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Fossil

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Fossils are a special type of currency introduced in the delve league that can be socketed into resonators to modify the crafting behavior in specific ways. Fossils can also add special Delve modifiers.

WARNING: Despite the similar wording to chaos orbs, using a fossil + resonator on an item with a meta-crafting mod (such as "prefixes cannot be changed" or "cannot roll caster mods") will ignore that mod and overwrite existing prefixes and suffixes ignoring any restrictions.

List of fossils

ItemDrop
Level
Effect(s)Help Text
Aberrant FossilAberrant FossilStack Size: 20More Chaos modifiers
No Lightning modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Chaos modifiers
No Lightning modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Aetheric FossilAetheric FossilStack Size: 20More Caster modifiers
Fewer Attack modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Caster modifiers
Fewer Attack modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Bloodstained FossilBloodstained FossilStack Size: 10Has a Vaal modifierPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Has a Vaal modifierPlace in a Resonator to influence item crafting.
Shift click to unstack.
Bound FossilBound FossilStack Size: 20More Minion or Aura modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.
1More Minion or Aura modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.
Corroded FossilCorroded FossilStack Size: 20More Poison or Bleeding modifiers
No Elemental modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Poison or Bleeding modifiers
No Elemental modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Dense FossilDense FossilStack Size: 20More Armour, Energy Shield or Evasion modifiers
No Life Modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Armour, Energy Shield or Evasion modifiers
No Life Modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Enchanted FossilEnchanted FossilStack Size: 20Has a Labyrinth EnchantmentPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Has a Labyrinth EnchantmentPlace in a Resonator to influence item crafting.
Shift click to unstack.
Encrusted FossilEncrusted FossilStack Size: 10More sockets
Can have white sockets
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More sockets
Can have white sockets
Place in a Resonator to influence item crafting.
Shift click to unstack.
Faceted FossilFaceted FossilStack Size: 10More Socketed Gem Level modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.
1More Socketed Gem Level modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.
Fractured FossilFractured FossilStack Size: 10Creates a mirrored copyPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Creates a mirrored copyPlace in a Resonator to influence item crafting.
Shift click to unstack.
Frigid FossilFrigid FossilStack Size: 20More Cold modifiers
No Fire modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Cold modifiers
No Fire modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Gilded FossilGilded FossilStack Size: 10Item is overvalued by vendorsPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Item is overvalued by vendorsPlace in a Resonator to influence item crafting.
Shift click to unstack.
Glyphic FossilGlyphic FossilStack Size: 10Has a Corrupt Essence modifierPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Has a Corrupt Essence modifierPlace in a Resonator to influence item crafting.
Shift click to unstack.
Hollow FossilHollow FossilStack Size: 10Has an Abyssal socketPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Has an Abyssal socketPlace in a Resonator to influence item crafting.
Shift click to unstack.
Jagged FossilJagged FossilStack Size: 20More Physical modifiers
No Chaos modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Physical modifiers
No Chaos modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Lucent FossilLucent FossilStack Size: 20More Mana modifiers
No Speed modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Mana modifiers
No Speed modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Metallic FossilMetallic FossilStack Size: 20More Lightning modifiers
No Physical modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Lightning modifiers
No Physical modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Perfect FossilPerfect FossilStack Size: 20Improved QualityPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Improved QualityPlace in a Resonator to influence item crafting.
Shift click to unstack.
Prismatic FossilPrismatic FossilStack Size: 20More Elemental modifiers
No Poison or Bleeding modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Elemental modifiers
No Poison or Bleeding modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Pristine FossilPristine FossilStack Size: 20More Life modifiers
No Armour, Energy Shield or Evasion modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Life modifiers
No Armour, Energy Shield or Evasion modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Sanctified FossilSanctified FossilStack Size: 10Numeric modifier values are lucky
High Level modifiers are more common
Place in a Resonator to influence item crafting.
Shift click to unstack.
1Numeric modifier values are lucky
High Level modifiers are more common
Place in a Resonator to influence item crafting.
Shift click to unstack.
