Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Fireball

From Path of Exile Wiki
Jump to: navigation, search
FireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.pngFireball inventory icon.png
Acquisition
Level: 5
Purchase Costs
Normal1x Scroll of Wisdom
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemFireball

Fireball skill screenshot.jpg

Fireball is a spell that fires a projectile, dealing fire damage with an increased chance to ignite.

Skill functions and interactions

  • Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion. The threshold jewel Rolling FlamesRolling Flames
    Cobalt Jewel
    Limited to: 2
    Radius: Medium (1200)
    (10-15)% increased Fire Damage
    With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
    From north to south the sea of fire swept,
    Rolling waves of gorging flame,
    Growing taller and hungrier,
    With every land they consumed.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    causes the radius to increase the further the fireball travels before collision.
  • Pierce, Chain, Fork: A fireball that hits an enemy without terminating will only cause the AoE damage effect on the last enemy struck. Any enemies hit by a projectile that pierces, forks or chains will take full damage but the projectile will not explode and deal AoE damage.
  • Can be used in left mouse button slot to cast and move

Gem level progression

LevelLvl.intelligenceMana
Cost
Fire
Damage
Ignite
Chance
RadiusExp.Total Exp.
11067 to 1020%N/A00
22068 to 1121%N/A7070
3416710 to 1522%N/A308378
4722813 to 2023%N/A1,5541,932
51131920 to 2924%16,6678,599
616411030 to 4525%126,04734,646
720501141 to 6126%149,72584,371
824581255 to 8227%195,714180,085
928671372 to 10928%2169,595349,680
1032751595 to 14229%2283,759633,439
11368316123 to 18430%2453,9961,087,435
12409217158 to 23731%2703,1281,790,563
134410018202 to 30332%31,061,2232,851,786
144810919256 to 38433%32,065,8704,917,656
155211721324 to 48634%32,507,1107,424,766
165612522408 to 61235%35,798,93613,223,702
176013423512 to 76836%415,083,91928,307,621
186414224640 to 96037%427,792,73556,100,356
196714825755 to 113338%443,869,73999,970,095
207015526890 to 133539%4242,081,556342,051,651
217215927992 to 148840%5N/AN/A
2274N/A271105 to 165741%5N/AN/A
2376N/A281230 to 184542%5N/AN/A
2478N/A281369 to 205343%5N/AN/A
2580N/A291522 to 228444%6N/AN/A
2682N/A301692 to 253945%6N/AN/A
2784N/A301881 to 282146%6N/AN/A
2886N/A312089 to 313347%6N/AN/A
2988N/A312319 to 347848%7N/AN/A
3090N/A322573 to 385949%7N/AN/A
3191N/A322710 to 406550%7N/AN/A
3292N/A322854 to 428151%7N/AN/A
3393N/A323005 to 450852%7N/AN/A
3494N/A333164 to 474753%7N/AN/A
3595N/A333332 to 499754%7N/AN/A
3696N/A333507 to 526155%8N/AN/A
3797N/A333692 to 553856%8N/AN/A
3898N/A343886 to 582957%8N/AN/A
3999N/A344090 to 613558%8N/AN/A
40100N/A344304 to 645659%8N/AN/A

Item acquisition
Questionmark.png

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Fireball:

ItemRadiusStats
Rolling Flames
Rolling Flames
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
From north to south the sea of fire swept,
Rolling waves of gorging flame,
Growing taller and hungrier,
With every land they consumed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Medium (1200)(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius


Related helmet enchantments

The following helmet enchantments affect Fireball.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
EnchantmentFireballCastSpeed1668% increased Fireball Cast Speed
EnchantmentFireballCastSpeed27512% increased Fireball Cast Speed
EnchantmentFireballDamage16625% increased Fireball Damage
EnchantmentFireballDamage2_7540% increased Fireball Damage
EnchantmentFireballIgniteChance166Fireball has +20% chance to Ignite
EnchantmentFireballIgniteChance275Fireball has +30% chance to Ignite

Microtransactions

The list below shows microtransactions for Fireball.

ItemEffect(s)
Dragon Fireball Effect
Dragon Fireball EffectFireball Skin
Stack Size: 20
Your Fireball becomes a flaming dragon whelp skeleton that explodes on impact
Your Fireball becomes a flaming dragon whelp skeleton that explodes on impact

Monsters

Monsters using this skill:

  • Goatman Fire-raiser
  • Flame Sentinel + Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Mana Multiplier: 140%
    Requires Level 8Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills fire 2 additional Projectiles
    Supported Skills deal (25-16)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Solar Guard

Version history

Version Changes
3.3.0
  • Now deals 7-10 fire damage at gem level 1 (same as previously), up to 890 to 1335 fire damage at gem level 20 (up from 739-1109).
  • Now has a cast time of 0.75 seconds (down from 0.85 seconds).
  • Now gains up to +4 to the explosion's radius at gem level 20 (up from +3).
  • Now has an added damage effectiveness of 160% (up from 100%).
  • Now deals 50% more damage with Ignite at gem level 1, up to 88% more at gem level 20.
2.6.0
  • Fireball gains 1 additional unit of radius every 6 levels.
  • No longer gain increased area of effect radius.
2.4.0
  • 50% more damage at gem level 20.
2.0.0
  • Damage increased by 15%. It now has a base chance to ignite. Its projectile speed has been increased by 30%.
1.1.0
  • Increased the damage of Fireball at low and high levels.
1.0.4
  • The area of effect has been increased by 12%. Damage has been increased at all levels (by around 20% at level one and around 23% at level 15).
0.10.0
  • Damage progression increased - now 14% increased by level 15.
0.9.12s
  • Damage progression increased. By skill level 15, it's doing 16% more damage than before.
0.9.7b
  • Increased the damage at higher levels.
0.9.7
  • The damage has been increased.
0.9.6
  • Increased the damage.
0.9.5g
0.9.3c
  • Reduced damage by 5%.
0.9.2
  • Fireball splash damage is now centered on the monster itself,
    rather than the point of impact (which was in front of the monster).
  • Increased Fireball's splash Area of Effect.
  • Increased its damage by 23%.
0.7.1
  • Slightly increased Fireball mana cost and reduced its damage
0.6.13
  • Major fix to projectile/fireball code (fixed crashes and strange behaviour)