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General's Cry

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General's CryWarcry, AoE, Duration
Mana Cost: (15-19)
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:Base duration is (4-4.9) seconds
Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
Maximum 5 Summoned Mirage Warriors
Counts total Power of Enemies and Corpses in Range
(0-38)% increased Warcry Speed
Supported Skills deal (45-30)% less Damage
Supported Skills are used by Mirage Warriors Summoned by General's Cry
Supported Skills count as Triggered
Attacks with Supported Skills count as Exerted
Supported Strike Skills cannot target additional Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
General's Cry skill icon.pngGeneral's Cry inventory icon.png
Acquisition
Level: 24
Purchase Costs
Normal1x Orb of Alteration
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemGeneralsCry

General's Cry is a warcry skill that taunts nearby enemies, and summons a number of mirage warriors from nearby corpses based on the power of nearby enemies and corpses. Mirage warriors deliver an exerted attack once with the linked trigger skill then disappear.

Skill functions and interactions

Counts total Power of Enemies and Corpses in Range.

Corpses: General's Cry works very well with DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:12341% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 0.1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
(self casted or with Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
You cannot Cast Supported Triggerable Spells directly
Supported Triggered Spells deal (0-9)% more Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
and CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Mana Cost: 2
Cast Time: 1.00 sec
Attack Speed: 300% of Base
Effectiveness of Added Damage: (44%-54%)
Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:12340.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
) to create corpses. It can also be used with the combination of Raise ZombieRaise ZombieSpell, Minion
Mana Cost: (10-38)
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:12341% increased Minion Maximum Life
1% increased Minion Movement Speed
Raised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised
Minions gain 0.5% of Physical Damage as Extra Chaos Damage
Maximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Zombie skill icon.png
and Aukuna's WillAukuna's Will
Clasped Mitts
Quality: +20%
Evasion: (125-153)
Energy Shield: (24-29)
Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity
(5-7)% increased Cast Speed
(100-150)% increased Evasion and Energy Shield
Raised Zombies have (80-100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
The Black Sekhema's trial had only just begun.
who allows the zombies to be used as corpses. Corpses are not consumed when used by the skill.

Exert: The attacks from the Mirage Warriors count as Exerted. This means that bonuses which directly affect Exerted attacks will apply to their attacks, such as Berserker's War Bringer. Exerts granted to the player via other warcries do not apply to the Mirage Warriors. They are considered separate entities from the player, but use the player's attacks, similar to totems.

Behavior: Mirage Warriors from General's Cry will follow the mouse where clicked if they do not have a target. When they have a target, they will move directly to the target to attack, except in the case of Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (150%-184%)
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:12340.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 4 seconds
Deals up to 20% more Damage to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Consecrated Path skill icon.png
where they teleport to the target. Mirage warriors will target the strongest enemy nearby when multiple targets are available.


Gem level progression

LevelLvl.strengthMana
Cost
Base durationWarcry
Speed
less
Damage
Exp.Total Exp.
12458154sN/A45%00
22764154s2%44%118,383118,383
33071154.1s4%43%175,816294,199
43377154.1s6%43%254,061548,260
53683164.2s8%42%359,090907,350
63990164.2s10%41%498,5081,405,858
74296164.3s12%40%682,0572,087,915
845102164.3s14%39%921,7773,009,692
948109174.4s16%39%1,727,8794,737,571
1050113174.4s18%38%1,138,8775,876,448
1152117174.5s20%37%1,368,2337,244,681
1254121174.5s22%36%1,638,3388,883,019
1356125184.6s24%36%1,956,64810,839,667
1458130184.6s26%35%3,655,18414,494,851
1560134184.7s28%34%3,017,32717,512,178
1662138184.7s30%33%7,793,91425,306,092
1764142194.8s32%32%15,206,03140,512,123
1866146194.8s34%32%26,185,58266,697,705
1968151194.9s36%31%62,755,923129,453,628
2070155194.9s38%30%211,877,683341,331,311
2172159205s40%29%N/AN/A
2274N/A205s41%28%N/AN/A
2376N/A205.1s42%28%N/AN/A
2478N/A205.1s43%27%N/AN/A
2580N/A215.2s44%26%N/AN/A
2682N/A215.2s45%25%N/AN/A
2784N/A215.3s46%24%N/AN/A
2886N/A215.3s47%24%N/AN/A
2988N/A225.4s48%23%N/AN/A
3090N/A225.4s49%22%N/AN/A
3191N/A225.4s49%22%N/AN/A
3292N/A225.4s50%21%N/AN/A
3393N/A225.5s50%21%N/AN/A
3494N/A225.5s51%21%N/AN/A
3595N/A235.5s51%20%N/AN/A
3696N/A235.5s52%20%N/AN/A
3797N/A235.6s52%19%N/AN/A
3898N/A235.6s53%19%N/AN/A
3999N/A235.6s53%19%N/AN/A
40100N/A235.6s54%18%N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Threshold jewels

