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Goatman (monster type)

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Goatman.jpg

It is said that no matter how ugly a child is, its mother will always love it. That wasn't true of the boy they called "The Fawn". He was born on a cold, moonless night, his birth bed illuminated only by flickering torches. The midwife who pulled him free caught one glimpse of his hairy face and stubby horns, and ran screaming from the tent. His poor mother sheltered and fed him after that, but she was shunned and reviled. Whispers spread that she had consorted with a foul beast to spawn him.

Eventually, The Fawn's mother grew weary of her pariah status, and she took the hideous boy far away, to the cliff side. She meant to cast them both into the ocean, but at the last moment changed her mind. Seizing a large rock, she struck her son on the head, and left him inert and bleeding. However, The Fawn's thick, bony skull took the brunt of the blow without cracking, and he didn't die. The wounded boy attempted to follow his mother back to their encampment, but he got lost on the way, and that was the last anyone heard of him.

But years later, a new menace appeared near the encampment, a terror waiting to waylay anyone attempting to traverse Wraeclast's soaring cliffs. Somehow The Fawn had produced offspring, creatures as twisted and vile as their father. These "men" have a goat's ability to eat anything they encounter, driving them in relentless pursuit of anything edible. They attack from above, smashing their prey underfoot with cloven hooves. Any who survive that assault are pummeled to death by a barrage of savage headbutts. If you hear the bleating of The Fawn, run away.

Abilities

  • Resists Fire (50%)

Variations

Name Location Special Attributes
Goatman The Ledge, The Climb, The Crossroads Uses Leap SlamLeap SlamAttack, AoE, Movement, Travel, Melee
Radius: 15
Mana Cost: 10
Cast Time: 1.40 sec
Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (100-120)% of Base Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
Goatman Shaman The Climb mod|Has Energy Shield, casts FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 180%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
and Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Radius: 15
Mana Cost: (8-12)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is 3 seconds
(50-858) additional Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
Goatman Fire-raiser The Climb Cast Magma OrbMagma OrbSpell, AoE, Fire, Projectile, Chaining
Mana Cost: (6-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (9-716) to (12-1073) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
Bearded Devil Prisoner's Gate Uses Leap SlamLeap SlamAttack, AoE, Movement, Travel, Melee
Radius: 15
Mana Cost: 10
Cast Time: 1.40 sec
Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (100-120)% of Base Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
, deals Lightning damage
Bearded Shaman Prisoner's Gate, The Crossroads Energy Shield, casts SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-21)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-63) to (20-1198) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
and Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (34-371) to (102-1114) Lightning Damage
Ring deals 50% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png

Uniques