Vault MapMap Level: 79
Map Tier: 12
Guild Character: uTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Area level: 79
DROP DISABLEDVendor Offer
1x Scroll FragmentMetadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasVault
Id | MapAtlasVault |
---|---|
Act | 11 |
Area level | 79 |
Bosses | Guardian of the Vault |
Area type tags | temple, dungeon |
Tags | indoors_area, map, area_with_water, einharmaps, wealthy_area |
The Shaper: Wealth beyond imagining, locked beyond reach. |
This map is mostly based on the Mansion areas found in The Lord's Labyrinth. It contains several locked rooms that can be opened with levers and have several packs of monsters in them. A locked door can be found at the end and requires pulling all other levers in the map to open. Behind the door is an area based on The Solaris Temple with overflowing piles of gold.
Map Type: Indoors
Map Boss[ | ]
Boss is located behind a locked door. In order to open it the player must switch all levers located in the map. Eight or nine Treasure Piles will become accessible after the player has killed the boss. Standing on the treasure pile will grant 50% more damage.[1] Every animated guardian the boss is able to spawn, decreases the resulting loot piles (notice the top and right loot piles disappear) that will be accessible upon its death.
Name | Based On | Skills |
---|---|---|
Guardian of the Vault | Stone Golem | Animate GuardianAnimate GuardianSpell, Minion, Physical Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100) Minions' Attacks deal (22-56) to (34-84) additional Physical Damage (0-76)% increased Minion Maximum Life Minions deal (0-76)% increased Physical Damage with Melee AttacksPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-12) Mana Cast Time: 0.60 secAnimates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds Can use Items requiring up to Level (9-100) Minions deal (10-48)% more Damage Minions have (10-48)% more Attack Speed Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Maximum (5-14) Animated Weapons Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage +0.55 seconds to Attack Time (20-39)% increased Stun Duration against Enemies that are on Full Life Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Item acquisition
This item is drop disabled.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | Type |
---|---|---|
3 | Underground Sea MapUnderground Sea MapMap Level: 78 Map Tier: 11 Guild Character: 0Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
3 | Shaped Spider Forest MapShaped Spider Forest MapMap Level: 78 Map Tier: 11 Guild Character: ZTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | Type |
---|---|---|---|
Glacier MapGlacier MapMap Level: 80 Map Tier: 13 Guild Character: !Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | Vault MapVault MapMap Level: 79 Map Tier: 12 Guild Character: uTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Items found in this area
Item | |
---|---|
The HoarderThe Hoarder12Exalted Orb"More! I want more!" - Faendris, the Insatiable | 1 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 1 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 1 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 1 |
The OpulentThe Opulent5Ring Item Level: 100Wealth can, in fact, buy happiness. | 1 |
Boss video[ | ]
Other versions
- Vault MapVault MapMap Level: 70
Map Tier: 3
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Vault MapVault MapMap Level: 73
Map Tier: 6
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Vault MapVault MapMap Level: 74
Map Tier: 7
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Vault MapVault MapMap Level: 73
Map Tier: 6
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Vault MapVault MapMap Level: 76
Map Tier: 9
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Vault MapVault MapMap Level: 70
Map Tier: 3
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Vault MapVault MapMap Level: 70
Map Tier: 3
Guild Character: )Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Vault MapVault MapMap Level: 76
Map Tier: 9
Guild Character: )Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas.
Version history[ | ]
Version | Changes |
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3.5.0 |
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3.2.0 |
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3.1.0 |
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2.4.2 |
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2.4.0 |
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References[ | ]
- ↑ Vironlawck (April 10, 2017). "Treasure pile in VAULT MAP does boost your DMG when stand on them". Path of Exile subreddit. Retrieved April 10, 2017.