Scorched FossilScorched FossilStack Size: 20More Fire modifiers
No Cold modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Fire modifiers
No Cold modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Serrated FossilSerrated FossilStack Size: 20More Attack modifiers
Fewer Caster modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Attack modifiers
Fewer Caster modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Shuddering FossilShuddering FossilStack Size: 20More Speed modifiers
No Mana modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
1More Speed modifiers
No Mana modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Tangled FossilTangled FossilStack Size: 10Can have any Fossil modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.
1Can have any Fossil modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.

Delve modifiers

Prefixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Subterranean1Damage Penetrates (7-10)% Fire Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
Subterranean1Damage Penetrates (16-20)% Fire Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
Subterranean1Damage Penetrates 1% Fire Resistancejewel 1000
abyss_jewel 1000
default 0
Subterranean1+(20-35)% to Fire Resistancequiver 0
shield 0
body_armour 0
boots 0
gloves 0
default 0
Subterranean10.2% of Fire Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1(20-30)% increased Fire Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Subterranean1Damage Penetrates (7-10)% Cold Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
Subterranean1Damage Penetrates (16-20)% Cold Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
Subterranean1Damage Penetrates 1% Cold Resistancejewel 1000
abyss_jewel 1000
default 0
Subterranean1+(20-35)% to Cold Resistancequiver 0
shield 0
body_armour 0
boots 0
gloves 0
default 0
Subterranean10.2% of Cold Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1(20-30)% increased Cold Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Subterranean1Damage Penetrates (7-10)% Lightning Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
Subterranean1Damage Penetrates (16-20)% Lightning Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
Subterranean1Damage Penetrates 1% Lightning Resistancejewel 1000
abyss_jewel 1000
default 0
Subterranean1+(20-35)% to Lightning Resistancequiver 0
shield 0
body_armour 0
boots 0
gloves 0
default 0
Subterranean10.2% of Lightning Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1(20-30)% increased Lightning Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Subterranean1(3-5)% additional Physical Damage Reductionabyss_jewel 0
jewel 0
shield 2000
quiver 2000
default 0
Subterranean1Adds (6-8) to (9-11) Physical Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean10.2% of Physical Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1(20-30)% increased Global Physical Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Subterranean1(2-1)% reduced Physical Damage taken over timejewel 1000
abyss_jewel 1000
default 0
Subterranean1+(20-35)% to Chaos Resistanceabyss_jewel 0
jewel 0
quiver 0
shield 0
body_armour 0
boots 0
gloves 0
default 0
Subterranean10.2% of Chaos Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1(20-30)% increased Chaos Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Subterranean1+(25-40) to maximum Life
(3-5)% increased maximum Life
abyss_jewel 0
jewel 0
body_armour 2000
default 0
Subterranean1+(15-25) to maximum Life
(2-3)% increased maximum Life
abyss_jewel 0
jewel 0
shield 2000
boots 2000
helmet 2000
gloves 2000
default 0
Subterranean1Regenerate 0.3% of Life per secondjewel 1000
abyss_jewel 1000
default 0
Subterranean1(4-6)% increased Global Defencesjewel 1000
abyss_jewel 1000
default 0
Subterranean160% chance for Poisons inflicted with this Weapon to deal 100% more Damageabyss_jewel 0
jewel 0
weapon 2000
default 0
Subterranean160% chance for Bleeding inflicted with this Weapon to deal 100% more Damageabyss_jewel 0
jewel 0
weapon 2000
default 0
Subterranean1Adds (7-11) to (12-18) Physical Damage against Poisoned Enemiesabyss_jewel 0
jewel 0
gloves 1600
default 0
Subterranean1Adds (7-11) to (12-18) Physical Damage against Bleeding Enemiesabyss_jewel 0
jewel 0
gloves 1600
default 0
Subterranean1Attacks with this Weapon Penetrate (16-20)% Elemental Resistancesabyss_jewel 0
jewel 0
weapon 1000
default 0
Subterranean1(40-60)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 0
default 0
Subterranean1(80-120)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 0
default 0
Subterranean1Damage Penetrates (3-5)% Elemental Resistancesabyss_jewel 0
jewel 0
quiver 1600
amulet 1600
default 0
Subterranean1Damage Penetrates 1% Elemental Resistancesabyss_jewel 1600
jewel 1600
default 0
Subterranean1Socketed Skills deal 40% more Spell Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
