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Gladiator
This page is about the Ascendancy class. For the divination card, see The Gladiator. For the Ascendant passive skill, see Gladiator (Ascendant passive).
The Gladiator is an Ascendancy class for Duelists.
Contents
Overview
The Gladiator takes the hybrid nature of the Duelist a step further, with a combination of speed, power, and protection. The Gladiator works well with dual wielding or using one-handed weapon[s] (including wands[1]) and shield combinations. The class offers opportunities to build around applying bleed, improving the player's blocking, and enhancing Endurance and Frenzy Charges.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
One Handed Speed and Damage | 5% increased Attack Speed with One Handed Weapons 15% increased Damage with One Handed Weapons [1] |
One Handed Speed, Block Chance | +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield 5% increased Attack Speed with One Handed Weapons [1] [2] [3] |
One Handed Speed, Physical Damage | 10% increased Global Physical Damage 5% increased Attack Speed with One Handed Weapons [1] [2] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Painforged | +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently 40% increased Damage if you've taken no Damage from Hits Recently Your Counterattacks deal Double Damage Cannot be Stunned by Hits you Block |
One Handed Speed, Block Chance | |
Versatile Combatant | Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage |
Painforged | One Handed Speed, Block Chance |
Violent Retaliation | 8% increased Physical Damage for each time you've Blocked in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +4% to maximum Chance to Block Attack Damage |
Painforged | One Handed Speed, Block Chance |
Outmatch and Outlast | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges |
One Handed Speed and Damage | |
Blood in the Eyes | 10% chance to Blind with Hits against Bleeding Enemies Attacks Maim on Hit against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage Attacks have 25% chance to cause Bleeding |
One Handed Speed, Physical Damage | |
Gratuitous Violence | Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 30% increased Damage with Hits and Ailments against Bleeding Enemies Attacks have 25% chance to cause Bleeding 25% more Damage with Bleeding |
Blood in the Eyes | One Handed Speed, Physical Damage |
Version history
Version | Changes |
---|---|
3.2.0 |
|
References
- ↑ Mark_GGG (November 22, 2015). "Album of all Currently Released Ascendancy Class Skill Trees". Path of Exile subreddit. Retrieved November 22, 2015.