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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

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Fungal Hollow Map

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Fungal Hollow MapMap Level: 70
Map Tier: 3
Guild Character: d
The water brings life,
the poison takes it away.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Fungal Hollow Map (Blight) inventory icon.png
Acquisition
Level: 69
Purchase Costs
Normal2x Orb of Chance
Magic3x Orb of Chance
Rare4x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Fungal Hollow
Map area
No Waypoint
IdMapWorldsSprings
Act11
Area level70
Area type tagsforest
Tagsmap, einharmaps, indoors_area, cave_area
The Shaper: The water brings life, the poison takes it away.
The water brings life, the poison takes it away.
Maps loading screen.png

Fungal Hollow Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The BetrayalThe Betrayal9Maligaro's VirtuosityIt's sad times we live in when a friendship has a price people are willing to pay.1
Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
Emperor of PurityEmperor of Purity7Six-Link Holy Chainmail
Item Level: 60
True to his title,
Voll, newly crowned,
had many of the
Eternal Empire's signature
extravagances destroyed.
1
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell Damage70
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Two-Toned BootsTwo-Toned BootsArmour: 126
Evasion: 126
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
70

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
3Cage MapCage MapMap Level: 69
Map Tier: 2
Guild Character: I
Treat a man like a wild animal, and he will soon learn to bite.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Fungal Hollow MapFungal Hollow MapMap Level: 70
Map Tier: 3
Guild Character: d
The water brings life,
the poison takes it away.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.5.0
  • The Springs map has been replaced by the Fungal Hollow map. Existing Springs maps will now open portals to Fungal Hollow.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.