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Frenzy charge

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Frenzy Charge
Charge
Frenzy Charge status icon.png

{{#ask:

-Has subobject::Character
Has stat id::~*frenzy_charge*
Has stat id::!~*max*
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=- 
}}

Frenzy charges are one of the three charge types. They are associated with dexterity and represent a temporary increase to swiftness and fervor during combat. The charges are visualized as glowing green orbs surrounding the character.

Source of Frenzy Charges

Skill Gems

  • Lua error: callParserFunction: function "#ask" was not found. applies a buff that grants a chance to generate a frenzy charge on kill.
  • Lua error: callParserFunction: function "#ask" was not found. generates a frenzy charge on hit.
  • Lua error: callParserFunction: function "#ask" was not found. grants the linked skill a chance to generate a frenzy charge if it kills a frozen enemy.
  • Lua error: callParserFunction: function "#ask" was not found. is a curse that causes enemies a chance to grant a frenzy charge when killed.

Passive Skills

Items

  • The following items grant a chance to generate a frenzy charge on kill:
    • Lua error: callParserFunction: function "#ask" was not found.
    • Lua error: callParserFunction: function "#ask" was not found.
    • Lua error: callParserFunction: function "#ask" was not found.
    • Lua error: callParserFunction: function "#ask" was not found.
    • Lua error: callParserFunction: function "#ask" was not found.
    • Lua error: callParserFunction: function "#ask" was not found. affected by 5 or more Poisons
    • Weapon with Lua error: callParserFunction: function "#ask" was not found. mod has 16% chance to generate a frenzy charge, as well as a power charge and endurance charge, on kill.
    • Lua error: callParserFunction: function "#ask" was not found. the percentage is determined by the provided cold or elemental resistance passives which have been allocated within its radius.
    • Lua error: callParserFunction: function "#ask" was not found. the percentage is determined by the provided cold or elemental resistance passives which have been allocated within its radius.
  • Lua error: callParserFunction: function "#ask" was not found. generates a frenzy charge when an enemy is ignited by an attack.
  • Lua error: callParserFunction: function "#ask" was not found. grants a frenzy charge when consumed.
  • Lua error: callParserFunction: function "#ask" was not found. generates a frenzy charge on hit while you are bleeding.
  • Lua error: callParserFunction: function "#ask" was not found. grants frenzy charges to nearby allies when the user is killed.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to steal a frenzy charge from an enemy on hit.
  • Lua error: callParserFunction: function "#ask" was not found. generates a frenzy charge on critical strike.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to give nearby allies a frenzy charge when you hit an enemy.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to generate a frenzy charge when you stun an enemy.
  • Lua error: callParserFunction: function "#ask" was not found. grants a frenzy charge upon reaching maximum power charges. All power charges are then lost.

Source of maximum Frenzy Charges

These unique items grant increased maximum frenzy charges:

  • Lua error: callParserFunction: function "#ask" was not found. (+1)

The theoretical maximum frenzy charges is 10 (+3 base, +3 passives, +3 items, +1 as Raider/Trickster). This requires a pair of corrupted Lua error: callParserFunction: function "#ask" was not found. with an implicit +1 Maximum Frenzy Charge.

The unique items Lua error: callParserFunction: function "#ask" was not found. and Lua error: callParserFunction: function "#ask" was not found. decreases maximum frenzy charges by 1.

Consume Charges

  • Lua error: callParserFunction: function "#ask" was not found. consumes frenzy charges to deal additional cold damage.
  • Lua error: callParserFunction: function "#ask" was not found. can be used to consume a charge to bypass its cooldown.
  • Lua error: callParserFunction: function "#ask" was not found. consumes frenzy charges to increase buff duration.
  • Lua error: callParserFunction: function "#ask" was not found. removes all frenzy charges and grants 2 seconds of Onslaught per frenzy charge consumed.

Unique items

Lua error: callParserFunction: function "#ask" was not found.

Passive skills

There are passive skill nodes that provide bonuses to frenzy charges.

Name Bonuses
Frenzy Charge Duration
  • 18% increased Frenzy Charge Duration
Evasion Per Frenzy Charge
  • 4% increased Evasion Rating per Frenzy Charge
Charge on Kill
  • 2% chance to gain a Power, Frenzy or Endurance Charge on Kill
Frenetic
  • +1 to Maximum Frenzy Charges
Fervour
  • +1 to Maximum Frenzy Charges
Savagery
  • +1 to Maximum Frenzy Charges
Claws of the Magpie
  • 20% increased Physical Damage with Claws
  • 15% increased Attack Speed with Claws
  • 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws
Overcharged
  • 8% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
  • Share Endurance, Frenzy and Power Charges with nearby party members
Master Sapper
  • 30% increased Trap Damage
  • 20% increased Trap Trigger Area of Effect
  • Can have up to 2 additional Traps placed at a time
  • 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy

Ascendancy passive skills

There are Ascendancy passive skills that affect frenzy charges.

Ascendancy Class Name Bonuses
Raider
Raider avatar.png
Way of the Poacher
  • 10% increased Attack Speed
  • 20% chance to gain a Frenzy Charge on Kill
  • 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
Raider
Raider avatar.png
Avatar of the Slaughter
  • 2% increased Movement Speed per Frenzy Charge
  • 3% increased Attack Speed per Frenzy Charge
  • 3% increased Attack Damage per Frenzy Charge
  • +1 to Maximum Frenzy Charges
Trickster
Trickster avatar.png
Swift Killer
  • +1 to Maximum Frenzy Charges
  • +1 to Maximum Power Charges
  • 15% chance to gain a Frenzy and Power Charge on Kill
  • 5% increased Damage over Time per Frenzy charge
  • 5% increased Damage over Time per Power charge
Gladiator
Gladiator avatar.png
Outmatch and Outlast
  • 25% chance to gain a Frenzy Charge on Kill with Main Hand
  • 25% chance to gain an Endurance Charge on Kill with Off Hand
  • 10% more Physical Damage while at maximum Frenzy Charges
  • 10% reduced Physical Damage taken while at maximum Endurance Charges
Ascendant
Ascendant avatar.png
Raider
  • 10% increased Movement Speed
  • 4% chance to Dodge Attacks
  • You have Onslaught while on full Frenzy Charges
  • 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy
Guardian
Guardian avatar.png
Armour and Energy Shield, Charge Duration
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 20% increased Endurance, Frenzy and Power Charge Duration
Guardian
Guardian avatar.png
Harmony of Purpose
  • Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
  • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other

Effects on monsters and minions

The effects of frenzy charges are much more significant on monsters and minions. Note that player totems themselves cannot gain or have frenzy charges (but will benefit from the player's own frenzy charges). {{#ask:

-Has subobject::Monster
Has stat id::~*frenzy_charge*
|?Has stat text=
|mainlabel=- 
|format=ul
|sort=Has stat text

}}

Version history

Version Changes
2.0.0
  • Frenzy Charges now grant 4% Increased Attack Speed and Cast Speed. They also grant 4% more Damage.

See also