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Fortify

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Fortify
Buff
Fortify status icon.png

Fortify is a buff that grants the player 20% reduced damage taken from hits for 4 seconds.[1] This does not apply to damage over time, since it does not hit.

Mechanics

#% increased/reduced Damage taken when Hit modifiers are calculated after armour, resistances and endurance charges.[2]

The effects of Fortify are affected by increased Buff Effect, which can only be obtained through the use of IchimonjiIchimonji
Corsair Sword
One Handed Sword
Quality: +20%
Physical Damage: (50-64.5)(186-215)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 9
Requires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
5% reduced Mana Reserved
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect allies
Master yourself before you seek to master others.
.

Sources

  • The Vigilant StrikeVigilant StrikeAttack, Melee
    Mana Cost: 6
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (165%-203%)
    Requires Level 4Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
    1% increased Fortify duration
    Deals (165-203)% of Base Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon.png
    skill
  • Melee attacks supported by the Fortify SupportFortify SupportAttack, Support, Melee
    Icon: O
    Mana Multiplier: 110%
    Requires Level 31Supports melee attack skills that are not triggered.Per 1% Quality:
    Supported Skills have 0.5% increased Fortify duration
    Supported Skills grant Fortify on Melee hit
    Supported Skills deal (25-44)% increased Melee Physical Damage
    Supported Skills have 25% increased Fortify duration
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    support gem
  • CleaveCleaveAttack, AoE, Melee
    Radius: 20
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (110%-163%)
    The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (110-163.2)% of Base Damage
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cleave skill icon.png
    with Overwhelming OddsOverwhelming Odds
    Crimson Jewel
    Limited to: 2
    Radius: Medium (1200)
    (10-15)% increased Global Physical Damage
    With at least 40 Strength in Radius, Cleave grants Fortify on Hit
    With at least 40 Strength in Radius, Cleave has 3% increased Area of
    Effect per Nearby Enemy
    Even as the tide turned, and victory swiftly became impossible,
    The legionnaires of Lioneye's Watch stood their ground and fought on,
    Every last man dying a brutal but honourable death.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    jewel equipped
  • Nearby allies using Vigilant StrikeVigilant StrikeAttack, Melee
    Mana Cost: 6
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (165%-203%)
    Requires Level 4Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
    1% increased Fortify duration
    Deals (165-203)% of Base Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon.png
    with The VigilThe Vigil
    Crimson Jewel
    Limited to: 1
    Radius: Medium (1200)
    (10-15)% increased Armour
    With at least 40 Strength in Radius, Vigilant Strike
    Fortifies you and Nearby Allies for 12 seconds
    When Voll took the throne,
    He swore to care for the empire with eyes open.
    And so he looked to the salvation of his people,
    Blind to the damnation in his hands.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    jewel equipped
  • Champion's ascendancy skill Fortitude (permanent)
  • Ascendant's ascendancy skill Champion (10% chance on Melee hit)
  • 14-20% chance on melee stun with PerseverancePerseverance
    Vanguard Belt
    Requires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
    +(20-40)% to Cold Resistance
    1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating
    (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage
    You have Onslaught while you have Fortify
    "Some blows must be evaded. Some blows must be endured.
    The trick is to tell them apart."
    - Daresso, the Sword King
    equipped

Increased Effect of Fortify

Passive skills

There are passive skills that grant bonuses to Fortify:

Base passives

NameStats
Fortify Effect and Duration
FortifyNode passive skill icon.png
5% increased Effect of Fortify on you
10% increased Fortify duration [1]
Melee Damage while Fortified
FortifyNode passive skill icon.png
10% increased Melee Physical Damage while you have Fortify
10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon [1] [2]
Rampart
FortifyNotable passive skill icon.png
10% increased Effect of Fortify on you
15% increased Melee Physical Damage while you have Fortify
20% increased Armour while you have Fortify
15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon [1]

Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Champion
Champion passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
25% chance to Taunt on Hit
Enemies you Taunt take 10% increased Damage
10% chance to Fortify on Melee hit
You and nearby Allies have 8% increased Movement Speed [1]
Champion
Champion avatar.png
Fortitude
Fortitude passive skill icon.png
20% reduced Damage taken when Hit
You have Fortify [1]
Champion
Champion avatar.png
Unstoppable Hero
Unstopable passive skill icon.png
10% increased Attack Speed while you have Fortify
30% increased Melee Damage while you have Fortify
Cannot be Stunned while you have Fortify
+1000 to Armour and Evasion Rating while you have Fortify [1]

References

  1. Chris (July 10, 2015). "Path of Exile 2.0.0: The Awakening Patch Notes". Official Path of Exile Forums. Retrieved November 21, 2015.
  2. Mark_GGG (February 11, 2014). "When is Abyssus' damage factored in". Official Path of Exile Forums. Retrieved November 21, 2015.