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Frenzy

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FrenzyAttack, Projectile, Melee, Strike, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (115%-135%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (115-135)% of Base Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.pngFrenzy inventory icon.png
Acquisition
Level: 16
Purchase Costs
Normal1x Orb of Alteration
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemFrenzy

Frenzy skill screenshot.jpg

Frenzy is an attack that grants frenzy charges on hit and also gets large bonuses from them. Frenzy is not the only skill that grants frenzy charges, but it is a good way to build them quickly. A Frenzy attack may be performed with any weapon type or unarmed.

Skill functions and interactions

  • Dual Wielding: Dual wielding attacks with Frenzy will alternate weapons each attack.
  • More Attack Damage per Frenzy Charge: When you use Frenzy (the skill) to attack an enemy, you will receive a bonus to the attack damage done by that attack based on how many frenzy charges you had before using the skill. This worked similarly to the previous Physical Damage per Frenzy Charge Frenzy had, now it works with Elemental Damage as well.
  • More Attack Speed per Frenzy Charge: When you use Frenzy (the skill) to attack an enemy, you will receive a bonus to the attack speed of the attack based on how many frenzy charges you had before using the skill. Note that frenzy charges grant +4% attack speed per charge to any attack, which also apply to attacks made with Frenzy (the skill). Let us say we have a base attack speed of 1 per second. So, if you have two frenzy charges, you will get a total of 8% (2 * 4%) increased attack speed with your next attack made with Frenzy. However, you need to implement the More Attack Speed per Frenzy Charge Frenzy gives, so in the end the calculation is like this (1.0+8%)+10% which would lead to 1.188 attacks per second, overall a 18.8% increase (this is almost the same as previous Frenzy, BUT this is only accounting in no increased attack speed from the tree and only having a weapon which attacks once a second, (for reference, old Frenzy would grant 18% increased attack speed overall in this scenario). Since the More Attack Speed is only supplement to Frenzy, it would not affect other Attack skills, therefore it would lead to having only a 8% increased attack speed bonus with any other attack that does not have a similar bonus.
  • Multiple Projectiles: When Frenzy is used with a ranged weapon and multiple enemies are hit, only one frenzy charge maximum will be gained per use of the skill.
  • Melee Splash: Only one Frenzy charge will be granted no matter how many enemies are hit by it.
  • Multistrike: Only one Frenzy charge can be granted per sequence of attacks.
  • Ancestral Call: Only one Frenzy charge will be granted no matter how many enemies are hit by it.
  • Despite its Melee tag, its damage is not increased by linking it to melee support gems while using a bow. This includes Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
    Icon: M
    Mana Multiplier: 140%
    Requires Level 18Supports melee attack skills.Per 1% Quality:
    Supported Skills deal 0.5% increased Melee Physical Damage
    Supported Skills deal (30-49)% more Melee Physical Damage
    Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and Multistrike SupportMultistrike SupportAttack, Melee, Support
    Icon: 3
    Mana Multiplier: 180%
    Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:
    Supported Skills deal 0.5% increased Melee Physical Damage
    Supported Skills Repeat 2 additional times
    Supported Skills have (35-44)% more Melee Attack Speed
    First Repeat of Supported Skills deals (40-50)% more Damage
    Second Repeat of Supported Skills deals (80-99)% more Damage
    Supported Skills deal 30% less Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    . However, the mana cost will increase as normal. Such gems will function with a melee weapon.

