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Glacial Hammer

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Glacial HammerAttack, Melee, Strike, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Effectiveness of Added Damage: (155%-200%)
Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (155-200)% of Base Damage
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
(10-29)% increased Effect of Chill
+(2-4) to Melee range
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.pngGlacial Hammer inventory icon.png
Acquisition
Level: 5
Purchase Costs
Normal1x Scroll of Wisdom
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemGlacialHammer

Glacial Hammer skill screenshot.jpg

Glacial Hammer is a melee attack that hits the enemy, converting 60% of physical damage to cold damage, with added cold damage against chilled enemies. If the enemy is frozen and is on less than one third life, they will shatter when hit with Glacial Hammer. Every third hit is more likely to freeze enemies. Requires a mace or staff.

Skill functions and interactions

  • Damage conversion: Like all converted damage, the cold damage component of Glacial Hammer's damage will be modified by Cold Damage, Elemental Damage and Physical Damage.
  • Dual Wielding: Dual Wielding attacks will alternate weapons unless one of the weapons is not a mace. In this case, the mace will be used for all attacks.
  • Unique Enemies: Unique enemies that are frozen will not shatter at one third of maximum life.

Gem level progression

LevelLvl.strengthDamage
Effectiveness
Damage
Multiplier
Melee RangeCold DamageChill EffectFreeze AmplifierExp.Total Exp.
110155%155%22 to 310%200%00
220157%157.4%22 to 311%210%7070
3416160%159.7%23 to 412%220%308378
4722162%162.1%24 to 613%230%1,5541,932
51131164%164.5%35 to 814%240%6,6678,599
61641167%166.8%37 to 1115%250%26,04734,646
72050169%169.2%39 to 1316%260%49,72584,371
82458172%171.6%311 to 1717%270%95,714180,085
92867174%173.9%314 to 2018%280%169,595349,680
103275176%176.3%316 to 2519%290%283,759633,439
113683179%178.7%320 to 3020%300%453,9961,087,435
124092181%181.1%324 to 3521%310%703,1281,790,563
1344100183%183.4%428 to 4222%320%1,061,2232,851,786
1448109186%185.8%433 to 4923%330%2,065,8704,917,656
1552117188%188.2%439 to 5824%340%2,507,1107,424,766
1656125191%190.5%445 to 6825%350%5,798,93613,223,702
1760134193%192.9%452 to 7926%360%15,083,91928,307,621
1864142195%195.3%461 to 9127%370%27,792,73556,100,356
1967148198%197.6%468 to 10228%380%43,869,73999,970,095
2070155200%200%475 to 11329%390%242,081,556342,051,651
2172159202%202.4%581 to 12230%400%N/AN/A
2274N/A205%204.7%587 to 13031%410%N/AN/A
2376N/A207%207.1%593 to 14032%420%N/AN/A
2478N/A209%209.5%5100 to 15033%430%N/AN/A
2580N/A212%211.8%5107 to 16034%440%N/AN/A
2682N/A214%214.2%5114 to 17235%450%N/AN/A
2784N/A217%216.6%5123 to 18436%460%N/AN/A
2886N/A219%218.9%5131 to 19737%470%N/AN/A
2988N/A221%221.3%6140 to 21038%480%N/AN/A
3090N/A224%223.7%6150 to 22439%490%N/AN/A
3191N/A225%224.9%6155 to 23239%495%N/AN/A
3292N/A226%226.1%6160 to 24040%500%N/AN/A
3393N/A227%227.2%6165 to 24840%505%N/AN/A
3494N/A228%228.4%6171 to 25641%510%N/AN/A
3595N/A230%229.6%6176 to 26541%515%N/AN/A
3696N/A231%230.8%6182 to 27342%520%N/AN/A
3797N/A232%232%7188 to 28242%525%N/AN/A
3898N/A233%233.2%7194 to 29243%530%N/AN/A
3999N/A234%234.3%7201 to 30143%535%N/AN/A
40100N/A236%235.5%7207 to 31144%540%N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Glacial Hammer:

ItemLimitRadiusStats
Shattered ChainsShattered Chains
Crimson Jewel
Radius: Medium (1200)(10-15)% increased Cold Damage
With at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer
The prisoners of the empire raised their shackled hands.
Begging to be delivered from Corruption.
The rebellion smote their chains,
And gave them the freedom to choose corruption for themselves.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/AMedium (1200)(10-15)% increased Cold Damage
With at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer
Winter BurialWinter Burial
Crimson Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Cold Damage
With at least 40 Strength in Radius, Glacial Hammer deals
Cold-only Splash Damage to surrounding targets
With at least 40 Strength in Radius, 25% of Glacial
Hammer Physical Damage Converted to Cold Damage
Exposure led to the deaths of many slaves.
And it was the duty of slaves to bury the dead in the frozen ground.
A growing circle of misery and death
that the elite were all to happy to sustain.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium (1200)(10-15)% increased Cold Damage
With at least 40 Strength in Radius, Glacial Hammer deals
Cold-only Splash Damage to surrounding targets
With at least 40 Strength in Radius, 25% of Glacial
Hammer Physical Damage Converted to Cold Damage

Related helmet enchantments

The following helmet enchantments affect Glacial Hammer.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Glacial Hammer Damage 16625% increased Glacial Hammer Damagehelmet 100
default 0
Enchantment Glacial Hammer Damage 27540% increased Glacial Hammer Damagehelmet 100
default 0
Enchantment Glacial Hammer Freeze Chance 166Glacial Hammer has +20% chance to Freezehelmet 100
default 0
Enchantment Glacial Hammer Freeze Chance 275Glacial Hammer has +30% chance to Freezehelmet 100
default 0
Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 16610% of Glacial Hammer Physical Damage gained as Extra Cold Damagehelmet 100
default 0
Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 27515% of Glacial Hammer Physical Damage gained as Extra Cold Damagehelmet 100
default 0

Version history

Version Changes
3.7.0
  • Now has 155% damage effectiveness at gem level 1 (from 140%), up to 200% effectiveness at gem level 20 (from 182%).
  • Now gets +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from 2).
  • Updated: Every third successive strike now freezes enemies as if it were dealing 200% more damage at gem level 1, up to 390% at gem level 20. (previously stated it was 500% at all levels)
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
2.4.0
  • 6% more damage at gem level 20.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Base damage increased by 7.5% (130% of weapon damage to 140% of weapon damage).
  • Chance to freeze is now 25% across all levels.
1.3.0
  • The mana costs of Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
    1% increased Elemental Damage
    (23-590) to (43-1096) Added Attack Fire Damage
    (19-483) to (35-896) Added Attack Cold Damage
    (4-95) to (70-1802) Added Attack Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    , Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(2-4) to Melee range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    , Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Radius: 15
    Mana Cost: 6
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (104%-133%)
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (103.9-133)% of Base Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 0.8 seconds
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    Debuff deals 66% of Damage per Charge
    (5-75) to (8-113) Added Attack Fire Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon.png
    and Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (135%-180%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:
    1% increased Damage
    1% increased Projectile Speed
    Deals (135-180)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    Projectiles deal 25% less Damage
    Damage Over Time caused by Projectiles deals 25% less Damage
    (1-9) to (13-179) Added Attack Lightning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
    have been reduced.
1.2.0
  • Damage effectiveness increased from 125% to 130%.
0.10.2
  • Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.3g
  • Fixed Glacial Hammer to scale in damage properly as it levels up.
0.9.3
  • The stats which convert damage from one type to another now calculate the damage in a way
    that takes into account your physical damage bonuses.
0.9.2
  • Glacial Hammer does more damage at higher levels than before.
0.9.1
  • Glacial Hammer now doesn't prevent item drops from slain monsters.
  • Increased damage of Glacial Hammer.
0.8.6
  • Added new skill prototype: "Glacial Hammer"