Subterranean1Socketed Skills deal 20% more Spell Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
Subterranean1Socketed Skills deal 40% more Attack Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
Subterranean1Socketed Skills deal 20% more Attack Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
Subterranean1Minions deal (30-44)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
Subterranean25Minions deal (45-59)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
Subterranean50Minions deal (60-74)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
Subterranean75Minions deal (75-80)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 500
default 0
Subterranean1Minions deal (51-70)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
Subterranean25Minions deal (71-90)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
Subterranean50Minions deal (91-110)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
Subterranean75Minions deal (111-130)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 500
default 0
Subterranean1Minions deal (20-30)% increased Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1Minions deal (14-16)% increased Damageabyss_jewel 2000
default 0
Subterranean1Found Items have a 10% chance to drop Corrupted in Area
Area is inhabited by the Vaal
map 1000
default 0
Subterranean1(8-10)% chance to Avoid Fire Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
Subterranean1Adds (20-25) to (26-35) Fire Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1+2 to Level of Socketed Fire Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
Subterranean1(6-10)% chance to Avoid Cold Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
Subterranean1Adds (20-25) to (26-35) Cold Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1+2 to Level of Socketed Cold Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
Subterranean1(6-10)% chance to Avoid Lightning Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
Subterranean1Adds 1 to (48-60) Lightning Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1+2 to Level of Socketed Lightning Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
Subterranean1Adds (15-20) to (21-30) Chaos Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1+2 to Level of Socketed Chaos Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
Subterranean1(19-25)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
Subterranean25(26-32)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
Subterranean50(33-39)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
Subterranean75(40-60)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
Subterranean1(37-50)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
Subterranean25(51-65)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
Subterranean50(66-79)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
Subterranean75(80-120)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0

Suffixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Underground1Nearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Nearby Enemies have -9% to Cold Resistance
-9% to Cold Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Nearby Enemies have -9% to Lightning Resistance
-9% to Lightning Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground115% chance to Intimidate Enemies for 4 seconds on Hitabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1-(75-50) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 0
default 0
of the Underground1(3-5)% additional Physical Damage Reduction while movingabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1Nearby Enemies take 9% increased Physical Damage
9% increased Physical Damage taken
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Curse Enemies with Level 10 Despair on Hitabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
of the Underground1Curse Enemies with Level 10 Despair on Hitabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground1Nearby Enemies have -9% to Chaos Resistance
-9% to Chaos Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1(13-19)% increased Chaos Damagejewel 1000
abyss_jewel 1000
default 0
of the Underground1(50-60)% increased Damage when on Full Lifeabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1(100-120)% increased Damage when on Full Lifeabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1Regenerate 1% of Life per secondabyss_jewel 0
jewel 0
quiver 2000
shield 2000
body_armour 2000
helmet 2000
gloves 2000
boots 2000
default 0
of the Underground1(20-30)% increased Life Recovery from Flasksabyss_jewel 0
jewel 0
ring 2000
amulet 2000
belt 2000
default 0
of the Underground1+500 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
sceptre 1600
mace 1600
axe 1600
sword 1600
default 0
of the Underground1+1000 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
staff 1600
mace 1600
axe 1600
sword 1600
default 0
