Consider helping out in updating the wiki for 3.11.0 - see Path of Exile Wiki:To-do list/3.11.0.

Game data updates have been started.

Fungal Hollow Map (Original)

From Path of Exile Wiki
Jump to: navigation, search
Fungal Hollow MapMap Level: 68
Map Tier: 3
Guild Character: B
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Springs Map (Original) inventory icon.png
Acquisition
Level: 68
DROP DISABLED
Purchase Costs
Normal1x Orb of Alchemy
Magic2x Orb of Alchemy
Rare3x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier3_5
Fungal Hollow
Map area
No Waypoint
IdMapTier3_5
Act11
Area level68
BossesAulen Greychain
Area type tagsforest, swamp, cave
Tagsmap, einharmaps, indoors_area, cave_area
Maps loading screen.png

Other versions

  • Fungal Hollow MapFungal Hollow MapMap Level: 69
    Map Tier: 2
    Guild Character: d
    The water brings life,
    the poison takes it away.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Fungal Hollow MapFungal Hollow MapMap Level: 70
    Map Tier: 3
    Guild Character: d
    The water brings life,
    the poison takes it away.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Fungal Hollow MapFungal Hollow MapMap Level: 72
    Map Tier: 5
    Guild Character: d
    The water brings life,
    the poison takes it away.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Fungal Hollow MapFungal Hollow MapMap Level: 68
    Map Tier: 1
    Guild Character: d
    The water brings life,
    the poison takes it away.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Fungal Hollow MapFungal Hollow MapMap Level: 70
    Map Tier: 3
    Guild Character: d
    The water brings life,
    the poison takes it away.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Fungal Hollow MapFungal Hollow MapMap Level: 81
    Map Tier: 14
    Guild Character: d
    The water brings life,
    the poison takes it away.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Harvest.
  • Fungal Hollow MapFungal Hollow MapMap Level: 69
    Map Tier: 2
    Guild Character: d
    The water brings life,
    the poison takes it away.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Fungal Hollow MapFungal Hollow MapMap Level: 70
    Map Tier: 3
    Guild Character: d
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Fungal Hollow MapFungal Hollow MapMap Level: 81
    Map Tier: 14
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Fungal Hollow MapFungal Hollow MapMap Level: 78
    Map Tier: 11
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.


Version history

Version Changes
3.5.0
  • The Springs map has been replaced by the Fungal Hollow map. Existing Springs maps will now open portals to Fungal Hollow.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.