Gem level progression

LevelLvl.dexterityDamage
Effectiveness
Damage
Multiplier
RangeExp.Total Exp.
11641115%115%N/A00
22050116%116.1%N/A49,72549,725
32458117%117.1%N/A95,714145,439
42867118%118.2%N/A169,595315,034
53173119%119.2%N/A199,345514,379
63479120%120.3%N/A285,815800,194
73785121%121.3%1401,3441,201,538
84092122%122.4%1554,3791,755,917
94398123%123.4%1755,0492,510,966
1046104124%124.5%11,016,5333,527,499
1149111126%125.5%11,898,6025,426,101
1252117127%126.6%11,964,0197,390,120
1355123128%127.6%12,573,7319,963,851
1458130129%128.7%24,676,43914,640,290
1560134130%129.7%23,017,32717,657,617
1662138131%130.8%27,823,00125,480,618
1764142132%131.8%215,264,20840,744,826
1866146133%132.9%226,272,84567,017,671
1968151134%133.9%262,872,274129,889,945
2070155135%135%2212,023,122341,913,067
2172159136%136.1%3N/AN/A
2274N/A137%137.1%3N/AN/A
2376N/A138%138.2%3N/AN/A
2478N/A139%139.2%3N/AN/A
2580N/A140%140.3%3N/AN/A
2682N/A141%141.3%3N/AN/A
2784N/A142%142.4%3N/AN/A
2886N/A143%143.4%4N/AN/A
2988N/A144%144.5%4N/AN/A
3090N/A146%145.5%4N/AN/A
3191N/A146%146.1%4N/AN/A
3292N/A147%146.6%4N/AN/A
3393N/A147%147.1%4N/AN/A
3494N/A148%147.6%4N/AN/A
3595N/A148%148.2%5N/AN/A
3696N/A149%148.7%5N/AN/A
3797N/A149%149.2%5N/AN/A
3898N/A150%149.7%5N/AN/A
3999N/A150%150.3%5N/AN/A
40100N/A151%150.8%5N/AN/A

Item acquisition
Questionmark.png

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Intruders in Black
Act 2

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Root of the Problem
Act 2
Yeena
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Frenzy.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Frenzy Damage 16625% increased Frenzy Damagehelmet 100
default 0
Enchantment Frenzy Damage 27540% increased Frenzy Damagehelmet 100
default 0
Enchantment Frenzy Damage Per Frenzy Charge 1666% increased Frenzy Damage per Frenzy Chargehelmet 100
default 0
Enchantment Frenzy Damage Per Frenzy Charge 2759% increased Frenzy Damage per Frenzy Chargehelmet 100
default 0
Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 16620% Chance on Frenzy to gain an additional Frenzy Chargehelmet 100
default 0
Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 27530% Chance on Frenzy to gain an additional Frenzy Chargehelmet 100
default 0

Version history

Version Changes
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 115% at gem level 1 (from 110%), up to 135% at gem level 20 (from 136%).
  • Now deals 5% more attack damage per Frenzy Charge (previously 5% increased).
  • Now has 5% more attack speed per Frenzy Charge (previously 5% increased).
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
2.0.0
  • Now deals 5% increased physical damage per frenzy charge at all levels.
  • Quality now grants 0.5% increased attack speed per 1% (quality value is no longer affected by frenzy charges).
1.2.0
  • This skill now has constant attack speed per frenzy charge of 5%, rather than increasing as the gem levels. Its quality bonus has been reduced from 7% attack speed to 4% attack speed per frenzy charge at 20 quality.
?
  • From 0.2% attack speed per charge per quality point to 0.35%.
0.9.12qq
  • From 0.35% attack speed per charge per quality point to 0.2%.
  • Fixed a bug where Frenzy's damage appeared late with ranged weapons.
0.9.2f
0.9.2
0.8.0
  • Added new skills: Frenzy, Blood RageBlood RageSpell, Duration, Physical
    Mana Cost: (7-16)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    , Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (142%-168%)
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.25% chance to gain a Frenzy Charge on Hit
    Deals (142.2-168)% of Base Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    , SweepSweepAttack, AoE, Physical, Melee
    Radius: 26
    Mana Cost: 8
    Cast Time: 1.15 sec
    Damage Effectiveness: (170%-225%)
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (170-225)% of Base Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sweep skill icon.png
    , Dual StrikeDual StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (125%-170%)
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
    1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    Deals (125-170)% of Base Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (91%-112%)
    Performs two fast strikes with a melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (91.3-112)% of Base Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png