of the Underground1+500 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
axe 1600
sword 1600
dagger 1600
claw 1600
default 0
of the Underground1+1000 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
axe 1600
sword 1600
bow 1600
default 0
of the Underground1Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
dagger 1600
claw 1600
wand 1600
sceptre 1600
default 0
of the Underground1Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
staff 2000
default 0
of the Underground1(25-50)% increased Armourabyss_jewel 0
jewel 0
str_armour 2000
default 0
of the Underground1(25-50)% increased Evasion Ratingabyss_jewel 0
jewel 0
dex_armour 2000
default 0
of the Underground1(25-50)% increased Energy Shieldabyss_jewel 0
jewel 0
int_armour 2000
default 0
of the Underground1(25-50)% increased Armour and Evasionabyss_jewel 0
jewel 0
str_dex_armour 2000
default 0
of the Underground1(25-50)% increased Armour and Energy Shieldabyss_jewel 0
jewel 0
str_int_armour 2000
default 0
of the Underground1(25-50)% increased Evasion and Energy Shieldabyss_jewel 0
jewel 0
dex_int_armour 2000
default 0
of the Underground1(25-50)% increased Armour, Evasion and Energy Shieldabyss_jewel 0
jewel 0
str_dex_int_armour 2000
default 0
of the Underground1(20-30)% increased Energy Shield from Body Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
of the Underground120% chance when Hit for double Armour effectabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
of the Underground1+(1-2)% chance to Evade Attacksabyss_jewel 0
jewel 0
quiver 1600
ring 1600
amulet 1600
belt 1600
default 0
of the Underground150% chance to Avoid being Poisonedabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
default 0
of the Underground150% chance to avoid Bleedingabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
default 0
of the Underground1(30-40)% increased Damage with Ailmentsabyss_jewel 0
jewel 0
quiver 1600
ring 1600
amulet 1600
belt 1600
default 0
of the Underground1(15-20)% increased Damage with Ailmentsjewel 1000
abyss_jewel 1000
default 0
of the Underground1(20-30)% reduced Elemental Ailment Duration on youabyss_jewel 0
jewel 0
shield 2000
body_armour 2000
helmet 2000
gloves 2000
boots 2000
default 0
of the Underground1(25-30)% increased Elemental Damageabyss_jewel 0
jewel 0
belt 1600
ring 1600
default 0
of the Underground1Socketed Gems are Supported by Level 1 Arcane Surgeabyss_jewel 0
jewel 0
body_armour 600
default 0
of the Underground1Socketed Skills have 18% increased Cast Speedabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Socketed Spells have 20% reduced Mana Costabyss_jewel 0
jewel 0
shield 2000
boots 2000
helmet 2000
default 0
of the Underground1(15-20)% chance to Avoid interruption from Stuns while Castingjewel 1000
abyss_jewel 1000
default 0
of the Underground1Socketed Gems are Supported by Level 1 Maimabyss_jewel 0
jewel 0
body_armour 600
default 0
of the Underground1Socketed Skills have 18% increased Attack Speedabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Socketed Attacks have -15 to Total Mana Costabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
boots 2000
helmet 2000
default 0
of the Underground10.3% of Attack Damage Leeched as Lifejewel 1000
abyss_jewel 1000
default 0
of the Underground1Regenerate 0.4% of Mana per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 2000
shield 2000
default 0
of the Underground1Regenerate 0.8% of Mana per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground1(5-10)% of Damage is taken from Mana before Lifeabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground1(50-70)% increased Mana Regeneration Rate while movingabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1+(2-4) Mana gained for each Enemy hit by your Attacksabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Regenerate 0.5% of Mana per secondabyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1(8-12)% increased Mana Recovery rateabyss_jewel 0
jewel 0
belt 2000
amulet 2000
default 0
of the Underground1(4-6)% reduced Mana Cost of Skillsabyss_jewel 0
jewel 0
ring 2000
default 0
of the Underground1(20-30)% increased maximum Manaabyss_jewel 0
jewel 0
quiver 2000
default 0
of the Underground1(2-3)% of Damage taken gained as Mana over 4 seconds when Hitjewel 1000
abyss_jewel 1000
default 0
of the Underground110% chance to gain Onslaught for 4 seconds on Killabyss_jewel 0
jewel 0
one_hand_weapon 2000
shield 2000
default 0
of the Underground120% chance to gain Onslaught for 4 seconds on Killabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground1(15-20)% chance to gain a Frenzy Charge when Hitabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground1(4-6)% increased Movement Speed if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1(5-10)% increased Attack and Cast Speed if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Ignore all Movement Penalties from Armourabyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Cannot be Chilled or Frozen while movingabyss_jewel 0
