Focus

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NameFocus
Skill IdFocus
IconFocus skill icon.png
Cast Time0s
Level Req.1
Effectiveness of Added Damage100%
Stored Uses1
Cooldown12s
Damage Multiplier100%
Focus your power, granting yourself the Focussed buff.
Base duration is 4 seconds
Using Supported Skills is Instant
This Skill's Duration cannot be modified
Buff expiry rate cannot be modified

Focus is a skill granted by certain Veiled item modifiers. Players cannot use the Focus skill unless they have a modifier related to the Focus skill equipped.

Unique items

ItemBase ItemLvl.Stats
VivinsectVivinsect
Unset Ring
Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 10% increased Mana Reservation
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
<One Veiled Mod>
"Fusing the parasite with another ring has manifested unpredictable effects.
I theorise the sacrificial vessel's level of anguish is a key variable.
- Arzaak, Syndicate Researcher
Take this item to Jun Ortoi to have her Unveil it.
Unset Ring45Has 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 10% increased Mana Reservation
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
<One Veiled Mod>
Adds (6-7) to (9-10) Cold Damage
Adds 1 to (14-16) Lightning Damage
Adds (8-9) to (11-13) Cold Damage
Adds 1 to (17-20) Lightning Damage
Adds (10-12) to (14-16) Cold Damage
Adds 1 to (21-24) Lightning Damage
Adds (6-7) to (9-10) Fire Damage
Adds (6-7) to (9-10) Cold Damage
Adds (8-9) to (11-13) Fire Damage
Adds (8-9) to (11-13) Cold Damage
Adds (10-12) to (14-16) Fire Damage
Adds (10-12) to (14-16) Cold Damage
Adds (6-7) to (9-10) Fire Damage
Adds 1 to (14-16) Lightning Damage
Adds (8-9) to (11-13) Fire Damage
Adds 1 to (17-20) Lightning Damage
Adds (10-12) to (14-16) Fire Damage
Adds 1 to (21-24) Lightning Damage
+(26-30) to maximum Life
Regenerate 2 Mana per second
+(31-35) to maximum Life
Regenerate 3 Mana per second
+(36-40) to maximum Life
Regenerate 4 Mana per second
+(26-30) to maximum Mana
Regenerate 15 Life per second
+(31-35) to maximum Mana
Regenerate 20 Life per second
+(36-40) to maximum Mana
Regenerate 25 Life per second
+(9-10)% to Cold and Chaos Resistances
+(11-12)% to Cold and Chaos Resistances
+(13-15)% to Cold and Chaos Resistances
+(11-12) to Dexterity and Intelligence
+(13-14) to Dexterity and Intelligence
+(15-17) to Dexterity and Intelligence
+(9-10)% to Fire and Chaos Resistances
+(11-12)% to Fire and Chaos Resistances
+(13-15)% to Fire and Chaos Resistances
+(26-30) to maximum Mana
Regenerate 2 Mana per second
+(31-35) to maximum Mana
Regenerate 3 Mana per second
+(36-40) to maximum Mana
Regenerate 4 Mana per second
+(9-10)% to Lightning and Chaos Resistances
+(11-12)% to Lightning and Chaos Resistances
+(13-15)% to Lightning and Chaos Resistances
+(26-30) to maximum Mana
4% of Damage taken gained as Mana over 4 seconds when Hit
+(31-35) to maximum Mana
5% of Damage taken gained as Mana over 4 seconds when Hit
+(36-40) to maximum Mana
6% of Damage taken gained as Mana over 4 seconds when Hit
+(26-30) to maximum Mana
3% reduced Mana Cost of Skills
+(31-35) to maximum Mana
4% reduced Mana Cost of Skills
+(36-40) to maximum Mana
5% reduced Mana Cost of Skills
+1 to Minimum Endurance Charges
+1 to Minimum Frenzy Charges
+1 to Minimum Power Charges
Shock nearby Enemies for 2 Seconds when you Focus
Shock nearby Enemies for 3 Seconds when you Focus
Shock nearby Enemies for 4 Seconds when you Focus
+(11-12) to Strength and Dexterity
+(13-14) to Strength and Dexterity
+(15-17) to Strength and Dexterity
+(11-12) to Strength and Intelligence
+(13-14) to Strength and Intelligence
+(15-17) to Strength and Intelligence
HyperboreusHyperboreus
Leather Belt
Requires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
<One Veiled Mod>
Cold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it.
Leather Belt53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
<One Veiled Mod>
+(105-150) to Armour
+(11-15) to maximum Energy Shield
+(151-213) to Armour
+(16-20) to maximum Energy Shield
+(214-285) to Armour
+(21-25) to maximum Energy Shield
+(105-150) to Armour and Evasion Rating
+(151-213) to Armour and Evasion Rating
+(214-285) to Armour and Evasion Rating
+(26-30) to maximum Life
Regenerate 2 Mana per second
+(31-35) to maximum Life
Regenerate 3 Mana per second
+(36-40) to maximum Life
Regenerate 4 Mana per second
+(26-30) to maximum Mana
Regenerate 15 Life per second
+(31-35) to maximum Mana
Regenerate 20 Life per second
+(36-40) to maximum Mana
Regenerate 25 Life per second
(5-6)% chance for Flasks you use to not consume Charges
(7-8)% chance for Flasks you use to not consume Charges
+(9-10)% to Cold and Chaos Resistances
+(11-12)% to Cold and Chaos Resistances
+(13-15)% to Cold and Chaos Resistances
+(11-12) to Dexterity and Intelligence
+(13-14) to Dexterity and Intelligence
+(15-17) to Dexterity and Intelligence
Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(105-150) to Evasion Rating
+(11-15) to maximum Energy Shield
+(151-213) to Evasion Rating
+(16-20) to maximum Energy Shield
+(214-285) to Evasion Rating
+(21-25) to maximum Energy Shield
+(9-10)% to Fire and Chaos Resistances
+(11-12)% to Fire and Chaos Resistances
+(13-15)% to Fire and Chaos Resistances
Flasks applied to you have (3-4)% increased Effect
Flasks applied to you have (5-6)% increased Effect
Flasks applied to you have (7-8)% increased Effect
Flasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
Flasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
(6-8)% increased Cooldown Recovery Rate
(9-12)% increased Cooldown Recovery Rate
Regenerate 1% of Life per second during any Flask Effect
Regenerate 1.5% of Life per second during any Flask Effect
Regenerate 2% of Life per second during any Flask Effect
+(9-10)% to Lightning and Chaos Resistances
+(11-12)% to Lightning and Chaos Resistances
+(13-15)% to Lightning and Chaos Resistances
Your Critical Strike Chance is Lucky while Focussed
+(11-12) to Strength and Dexterity
+(13-14) to Strength and Dexterity
+(15-17) to Strength and Dexterity
+(11-12) to Strength and Intelligence
+(13-14) to Strength and Intelligence
+(15-17) to Strength and Intelligence
(7-8)% increased Trap Throwing Speed
(9-10)% increased Trap Throwing Speed
(11-12)% increased Trap Throwing Speed

