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Goatman Shaman

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Goatman Shaman
Goatman Shaman
Location(s) The Climb
Modifier(s) Energy Shield
Skill(s) Fireball, Molten Shell

Goatman Shaman is a type of Goatman caster found in Act 1.


  • Energy Shield
  • Casts FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-25)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 240%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    1% increased Projectile Speed
    Deals (9-1095) to (14-1643) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    Projectiles gain Radius as they travel farther, up to +(0-9) Radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
  • Casts Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Radius: 15
    Mana Cost: (8-12)
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:
    1% increased Skill Effect Duration
    Base duration is 3 seconds
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
    This Skill's Cooldown does not recover during its effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png


Other areas

Version history

Version Changes
  • Goatman Shamans no longer spawn entirely as Shaman packs. They are now combined with regular Goatman monsters as well.
  • Fixed a bug where Goatman Shamans with auras didn't cast Molten Shell.
  • Packs of goatmen in non-Map areas now only have a maximum of one Goat Shaman in them at most.
  • Adjusted the Goat Shaman's Molten Shell.
  • Added a new monster type, the Goatman Shaman, which uses Fireball and Molten Shell.