Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.


A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

First to Strike, Last to Fall

From Path of Exile Wiki
Jump to: navigation, search
First to Strike, Last to Fall
Ascendancy Notable Passive Skill
FirstStrikeLastFall (Champion) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life if you
do not have Adrenaline
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]

First to Strike, Last to Fall is an Ascendancy passive skill for the Champion that causes attacks to apply Intimidate against enemies on full life, causing them to take increased attack damage. It also grants Adrenaline whenever your life is brought to low life, which grants a large bonus to damage, speed, and physical damage reduction, while also removing ailments and burning damage and recovering life.

Adrenaline is only gained when the player goes from not being on low life to going to low life. In other words, it won't activate if you are already at low life.

Version history

Version Changes
  • Now causes you to recover 25% of maximum life when you gain Adrenaline.
  • No longer grants 40% increased Damage and 200% increased Armour and Evasion while at Low Life. Now applies Adrenaline for 20 seconds when you reach Low Life instead.
    • Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage reduction.
  • Now removes ailments and burning when you gain Adrenaline (from removing ailments at reaching Low Life).
  • Now only removes elemental status ailments when you reach Low Life.
  • Added Your Hits permanently Intimidate Enemies that are on Full Life
  • Added to the game.