Related modifiers

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the OrderSuffix72Your Critical Strike Chance is Lucky while Focussedbelt 2000
default 0
ChosenPrefix60+(16-18)% chance to Dodge Attack Hits while Focussedhelmet 1000
boots 1000
default 0
ChosenPrefix72+(19-22)% chance to Dodge Attack Hits while Focussedhelmet 1000
boots 1000
default 0
ChosenPrefix81+(23-25)% chance to Dodge Attack Hits while Focussedhelmet 1000
boots 1000
default 0
ChosenPrefix608% additional Physical Damage Reduction while Focussedhelmet 1000
gloves 1000
default 0
ChosenPrefix72(9-10)% additional Physical Damage Reduction while Focussedhelmet 1000
gloves 1000
default 0
ChosenPrefix81(11-12)% additional Physical Damage Reduction while Focussedhelmet 1000
gloves 1000
default 0
of the OrderSuffix60Shock nearby Enemies for 2 Seconds when you Focusring 1000
default 0
of the OrderSuffix72Shock nearby Enemies for 3 Seconds when you Focusring 1000
default 0
of the OrderSuffix81Shock nearby Enemies for 4 Seconds when you Focusring 1000
default 0
of the OrderSuffix601% of Evasion Rating is Regenerated as Life per second while Focussedbody_armour 1500
default 0
of the OrderSuffix60Recover (23-25)% of Mana and Energy Shield when you Focusbody_armour 1000
default 0
of the OrderSuffix72Recover (26-28)% of Mana and Energy Shield when you Focusbody_armour 1000
default 0
of the OrderSuffix81Recover (29-31)% of Mana and Energy Shield when you Focusbody_armour 1000
default 0
of the OrderSuffix60(16-20)% chance to deal Double Damage while Focussedtwo_hand_weapon 1000
default 0
of the OrderSuffix72(21-25)% chance to deal Double Damage while Focussedtwo_hand_weapon 1000
default 0
of the OrderSuffix81(26-30)% chance to deal Double Damage while Focussedtwo_hand_weapon 1000
default 0
of the OrderSuffix60(7-9)% chance to deal Double Damage while Focussedone_hand_weapon 1000
shield 1000
default 0
of the OrderSuffix72(10-12)% chance to deal Double Damage while Focussedone_hand_weapon 1000
shield 1000
default 0
of the OrderSuffix81(13-15)% chance to deal Double Damage while Focussedone_hand_weapon 1000
shield 1000
default 0
of the OrderSuffix60(22-25)% increased Attack and Cast Speed while Focussedgloves 2000
default 0
of the OrderSuffix72(26-30)% increased Attack and Cast Speed while Focussedgloves 1000
default 0
of the OrderSuffix81(31-36)% increased Attack and Cast Speed while Focussedgloves 1000
default 0
of the OrderSuffix60(81-100)% increased Duration of Ailments you inflict while Focussedhelmet 1000
default 0
of the OrderSuffix72(101-120)% increased Duration of Ailments you inflict while Focussedhelmet 1000
default 0
of the OrderSuffix81(121-140)% increased Duration of Ailments you inflict while Focussedhelmet 1000
default 0
of the OrderSuffix60You are Immune to Ailments while Focussedboots 1500
default 0
of the OrderSuffix6010% of Damage Leeched as Life while Focussed
You have Vaal Pact while Focussed
amulet 2000
default 0
of the OrderSuffix6080% increased Effect of Fortify on you while Focussedbody_armour 1000
default 0
of the OrderSuffix72100% increased Effect of Fortify on you while Focussedbody_armour 1000
default 0
of the OrderSuffix81120% increased Effect of Fortify on you while Focussedbody_armour 1000
default 0
of the OrderSuffix60Trigger Socketed Spells when you Focushelmet 2000
default 0
of the OrderSuffix60(21-25)% of Damage is taken from Mana before Life while Focussedbody_armour 2000
default 0
of the OrderSuffix60Minions Recover 100% of their Life when you Focusgloves 2000
default 0
of the OrderSuffix60Skills Cost no Mana while Focussedamulet 2000
default 0

Version history

Version Changes
3.5.0
  • Introduced to the game.