is separated from the main map and found at the very end of the track.

Encounters

Boss

Upon entering the boss room, you are ambushed by several unique Goatmen, who leap around several times before being instantly crushed to death by Rek'tar, who serves as the final boss of the map.

Rek'tar the Breaker, a unique variant of a Goatman.

  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Melee
    Radius: 15
    Mana Cost: 15
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    Deals (100-122.8)% of Base Damage
    20% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png

The unique Goatmen can be killed before they are crushed to death by Rek'tar. They drop good loot, but they must be killed very fast.

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
The LionThe Lion5Lioneye ItemThe Eternals lauded his valour. The Karui relished his defeat. Yet the final thoughts of Marceus Lioneye were naught but lament for his pride.1
Spiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee Damage70
The WolverineThe Wolverine4Claw
Corrupted
Claw them from the bottom, you'll be glad that you have got 'em, claw them from the top, you'll never want to stop.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Excavation MapExcavation MapMap Level: 70
Map Tier: 3
Guild Character: S
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Channel MapChannel MapMap Level: 72
Map Tier: 5
Guild Character: Z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Gorge MapGorge MapMap Level: 71
Map Tier: 4
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Gorge MapGorge MapMap Level: 80
    Map Tier: 13
    Guild Character: !
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Gorge MapGorge MapMap Level: 76
    Map Tier: 9
    Guild Character: !
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Gorge MapGorge MapMap Level: 74
    Map Tier: 9
    Guild Character: ?
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.