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Flicker Strike

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Flicker StrikeAttack, Melee, Strike, Movement, Duration
Mana Cost: 10
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Attack Speed: 120% of Base
Effectiveness of Added Damage: (142%-168%)
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.pngFlicker Strike inventory icon.png
Acquisition
Level: 10
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemFlickerStrike

Flicker Strike skill screenshot.jpg

Flicker Strike is a melee attack skill that teleports the character to a nearby enemy and strikes it with their weapon and grants increased movement speed for a short time. If no specific monster is chosen, one is picked at random. The skill has a cooldown that can be bypassed by expending a Frenzy Charge and has a chance to generate a Frenzy Charge when used.

Skill Functions and Interactions

The character is considered to be stationary while flickering for the purpose of receiving buffs such as the Inexorable notable passive skill, and that they have moved each time they flickered. For this reason the character never benefits from "while moving" buffs and the timers for scaling stationary buffs are continuously reset.[1]

Dual Wielding: Dual Wielding while using Flicker Strike will cause the player to alternate weapons each attack.

Melee Strike Range: Increases or reductions to Melee Strike Range have no special interaction with flicker, you will neither "land" farther from the target when you flicker, nor will you be able to initiate a flicker from father away.

Gem level progression

LevelLvl.dexterityDamage
Effectiveness
Damage
Multiplier
Exp.Total Exp.
11029142%142.2%00
21335144%143.6%9,5699,569
31743145%144.9%28,18937,758
42152146%146.3%59,14696,904
52560148%147.6%111,192208,096
62969149%149%193,800401,896
73377150%150.4%320,280722,176
83683152%151.7%359,0901,081,266
93990153%153.1%498,5081,579,774
104296154%154.4%682,0572,261,831
1145102156%155.8%921,7773,183,608
1248109157%157.1%1,727,8794,911,487
1351115159%158.5%1,791,7696,703,256
1454121160%159.9%2,353,6799,056,935
1557127161%161.2%3,070,91212,127,847
1660134163%162.6%9,095,46621,223,313
1763140164%163.9%16,039,89037,263,203
1866146165%165.3%29,817,11767,080,320
1968151167%166.6%62,895,056129,975,376
2070155168%168%212,051,599342,026,975
2172159169%169.4%N/AN/A
2274N/A171%170.7%N/AN/A
2376N/A172%172.1%N/AN/A
2478N/A173%173.4%N/AN/A
2580N/A175%174.8%N/AN/A
2682N/A176%176.1%N/AN/A
2784N/A178%177.5%N/AN/A
2886N/A179%178.9%N/AN/A
2988N/A180%180.2%N/AN/A
3090N/A182%181.6%N/AN/A
3191N/A182%182.3%N/AN/A
3292N/A183%182.9%N/AN/A
3393N/A184%183.6%N/AN/A
3494N/A184%184.3%N/AN/A
3595N/A185%185%N/AN/A
3696N/A186%185.6%N/AN/A
3797N/A186%186.3%N/AN/A
3898N/A187%187%N/AN/A
3999N/A188%187.7%N/AN/A
40100N/A188%188.4%N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Related helmet enchantments

The following helmet enchantments affect Flicker Strike.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Flicker Strike Cooldown Speed 166Flicker Strike has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Flicker Strike Cooldown Speed 275Flicker Strike has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Flicker Strike Damage 16625% increased Flicker Strike Damagehelmet 100
default 0
Enchantment Flicker Strike Damage 27540% increased Flicker Strike Damagehelmet 100
default 0
Enchantment Flicker Strike Damage Per Frenzy Charge 1666% increased Flicker Strike Damage per Frenzy Chargehelmet 100
default 0
Enchantment Flicker Strike Damage Per Frenzy Charge 2759% increased Flicker Strike Damage per Frenzy Chargehelmet 100
default 0

Alternate skill effects

Flicker Strike has the following alternate skill effects:

ItemEffect(s)
Demonic Flicker Strike EffectDemonic Flicker Strike EffectSkill Gem EffectYour Flicker Strike becomes a bloody mist.Your Flicker Strike becomes a bloody mist.
Ghost Flicker Strike EffectGhost Flicker Strike EffectSkill Gem EffectYour Flicker Strike becomes a ghostly smoke.Your Flicker Strike becomes a ghostly smoke.
Vapour Flicker Strike EffectVapour Flicker Strike EffectSkill Gem EffectYour Flicker Strike becomes a cloud of vapour.Your Flicker Strike becomes a cloud of vapour.

Version history

Version Changes
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 142%-168% (from 130%-160%)
  • Now grants 15% chance to gain a Frenzy charge on hit at all levels.
  • Now grants a buff that provides +20% increased movement speed for 3 seconds.
  • Now has a 120% attack speed multiplier, instead of 20% more attack speed. This is functionally equivalent.
  • Now grants 0.25% chance to gain a Frenzy charge on hit per 1% gem quality (previously 1% increased damage per 1% quality).
2.4.0
  • Flicker Strike no longer causes you to drop Haku's spirit.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Base damage increased to 130% from 125%. The Increased Attack Speed has been removed and instead Flicker Strike grants 20% More Attack Speed. It now increases damage by 1% per 1% quality instead of increasing critical strike chance.
0.9.12qq
  • Reduced damage bonus from +40% to +25%. This is now also represented as Damage Effectiveness.
0.9.12m
  • Fixed a bug where Flicker Strike would not work properly if you click on a monster outside of range.
    Now it'll run into range and perform the skill.
0.9.12
  • Flicker Strike can't be used through walls anymore.
0.9.11
  • Now has a cooldown which can be bypassed by spending a Frenzy Charge.
  • Corrected some mistakes in its damage progression.
0.9.3
  • Flicker Strike now only attacks one target (ignoring Frenzy Charges).
0.9.2f
  • Reclassified Flicker Strike as Melee.
0.9.1
  • Fixed a problem so that it'll now teleport each time.
  • Reduced damage at lower levels.
0.8.0
  • Added new skills: FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Mana Cost: 10
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (115%-135%)
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:12340.5% increased Attack SpeedFires an additional ProjectileTargets 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    , Blood RageBlood RageSpell, Duration, Physical
    Mana Cost: (7-16)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1230.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    , Flicker Strike, SweepSweepAttack, AoE, Physical, Melee
    Radius: 26
    Mana Cost: 8
    Cast Time: 1.15 sec
    Attack Speed: 70% of Base
    Effectiveness of Added Damage: (170%-225%)
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Per 1% Quality:12340.5% increased Area of Effect0.5% increased Attack Speed0.1% chance to deal Triple Damage1% increased Knockback DistanceDeals (170-225)% of Base Attack Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sweep skill icon.png
    , Dual StrikeDual StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 70% of Base
    Effectiveness of Added Damage: (125%-195%)
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:12341% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    +0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
    Deals (125-195)% of Base Attack Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 80% of Base
    Effectiveness of Added Damage: (91%-112%)
    Performs two fast strikes with a melee weapon.Per 1% Quality:1230.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png

References