jewel 0
amulet 2000
default 0
of the Underground1(15-20)% chance to gain Onslaught when you use a Flaskabyss_jewel 0
jewel 0
belt 2000
default 0
of the Underground1Cannot be Shocked or Ignited while movingabyss_jewel 0
jewel 0
ring 2000
default 0
of the Underground1(3-5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemyabyss_jewel 0
jewel 0
quiver 2000
default 0
of the Underground1(5-10)% chance to gain Onslaught when you use a Flaskjewel 1000
abyss_jewel 1000
default 0
of the Underground1Auras from your Skills grant 2% increased Damage to you and Alliesabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
of the Underground1Auras from your Skills grant 4% increased Damage to you and Alliesabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground74Minions have (15-30)% increased Movement Speedabyss_jewel 0
jewel 0
quiver 2000
ring 2000
amulet 2000
default 0
of the Underground74Minions have (20-30)% increased maximum Lifeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
belt 2000
default 0
of the Underground1+1 to Level of all Raise Spectre Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1(20-25)% increased Effect of Auras on youabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground1(5-4)% reduced Mana Reservedabyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Minions have (4-6)% increased Attack Speed
Minions have (4-6)% increased Cast Speed
abyss_jewel 0
jewel 2000
default 0
of the Underground1+1 to Level of Socketed Strength Gemsabyss_jewel 0
jewel 0
staff 1000
sceptre 1000
mace 1600
axe 1000
sword 1000
bow 750
dagger 750
claw 750
wand 750
str_armour 1600
int_armour 750
dex_armour 750
str_dex_armour 1000
str_int_armour 1000
dex_int_armour 750
str_dex_int_armour 1000
unset_ring 1000
default 0
of the Underground1+1 to Level of Socketed Dexterity Gemsabyss_jewel 0
jewel 0
staff 750
sceptre 750
mace 750
axe 1000
sword 1000
bow 1600
dagger 1000
claw 1000
wand 750
str_armour 750
int_armour 750
dex_armour 1600
str_dex_armour 1000
str_int_armour 750
dex_int_armour 1000
str_dex_int_armour 1000
unset_ring 1000
default 0
of the Underground1+1 to Level of Socketed Intelligence Gemsabyss_jewel 0
jewel 0
staff 1000
sceptre 1000
mace 750
axe 750
sword 750
bow 750
dagger 1000
claw 1000
wand 1600
str_armour 750
int_armour 1600
dex_armour 750
str_dex_armour 750
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
unset_ring 1000
default 0
of the Underground1Has 1 Abyssal Socketabyss_jewel 0
jewel 0
weapon 2000
helmet 2000
boots 2000
gloves 2000
body_armour 2000
default 0
of the Underground120% reduced Soul Cost of Vaal Skillsabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
of the Underground140% reduced Soul Cost of Vaal Skillsabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground1(5-8)% chance to gain an additional Vaal Soul on Killabyss_jewel 0
jewel 0
helmet 2000
body_armour 2000
boots 2000
shield 2000
default 0
of the Underground1(3-5)% chance to gain an additional Vaal Soul on Killabyss_jewel 2000
jewel 2000
default 0
of the Underground1(80-120)% increased Vaal Skill Critical Strike Chanceabyss_jewel 0
jewel 0
quiver 2000
gloves 2000
default 0
of the Underground1(15-25)% increased Vaal Skill Effect Durationabyss_jewel 0
jewel 0
amulet 2000
default 0
of the Underground1Vaal Skills deal (20-40)% increased Damageabyss_jewel 0
jewel 0
belt 2000
ring 2000
default 0
of the Underground1+(30-40)% Chaos Resistance against Damage Over Timeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
of the Underground1-(34-20) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground30-(49-35) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground60-(75-50) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground1+(250-300) to Armour if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the Underground1+(250-300) to Evasion Rating if Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the Underground1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the Underground1+(10-20)% to Qualitylocal_item_quality 0
abyss_jewel 0
jewel 0
shield 2000
body_armour 2000
default 0
of the Underground1Regenerate 1% of Energy Shield per secondabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground10.3% of Spell Damage Leeched as Energy Shieldabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground1(3-4)% Chance to Block Spell Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
gloves 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground1(3-4)% chance to Dodge Attack Hits
(3-4)% chance to Dodge Spell Hits
spell_dodge_mod 0
abyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(4-6)% Global chance to Blind Enemies on hitabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(10-20)% chance when Hit for double Armour effectabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0