The following threshold jewels augment General's Cry:

ItemLimitRadiusStats

Related helmet enchantments

The following helmet enchantments affect General's Cry.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment General's Cry Additional Mirage Warrior 175General's Cry has +1 to maximum number of Mirage Warriorshelmet 100
default 0
Enchantment General's Cry Cooldown Speed 166General's Cry has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment General's Cry Cooldown Speed 275General's Cry has 30% increased Cooldown Recovery Ratehelmet 100
default 0

Alternate skill effects

General's Cry has the following alternate skill effects:

ItemEffect(s)
Celestial Tectonic Slam EffectCelestial Tectonic Slam EffectSkill Gem EffectYour Warcry becomes a Celestial Effect.Your Warcry becomes a Celestial Effect.
Celestial Warcry EffectCelestial Warcry EffectSkill Gem EffectYour Warcry becomes a Celestial Effect.Your Warcry becomes a Celestial Effect.
Wolf Howl Warcry EffectWolf Howl Warcry EffectSkill Gem EffectYour Warcry becomes a Wolf Howl Effect.Your Warcry becomes a Wolf Howl Effect.

Version history

Version Changes
3.11.1c
  • Mirage Warriors, Mirage Saviours and Mirage Chieftains spawned by General's CryGeneral's CryWarcry, AoE, Duration
    Mana Cost: (15-19)
    Cast Time: 0.80 sec
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:Base duration is (4-4.9) seconds
    Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
    Maximum 5 Summoned Mirage Warriors
    Counts total Power of Enemies and Corpses in Range
    (0-38)% increased Warcry Speed
    Supported Skills deal (45-30)% less Damage
    Supported Skills are used by Mirage Warriors Summoned by General's Cry
    Supported Skills count as Triggered
    Attacks with Supported Skills count as Exerted
    Supported Strike Skills cannot target additional Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    General's Cry skill icon.png
    , The SaviourThe Saviour
    Legion Sword
    One Handed Sword
    Quality: +20%
    Physical Damage: (110.4-127.5)(220.8-243.1)
    Critical Strike Chance: (5.40%-5.60%)
    Attacks per Second: (1.30-1.34)
    Weapon Range: 11
    Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingTriggers Level 20 Reflection when Equipped
    (40-50)% increased Physical Damage
    Adds (16-22) to (40-45) Physical Damage
    (8-12)% increased Attack Speed
    (8-12)% increased Critical Strike Chance
    On the mirrored edge of infinity, one man sinks forever into darkness, one man rises into light.
    But which one am I?
    unique legion swordLegion SwordOne Handed Sword
    Physical Damage: 5398
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy Rating
    [sic] and Tawhoa's Chosen skill icon.pngTawhoa's Chosen respectively can no longer be stunned.
3.11.1
  • Fixed a bug where General's Cry removed all existing Mirage Warriors, even if they had not yet completed their attacks. This included persistent duration-based ground effects, such as Spikes from EarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Attack Speed: 80% of Base
    Effectiveness of Added Damage: (125%-160%)
    Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:12340.5% increased Area of Effect0.5% chance to create an additional Fissure1% increased Fissure LengthFissures deal 3% more Damage
    Spikes deal 3% less Damage
    Deals (125-160)% of Base Attack Damage
    Base duration is 6 seconds
    Shattering Spikes deal 30% less damage
    Creates 5 fissures
    Maximum 15 Spikes
    (0-19)% more Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthshatter skill icon.png
    .
  • Fixed a bug where Mirage Warriors (created by General's Cry) that used Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Mana Cost: 8
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (165%-190%)
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1234Minions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceDeals (165-190)% of Base Attack Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon.png
    could not summon Sentinels of Dominance.
  • Fixed a bug where Mirage Warriors, Mirage Chieftains and Mirage Saviours were unable to deal damage when you had allocated the Ancestral Bond keystone passive.
3.11.0
  • General's Cry has been added to the game.

References